• [MOD] RustEssentials
    1,862 replies, posted
[QUOTE=blizz3010;45444165]Getting these errors in rusty when airdrop comes. Is it cause new rust update? ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID [CHAT] <G> Heoseonghun: oh ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID" Also, you never added my server to the list its few posts up i can repost it.[/QUOTE] Im not sure, I get it also occasionally. Are you seeing a plane stuck off the corner of the map while this is happening also? quick reboot usually clears that up. As for the Wikia, your site info has been added.
[QUOTE=NexusOne;45444470]Im not sure, I get it also occasionally. Are you seeing a plane stuck off the corner of the map while this is happening also? quick reboot usually clears that up. As for the Wikia, your site info has been added.[/QUOTE] It appears to be happening alot more often. The plane noise just continues off in the distance. Ive been just calling manual airdrops. As I figured out it only occurs when the automatic drop happens. Eventually it causes massive lag on the server. Thanks in advance!
Everytime I restart or shutdown my server, all the stuff disappear, metal houses, sleeping bags, etc. Can you help me please? I've installed the Mod and configured but it's still happening this.
[QUOTE=blizz3010;45447336]It appears to be happening alot more often. The plane noise just continues off in the distance. Ive been just calling manual airdrops. As I figured out it only occurs when the automatic drop happens. Eventually it causes massive lag on the server. Thanks in advance![/QUOTE] Some more info? how long since your last wipe? I find I get this alot worse when its been a while since I have performed a wipe and the server has lots of shit to load up or save, I usualy use this as an indicator that it is almost time to do another wipe. If it is bugging you leave a request with details in the bug reports trello. I can see there are some reports about the airdrop system but that Mistad was waiting for someone to test, this was a while back so I am not sure if that happened: [URL="https://trello.com/c/2kcMF9ff/2-bug-reports-comment-freely-inside"]https://trello.com/c/2kcMF9ff/2-bug-reports-comment-freely-inside[/URL] [QUOTE]Everytime I restart or shutdown my server, all the stuff disappear, metal houses, sleeping bags, etc. Can you help me please? I've installed the Mod and configured but it's still happening this.[/QUOTE] More info please, Did you have this issue before you installed the mod? Sounds like you are saying that is was occuring beforehand but installing the mod still makes it happen... I have never seen this before. According to what you are saying, everything is lost after you restart your server, do you mean like, Everything as in the server goes back to baseline, including players items and all that? that sounds like an issue with your server or its having issues loading up the save file. This may be one for your GSP. Can you provide any error messages in the console or anything like that? Here is the link to the troubleshooting section of the Wikia. There are a number of questions in there that if answered for us we may be able to help more, can you guys answer those and Ill take another pass when I get off work: [URL="http://wiki.rustessentials.com/index.php?title=Main_Page"]http://wiki.rustessentials.com/index.php?title=Main_Page[/URL]
Updated your server onto the main post @blizz3010. Removed Rokit.sot's server because it was closed :(.
[QUOTE=NexusOne;45449562] More info please, Did you have this issue before you installed the mod? Sounds like you are saying that is was occuring beforehand but installing the mod still makes it happen... I have never seen this before. According to what you are saying, everything is lost after you restart your server, do you mean like, Everything as in the server goes back to baseline, including players items and all that? that sounds like an issue with your server or its having issues loading up the save file. This may be one for your GSP. Can you provide any error messages in the console or anything like that? Here is the link to the troubleshooting section of the Wikia. There are a number of questions in there that if answered for us we may be able to help more, can you guys answer those and Ill take another pass when I get off work: [URL="http://rust-essentials.wikia.com/wiki/Category:Troubleshooting"]http://rust-essentials.wikia.com/wiki/Category:Troubleshooting[/URL][/QUOTE] Firstly I thought it was because of the mod, but after I've reinstalled the server, I have seen that the problem happens without it. I've configure the autosave and save all in my server but if restart or shutdown the server I lost everything, buildings, items inside inventory and as you have said, everything goes back to baseline. I was checking the FTP files and I have seen that everytime I restart the server a new save file is being created.
