• [MOD] RustEssentials
    1,862 replies, posted
[QUOTE=Triple-X;44370305]Whoooo! :D[/QUOTE] The new update to Essentials is going to be amazing. I have been messing around with it for about a few weeks with MistaD, and it's crazy the stuff he has added. You guys will find the wait time it has taken for his update to come out is definitely worth it. I'll make sure I keep on him to get it out today. :-P
[QUOTE=Mack7n;44372903]The new update to Essentials is going to be amazing. I have been messing around with it for about a few weeks with MistaD, and it's crazy the stuff he has added. You guys will find the wait time it has taken for his update to come out is definitely worth it. I'll make sure I keep on him to get it out today. :-P[/QUOTE] You guys need any support? I'm always looking to polish up my scripting languages, so if you need any help with anything let me know.
[QUOTE=Mack7n;44372903]The new update to Essentials is going to be amazing. I have been messing around with it for about a few weeks with MistaD, and it's crazy the stuff he has added. You guys will find the wait time it has taken for his update to come out is definitely worth it. I'll make sure I keep on him to get it out today. :-P[/QUOTE] Is there an estimated time on release?
[QUOTE=daZza92;44373210]You guys need any support? I'm always looking to polish up my scripting languages, so if you need any help with anything let me know.[/QUOTE] If you know C# to at least an intermediate degree, sure. Add me on steam.
[QUOTE=Triple-X;44373261]Is there an estimated time on release?[/QUOTE] We had just found a couple random bugs that he is going to fix. It should definitely be released tonight, just trying to make sure all is smooth sailing before it's out. :)
The suspense is killing me here. I really wanna come back to RE and if the few items I need are there its a def Im coming back. Just want to know whats planned for the release so I can give the server a heads up if Ima be changing back over.
What exactly were you looking for as far as features? Not sure what Mista wants me telling people are or are not included in the mod, so don't want to give out the full list of stuff he's added.
[QUOTE=Mack7n;44376536]What exactly were you looking for as far as features? Not sure what Mista wants me telling people are or are not included in the mod, so don't want to give out the full list of stuff he's added.[/QUOTE] Did you guys ever consider getting a [URL="https://trello.com/"]Trello[/URL]? It would help ease the questions off you guys and keep us more up to date on whats going on.
I am helping with a server (HFBSERVERS) and we are getting this message when we "/reload config": "Config reloaded unsuccessfully! Possibly missing variables..." Everything else seems to reload, whitelist, ranks, motd, etc. We have the config set to default to make sure everything is correct but we still get that message. I am unsure if this is a server side issue. Also, if I turn off server and turn it back on, Essentials will no longer load. It will boot back into the basic Rust. Essentials will not come back on until I uninstall then reinstall. We've had a server set up on fpsplayers.com with no issues at all (we moved to HFB to get an Atlanta location). If I do a restart the mod seems to stay active. If I turn the server off, when I turn it back on it is gone. Any help would be appreciated as I cannot seem to find an answer via google. Any information needed please let me know. Thanks.
[QUOTE=Mack7n;44376536]What exactly were you looking for as far as features? Not sure what Mista wants me telling people are or are not included in the mod, so don't want to give out the full list of stuff he's added.[/QUOTE] I think the 3 biggest things Im looking for are a featured Arena system(Auto loadout on entrance, autoport in and out, auto reward depending on settings), a voting system allowing ppl to get rewards for voting for the server & a resource spawning system so I can add items to the map that will respawn. The other he has said was being put off til later but isnt a big deal. [editline]27th March 2014[/editline] [QUOTE=thelionnessa;44376790]I am helping with a server (HFBSERVERS) and we are getting this message when we "/reload config": "Config reloaded unsuccessfully! Possibly missing variables..." Everything else seems to reload, whitelist, ranks, motd, etc. We have the config set to default to make sure everything is correct but we still get that message. I am unsure if this is a server side issue. Also, if I turn off server and turn it back on, Essentials will no longer load. It will boot back into the basic Rust. Essentials will not come back on until I uninstall then reinstall. We've had a server set up on fpsplayers.com with no issues at all (we moved to HFB to get an Atlanta location). If I do a restart the mod seems to stay active. If I turn the server off, when I turn it back on it is gone. Any help would be appreciated as I cannot seem to find an answer via google. Any information needed please let me know. Thanks.[/QUOTE] I know HFB had the wrong files for RE for awhile. The config file was actually using the older version and in turn giving errors. The newest (at this point) no longer has timescale in it. If it does then it is the wrong config file.
