• [MOD] RustEssentials
    1,862 replies, posted
[QUOTE=DREAD_XI;44086538]What config would make this change without logging into rcon every time? [editline]28th February 2014[/editline] I would still want to allow players to build in safezones also.. Thanks[/QUOTE] myserverdata/cfg/server.cfg Add those two lines in there.
[QUOTE=Mack7n;44087310]myserverdata/cfg/server.cfg Add those two lines in there.[/QUOTE] Got and it's working thanks but how do I enable players to build in safezones..
[QUOTE=DREAD_XI;44087527]Got and it's working thanks but how do I enable players to build in safezones..[/QUOTE] I'll have to check with Mista on that one. I found a few more bugs w/the Factions thing also.
Anyway to extend the # of warzone and safezone above 4 ? each time i go over 4 it erase one of my already existing zone.
I believe he has it that way to prevent lag issues on a server.
Any idea how to use this ingame? 226: Weapon Part 1 227: Weapon Part 2 228: Weapon Part 3 229: Weapon Part 4 230: Weapon Part 5 231: Weapon Part 6 232: Weapon Part 7 ?
Are the loot tables that come with the mod pretty close to the rust defaults or have they been modified? I changed some settings but after some thinking wasn't sure if I really needed to. My goal is to have low Tier 3 drops and only certain items drop from airdrops. Server hasn't populated yet so I haven't had much of a chance to really see if the changes I made have had a good or bad effect. Any info or links with info bout this would be great, thx!
These are item that are obsolete and unused for now. like recycle kit (wich work same as research kit), primed casing, empty casing... There are no use for them now. For the warzone, 4 doesnt make it laggy, not on my hfb .. but to maximize it, 8 would be absolutely awesome. and i dont think it will impact lag that much.
Is there a way to use Essentials commands from rcon? Like not being in game at all?
From my understand, no. You have to be in-game to use any of the RE commands.
[QUOTE=50Dragons;44094093]These are item that are obsolete and unused for now. like recycle kit (wich work same as research kit), primed casing, empty casing... There are no use for them now. For the warzone, 4 doesnt make it laggy, not on my hfb .. but to maximize it, 8 would be absolutely awesome. and i dont think it will impact lag that much.[/QUOTE] Thnks for info..!! By the way, have/will have extra plugins for Essentials, like Oxide? Sorry im noob.
[QUOTE=RonaldinhoR9;44093293]Any idea how to use this ingame? 226: Weapon Part 1 227: Weapon Part 2 228: Weapon Part 3 229: Weapon Part 4 230: Weapon Part 5 231: Weapon Part 6 232: Weapon Part 7 ?[/QUOTE] These aren't integrated into the game yet. [editline]2nd March 2014[/editline] [QUOTE=Needeles;44094073]Are the loot tables that come with the mod pretty close to the rust defaults or have they been modified? I changed some settings but after some thinking wasn't sure if I really needed to. My goal is to have low Tier 3 drops and only certain items drop from airdrops. Server hasn't populated yet so I haven't had much of a chance to really see if the changes I made have had a good or bad effect. Any info or links with info bout this would be great, thx![/QUOTE] They're Default! [editline]2nd March 2014[/editline] [QUOTE=RonaldinhoR9;44097683]Thnks for info..!! By the way, have/will have extra plugins for Essentials, like Oxide? Sorry im noob.[/QUOTE] I've heard no word either way from him. He hasn't decided which way he wants to go with it as of yet.
On new version 25.2.2014 and 1.6.3 have very a lot of spam console, some error. Please full update essentials!!! Its epic and best mod for rust server.... And can you make to essentials > function to make own plugins??? :)) its good with js ;)
is there a way to "change" the /pos command? now atm the /pos command makes the person able to look up everyones location. i want to give that to the default players but onley have them see there own location with it. anyone know how?