[QUOTE=andrenoberto;45450037]Firstly I thought it was because of the mod, but after I've reinstalled the server, I have seen that the problem happens without it. I've configure the autosave and save all in my server but if restart or shutdown the server I lost everything, buildings, items inside inventory and as you have said, everything goes back to baseline. I was checking the FTP files and I have seen that everytime I restart the server a new save file is being created.[/QUOTE] I think that is definitely something you will need to raise with your GSP, sounds like something is screwy with your server if it is having issues with the save file. You could probably test by building something, shut the server down and take a full save then try and then do a full restore. If it doesn't work and you cant see the building you made you know that the save system is busted. Definitely raise a ticket with your GSP on this one, this isn't mod related.
[QUOTE=NexusOne;45450105]I think that is definitely something you will need to raise with your GSP, sounds like something is screwy with your server if it is having issues with the save file. You could probably test by building something, shut the server down and take a full save then try and then do a full restore. If it doesn't work and you cant see the building you made you know that the save system is busted. Definitely raise a ticket with your GSP on this one, this isn't mod related.[/QUOTE] I can post whatever logs needed. I really dont like posted logs on the open for anyone to get peoples IPS. Also, this is occuring right after fresh wipe. We wiped on 07/17. Structure count at around 20k. When using supply signals you have no issues. When you use the /airdrop command, there is no issues. Only problem is when the timer for /drop runs out and airdrop is supposed to come the console fills with errors and eventual after few hours of the airdrops it totally lags the server. Also, I think you guys need to look into the /radius command. It hasnt been working right all the time. Sometimes it will work and other times it wont. This is what im getting sometimes [QUOTE] [CHAT] <CMD> sobe: /radius 100 Error: chat.say - Exception has been thrown by the target of an invocation. [/QUOTE] Ill try test the airdrop lil more and see if i can get some more info.
[QUOTE=blizz3010;45455775]I can post whatever logs needed. I really dont like posted logs on the open for anyone to get peoples IPS. Also, this is occuring right after fresh wipe. We wiped on 07/17. Structure count at around 20k. When using supply signals you have no issues. When you use the /airdrop command, there is no issues. Only problem is when the timer for /drop runs out and airdrop is supposed to come the console fills with errors and eventual after few hours of the airdrops it totally lags the server. Also, I think you guys need to look into the /radius command. It hasnt been working right all the time. Sometimes it will work and other times it wont. This is what im getting sometimes Ill try test the airdrop lil more and see if i can get some more info.[/QUOTE] Check the Trello - Radius is set to be fixed in the next release which is not far off at all. I couldn't find anything current for the drop system there so maybe raise it in the Bugs. I can see you have already posted in the bug reports Trello so maybe add something for the drop system. If you are concerned about posting peoples IP info from the logs just post a sample of the logs with the relevant errors and hash out the IPs
