• Experimental Dedicated Server - open to all
    584 replies, posted
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[QUOTE=rulorn;46031264]I am using Debian Wheezy (Stable). Finally i got dependencies working. Now i have same problem like Gachl and others. File "libRustNative.so" is empty. I did following steps: 1. Install SteamCMD 2. Download Rust via SteamCMD [B]login anonymous[/B] [B]force_install_dir /home/rust/rust_server/[/B] [B]app_update 258550 -beta experimental[/B] [B]exit[/B] 3. Download "libc6" and "libc6-dev" from packages.ubuntu.com [B]wget [url]http://de.archive.ubuntu.com/ubuntu/pool/main/e/eglibc/libc6_2.15-0ubuntu10.7_amd64.deb[/url][/B] [B]wget [url]http://security.ubuntu.com/ubuntu/pool/main/e/eglibc/libc6-dev_2.15-0ubuntu10.7_amd64.deb[/url][/B] 4. Extract "libc6" and "libc6-dev" [B]dpkg -x libc6-dev_2.15-0ubuntu10.7_amd64.deb /home/rust/libs/[/B] [B]dpkg -x libc6_2.15-0ubuntu10.7_amd64.deb /home/rust/libs/[/B] 5. Set LD_LIBRARY_PATH [B]LD_LIBRARY_PATH=${LD_LIBRARY_PATH}:/home/rust/rust_server/RustDedicated_Data/Plugins/x86_64/:/home/rust/libs/lib/x86_64-linux-gnu/:/home/rust/rust_server/[/B] [B]export LD_LIBRARY_PATH[/B] 6. Check dependencies [B]find /home/rust/rust_server/ -name "*.so" | xargs ldd[/B] [CODE] /home/rust/rust_server/libsteam_api.so: linux-vdso.so.1 => (0x00007fff63def000) libdl.so.2 => /home/rust/libs/lib/x86_64-linux-gnu/libdl.so.2 (0x00007f25627cc000) libstdc++.so.6 => /usr/lib/x86_64-linux-gnu/libstdc++.so.6 (0x00007f25624b7000) libpthread.so.0 => /home/rust/libs/lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f256229a000) /lib64/ld-linux-x86-64.so.2 (0x00007f2562be3000) libc.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libc.so.6 (0x00007f2561edb000) libm.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libm.so.6 (0x00007f2561bde000) libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007f25619c8000) /home/rust/rust_server/RustDedicated_Data/Plugins/x86_64/libCoherentUI_Native.so: linux-vdso.so.1 => (0x00007ffffead8000) libpthread.so.0 => /home/rust/libs/lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f301e321000) librt.so.1 => /home/rust/libs/lib/x86_64-linux-gnu/librt.so.1 (0x00007f301e118000) libGL.so.1 => /usr/lib/x86_64-linux-gnu/libGL.so.1 (0x00007f301deab000) libstdc++.so.6 => /usr/lib/x86_64-linux-gnu/libstdc++.so.6 (0x00007f301dba4000) libm.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libm.so.6 (0x00007f301d8a7000) libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007f301d691000) libc.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libc.so.6 (0x00007f301d2d2000) /lib64/ld-linux-x86-64.so.2 (0x00007f301e8a9000) libglapi.so.0 => /usr/lib/x86_64-linux-gnu/libglapi.so.0 (0x00007f301d0ac000) libXext.so.6 => /usr/lib/x86_64-linux-gnu/libXext.so.6 (0x00007f301ce9a000) libXdamage.so.1 => /usr/lib/x86_64-linux-gnu/libXdamage.so.1 (0x00007f301cc98000) libXfixes.so.3 => /usr/lib/x86_64-linux-gnu/libXfixes.so.3 (0x00007f301ca91000) libX11-xcb.so.1 => /usr/lib/x86_64-linux-gnu/libX11-xcb.so.1 (0x00007f301c890000) libX11.so.6 => /usr/lib/x86_64-linux-gnu/libX11.so.6 (0x00007f301c555000) libxcb-glx.so.0 => /usr/lib/x86_64-linux-gnu/libxcb-glx.so.0 (0x00007f301c33c000) libxcb.so.1 => /usr/lib/x86_64-linux-gnu/libxcb.so.1 (0x00007f301c11c000) libXxf86vm.so.1 => /usr/lib/x86_64-linux-gnu/libXxf86vm.so.1 (0x00007f301bf16000) libdrm.so.2 => /usr/lib/x86_64-linux-gnu/libdrm.so.2 (0x00007f301bd09000) libdl.so.2 => /home/rust/libs/lib/x86_64-linux-gnu/libdl.so.2 (0x00007f301bb05000) libXau.so.6 => /usr/lib/x86_64-linux-gnu/libXau.so.6 (0x00007f301b901000) libXdmcp.so.6 => /usr/lib/x86_64-linux-gnu/libXdmcp.so.6 (0x00007f301b6fc000) /home/rust/rust_server/RustDedicated_Data/Plugins/x86_64/libRustNative.so: not a dynamic executable /home/rust/rust_server/RustDedicated_Data/Plugins/x86_64/libeasyanticheat.so: linux-vdso.so.1 => (0x00007fffffb9c000) libstdc++.so.6 => /usr/lib/x86_64-linux-gnu/libstdc++.so.6 (0x00007f571864f000) libpthread.so.0 => /home/rust/libs/lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f5718431000) libc.