I was digging through some of my old files from when I owned the domain playrust.net - and I found some really old photos from when Rust was in a closed alpha state.
I thought I'd share these with you guys so you can see how far Rust has came since the beginning.
I honestly miss Rust from back then, the community was so small and most people knew each-other. There were huge alliances and the game was just starting out.
This was from before you could even buy a key to Rust. Also, it used Unity webplayer and there was no standalone edition.
First, a video from Garry; this was before Rust even had a real direction. It was more of a DayZ clone at this point. This is the oldest thing I have.
The game at first used the default Unity soldier playermodel from the bootcamp demo.
Also flares and flashlights would glitch out all the time and also get stuck on.
Also, as you can see, nametags were completely different. You could also color them through an exploit.
There used to be crosshair command
The old loading screen, bundles system, and logo. Also an image from the administrator portion of the website.
There used to be an API system when all servers were owned by Facepunch, and I made a stat tracker on playrust.net way back when.
Administrator buttons - including the good old fashion "Generate Keys" page.
Pat/helk used to put small jokes when the game was down
I think I took these pictures when the pickaxe first came out
The car was at one point drivable, and there was actually a video of some team driving the car to this spot. We ended up finding it, but it was stuck.
Also, getting a beta key to Rust was once a [b]big deal[/b]. You couldn't just buy one. Remember the cat pictures? Oh my. Or the whole "purchase gold member for a key" thing? Also stuff like this:
The rest is just a bunch of random images of the first town I worked on. Also shows bugs like placing doors anywhere (which wasn't much of a bug, just wasn't implemented to snap them in doorways yet), stacking crates on top of eachother, etc.
It amazes me how much Rust has changed. Not only that, but back then there were only a few developers. Now there's a much bigger team - and the game is heading in a much better direction (in my opinion)
Also, does anyone know what happened to Pat? I thought maybe he was fired or something, but [url=http://facepunch.com/member.php?u=352017]his profile[/url] still lists him as Facepunch staff.
i heard pat originally started it, then i guess sold it to facepunch and joined the team? maybe hes sippin on cocktails in the bahamas with whatever money he sold it for!
[QUOTE=xEnt22;46273082]i heard pat originally started it, then i guess sold it to facepunch and joined the team? maybe hes sippin on cocktails in the bahamas with whatever money he sold it for![/QUOTE]
Helk started it. You can read that here: [url]http://garry.tv/2013/06/21/the-story-of-rust/[/url]
Also, I remember Helk coming in our teamspeak servers somewhat frequently back in the day.
Pat used to come in game and spawn cars. I found that hilarious. You could surf on top of the car, so sometimes you'd see a whole gang of players on top of a car while someone drove it around.
No way! I've always wanted to find out more about the older version of Rust. I made a thread about this a few months ago, but this thread has tons more content.
[QUOTE=womayhem;46273221]No way! I've always wanted to find out more about the older version of Rust. I made a thread about this a few months ago, but this thread has tons more content.[/QUOTE]
There is actually still a mirror of the old website here: [url]http://old.playrust.com/[/url] which shows a lot of the really old updates, plans, etc.
This page was used to get your Steam key once they came out on Steam, that's why it still exists. Might disappear at some point though.
I never payed for this game originally. I received a key for free, and everyone who played the closed-ish alpha got a key once it came out on Steam.
Although I did [url=http://facepunch.com/showthread.php?t=1319968]pay for a few keys[/url] when the auction page was bugged, got 4 copies of the game for 33 cents. Gave them to my buds.
I'm surprised Garry actually honored the keys that were bought during that bug.
hey man, all the images are deleted do you have them by any chance? thanks
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