Getting these errors now today since the update :/ Server keeps crashing. [QUOTE] Saving to 'serverdata/rust_island_2013.sav' Saved 1100 Object(s). Took 0.0385338000014599 seconds. System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[#=q4vsDiQv8CoGc4NnCpJds1$66jmwjs_l$HtGSAgTSWaoB_fMc_sawcZZcenFVKWaz].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[#=q4vsDiQv8CoGc4NnCpJds1$66jmwjs_l$HtGSAgTSWaoB_fMc_sawcZZcenFVKWaz].MoveNext () [0x00000] in <filename unknown>:0 at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qnV7s2ZUvmTYXiMeeHUGqzw== (Double #=qEd1tBGei04bW6w7KlFqGmA==) [0x00000] in <filename unknown>:0 at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qZzJCB8rV9Z8dUi8Jp1M35g== (Double #=qQIi$UNz5pqwn93rGS0Xb7A==) [0x00000] in <filename unknown>:0 at #=qQyt7kzPcnw8WrC5o9VmwuHaB1DdlTsDyVNLBDVfGCDg=.#=qm7WRLNLrCYsN_Zlf$06GABSxTJfB6YXU2ofCxwu9Egw= (Double #=qemFPvQeLIEK_$uLNPg3v1g==) [0x00000] in <filename unknown>:0 at #=qQyt7kzPcnw8WrC5o9VmwuHaB1DdlTsDyVNLBDVfGCDg=.#=q_aXDfKHNS1MBQN0NoTcZUg== () [0x00000] in <filename unknown>:0 at #=qA8XWZ_QEjVI1lUjGoOjWYg==.#=q9_XiGPGYYbbN91LKc9QD0w== (.#=q$E9bY_H4NVmMnRsmuv$NQKuf$xg2DfX6UOH4zfDk79U= #=q52mJGPCjiaGn_r2H2N4ISA==, NetworkLogFlags #=qcVje$psEXPeiZsCtzsaMfA==) [0x00000] in <filename unknown>:0 [CHAT] <G> [M] Gambo: sym accept [CHAT] <G> [A] WWIIIsniper: finger points to sym [CHAT] <G> [M] Gambo: oh i seee [Rust Essentials] Player MageWindu53 (76561198135288811) has disconnected. Data unloaded. [255.255.255.255] [CHAT] <CMD> Gambo: /tpa sniper [CHAT] <G> [M] Gambo: sniper accept [CHAT] <CMD> WWIIIsniper: /tpaccept User Connected: Bad Bad Pig (76561198079579861) [Rust Essentials] Player Bad Bad Pig (76561198079579861) has joined the game world. Avatar loaded. [24.228.46.129] [CHAT] <G> [M] Gambo: ye [CHAT] <CMD> Bad Bad Pig: /kit System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qZzJCB8rV9Z8dUi8Jp1M35g== (Double #=qQIi$UNz5pqwn93rGS0Xb7A==) [0x00000] in <filename unknown>:0 at #=qQyt7kzPcnw8WrC5o9VmwuHaB1DdlTsDyVNLBDVfGCDg=.#=qm7WRLNLrCYsN_Zlf$06GABSxTJfB6YXU2ofCxwu9Egw= (Double #=qemFPvQeLIEK_$uLNPg3v1g==) [0x00000] in <filename unknown>:0 at #=qQyt7kzPcnw8WrC5o9VmwuHaB1DdlTsDyVNLBDVfGCDg=.#=q_aXDfKHNS1MBQN0NoTcZUg== () [0x00000] in <filename unknown>:0 at #=qA8XWZ_QEjVI1lUjGoOjWYg==.#=q9_XiGPGYYbbN91LKc9QD0w== (.#=q$E9bY_H4NVmMnRsmuv$NQKuf$xg2DfX6UOH4zfDk79U= #=q52mJGPCjiaGn_r2H2N4ISA==, NetworkLogFlags #=qcVje$psEXPeiZsCtzsaMfA==) [0x00000] in <filename unknown>:0 NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qZzJCB8rV9Z8dUi8Jp1M35g== (Double #=qQIi$UNz5pqwn93rGS0Xb7A==) [0x00000] in <filename unknown>:0 at #=qQyt7kzPcnw8WrC5o9VmwuHaB1DdlTsDyVNLBDVfGCDg=.#=qm7WRLNLrCYsN_Zlf$06GABSxTJfB6YXU2ofCxwu9Egw= (Double #=qemFPvQeLIEK_$uLNPg3v1g==) [0x00000] in <filename unknown>:0 at #=qQyt7kzPcnw8WrC5o9VmwuHaB1DdlTsDyVNLBDVfGCDg=.#=q_aXDfKHNS1MBQN0NoTcZUg== () [0x00000] in <filename unknown>:0 at #=qA8XWZ_QEjVI1lUjGoOjWYg==.#=q9_XiGPGYYbbN91LKc9QD0w== (.#=q$E9bY_H4NVmMnRsmuv$NQKuf$xg2DfX6UOH4zfDk79U= #=q52mJGPCjiaGn_r2H2N4ISA==, NetworkLogFlags #=qcVje$psEXPeiZsCtzsaMfA==) [0x00000] in <filename unknown>:0 NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qZzJCB8rV9Z8dUi8Jp1M35g== (Double #=qQIi$UNz5pqwn93rGS0Xb7A==) [0x00000] in <filename unknown>:0 at #=qQyt7kzPcnw8WrC5o9VmwuHaB1DdlTsDyVNLBDVfGCDg=.