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libc.so.6 (0x00007f5718072000) libm.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libm.so.6 (0x00007f5717d76000) /lib64/ld-linux-x86-64.so.2 (0x00007f5718b7c000) libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007f5717b5f000) /home/rust/rust_server/RustDedicated_Data/Plugins/x86_64/libSteamNative.so: linux-vdso.so.1 => (0x00007fffa0bff000) libsteam_api.so (0x00007f6eef1ee000) libstdc++.so.6 => /usr/lib/x86_64-linux-gnu/libstdc++.so.6 (0x00007f6eeeed9000) libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007f6eeecc3000) libc.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libc.so.6 (0x00007f6eee904000) libdl.so.2 => /home/rust/libs/lib/x86_64-linux-gnu/libdl.so.2 (0x00007f6eee6ff000) libpthread.so.0 => /home/rust/libs/lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f6eee4e2000) /lib64/ld-linux-x86-64.so.2 (0x00007f6eef60c000) libm.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libm.so.6 (0x00007f6eee1e6000) /home/rust/rust_server/RustDedicated_Data/Mono/x86_64/libmono.so: linux-vdso.so.1 => (0x00007fff6d7d7000) librt.so.1 => /home/rust/libs/lib/x86_64-linux-gnu/librt.so.1 (0x00007f3f6fb14000) libdl.so.2 => /home/rust/libs/lib/x86_64-linux-gnu/libdl.so.2 (0x00007f3f6f90f000) libpthread.so.0 => /home/rust/libs/lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f3f6f6f2000) libstdc++.so.6 => /usr/lib/x86_64-linux-gnu/libstdc++.so.6 (0x00007f3f6f3de000) libm.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libm.so.6 (0x00007f3f6f0e1000) libc.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libc.so.6 (0x00007f3f6ed22000) /lib64/ld-linux-x86-64.so.2 (0x00007f3f70238000) libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007f3f6eb0c000) /home/rust/rust_server/RustDedicated_Data/StreamingAssets/CoherentUI_Host/linux/libffmpegsumo.so: linux-vdso.so.1 => (0x00007fffc6fff000) libm.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libm.so.6 (0x00007fd97d880000) libpthread.so.0 => /home/rust/libs/lib/x86_64-linux-gnu/libpthread.so.0 (0x00007fd97d662000) libc.so.6 => /home/rust/libs/lib/x86_64-linux-gnu/libc.so.6 (0x00007fd97d2a3000) /lib64/ld-linux-x86-64.so.2 (0x00007fd97dd2f000) /home/rust/rust_server/RustDedicated_Data/StreamingAssets/CoherentUI_Host/macosx/Libraries/ffmpegsumo.so: not a dynamic executable[/CODE] 7. Start Rust server [B]./RustDedicated -batchmode -load +server.hostname "Test Server by rulorn" +server.port 28015 +server.identity "rulorndev" +server.seed 6738 -logFile "server.log"[/B] [CODE]Mono path[0] = '/home/rust/rust_server/RustDedicated_Data/Managed' Mono path[1] = '/home/rust/rust_server/RustDedicated_Data/Mono' Mono config path = '/home/rust/rust_server/RustDedicated_Data/Mono/etc' Forcing GfxDevice: 4 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Total system RAM: 16017 MiB Initialize engine version: 5.0.0b5 (d5af49a7211e) AudioManager: Using Unknown: NoSound Driver Begin MonoManager ReloadAssembly Platform assembly: /home/rust/rust_server/RustDedicated_Data/Managed/UnityEngine.dll (this message is harmless) Loading /home/rust/rust_server/RustDedicated_Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /home/rust/rust_server/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /home/rust/rust_server/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /home/rust/rust_server/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /home/rust/rust_server/RustDedica
libc6-dev libc6_2.15-0 Centos 6.5
nothing didint work.. now need steamclient.so 64bit and my steam client have only linux32 folder...