[QUOTE=Needeles;44377121]I think the 3 biggest things Im looking for are a featured Arena system(Auto loadout on entrance, autoport in and out, auto reward depending on settings), a voting system allowing ppl to get rewards for voting for the server & a resource spawning system so I can add items to the map that will respawn. The other he has said was being put off til later but isnt a big deal. [editline]27th March 2014[/editline] I know HFB had the wrong files for RE for awhile. The config file was actually using the older version and in turn giving errors. The newest (at this point) no longer has timescale in it. If it does then it is the wrong config file.[/QUOTE] Any where to get config file to try and upload?
[QUOTE=thelionnessa;44377445]Any where to get config file to try and upload?[/QUOTE] [CODE][Whitelist] # Enable whitelist upon server startup enableWhitelist=false # Use the Steam Group specified as the whitelist useSteamGroup=false steamGroupName= # Auto refresh the whitelist every time the interval elapses autoRefresh=true # Auto refresh interval in seconds refreshInterval=10 # Instead of using whitelist as itself, users in whitelist will become [Members] useAsMembers=true # The message that is sent to unwhitelisted users upon /whitelist kick whitelistKickCMD=Whitelist was enabled and you were not whitelisted. # The message that is sent to unwhitelisted users upon join whitelistKickJoin=You are not whitelisted! # The message that is sent to sender upon /whitelist check IF whitelisted whitelistCheckGood=You are whitelisted! # The message that is sent to sender upon /whitelist check IF NOT whitelisted whitelistCheckBad=You are not whitelisted! [Airdrop] # Announce the coming of an airdrop announceDrops=true [Environment] # Set the time of day upon server start startTime=12 # Set the day length in minutes upon server start (Default 45 minutes) dayLength=45 # Set the night length in minutes upon server start (Default 15 minutes) nightLength=15 # Freeze time upon server start freezeTime=false # Set fall damage server-wide fallDamage=true # Set distance at which you can hear players in direct voice chat (Default 100) voiceDistance=100 # Enables repairing of structures enableRepair=true # Forces all players to be naked forceNudity=false # Sets the creations of door stops after the door has been destroyed doorStops=true [Chat] # Enables or disables direct chat. ATLEAST ONE MUST BE ENABLED! directChat=false # Enables or disables global chat. ATLEAST ONE MUST BE ENABLED! globalChat=true # Toggles the display of the <g> tag if global is the only channel enabled removeTag=true # Sets the default chat players will talk in upon join. (global or direct) defaultChat=global # Sets the distance the radius of possible text communication when in direct chat directDistance=150 # Sets the characters a player can have in his name. allowedChars=a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,1,2,3,4,5,6,7,8,9,0,`,-,=,',.,(,),{,},~,_ # If false, players can have anything they want in their names with no restrictions. restrictChars=true # Minimum amount of characters a player must have in his name. minimumNameCount=2 # Maximum amount of characters a player can have in his name. maximumNameCount=15 # If a player that is joining has a name that is currently in use on the server and kickDuplicate is true, kick him. If false, append "(#1,2,3,etc..)" to his name. kickDuplicate=false # If kickDuplicate is true, lowerAuthority is true, and a joining user has the same name as a connected user, the user of lower authority will be kicked. lowerAuthority=false # Illegal words for use with censorship. illegalWords=fuck,cunt,bitch,pussy,slut,whore,penis # If a player joins with a word in the illegalWords list and censorship is true, he will be kicked. Words in chat found in illegalWords will be replaced with *'s. censorship=false [Messages] # Name that the plugin bot will use to PM and chat with (Default Essentials) botName=Essentials # Join message that is displayed to all when a user joins (Default "Player $USER$ has joined.") joinMessage=Player $USER$ has joined. # Enables or disables the display of join messages enableJoin=true # Leave message that is displayed to all when a user leaves (Default "Player $USER$ has left.") leaveMessage=Player $USER$ has left. # Enables or disables the display of leave messages enableLeave=true # Suicide message that is displayed to all when a user commits suicide (Tags: $VICTIM$) suicideMessage=$VICTIM$ killed himself. # Enables or disables the display of suicide messages enableSuicide=false # Murder message that is displayed to all when a user is murdered by another user (Tags: $VICTIM$, $KILLER$, $WEAPON$, $PART$, $DISTANCE$) murderMessage=$KILLER$ killed $VICTIM$ using a ($WEAPON$) with a shot to there $PART$ - ($DISTANCE$). # Murder message that is displayed to all when a user is murdered by another user with an unknown cause (Tags: $VICTIM$, $KILLER$) murderMessageUnknown=$KILLER$ killed $VICTIM$, we really don't know why! # Enables or disables the display of murder messages enableMurder=true # Murder message that is displayed to all when a user is killed by a mob (Tags: $VICTIM$, $KILLER$) deathMessage=$VICTIM$ was mauled by a $KILLER$. # Enables or disables the display of death messages enableDeath=false # Enables/Disables the display of "Unknown Command" when an unrecognized command is typed unknownCommand=true # Enables/Disables the display of [PM to] and [PM from] in front of the user's name. If false, it will display before the message nextToName=true # Toggles the display of a user's rank prefix removePrefix=true [Logs] # When the plugin says something in chat, be it PM or broadcast to all, it will show in the logs logPluginChat=true # Number of chat logs the file will accept. If the number of chat logs exceeds this number, the extraneous file(s) will be deleted. chatLogCap=15 # Number of logs the file will accept. If the number of logs exceeds this number, the extraneous file(s) will be deleted. logCap=15 [Movement] # Enables or Disables teleport requesting. teleportRequest=true # Sets the delay for between the acceptance of a teleport request and the actual teleport. Default 10 seconds. requestDelay=10 # Sets the delay for between the /warp and the actual warp. Default 10 seconds. warpDelay=10 # Type of cooldown that will be used after a person uses a teleport request. 0 = No cooldown. # 1 = If you send a request to a player and it is accepted, you cannot tpa to him until the cooldown finishes. # 2 = If you send a request to any player and it is accepted, you cannot tpa at all until the cooldown finishes. requestCooldownType=2 # Sets the cooldown (in (m)inutes or (s)econds) for teleport requests (if cooldown type is not 0). Default 15m. requestCooldown=15m # If true, players will not be able to warp or use tpa. denyRequestWarzone=true [Inheritance] # If true, users will inherit their assigned commands plus the ones useable by those of lower ranks. inheritCommands=true # If true, users will inherit their assigned kits plus the ones useable by those of lower ranks. inheritKits=true # If true, users will inherit their assigned warps plus the ones useable by those of lower ranks. inheritWarps=true [Damage] # If false, friendly fire between users of the same faction will be negated and disabled when not in a war zone. friendlyFire=false # If false, allied fire between users of allied factions will be reduced. alliedFire=false # Damage multiplier for when a user is attacked by a non-allied user outside his/her own faction. Default 1. neutralDamage=1 # Damage multiplier for when a user is attacked by a non-allied user outside his/her own faction while in a war zone. Default 1 warDamage=1 # Damage multiplier for when a user is attacked by a user inside the same faction while in a war zone. Default 0. warFriendlyDamage=1 # Damage multiplier for when a user is attacked by an allied user while in a war zone. Default 0.70. warAllyDamage=1 [Item Controller] # If true, research kits will not disappear upon last use infiniteResearch=false # If true, researching will require paper researchPaper=false[/CODE]
The voter will be added (attached to toprustservers) Actually, come to think of it, never mentioned an Arena (doesn't mean there isn't one) I've just never thought of it, and he's never talked with me about it (he does have other testers though). Entity spawner is going to come at another patch. He doesn't have it fully finished yet, and is going to get the update out tonight as he's stated, so he doesn't have time to finish the Entity spawner.
Any chance of an ownership removal tool in this patch? I know there's one for admins, but it would be awesome to have one usable for anybody!
