• Do you think that base construction should be limit in heigt? Having a max number of floor permitted
    38 replies, posted
I'm glad to see that I'm not alone thinking that height and size should be limit in some way, and I like to see a lot of good idea on how to do it... maybe someone will notice ;-) But I also see that a lot of player like to be abble to build big base, I understand that some peolple like more to build than fight, maybe having more possibility to build big but low, more like medieval ancient fortress type should do? Or just have an option on server so admin could limit building in some way, so they will have server for all taste. And for all that praise the total freedom... in this world we do not have total freedom... I will like to fly but I can't, and it's ok like that... in this world we have some physic laws and one is something that it's call gravity. Gravity is apply on us but also on structural component. Rust wood tower defy this law completely... But keep the discussion running and bring your idea and comment because I think that we may have something interesting here and maybe it could help in some way the futur of Rust... wish the developper will notice ;-)
At the moment the safest way to store loot is to build a big maze of a base so it is generally what happens, but the concept art for the new structural components gives me hope this will be one of the many changes to come. If instead of placing a single wall we were able to upgrade existing walls to defend against more charges then people could defend there gear and not feel the need to build a huge 4x4 tower. This could lead to smaller houses becoming a viable option and may even lead to more permanent villages of players emerging. Overall I would like to be able to improve the defenses of a small functional house than create a huge maze of doors with loot hidden in every room.
It would be interesting to see some kind of height/weight limit only imposed by the structural support you have underneath.. Could be feasible in the future with different methods of base defense being explored.
@OP 1. no, I dont think a limit should exist, however server owners should be able to set one for perforamnce reasons maybe? 2. more importantly the reasons you mentioned are completely invalid imo, the whole point of grouping is to have an advantage. you know what? those big groups will eventually either a. find another large group as enemy or b. depopulate the server eventually or c. leave out of boredom. its all good. and if a small group of players decides to farm all night while everyone is offline to make a huge ass base? then thats totally legitimate. the only problem with big bases is performance and how it lags clients with the instant pop up once you get near.
Most people who have the large buildings are hackers anyways. People I've ran into who have the large buildings have all used hacks to kill me and or rob me. But other than that, yeah being able to limit building size would help with FPS/LAG issues until the game gets better optimized [QUOTE=jayfkay;44707751]@OP 1. no, I dont think a limit should exist, however server owners should be able to set one for perforamnce reasons maybe? 2. more importantly the reasons you mentioned are completely invalid imo, the whole point of grouping is to have an advantage. you know what? those big groups will eventually either a. find another large group as enemy or b. depopulate the server eventually or c. leave out of boredom. its all good. and if a small group of players decides to farm all night while everyone is offline to make a huge ass base? then thats totally legitimate. the only problem with big bases is performance and how it lags clients with the instant pop up once you get near.[/QUOTE]
[QUOTE=jayfkay;44707751]@OP 1. no, I dont think a limit should exist, however server owners should be able to set one for perforamnce reasons maybe? 2. more importantly the reasons you mentioned are completely invalid imo, the whole point of grouping is to have an advantage. you know what? those big groups will eventually either a. find another large group as enemy or b. depopulate the server eventually or c. leave out of boredom. its all good. and if a small group of players decides to farm all night while everyone is offline to make a huge ass base? then thats totally legitimate. the only problem with big bases is performance and how it lags clients with the instant pop up once you get near.[/QUOTE] I agree with you on the way the OP originally portrayed it. The performance does have an issue as well. I usually know when running around when my computer hits its moment of glory we have a nice base in the area. This does bring about different ideas for new materials to make buildings. Wood is strong, which can continue to be built up, but only with the proper framework which in a sense is done correctly through the pillar system. But I do like the idea of limits that change based on the material you make the base out of. Could introduce further builds as well as new ways to defend your base (ie: c4 on a concrete wall could collapse the above ceiling as well causing debris).
Its a bad idea, cause Hight buliding have only cheaters. if no cheaters, all will be ok.:zoid:
I do not understand why you said high building have only cheaters... not true at all as everybody could buid these :-/
I saw a server in the server list with building limitation like 5x5x5... do someone know how it is done? Is there a mod foer that or is it check and done manually by the admin? Sadly I forget the name and can't find it again...
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