When I restart my server I get the following error. I noticed someone had the same error on page 23 but I didn't see any solution in the subsequent messages.
I'm using HFB and 1.6.3
Thanks in advance:
[QUOTE][ERROR] System.Xml.XmlException: expected '>' (3E) but found '"' (22) [url]http://steamcommunity.com/groups/memberslistxml/?xml=1\[/url] Line 20, position 90. at Mono.Xml2.XmlTextReader.Expect (Int32 expected) [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.grabGroupMembers () [0x00000] in <filename unknown>:0 [/QUOTE]
So I tried what you told me to do and put whitelist=true and I was able to log in through the steam list. This did not put me in the whitelist file or make me a [Member.m] under ranks.
Then i looked at the rank file which says to activate member, whitelist=false, I tried that and same thing. I saw in logs that it says "Player joined from steam group" but it would not put that player's UID in the whitelist file. Even players that I manually place in the whitelist folder do not get transferred to the [Member.m] rank as it should.
My problems
1) Even with my steam group working, UIDs don't get sent to whitelists
2) UIDs don't get sent from whitelist file to rank file under [Member.m]- even when i place them on the whitelist manually.
here is what my rank and config file looks like..
Config
[QUOTE]
[Whitelist]
# Enable whitelist upon server startup
enableWhitelist=false
# Use the Steam Group specified as the whitelist
useSteamGroup=true
steamGroupName=neverrust
# Auto refresh the whitelist every time the interval elapses
autoRefresh=true
# Auto refresh interval in seconds
refreshInterval=10
# Instead of using whitelist as itself, users in whitelist will become [Members]
useAsMembers=true[/QUOTE]
Rank
[QUOTE]# Users under the [Member] rank will be ignored - always.
# To enable the [Member] rank, set "whitelist" to false and "useAsMembers" to true in the config.ini.
# User IDs found in the whitelist.txt will then be read as [Member]'s.
# Note: You cannot change the rank name [Member]. If [Member] does not exist, "useAsMembers" will not work.
[Member.m] # DO NOT ASSIGN PLAYERS TO THIS RANK, READ ABOVE
# This is the rank with the lowest authority.
# isDefaultRank sets the preceding rank, in this case [Default], as the default rank for new users.
# The rank set as isDefaultRank will not accept UID specification.
[Default] # DO NOT ASSIGN PLAYERS TO THIS RANK
isDefaultRank[/QUOTE]
[QUOTE=noom;44137724]When I restart my server I get the following error. I noticed someone had the same error on page 23 but I didn't see any solution in the subsequent messages.
I'm using HFB and 1.6.3
Thanks in advance:[/QUOTE]
Do you have whitelist/members turned on?
[QUOTE=Mack7n;44138859]Do you have whitelist/members turned on?[/QUOTE]
I have it set to false:
[Whitelist]
# Enable whitelist upon server startup
enableWhitelist=false
# Use the Steam Group specified as the whitelist
useSteamGroup=false
steamGroupName=
# Auto refresh the whitelist every time the interval elapses
autoRefresh=false
# Auto refresh interval in seconds
refreshInterval=600
# Instead of using whitelist as itself, users in whitelist will become [Members]
useAsMembers=false
# The message that is sent to unwhitelisted users upon /whitelist kick
whitelistKickCMD=Whitelist was enabled and you were not whitelisted.
# The message that is sent to unwhitelisted users upon join
whitelistKickJoin=You are not whitelisted!
# The message that is sent to sender upon /whitelist check IF whitelisted
whitelistCheckGood=You are whitelisted!
# The message that is sent to sender upon /whitelist check IF NOT whitelisted
whitelistCheckBad=You are not whitelisted!
type /f help. ...
to talk in faction chat type /chan f
then /chan g
to go back to global
Not sure whats going on but my server is stuck on night time? I even tried to force it to day with console and the /time day essentials command with no luck. Anyone have an idea of whats causing this?
[QUOTE=Willehnz;44140391]type /f help. ...
to talk in faction chat type /chan f
then /chan g
to go back to global[/QUOTE]
Thank you my good man.
has mistad disappeared?
No, I was on break. I had stuff I really needed to get done. But now that I have finally finished (most of it?) - I guess I'm back. I mean right now, I'm doing homework. But no I haven't disappeared.
[QUOTE=Dravenn;44140880]Not sure whats going on but my server is stuck on night time? I even tried to force it to day with console and the /time day essentials command with no luck. Anyone have an idea of whats causing this?[/QUOTE]
Someone else seemed to have this issue as well a few pages back. Not sure if they figured it out. I'd say to double check your config files. Make sure your using the newest one and not simply a backup of the 1.6.2 as there was a change to it in 1.6.3. Worse case, make a backup of your RE folder, remove it, do a steam update, reinstall and move the configs back. Also what host do ya use, might have something to do with it as well. Below is what my time part of the config is...timescale is no longer in it.