New error: [QUOTE]Couldn't open /***/rust/RustDedicated_Data/Plugins/x86_64/libRustNative.so, error: /***/rust/RustDedicated_Data/Plugins/x86_64/libRustNative.so: undefined symbol: glXGetProcAddressARB[/QUOTE] [QUOTE]Native stacktrace: /***/rust/RustDedicated_Data/Mono/x86_64/libmono.so(+0x931c8) [0x7f46016f81c8] /***/rust/RustDedicated_Data/Mono/x86_64/libmono.so(+0x34541) [0x7f4601699541] /lib/x86_64-linux-gnu/libpthread.so.0(+0xf210) [0x7f4602857210] /***/steam/usr/linux64/steamclient.so(SSL_CTX_set_cipher_list+0xf) [0x7f457927649e] /***/steam/usr/linux64/steamclient.so(+0x8e85ee) [0x7f4578f395ee] /***/steam/usr/linux64/steamclient.so(+0x8e9153) [0x7f4578f3a153] /***/steam/usr/linux64/steamclient.so(+0x8a4f96) [0x7f4578ef5f96] /***/steam/usr/linux64/steamclient.so(+0x58f718) [0x7f4578be0718] /***/steam/usr/linux64/steamclient.so(+0x58f88f) [0x7f4578be088f] /***/steam/usr/linux64/steamclient.so(+0x24bbfb) [0x7f457889cbfb] /***/steam/usr/linux64/steamclient.so(+0x24cd79) [0x7f457889dd79] /***/steam/usr/linux64/steamclient.so(+0xa5f850) [0x7f45790b0850] /***/steam/usr/linux64/steamclient.so(+0xa5e157) [0x7f45790af157] /***/steam/usr/linux64/steamclient.so(+0xa5ec5a) [0x7f45790afc5a] /***/steam/usr/linux64/steamclient.so(+0xa60c1a) [0x7f45790b1c1a] /lib/x86_64-linux-gnu/libpthread.so.0(+0x7e0e) [0x7f460284fe0e] /lib/x86_64-linux-gnu/libc.so.6(clone+0x6d) [0x7f4601e690fd] Debug info from gdb: ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= [/QUOTE]
Experimental version not working on linux?
[QUOTE=miler;46164955]nothing didint work.. now need steamclient.so 64bit and my steam client have only linux32 folder...[/QUOTE] Even with the 64bit one it won´t work. The server will bot up just fine but you still won´t be able to join it.
