Thanks for the feedback guys, I'll wait for a response on the stability issue before installing 1.6.1.
Running Vanilla at the moment... looks ok xD
[QUOTE=floppydonkey;43954594]I just updated my server with 1.6.1 and it's not functioning at all. Am I the only one? I uninstalled leather loader, essentials and deleted the old folder, then re-installed both and nothing.
Any help would be appreciated. Thanks.[/QUOTE]
same issue on HFB
I cannot help you guys at the moment sadly, just keep trying different things. Also, what GSPs are you both on? By the way, I forgot to mention you're good with using CheatPunch.
[QUOTE=mistad;43954719]I cannot help you guys at the moment sadly, just keep trying different things. Also, what GSPs are you both on? By the way, I forgot to mention you're good with using CheatPunch.[/QUOTE]
dont stress man, we understand. Real life is calling, its more important.
[QUOTE=mistad;43954719]I cannot help you guys at the moment sadly, just keep trying different things. Also, what GSPs are you both on? By the way, I forgot to mention you're good with using CheatPunch.[/QUOTE]
I'm on HFB.
Pwnoz0r was working on the configs before I left for bed. Maybe something went unfinished or wrong?
[CODE][ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[INFO] SomeFatAssNInja (76561198093826569) has joined the game world. Avatar loaded.
[ERROR] System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qR0J21ps1M5$ESRwV4yT9h25Ie$ICzwFVR7Yk7CMIzbE= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qncVlxIJUtNESQzfS6htZ$Q==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qntAYoB7su8sjhlifgUcnVw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qeJGLjQWI_Nxv15anhe3tZA==, RPCMode #=qlR1F3VTFrbQbT252nldT2A==) [0x00000] in <filename unknown>:0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC[String] (System.String rpcName, RPCMode mode, System.String arg) [0x00000] in <filename unknown>:0 at ConsoleNetworker.Broadcast (System.String cmd) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Broadcast.broadcastJoinLeave (System.String message) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.OnUserDisconnected (NetworkPlayer player, .ConnectionAcceptor CA) [0x00000] in <filename unknown>:0
[ERROR] System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qR0J21ps1M5$ESRwV4yT9h25Ie$ICzwFVR7Yk7CMIzbE= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qncVlxIJUtNESQzfS6htZ$Q==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qntAYoB7su8sjhlifgUcnVw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qeJGLjQWI_Nxv15anhe3tZA==, RPCMode #=qlR1F3VTFrbQbT252nldT2A==) [0x00000] in <filename unknown>:0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC[String] (System.String rpcName, RPCMode mode, System.String a
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[ERROR] HS #1: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0 at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[editline]18th February 2014[/editline]
I get that spammed, then it crashes!
I'm using BMRF Hosting. The issue I'm having is I'll get the mod all set up, and then shortly after starting up, we'll get this odd lag on the server, and eventually we can't type in chat then the server does a restart. :-( not sure of something I've done wrong, or if something in the mod is setup wrong. I tried it twice, same effect, so I tried out RPP, and smooth with no issues. :-( I want my Essentials back
The Essentials dont have a instant craft option?
i think is the only thing that i cannot find in the admin commands, help here!
Thanks!
I cant seem to change the maximum player name, I normally change it from 15 to 99, but in this version despite being 99, the game kicks me for having more than 15 characters. Using HFB and 1.6.1 Essentials.
Other config files I have set such as motd.ini work fine. I have checked that I am not editing RustEssentials_OLD.
[QUOTE=luizmarcos;43955832]The Essentials dont have a instant craft option?
i think is the only thing that i cannot find in the admin commands, help here!
Thanks![/QUOTE]
You can do it via rcon. Crafting.instant_admins true
[editline]18th February 2014[/editline]
Is anyone else getting the crashing problem as stated on the previous page?
Hey, someone know how to get a Vehicle ?