Hey, i´ve got a small problem. With the new Essentials update my Server run without any problems. But now the Server suddenly crashed. I don´t enter command and nobody trys to join or leaver. Then I checked my Server log and find this. [QUOTE][ERROR] CZ: System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qAJVD3ceFzuYSnWHSQMmMvg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qwcptC2kZ5Q7q3VwjF$mvIA==, NetworkPlayer #=qXT0rgcuUi9hwHz26_ZHjTw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=q0MgWGATD7uoBHGiTmIAHpw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qvLzSqnMTi9YyOqFqlAjEGA==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=q8nXYa9utC1DSbbdUFwewEQPZO3IFdWLPoUJMUZxRjbY= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qeoLFiUpaVWYXmBKWakzarQ==) [0x00000] in <filename unknown>:0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC[String] (System.String rpcName, NetworkPlayer target, System.String arg) [0x00000] in <filename unknown>:0 at ConsoleNetworker.SendClientCommand (NetworkPlayer player, System.String cmd) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Broadcast.noticeTo (NetworkPlayer sender, System.String icon, System.String message, Int32 duration, Boolean log) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.cycleZones () [0x00000] in <filename unknown>:0 - [ERROR] OUD: System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qR0J21ps1M5$ESRwV4yT9h25Ie$ICzwFVR7Yk7CMIzbE= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qncVlxIJUtNESQzfS6htZ$Q==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qntAYoB7su8sjhlifgUcnVw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qeJGLjQWI_Nxv15anhe3tZA==, RPCMode #=qlR1F3VTFrbQbT252nldT2A==) [0x00000] in <filename unknown>:0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC[String] (System.String rpcName, RPCMode mode, System.String arg) [0x00000] in <filename unknown>:0 at ConsoleNetworker.Broadcast (System.String cmd) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Broadcast.broadcastJoinLeave (System.String message) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.OnUserDisconnected (NetworkPlayer player, .ConnectionAcceptor CA) [0x00000] in <filename unknown>:0 - [ERROR] CZ: System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qAJVD3ceFzuYSnWHSQMmMvg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qwcptC2kZ5Q7q3VwjF$mvIA==, NetworkPlayer #=qXT0rgcuUi9hwHz26_ZHjTw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=q0MgWGATD7uoBHGiTmIAHpw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qvLzSqnMTi9YyOqFqlAjEGA==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=q8nXYa9utC1DSbbdUFwewEQPZO3IFdWLPoUJMUZxRjbY= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qeoLFiUpaVWYXmBKWakzarQ==) [0x00000] in <filename unknown>:0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC[String] (System.String rpcName, NetworkPlayer target, System.String arg) [0x00000] in <filename unknown>:0 at ConsoleNetworker.SendClientCommand (NetworkPlayer player, System.String cmd) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Broadcast.noticeTo (NetworkPlayer sender, System.String icon, System.String message, Int32 duration, Boolean log) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.cycleZones () [0x00000] in <filename unknown>:0 [/QUOTE] Is this a Rust or an Essentials problem? These are just 3 Lines from the log. The 1th and 3th Line happen very often the 2nd just sometimes. And also i got this. [QUOTE][ERROR] CI: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars.hasItem (.PlayerClient playerClient, System.String itemName) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.checkItems () [0x00000] in <filename unknown>:0 [/QUOTE] It happens every time somebody join or leave the Server. So I hope that someone could help me with this problem. Thanks
I have absolutely same problem too.
Hi Love this Mod think it's awesome, just trying to get it set up and running properly. Since installing Essentials all Bleeding effects seem to have stopped on the server. I've checked the config files and rcon commands and I can't find anything relating to turning Bleeding on or off. Anyone have any ideas?
Ty jsi cz???, Mám stejný problém... I have this same problem!! :(((((( [QUOTE=Bust3t;44102296]Hey, i´ve got a small problem. With the new Essentials update my Server run without any problems. But now the Server suddenly crashed. I don´t enter command and nobody trys to join or leaver. Then I checked my Server log and find this. Is this a Rust or an Essentials problem? These are just 3 Lines from the log. The 1th and 3th Line happen very often the 2nd just sometimes. And also i got this. It happens every time somebody join or leave the Server. So I hope that someone could help me with this problem. Thanks[/QUOTE]
I can translate / random? The message that appears?
[QUOTE][ERROR] CI: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars.hasItem (.PlayerClient playerClient, System.String itemName) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.checkItems () [0x00000] in <filename unknown>:0[/QUOTE] I noticed this started happening to me after I blocked some things in controller.ini and it appeared every time an "illegal" thing was removed from someones inventory.
I'm sure you've been asked this at least a bajillion and one times, but: Do you have any plans for making this compatible with Oxide? Or is it already? Because my GSP (FPSPLAYERS) refuses to allow me to install both at the same time, claiming "compatibility issues."