[Environment]
# Set the time of day upon server start
startTime=12
# Set the day length in minutes upon server start (Default 45 minutes)
dayLength=45
# Set the night length in minutes upon server start (Default 15 minutes)
nightLength=15
# Freeze time upon server start
freezeTime=false
Anyone else having issues with their Drop Tables? For some reason my server randomly started using the default tables, and is ignoring my modified ones. (i.e. Explosives are dropping in Supply Crate A.)
I've tried reinstalling Essentials, and nothing has worked.
Confirmed it randomly happened tonight around 6:30pm CST when I rebooted my server. Nothing was actually changed - it was just a reboot to potentially help clear up some lag. Now my tables just don't work at all.
[QUOTE=mcrippins;44143832]Anyone else having issues with their Drop Tables? For some reason my server randomly started using the default tables, and is ignoring my modified ones. (i.e. Explosives are dropping in Supply Crate A.)
I've tried reinstalling Essentials, and nothing has worked.[/QUOTE]
Haven't had this issue yet. :-/
i know this has been asked a millions times but is rust essentials compatible with rust++...if so can i still have magma installed too?
I have an issue.. the commands wont work for my admins, but the do work for me (owner) and normal players?
[QUOTE=Pigeon144;44146399]i know this has been asked a millions times but is rust essentials compatible with rust++...if so can i still have magma installed too?[/QUOTE]
No they don't work together atm.
Does Rust Essentials have murder/pvp messages in chat? I've looked through the command list six times and can't find it
[QUOTE=bubbad;44151986]Does Rust Essentials have murder/pvp messages in chat? I've looked through the command list six times and can't find it[/QUOTE]
Yup it does, Look under the config.ini file. Inside the file under [Messages] is where you set it up to your liking. It's about halfway down inside the file.
things i would like to see are a way to spawn animals/mobs and a way to change what's required to craft on all items
Once again my loot tables are bugged out. This is after a fresh install of everything. I can't be the only person having this issue. My tables in essentials are not changed. They simply are not being referenced. It's referencing default tables. This causes me to have to wipe/rollback the server. Any info on how this is happening would be appreciated.
My warps don't seem to work. I entered in the coordinates and everything exactly as it asks for, but when I do /warps no warps show up. I know it's correct, though.
Command suggestions as well:
/home <homename> - Teleport specified home
/sethome <homename> - Sets your home
/aim - Teleport to where you're aiming
/invsee <name> - Replace your entire inventory with the inventory of another player OR Open the other player's inventory like a large wood storage and be able to edit the contents in real time.
(If inventory replace option is chosen, execute /invsee to restore your inventory)
Probably not possible, but is there a way to, while vanished, remove the sound of your footsteps?
So I tried what you told me to do and put whitelist=true and I was able to log in through the steam list. This did not put me in the whitelist file or make me a [Member.m] under ranks.
Then i looked at the rank file which says to activate member, whitelist=false, I tried that and same thing. I saw in logs that it says "Player joined from steam group" but it would not put that player's UID in the whitelist file. Even players that I manually place in the whitelist folder do not get transferred to the [Member.m] rank as it should.
My problems
1) Even with my steam group working, UIDs don't get sent to whitelists
2) UIDs don't get sent from whitelist file to rank file under [Member.m]- even when i place them on the whitelist manually.
here is what my rank and config file looks like..
Config
[QUOTE][Whitelist]
# Enable whitelist upon server startup
enableWhitelist=false
# Use the Steam Group specified as the whitelist
useSteamGroup=true
steamGroupName=neverrust
# Auto refresh the whitelist every time the interval elapses
autoRefresh=true
# Auto refresh interval in seconds
refreshInterval=10
# Instead of using whitelist as itself, users in whitelist will become [Members]
useAsMembers=true
[/QUOTE]
Rank
[QUOTE]# Users under the [Member] rank will be ignored - always.
# To enable the [Member] rank, set "whitelist" to false and "useAsMembers" to true in the config.ini.
# User IDs found in the whitelist.txt will then be read as [Member]'s.
# Note: You cannot change the rank name [Member]. If [Member] does not exist, "useAsMembers" will not work.
[Member.m] # DO NOT ASSIGN PLAYERS TO THIS RANK, READ ABOVE
# This is the rank with the lowest authority.
# isDefaultRank sets the preceding rank, in this case [Default], as the default rank for new users.
# The rank set as isDefaultRank will not accept UID specification.
[Default] # DO NOT ASSIGN PLAYERS TO THIS RANK
isDefaultRank[/QUOTE]
[QUOTE=Willehnz;44153887]things i would like to see are a way to spawn animals/mobs and a way to change what's required to craft on all items[/QUOTE]
The only issue with changing the materials needed for crafting is there's no way to change the Default Crafting menu to see what those mats would be. (Metal Door will always show 200 Metal Fragments, even if you change the requirements to 300)
[editline]6th March 2014[/editline]
[QUOTE=mcrippins;44154157]Once again my loot tables are bugged out. This is after a fresh install of everything. I can't be the only person having this issue. My tables in essentials are not changed. They simply are not being referenced. It's referencing default tables. This causes me to have to wipe/rollback the server. Any info on how this is happening would be appreciated.[/QUOTE]
Loot in your Logs and see if they are being enabled on startup.