#=qm7WRLNLrCYsN_Zlf$06GABSxTJfB6YXU2ofCxwu9Egw= (Double #=qemFPvQeLIEK_$uLNPg3v1g==) [0x00000] in <filename unknown>:0 at #=qQyt7kzPcnw8WrC5o9VmwuHaB1DdlTsDyVNLBDVfGCDg=.#=q_aXDfKHNS1MBQN0NoTcZUg== () [0x00000] in <filename unknown>:0 at #=qA8XWZ_QEjVI1lUjGoOjWYg==.#=q9_XiGPGYYbbN91LKc9QD0w== (.#=q$E9bY_H4NVmMnRsmuv$NQKuf$xg2DfX6UOH4zfDk79U= #=q52mJGPCjiaGn_r2H2N4ISA==, NetworkLogFlags #=qcVje$psEXPeiZsCtzsaMfA==) [0x00000] in <filename unknown>:0 NullReferenceException: Object reference not set to an instance of an object Failed to invoke Method HumanController:GetClientMove with 4 parameters: (4852.4, 428.1, -3915.9), -1190657586, 8320, Sender: Player Client (74), timestamp: 9674.541 System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#=qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qR0J21ps1M5$ESRwV4yT9h25Ie$ICzwFVR7Yk7CMIzbE= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qncVlxIJUtNESQzfS6htZ$Q==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#=qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#=qntAYoB7su8sjhlifgUcnVw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qeJGLjQWI_Nxv15anhe3tZA==, RPCMode #=qlR1F3VTFrbQbT252nldT2A==) [0x00000] in <filename unknown>:0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in <filename unknown>:0 at HumanController.GetClientMove (Vector3 origin, Int32 encoded, UInt16 stateFlags, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, B
Looking for someone that can help me with files to create a Hunger Games game inside my server. I want to be-able to spectate the games for obvious reasons. I'd like it if i could type /invitehungergames and if ppl wanted to play they could type /joinhungergames. By them typing /joinhungergames they would get teleported into a holding cell with the rest of the competitors, when i have x amount of players i'd type /starthungergames and theyd get randomly spawned with in the arenas coordinates. If this is possible i'd really like some help. Thanks in advance. My server is a fresh server with like 4 ppl that come and go so i'd like to draw ppl to my server by doing something different. I'd also like to do a trading post area. where ppl could teleport to the trading post and then teleport back to their house. This would prevent Trading post campers.
[quote] [b]1.8.0:[/b] - The changelog is way too big to fit in this small space. To view it, click [URL="http://cdn.pwnoz0r.com/rust/mods/RustEssentials/1.8.0/changelog.txt"]here[/URL]. [/quote] [b]RustEssentials now has its own website! Head on down to [URL="http://rustessentials.com/"]http://rustessentials.com/[/URL] for the main portal or [URL="http://forum.rustessentials.com/"]http://forum.rustessentials.com/[/URL] for the forums. Also come check out the new wiki, redone by NexusOne, at [URL="http://wiki.rustessentials.com/index.php?title=Main_Page"]http://wiki.rustessentials.com/index.php?title=Main_Page[/URL].[/b] The [URL="https://github.com/Team-Cerionn/RustEssentials"]RustEssentials github[/URL] has also been updated to the latest source. The github now also includes the library files and gets rid of all the unnecessary junk. RustEssentials 1.8.0 is released. If you have any questions, feel free to ask NexusOne or me.