Still wondering about buildable safezones for our new players.. ;)
[QUOTE=czkozel;44101117]On new version 25.2.2014 and 1.6.3 have very a lot of spam console, some error. Please full update essentials!!! Its epic and best mod for rust server.... And can you make to essentials > function to make own plugins??? :)) its good with js ;)[/QUOTE] Try uninstalling Essentials, doing a Rust update, then reinstalling. (make sure to backup your save files) I'm getting no errors at all
[QUOTE=Triple-X;44104813]I noticed this started happening to me after I blocked some things in controller.ini and it appeared every time an "illegal" thing was removed from someones inventory.[/QUOTE] I blocked Explosive Charges but i also removed it from the loot tables so it shouldn't drop from airdrops or crates. I´m gonna test it out Today. But i still not understand why my Server crashed so suddenly cause it runs perfect over 4-5 Days.
I can confirm, that after disabling items in controller.ini file the NulRefernceException error disappear. We have also problem with automatic Airdrop which is never come. We will see if the change of Controller.ini fix also this issue. Error Example: [ERROR] CI: System.NullReferenceException: Object reference not set to an instance of an object at RustEssentials.Util.Vars.hasItem (.PlayerClient playerClient, System.String itemName) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.checkItems () [0x00000] in <filename unknown>:0 I am did some more testing and found following. 1) I am start server with the empty controller.ini file = no errors 2) I am try to enable single sections in controller.ini file and us /reload command 3) Only [Crafting Restrictions] give me a errors. 4) When i try restart server without [Crafting Restrictions] and get errors again. Hopefully this is help. PS: We like this mode :D
[QUOTE=Z0mbine;44104867]I'm sure you've been asked this at least a bajillion and one times, but: Do you have any plans for making this compatible with Oxide? Or is it already? Because my GSP (FPSPLAYERS) refuses to allow me to install both at the same time, claiming "compatibility issues."[/QUOTE] Compatibility between the two mods are not planned at all for the future. [editline]3rd March 2014[/editline] [QUOTE=DREAD_XI;44105988]Still wondering about buildable safezones for our new players.. ;)[/QUOTE] Just waiting for Mista to get back. He's got to look into it. Haven't forgot. :-) [editline]3rd March 2014[/editline] [QUOTE=comatosed;44102715]Hi Love this Mod think it's awesome, just trying to get it set up and running properly. Since installing Essentials all Bleeding effects seem to have stopped on the server. I've checked the config files and rcon commands and I can't find anything relating to turning Bleeding on or off. Anyone have any ideas?[/QUOTE] Sounds like Rust bug. Might need to backup saves, steam update, reinstall Essentials. :-(
[QUOTE=Mack7n;44112385] [editline]3rd March 2014[/editline] Sounds like Rust bug. Might need to backup saves, steam update, reinstall Essentials. :-([/QUOTE] Cheers Mack I will give it a go and let you know if it fixed it. Sleepers seem to take no damage in Warzones currently, not sure if this has been reported yet or not. I was having serious stability issues, after disabeling the forcenudity flag they went away. Anyone else having the same probs should try that (It's already been mentioned earlier in this thread)
[QUOTE=Bust3t;44109475]But i still not understand why my Server crashed so suddenly cause it runs perfect over 4-5 Days.[/QUOTE] Today it happen again at nearly the same Time maybe a half Hour different to yesterday but with the same Error in the Log. I´m gonna try to reinstall the Server maybe it helps.
[QUOTE=Mack7n;44107922]Try uninstalling Essentials, doing a Rust update, then reinstalling. (make sure to backup your save files) I'm getting no errors at all[/QUOTE] And need get WIPE??
[QUOTE=czkozel;44112934]And need get WIPE??[/QUOTE] No wipe, backup all your save files. Uninstall Essentials, run Steam Updater, Reinstall Essentials, then replace the saved backup files you have. [editline]3rd March 2014[/editline] [QUOTE=comatosed;44112548]Cheers Mack I will give it a go and let you know if it fixed it. Sleepers seem to take no damage in Warzones currently, not sure if this has been reported yet or not. I was having serious stability issues, after disabeling the forcenudity flag they went away. Anyone else having the same probs should try that (It's already been mentioned earlier in this thread)[/QUOTE] Yea, sleepers are not considered the actual person, but an entity tied to the person. (basically, a sleeper is a destructible wall, per'say.) That's why /owner works on sleepers. It's showing property OF that person, not the actual person. (if this makes any sense.) [editline]3rd March 2014[/editline] [QUOTE=Bust3t;44112816]Today it happen again at nearly the same Time maybe a half Hour different to yesterday but with the same Error in the Log. I´m gonna try to reinstall the Server maybe it helps.[/QUOTE] Yea, there's a couple small bugs that are showing up in the log files I've got to have Mista look at when he get's back on track. He's been extremely busy lately with other projects that have deadlines, so I've been trying to leave him alone unless they are serious issues.
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