Hi Gary n All Gary i want to mod my server but when i go to my server all that is displayed on the conf part is the following. on Gameservers.com -load -batchmode +server.ip 108.61.116.37 +server.port 28016 +server.level "Procedural Map" +server.seed 1419096 +server.maxplayers 50 +server.hostname "Cry Havoc Gaming" +server.identity "1154166" +rcon.ip 108.61.116.37 +rcon.port 28018 +rcon.password 1154166 I have also notted that ppl log out and log back in the next day and nothing is saved every one is at the starting point! Or if any one else could hlp that would be great Jerry
[QUOTE=Jerryiscool;46172600]Hi Gary n All Gary i want to mod my server but when i go to my server all that is displayed on the conf part is the following. on Gameservers.com -load -batchmode +server.ip 108.61.116.37 +server.port 28016 +server.level "Procedural Map" +server.seed 1419096 +server.maxplayers 50 +server.hostname "Cry Havoc Gaming" +server.identity "1154166" +rcon.ip 108.61.116.37 +rcon.port 28018 +rcon.password THE PASSWORD I have also notted that ppl log out and log back in the next day and nothing is saved every one is at the starting point! Or if any one else could hlp that would be great Jerry[/QUOTE] Ehm you just gave us full Rcon acces to your server, might wanna black out the password
[QUOTE=wirs;46172515]Even with the 64bit one it won´t work. The server will bot up just fine but you still won´t be able to join it.[/QUOTE] [QUOTE][S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Native stacktrace: /home/user/steamcmd/rust/RustDedicated_Data/Mono/x86_64/libmono.so(+0x931c8) [0x7ffb108c71c8] /home/user/steamcmd/rust/RustDedicated_Data/Mono/x86_64/libmono.so(+0x34541) [0x7ffb10868541] /home/user/libs/lib64/libpthread.so.0(+0xf8d0) [0x7ffb11a258d0] /home/user/steam1/usr/linux64/steamclient.so(SSL_CTX_set_cipher_list+0xf) [0x7ffa9d89125e] /home/user/steam1/usr/linux64/steamclient.so(+0x8f0e0e) [0x7ffa9d552e0e] /home/user/steam1/usr/linux64/steamclient.so(+0x8f1973) [0x7ffa9d553973] /home/user/steam1/usr/linux64/steamclient.so(+0x8bb51d) [0x7ffa9d51d51d] /home/user/steam1/usr/linux64/steamclient.so(+0x596c28) [0x7ffa9d1f8c28] /home/user/steam1/usr/linux64/steamclient.so(+0x596d9f) [0x7ffa9d1f8d9f] /home/user/steam1/usr/linux64/steamclient.so(+0x24cf6e) [0x7ffa9ceaef6e] /home/user/steam1/usr/linux64/steamclient.so(+0x24e0eb) [0x7ffa9ceb00eb] /home/user/steam1/usr/linux64/steamclient.so(+0xa69100) [0x7ffa9d6cb100] /home/user/steam1/usr/linux64/steamclient.so(+0xa678e7) [0x7ffa9d6c98e7] /home/user/steam1/usr/linux64/steamclient.so(+0xa683ea) [0x7ffa9d6ca3ea] /home/user/steam1/usr/linux64/steamclient.so(+0xa6a50a) [0x7ffa9d6cc50a] /home/user/libs/lib64/libpthread.so.0(+0x80a4) [0x7ffb11a1e0a4] /home/user/libs/lib64/libc.so.6(clone+0x6d) [0x7ffb11034bfd] Debug info from gdb: [/QUOTE] this is last result confirmed linux64 wont work
[QUOTE=miler;46173053]this is last result confirmed linux64 wont work[/QUOTE] Yes i can confirm i have the same output on debian 64bit. Server is not working and i think it will not work until the current Version is "stable" and Garry has time to look for Linux Server errors.... Its very bad because i want to start with modding .... but i dont want to run a window server... (I have only some Linux Servers and also i dont want use a windows server :D ) i think i will start modding on a local windows server and wait with a real server until Linux works :( Therefore i will look every Day in this Topic and hope to see a Message from Gary "Linux Server is working" P.S Sorry for my English :P
Hello, With your advice I was able to run rust on debian 7. But the client is not connected. Loading scene and returns to the main menu. Error - "Disconnected Invalid packet error". What can I do?
[QUOTE=HouseD;46175090]Hello, With your advice I was able to run rust on debian 7. But the client is not connected. Loading scene and returns to the main menu. Error - "Disconnected Invalid packet error". What can I do?[/QUOTE] As already stated around 20 times in this thread: Nothing, the linux build will not let players connect to your server
More serverside/client side commands, and fix inventory.give to others, and add least all items to inventory.give
Hey, i have been trying to just run the Rust Server and it keeps saying that the command for rustdedicated.exe cannot be found. what am i doing wrong?
[QUOTE=Benzedrex;46179322]Hey, i have been trying to just run the Rust Server and it keeps saying that the command for rustdedicated.exe cannot be found. what am i doing wrong?[/QUOTE] What's your command look like (i.e. paste what you try and enter to start the server), and what location on disk (e.g. C:\) are you executing it from? And have you downloaded the server using SteamCMD? Dumb question, but I need to make sure.
So its been like 2month since this post was put up.. maybe just rename it to Window Experimental Dedicated Server.. because there seems to have been zero progress on a working Linux Dedicated server.