[editline]6th March 2014[/editline]
[QUOTE=Z0mbine;44154435]My warps don't seem to work. I entered in the coordinates and everything exactly as it asks for, but when I do /warps no warps show up. I know it's correct, though.
Command suggestions as well:
/home <homename> - Teleport specified home
/sethome <homename> - Sets your home
/aim - Teleport to where you're aiming
/invsee <name> - Replace your entire inventory with the inventory of another player OR Open the other player's inventory like a large wood storage and be able to edit the contents in real time.
(If inventory replace option is chosen, execute /invsee to restore your inventory)
Probably not possible, but is there a way to, while vanished, remove the sound of your footsteps?[/QUOTE]
[Everust.M]
(2597.7, 1355.7, -4224.1)
this is an example of how it should look in your warps.ini (this is set so only Moderators or above can use this warp, unless you have Inheritance disabled.)
[editline]6th March 2014[/editline]
[QUOTE=Killer-Koala;44154730]So I tried what you told me to do and put whitelist=true and I was able to log in through the steam list. This did not put me in the whitelist file or make me a [Member.m] under ranks.
Then i looked at the rank file which says to activate member, whitelist=false, I tried that and same thing. I saw in logs that it says "Player joined from steam group" but it would not put that player's UID in the whitelist file. Even players that I manually place in the whitelist folder do not get transferred to the [Member.m] rank as it should.
My problems
1) Even with my steam group working, UIDs don't get sent to whitelists
2) UIDs don't get sent from whitelist file to rank file under [Member.m]- even when i place them on the whitelist manually.
here is what my rank and config file looks like..
Config
Rank[/QUOTE]
Mista has fixed this, and is currently working on a few others things before he releases the next version.
Thank you, Mack. I re-uploaded the warps.ini file and it started working for some reason. No idea.
Is there a chance of getting /setwarp <name> in the next update, so we don't have to copy down the coordinates and manually enter them?
Been using Essentials the past week, been perfect. I do have a few questions..
- What kind of 'upgrades' should we expect to see in the next Essentials version? (If any) Other than bug fixes and compatibility updates?
- Will there ever be a method of improvised travel for the admins to take advantage of? By this I mean no-clip or teleport-to-aim. In the current state of Rust running Essentials it's still difficult for admins to get around without a fixed warp or a person to teleport to.
Loot in your Logs and see if they are being enabled on startup.
@Mack7n
It actually changed during the middle of the game somehow. I started the server - tested supply signals after wiping everything. Confirmed the supply crates were dropping what I wanted them to. About an hour later I had someone message me saying they got explosives again from a crate. No reboot had happened at all. Starting testing supply signals again, and sure enough they were dropping the default loot, and not my modified tables. Already talked to MistaD, and he didn't have any idea. So I guess i'm just going to let them craft c4. Guessing the server wont survive much longer, but we'll see.
[QUOTE=Killer-Koala;44154730]
here is what my rank and config file looks like..
Config
[Whitelist]
# Enable whitelist upon server startup
enableWhitelist=false
# Use the Steam Group specified as the whitelist
useSteamGroup=true
steamGroupName=neverrust
# Auto refresh the whitelist every time the interval elapses
autoRefresh=true
# Auto refresh interval in seconds
refreshInterval=10
# Instead of using whitelist as itself, users in whitelist will become [Members]
useAsMembers=true
[/QUOTE]
Change...
# Enable whitelist upon server startup
enableWhitelist=false
to
# Enable whitelist upon server startup
enableWhitelist=true
Why not work truth.enforce true/false in this mod?
Hello everyone I install on my server RustEssentials rust my problem and it prohibits accelerator player with a nickname more than 15 character how I can change these paraméttre path to follow is what place I can change thank you.
# Maximum amount of characters a player can have in his name.
maximumNameCount=15
[QUOTE=rogerinholemo;44157166]Why not work truth.enforce true/false in this mod?[/QUOTE]
Its usually already in the default server config in most cases.
[editline]7th March 2014[/editline]
[QUOTE=Ghost78;44157328]Hello everyone I install on my server RustEssentials rust my problem and it prohibits accelerator player with a nickname more than 15 character how I can change these paraméttre path to follow is what place I can change thank you.[/QUOTE]
config.ini file using the above snip of code, just adjust to the length you want but be careful how long the name is or it will get cut off.
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