[QUOTE=StephenH17;44377754]Any chance of an ownership removal tool in this patch? I know there's one for admins, but it would be awesome to have one usable for anybody![/QUOTE] This is happening. [editline]28th March 2014[/editline] [QUOTE=Triple-X;44376673]Did you guys ever consider getting a [URL="https://trello.com/"]Trello[/URL]? It would help ease the questions off you guys and keep us more up to date on whats going on.[/QUOTE] Done. [url]https://trello.com/b/5FV89YZI/rustessentials[/url] [editline]28th March 2014[/editline] [B]There is now an official RustEssentials Trello up! It has updates and features and will allow you to request new things as well! Check it out! [/B] [B][url]https://trello.com/b/5FV89YZI/rustessentials[/url][/B] If you want to join and post please use our referral link so we get credit! [url]https://trello.com/rustessentials/recommend[/url]
[QUOTE=bmsmod;44377769]This is happening. [editline]28th March 2014[/editline] Done. [url]https://trello.com/b/5FV89YZI/rustessentials[/url] [editline]28th March 2014[/editline] [B]There is now an official RustEssentials Trello up! It has updates and features and will allow you to request new things as well! Check it out! [/B] [B][url]https://trello.com/b/5FV89YZI/rustessentials[/url][/B] If you want to join and post please use our referral link so we get credit! [url]https://trello.com/rustessentials/recommend[/url][/QUOTE] Hey, can I get admin rights on the trello?
Thank you so much Needeles. Someone needs to send this config file to HFB. This is NOT the one that loads on their servers. It now works. Is there something else I should worry about with them having what seems to be an older version?
[QUOTE=Mack7n;44378001]Hey, can I get admin rights on the trello?[/QUOTE] Username?
[QUOTE=bmsmod;44378258]Username?[/QUOTE] J Mackin
[B]A trello specifically for feature requests and bug reports can be found here. [url]https://trello.com/b/adDqbnq5/rustessentials-feature-requests[/url][/B] Please use this link to sign up. It gives us free trello gold access! [url]https://trello.com/rustessentials/recommend[/url]
[QUOTE=thelionnessa;44378152]Thank you so much Needeles. Someone needs to send this config file to HFB. This is NOT the one that loads on their servers. It now works. Is there something else I should worry about with them having what seems to be an older version?[/QUOTE] Personally I dont care for HFB, I was with em for bout 3 months and had lots of issues with my server. When I had to contect them it could take upto a week to hear anything back. Overall just not real impressed with the service they offer. Keep in mind I stopped using them about 3 weeks ago and the RE setup has been there since before. They are very slow to fix issues. On another note I do believe the rest of the RE setup did work for me. Make sure you don't update the server until the new RE is released or it won't work again. Best of luck to yaz!
my HFB server running essentials and seems to be steadily leaking memory and has been crashing my server. please help.
So yea, I released 1.7.0 and stuff. [quote] [b]1.7.0[/b]: - Remapped 70% of the plugin's internal workings. If you were to see my source before and after this update, you would understand :P. - Added chat history for faction chat (/history f [1-50]). - Fixed even more possible network errors that could cause crashing. - Fixed errors popping when weird PlayerClients receive CL_ConsoleCommand RPCs - Completely updated the /help [command]. - Added /ewarp - allows for the adding and removing of warps along with the changing of rank or UID ownership of such warps. - Added /vote - displays the URL for the server's voting page. - Added /redeem - redeems the reward for voting. - Added /invsee - mirrors the inventory of the specified user or gives back your original inventory if no name is specified. - Added /fps - amplifies fps by changing graphical settings. - Added /quality - amplifies graphics. - Added /ping - displays your current ping to the server. - Added /whois - displays connection, user, and leaderboard information of the specified user. - Added /awhois - displays all of the information of /whois along with IP and rank. - Added /info - displays the server's name and ip. - Added /frozen - displays the names of all frozen users. - Added /unfreezeall - unfreezes all frozen users. - Added /unfreeze - unfreezes the specified frozen user. - Added /freeze - freezes the specified user in their current position. - Added /rfreeze - freezes all users within a specified radius. - Added /radius - displays the names of all users within the specified radius. - Added /leaderboard - displays the kills, deaths, or kdr leaderboard. - Added /drop - displays the time left until the next automated airdrop. - Added /uammo - toggles unlimited ammo. Note that you must still carry at least one of the ammo type you desire to be unlimited (No, this is not infinite ammo. Yes, you still have to reload). - Added /portal - portal gun. Yes - a portal gun. Shoot (or swing) with the configured portalTool at a building or terrain to warp to it. - Added /wand - the step child of the portal gun. Shoot (or swing) with the