I'll look into if when I get some Thurak. As for the rest of you, thank you. I didn't think this was going to be as frequent as I perceived it to be. I'll work on it when I get home from school.
im getting problems with the config file, some changes dont work, like the chat options, and the show up bot name, also im getting this log file error:
[QUOTE]2.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.grabGroupMembers () [0x00000] in <filename unknown>:0
[ERROR] System.Net.WebException: The remote server returned an error: (503) Service Unavailable. at System.Net.HttpWebRequest.CheckFinalStatus (System.Net.WebAsyncResult result) [0x00000] in <filename unknown>:0 at System.Net.HttpWebRequest.SetResponseData (System.Net.WebConnectionData data) [0x00000] in <filename unknown>:0
[ERROR] System.Xml.XmlException: expected '>' (3E) but found '"' (22) [url]http://steamcommunity.com/groups/memberslistxml/?xml=1\[/url] Line 20, position 90. at Mono.Xml2.XmlTextReader.Expect (Int32 expected) [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.grabGroupMembers () [0x00000] in <filename unknown>:0
[ERROR] System.Net.WebException: The remote server returned an error: (503) Service Unavailable. at System.Net.HttpWebRequest.CheckFinalStatus (System.Net.WebAsyncResult result) [0x00000] in <filename unknown>:0 at System.Net.HttpWebRequest.SetResponseData (System.Net.WebConnectionData data) [0x00000] in <filename unknown>:0
[ERROR] System.Net.WebException: The remote server returned an error: (503) Service Unavailable. at System.Net.HttpWebRequest.CheckFinalStatus (System.Net.WebAsyncResult result) [0x00000] in <filename unknown>:0 at System.Net.HttpWebRequest.SetResponseData (System.Net.WebConnectionData data) [0x00000] in <filename unknown>:0
[ERROR] System.Xml.XmlException: expected '>' (3E) but found '"' (22) [url]http://steamcommunity.com/groups/memberslistxml/?xml=1\[/url] Line 20, position 90. at Mono.Xml2.XmlTextReader.Expect (Int32 expected) [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.grabGroupMembers () [0x00000] in <filename unknown>:0
[ERROR] System.Xml.XmlException: expected '>' (3E) but found '"' (22) [url]http://steamcommunity.com/groups/memberslistxml/?xml=1\[/url] Line 20, position 90. at Mono.Xml2.XmlTextReader.Expect (Int32 expected) [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.grabGroupMembers () [0x00000] in <filename unknown>:0
[ERROR] System.Net.WebException: The remote server returned an error: (503) Service Unavailable. at System.Net.HttpWebRequest.CheckFinalStatus (System.Net.WebAsyncResult result) [0x00000] in <filename unknown>:0 at System.Net.HttpWebRequest.SetResponseData (System.Net.WebConnectionData data) [0x00000] in <filename unknown>:0
[ERROR] System.Xml.XmlException: expected '>' (3E) but found '"' (22) [url]http://steamcommunity.com/groups/memberslistxml/?xml=1\[/url] Line 20, position 90. at Mono.Xml2.XmlTextReader.Expect (Int32 expected) [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.grabGroupMembers () [0x00000] in <filename unknown>:0[/QUOTE]
this is are settings:
[QUOTE][Whitelist]
# Enable whitelist upon server startup
enableWhitelist=false
# Use the MySQL settings defined below for whitelisting - BROKEN
useMySQL=false
# Use the Steam Group specified as the whitelist
useSteamGroup=false
steamGroupName=
# Auto refresh the whitelist every time the interval elapses
autoRefresh=true
# Auto refresh interval in seconds
refreshInterval=10
# Instead of using whitelist as itself, users in whitelist will become [Members]
useAsMembers=false
# The message that is sent to unwhitelisted users upon /whitelist kick
whitelistKickCMD=Whitelist was enabled and you were not whitelisted.
# The message that is sent to unwhitelisted users upon join
whitelistKickJoin=You are not whitelisted!
# The message that is sent to sender upon /whitelist check IF whitelisted
whitelistCheckGood=You are whitelisted!
# The message that is sent to sender upon /whitelist check IF NOT whitelisted
whitelistCheckBad=You are not whitelisted!