If you have already downloaded the mod before this post, I ask that you redownload it for a hotfix. Thank you.
Hoorah!
woot!
[quote] [b]1.8.1:[/b] - Fixed a bug with errors not logging (oops). - Fixed a bug with sleeper deaths still attempting to log to their file even if the file does not exist. - Fixed a mishap in the allCommands.txt file. The descriptions for /ghost off and /ghost on were swapped. - Fixed a terrible bug that stopped people from using /remove, /removeall, and /owner with guns. [/quote]
Large update of the new [URL="http://wiki.rustessentials.com/index.php/Main_Page"]Wiki[/URL] to add in many new 1.8.0 features. Note that some are still in the process of being populated but many new Articles are complete. Check the [URL="http://wiki.rustessentials.com/index.php/Category:New_RustEssentials_Features"]New RustEssentials Features[/URL] Category as all new Articles will now show here as well as their appropriate Category/Section. If anyone has a request for a certain Article that is not completed yet, get me here or in the [URL="http://forum.rustessentials.com/"]RustEssentials Forums[/URL] I will hopefully have it 100% completed in the next few nights. Edit - Note also that the new Wiki does not have a Participating Servers page like the old Wikia did. If you would like to Advertise your server that is running RustEssentials, add a post to the [URL="http://forum.rustessentials.com/forums/server-advertisements.11/"]Server Advertisments[/URL] Sub Forum in the RustEssentials forum.
Hey guys, I've recently installed Rust Essentials 1.8.1 and it works 100% fine. However, Commands like /online and /players only seem to work if you're an assigned rank. For the default players, when they type /online or /players it says they don't have permissions. Help on this would be appreciated as I couldn't find any posts to this issue... Maybe it's just me? (I have installed this FRESH several times!) Cheers guys! ^_^
[QUOTE=CoppaHead;45596530]Hey guys, I've recently installed Rust Essentials 1.8.1 and it works 100% fine. However, Commands like /online and /players only seem to work if you're an assigned rank. For the default players, when they type /online or /players it says they don't have permissions. Help on this would be appreciated as I couldn't find any posts to this issue... Maybe it's just me? (I have installed this FRESH several times!) Cheers guys! ^_^[/QUOTE] Hey Coppa, Confirm some things for me, 1. Do you have the commands you need the players to use under the [Default] rank of the commands.ini file? Sounds to me like you may have the commands you expect your standard players to have in some of the ranks above default - which they wont get unless they are added under that rank. let me know or post a copy of your command.ini file up here so we can take a look [URL="http://wiki.rustessentials.com/index.php/Permission_Hierarchy"]Here[/URL] is a bit of info about how ranks work in RustEssentials. If you want to chat about it rather than posting here, add me on Steam.
Awesome work on the new update I love it. But I am wondering if someone can tell me what i am doing wrong with one of my kits. I only want it to be able to be claimed once. when I do this is tells people they received it but they get no items. [Builder] cooldown=1 Wood Planks:500 Metal Door:5 Furnace:1 Large Wood Storage:3 Bed:1 Metal Fragments:200 Wood:250 Workbench:1 If I change the cool down to 6h or anything different it works, if I put 9000h it will not work. Can anyone tell me what I am doing wrong? I only want it claimed once.
To make kits have an infinite cooldown, or make it one time use, the cooldown needs to be -1 (as stated in the change log and kits.ini notes) and not 1. The reason why 6h works is because h represents hours. You need to have a time type for cooldown unless it is infinite.
[QUOTE=mistad;45630245]To make kits have an infinite cooldown, or make it one time use, the cooldown needs to be -1 (as stated in the change log and kits.ini notes) and not 1. The reason why 6h works is because h represents hours. You need to have a time type for cooldown unless it is infinite.[/QUOTE] Thank you, knew there was something I was missing.