configured wandTool to warp the set wandDistance in your current direction (you can set your wand distance with /wand [distance]). - Added /remover - like /remove. Difference being that it takes time to destroy the structures, you can only destroy ceilings, pillars, and foundations, and different tools do different amounts of damage. Also, /remover only works on structures the activating user owns. - Fixed /craft. Now it will properly allow for infinite researching when using research kits and crafting without using up materials. - Added a new, customizable airdrop system. Allows for airdrops on first player join, customizable drop interval (every 1h), minimum players, amount of planes on drop time, and minimum/maximum crates. - Added the option to disable the fall impact sound IF fall damage is off. - Added the option to disable durability in the config. - Added the option to disable /tpa while on top of a ceiling or foundation in the config. - Added the ability to change the default wandDistance, wandTool, and portalTool in the config. - Added the ability to change rate of refresh for setting back frozen players. - Added the ability to change the distance a frozen player can travel before being set back (set this to 0.5 and freezeRefreshDelay to 25 to have the least amount of jitters... becareful for lag though). - Changed the option to turn friendly and allied damage on and off to a multiplier. - Added options for /remover in the config (enable the remover; enable for foundations, ceilings, or pillars; enable the return of items) - Added the toprustservers voting api. - Added the option to hide or display the rank of the user you are /whois'ing. - Added durability cancellation for those who have /craft on. - Added a customizable defalt loadout in default_loadout.ini. - Fixed a major portion of the loot tables. - Added the ability to make your own tables instead of just changing current ones. - Added the ability to stop the inheriting of a kit or warp by adding "*" to the end of the line. ([Warp.O]*) - Fixed kits erroring out if you have an item name put twice. - Added a check for /i and /give when giving a gun. Now the gun will have a full clip instead of 1 bullet. - Fixed grabNameByUID to be faster. - Added /reload loadout to reload the default_loadout.ini file. - Fixed /reload motd to actually reload and restart the [Cycle] and [Once] MOTDs. - Fixed /heal so that it patches bleeding and broken legs. - Added the ability to kick by UID. - Added the player's UID to the ban message once they are banned. - Fixed the [Member] rank not reloading when using steam groups. - Fixed the mistake in /f help for warzones and safezones. - Using Rocks, Pickaxes, Hatchets, and Stone Hatchets with /remover return different amounts of items if returnItems is on. They also do different amounts of damage (Hint: Pickaxes destroy faster but return less than Hatchets). [/quote] Now you just have to wait for your GSPs to get to it. I'm tired guys. I'm gonna hit the hay. Enjoy.
FPSPlayers have been updated!
[QUOTE=Mack7n;44378964]FPSPlayers have been updated![/QUOTE] Hey bud question, I've launched the update via FPSPlayers and I have no server configuration files. i've also tried uploading the zip (first page) and I get access denied every time i try and unzip it. I'm assuming I have forgotten a step somewhere.
[QUOTE=Definite;44379030]Hey bud question, I've launched the update via FPSPlayers and I have no server configuration files. i've also tried uploading the zip (first page) and I get access denied every time i try and unzip it. I'm assuming I have forgotten a step somewhere.[/QUOTE] Checking now, let you know in a moment. [editline]28th March 2014[/editline] OK, anyone that is not seeing the CFG files for Essentials. Install Essentials via Mod Manager. Then, start you server, and let it run for roughly 45 seconds. Then, when you check again, all of the CFG files should be there. They're not pre-installed as before.
[QUOTE=Mack7n;44379123]Checking now, let you know in a moment. [editline]28th March 2014[/editline] OK, anyone that is not seeing the CFG files for Essentials. Install Essentials via Mod Manager. Then, start you server, and let it run for roughly 45 seconds. Then, when you check again, all of the CFG files should be there. They're not pre-installed as before.[/QUOTE] already did but im trying again :) thx! Okay, so in my "Configuration Files" section they are their named. but blank. and under the file manager there is no essentials folder.
Waiting for HFB update !
[QUOTE=Definite;44379163]already did but im trying again :) thx! Okay, so in my "Configuration Files" section they are their named. but blank. and under the file manager there is no essentials folder.[/QUOTE] I just did it, and no problems at all. :-( Maybe try uninstalling, steamupdate, reinstall, start server, then check after a few moments to see if they re-appear
this is the error i get if i try and put anything into the "config" files it has. (that are blank) End of Stream encountered before parsing was completed. [editline]28th March 2014[/editline] Ill try that then :)
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