[Airdrop]
# Announce the coming of an airdrop
announceDrops=true
[Environment]
# Set the time of day upon server start
startTime=12
# Set the time scale upon server start (Default 0.01)
timeScale=0.01
# Freeze time upon server start
freezeTime=false
# Set fall damage server-wide
fallDamage=true
# Set distance at which you can hear players in direct voice chat (Default 100)
voiceDistance=100
# Enables repairing of structures
enableRepair=false
# Forces all players to be naked
forceNudity=true
[Chat]
# Enables or disables direct chat. ATLEAST ONE MUST BE ENABLED!
directChat=true
# Enables or disables global chat. ATLEAST ONE MUST BE ENABLED!
globalChat=true
# Toggles the display of the <g> tag if global is the only channel enabled
removeTag=false
# Sets the default chat players will talk in upon join. (global or direct)
defaultChat=global
# Sets the distance the radius of possible text communication when in direct chat
directDistance=150
# Sets the characters a player can have in his name.
allowedChars=a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,1,2,3,4,5,6,7,8,9,0,`,-,=,',.,[,],(,),{,},~,_
# If false, players can have anything they want in their names with no restrictions.
restrictChars=false
# Minimum amount of characters a player must have in his name.
minimumNameCount=2
# Maximum amount of characters a player can have in his name.
maximumNameCount=50
# If a player that is joining has a name that is currently in use on the server and kickDuplicate is true, kick him. If false, append "(#1,2,3,etc..)" to his name.
kickDuplicate=false
# If kickDuplicate is true, lowerAuthority is true, and a joining user has the same name as a connected user, the user of lower authority will be kicked.
lowerAuthority=false
# Illegal words for use with censorship.
illegalWords=fuck,shit,cunt,bitch,pussy,slut,whore,ass
# If a player joins with a word in the illegalWords list and censorship is true, he will be kicked. Words in chat found in illegalWords will be replaced with *'s.
censorship=false
[Messages]
# Name that the plugin bot will use to PM and chat with (Default Essentials)
botName=Server
# Join message that is displayed to all when a user joins (Default "Player $USER$ has joined.")
joinMessage=$USER$ has joined.
# Enables or disables the display of join messages
enableJoin=true
# Leave message that is displayed to all when a user leaves (Default "Player $USER$ has left.")
leaveMessage=$USER$ has left.
# Enables or disables the display of leave messages
enableLeave=true
# Suicide message that is displayed to all when a user commits suicide (Tags: $VICTIM$)
suicideMessage=$VICTIM$ killed himself.
# Enables or disables the display of suicide messages
enableSuicide=false
# Murder message that is displayed to all when a user is murdered by another user (Tags: $VICTIM$, $KILLER$, $WEAPON$, $PART$, $DISTANCE$)
murderMessage=$KILLER$ [$WEAPON$ ($PART$)] $VICTIM$
# Murder message that is displayed to
[QUOTE=mistad;43956969]I'll look into if when I get some Thurak. As for the rest of you, thank you. I didn't think this was going to be as frequent as I perceived it to be. I'll work on it when I get home from school.[/QUOTE]
Mistad, I've got s server we can use as a test server for today if you need. It'll be shut down tonight, but can at least use it for some heavy debugging if need be. No ones on it
Oh yea, when 1.6 came out (before you patched it) That was some pretty funny stuff. I killed 1 red bear, and got like 6 blueprints, full set of all ammo types, a few guns, and some other stuff. It was like I slaughtered Santa! Haha
I cant seem to find it anywhere, but is there any function to let people keep their gear upon death ?
[QUOTE=Mr_Thellefsen;43957694]I cant seem to find it anywhere, but is there any function to let people keep their gear upon death ?[/QUOTE]
As far as I know, no there isn't. BUT, you can do the locked bags upon death, and then just block Lock Picks from the server.
- net.connect 192.99.14.192:28115 (Hollowmen Gaming | Wipe 2/12 | Factions | 1/2 Craft | 24/7Admins)
Join the server! Running essentials and is now an Official server for essentials!
30-40 people on at any given time. 50-60 during peak hours!
Because when I edit the config.ini file it does not change the settings of my server?
"http://translate.google.com.br/"
new:
reinstalled the MODS.
Update made ​​new steam.
My server is hfbservers
This presented many errors:
[CODE]
Rust Essentials] HS #1: System.NullReferenceException: Object reference not set to an instance of an object
at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0
at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0
at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
[/CODE]
Update on my situation.
I uninstalled 1.6.1 and deleted the rust essentials folder. I then re-installed 1.6.1 and restarted my server. It is now giving me an error on login and is stuck on "waiting for character" on the loading screen. The rcon is spamming an error "condition still not met:Controllable.localPlayerControllableexists == true"
Any ideas?