Hi all, I really tried to find something about the matter, but I couldn't find any topic about [B]DYNAMIC IP[/B]. The point is that a live in a portion of the World where fixed IP are pricey, really expensive. That's why I use, with success solutions of dynamic IP to host game servers in my computer. The question is that I didn't find a way to implement such possibility at Rust Experimental Server. I tried the following line in my '.bat' : ----- Start /high RustDedicated.exe -batchmode +server.hostname "MyserverGoeshere" +server.port 26200 +server.identity "hereistheid" +server.seed 183123 +server.maxplayers 500 +server.secure "true" +server.saveinterval 60 +server.ip "xx3000.ddns.net" +rcon.port 26201 +rcon.password "lalala" ----- The problem is that the command (+server.ip "xx3000.ddns.net") is causing an error at the command prompt that states: "FormatException: An invalid IP address was specified" I guess the command does not accept domains, only the IP itself. So, my questions are: a) Is there a way to use domains instead the IP? b) Is there another way I could use a dynamic IP? c) The programmers have in their list such possibility in the future? Thanks for the help.
[QUOTE=DoctorMort;46190957] The problem is that the command (+server.ip "xx3000.ddns.net") is causing an error at the command prompt that states: "FormatException: An invalid IP address was specified" I guess the command does not accept domains, only the IP itself. [/QUOTE] I have never used the server.ip parameter in order to start mine. I also use a dynamic dns service and folks are easily able to connect to mine without knowing the IP (client.connect armen.ddns.net:33053).
[QUOTE=DoctorMort;46190957] The problem is that the command (+server.ip "xx3000.ddns.net") is causing an error at the command prompt that states: "FormatException: An invalid IP address was specified" a) Is there a way to use domains instead the IP? [/QUOTE] [code] @echo off for /f "tokens=2 delims=[]" %f in ('ping -4 -n 1 xx3000.ddns.net ^| find /i "pinging"') do set SERVERIP=%f Start /high RustDedicated.exe -batchmode +server.hostname "MyserverGoeshere" +server.port 26200 +server.identity "hereistheid" +server.seed 183123 +server.maxplayers 500 +server.secure "true" +server.saveinterval 60 +server.ip %SERVERIP% +rcon.port 26201 +rcon.password "lalala" [/code]
[IMG]http://i.imgur.com/jJ5TAIr.jpg[/IMG]
hello guys i created a .sh but cant get it working i dont know why #!/bin/bash wine RustDedicated.exe -batchmode +server.hostname "RUST" +server.port 28015 +server.maxplayers 200 +server.identity "facepunchdev" +server.seed 6738 -datadir "/home/USER/usr6078/rust/Debug/RustDedicated_Data" anything bad there ???
Any one trying to run the new server builds #1412-1414 on windows. keeps crashing tried it on 2 different PCs, error file [url]http://pastebin.com/raw.php?i=vXntrX76[/url]
[QUOTE=kulan;46202694]Any one trying to run the new server builds #1412-1414 on windows. keeps crashing tried it on 2 different PCs, error file [url]http://pastebin.com/raw.php?i=vXntrX76[/url][/QUOTE] Crashes for me too.
[QUOTE=theeggman;46203832]Crashes for me too.[/QUOTE] created a bug report here [url]http://support.facepunchstudios.com/feedback/view/1092-server-build-1414-crashing[/url]
Still getting a crash report build 1420 Tried clean installs on 2 different windows 7 Pcs, same errors & crash reports.
[QUOTE=kulan;46207665]Still getting a crash report build 1420 Tried clean installs on 2 different windows 7 Pcs, same errors & crash reports.[/QUOTE] Confirmed - this is still an issue here as well.
I see there is a server that run quietly with version 1420...
[QUOTE=theeggman;46207704]Confirmed - this is still an issue here as well.[/QUOTE] Has anyone tried to push yesterday's steady build on? are the map saves compatible?
Couldn't open /home/vipelite/steam/server/rust_server/RustDedicated_Data/Plugins/x86_64/libRustNative.so, error: /lib64/libc.so.6: version `GLIBC_2.14' not found (required by /home/vipelite/steam/server/rust_server/RustDedicated_Data/Plugins/x86_64/libRustNative.so)
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