If you are an Admin using RustEssentials, If you haven't already, make sure you head on over to the [URL="http://forum.rustessentials.com/"]RustEssentials Forums[/URL] and sign up to ask for support or advertise your RustEssentials Server. Also noticing there are still people perusing the old Wikia. This is no longer being updated at all and pretty much 100% of it is out of date! Check out the [URL="http://wiki.rustessentials.com/index.php/Main_Page"]new Wiki here[/URL] if you are looking for Articles or similar..
FYI for those of you not yet in the new forums, 1.8.2 has been released as well as the RustEssentialsAPI 1.0.0. Head on over to the [URL="http://forum.rustessentials.com/"]RustEssentials Forums[/URL] for more information on both of these.
[quote] [b]1.8.2:[/b] - Click [URL="http://cdn.pwnoz0r.com/rust/mods/RustEssentials/1.8.2/changelog.txt"]here[/URL]. [b]1.8.3:[/b] - Fixed bugs with paths.ini. - Added a check for addArmorThroughKit to stop the method if the inventory is null. - Fixed /time unfreeze resetting the day and night length to the detail values. They will now reset back to the values in the config.ini. - Fixed bettyDeathDeleteItems causing any type of death to delete dropped items. - Removed the debug messages that were appearing when a user mined a resource.m [/quote] Forgot to make a post about the 1.8.2, so I'll include both 1.8.2 and 1.8.3 in this one.
damn, need to consider installing Rust Essentials now that there is an API ;)
Sorry if i didn't see it but, is there a way to change it to /home instead of /warp ? If i can't change it to /home instead, at least want to be able to limit the amount of /warps a regular player on the server can set. Also a way to limit /home to players? I'm wanting to allow members to set just 1 home and that's it. Sorry if this has been answered, so many pages of comments and was just too hard to narrow down in the search box.
BATTLEFIELD [US] - Airdrops/Autokit/Teleport/No Durability - 108.61.109.121:28026
For those peeps running a Rust Legacy server from (home PC/personal hosted server/non GSP) and had issues installing 1.8.3, a hotfix has been identified for the current 1.8.3 files which will allow you to install RustEssentials. Check the RustEssentials [URL="http://forum.rustessentials.com/threads/rust-legacy-dedicated-server-rustessentials-1-8-3-configuration-hotfix.119/"]Forum post here[/URL]. Note that the issue will be permanently fixed when RustEssentials 1.8.4 is released very soon. Any issues or feedback please post in the thread over there and let us know how you get on.. Note - If you are trying to install RustEssentials for the first time, follow the steps [URL="http://wiki.rustessentials.com/index.php/Installing_the_RustEssentials_Mod_(Personal_Hosted_Legacy_Server)"]here[/URL] first as it does work for some people. If you run into the issue then employ the hotfix mentioned in the link above. Edit - Cleaned up wording
[QUOTE=NexusOne;45893391]For those peeps running a Legacy server @ home ... on your home server. ... on your home hosted Legacy server[/QUOTE] wait. people run servers.. at home? is that a thing? I tried to get Essentials to run on a test legacy server on my root server (no, not at home, in a proper data center with proper internet and shit) and it didn't work because of the System.Data.dll even tho I have installed .NET on wine and moved the dll to all relevant folders... I wanted to try and install this hotfix but you know what really annoys the heck out of me? [QUOTE=RustEssentials Forum]You must be logged-in to do that.[/QUOTE] Do I really need to create a f*cking account I will never *ever* use again just to download this one DLL? Please upload it somewhere where you can wget it! edit: [URL="http://bugmenot.com/view/forum.rustessentials.com"]fffff[/URL]..... the original Essentials 1.8.3 is located on cdn.pwnoz0r.com please put this hotfix on there too! edit2: I've tried the hotfix on linux and it works very well, RustEssentials is now loading correctly. Debian 7 64bit.
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