Newer update: So I found that if I run the steam update after I install 1.6.1 fresh, it will resolve the issue of not logging on. However, Essentials will NOT work at this point. So I can log in just fine, but no essentials.
Newest Update: I uninstalled leather loader and essentials 1.6.1, deleted the essentials folder. Then I ran the steam update, then re-install leather loader and essentials 1.6.1. Now, the issue is despite setting the maximum amount of characters to 50 it will not allow me to log on due to having more than 15. I even turned the feature off in the config file, but it still will not allow me to go on. It would seem something in the config file isn't working. The delay on warps is set to 5 seconds, but it still takes 10 (the default).
Add me on steam and we will discuss this when I get home. Your config file is not loading properly.
Updated on FPS
Kind Regards
Sean M
General Manager
FPSplayers.com
Question about the Loot table
[B]To remove something from being looted, should i....[/B]
1.Set the values to "0"?
2.remove the entire item from the list?
[QUOTE=PremiumKrap;43961534]Question about the Loot table
[B]To remove something from being looted, should i....[/B]
1.Set the values to "0"?
2.remove the entire item from the list?[/QUOTE]
I had some empty loot boxes when I would set drop party numbers and use 0 for stuff I didn't want dropping. I had much better luck removing them from the table totally.
(DON'T BAN ME FOR HELPFUL REPLIES THIS TIME, PLEASE.)
[QUOTE=floppydonkey;43958775]Update on my situation.
I uninstalled 1.6.1 and deleted the rust essentials folder. I then re-installed 1.6.1 and restarted my server. It is now giving me an error on login and is stuck on "waiting for character" on the loading screen. The rcon is spamming an error "condition still not met:Controllable.localPlayerControllableexists == true"
Any ideas?
Newer update: So I found that if I run the steam update after I install 1.6.1 fresh, it will resolve the issue of not logging on. However, Essentials will NOT work at this point. So I can log in just fine, but no essentials.
Newest Update: I uninstalled leather loader and essentials 1.6.1, deleted the essentials folder. Then I ran the steam update, then re-install leather loader and essentials 1.6.1. Now, the issue is despite setting the maximum amount of characters to 50 it will not allow me to log on due to having more than 15. I even turned the feature off in the config file, but it still will not allow me to go on. It would seem something in the config file isn't working. The delay on warps is set to 5 seconds, but it still takes 10 (the default).[/QUOTE]
I had this same issue, but when I did EXACTLY what you did my server refused to start up. It showed that it was online but I was unable to connect to it. After I removed the Mods and installed them 1 by 1 to see which one was messing it up I saw that Leather Loader was the culprit. I run via HFB and have submitted a ticket. Did anyone else have this issue?
Getting a kick on server no matter of true/false on naming "Kicked! Illegal chars in name"
Seems that the config is not changing the setting, on another note the loot tables are strange- I have nothing but pickaxes dropping on Ai table and I have not been able to turn it to false (off)
Thanks for the work on the mod
I am also having a config file issue. Has anyone found a fix for this?
We were getting crashes over and over. We loaded fresh with a wipe and were down to this console spam over and over in the console when fighting animals
[Rust Essentials] HS #1: System.NullReferenceException: Object reference not set to an instance of an object
at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0
at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0
at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
[Rust Essentials] HS #1: System.NullReferenceException: Object reference not set to an instance of an object
at RustEssentials.Util.Vars+<>c__DisplayClass1b8.<HostileScent>b__1b6 (.PlayerClient pc) [0x00000] in <filename unknown>:0
at System.Array.FindAll[PlayerClient] (.PlayerClient[] array, System.Predicate`1 match) [0x00000] in <filename unknown>:0
at RustEssentials.Util.Vars.HostileScent (.TakeDamage damage, .HostileWildlifeAI HWAI) [0x00000] in <filename unknown>:0
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Hope this helps somehow
Edit: We tested multiple scenarios when a player dies from the Animal this happens the more you have chasing the more errors. every time they break off chase it pops an error
[QUOTE=Maloyo;43957015]im getting problems with the config file, some changes dont work, like the chat options, and the show up bot name, also im getting this log file error:
this is are settings:
Any fix? or why is happening?[/QUOTE]
I have the same issue.. :\
Do you need to activate de loot table?
I changed it, and no changes.
Sorry, you need to Log In to post a reply to this thread.