• Experimental Dedicated Server - open to all
    584 replies, posted
I've been getting crashes for the last few versions too, hope this is fixed soon :3
Remove -batchmode from your run.bat this will mean you have a rust window open but the server will run. A good work around till they sort it out.
Hi all - has anyone got the user data saving yet - just had a reboot on my dedi and a lot of angry players :/ tried using "-datadir userdata" with no success
[QUOTE=UKRust;46213168]Hi all - has anyone got the user data saving yet - just had a reboot on my dedi and a lot of angry players :/ tried using "-datadir userdata" with no success[/QUOTE] If you aren't already using it, [B]-load[/B] goes in the command line.
[url]http://support.facepunchstudios.com/feedback/view/1184-linux-server-crashing-after-start[/url] Vote up for linux fix.
[QUOTE=vipelite;46208187]Couldn't open /home/vipelite/steam/server/rust_server/RustDedicated_Data/Plugins/x86_64/libRustNative.so, error: /lib64/libc.so.6: version `GLIBC_2.14' not found (required by /home/vipelite/steam/server/rust_server/RustDedicated_Data/Plugins/x86_64/libRustNative.so)[/QUOTE] This has already been fixed multiple times in this thread
Hello,cant run my client normaly after update.Logs,crash report: [url]http://www.ex.ua/365067998551[/url]
For crashreports, I recommend [url]http://pastebin.com/[/url]
so looks like all the server updated to the newer build over last 18~ hours and none of them are running, because of the -batchmode crash. starting to think FacePunch could do with a second Bug section for those that are actively using the newest builds and NOT the default files, so they can catch these before they go public, this problem has been since build 1413 just after jenkins got clogged-up by (will mention NO names lol).
[QUOTE=kulan;46210805]Remove -batchmode from your run.bat this will mean you have a rust window open but the server will run. A good work around till they sort it out.[/QUOTE] Running without batchmode is only a dirty workaround. Facepunch needs to address this issue.. I've noticed the server list has been reduced quite bit because of this bug. The rust dedicated server already chews up quite a bit of resources when using batchmode. Without it'll chew even more. Not to mention this impacts game host provides as well where they can't run without batchmode with their setup..
[QUOTE=theeggman;46214446]Running without batchmode is only a dirty workaround. Facepunch needs to address this issue.. I've noticed the server list has been reduced quite bit because of this bug. The rust dedicated server already chews up quite a bit of resources when using batchmode. Without it'll chew even more. Not to mention this impacts game host provides as well where they can't run without batchmode with their setup..[/QUOTE] Just tried running the server without -batchmode on my dedicated server and it's a massive NO. do not do it because even with my intel Xeon 3.2ghz cpu it was at 99% usage.. causing everything else on my server to run like shit.
[QUOTE=elixwhitetail;46213422]If you aren't already using it, [B]-load[/B] goes in the command line.[/QUOTE] Thanks already had that was an automation issue - didnt set my Working Directory within Restart on Crash (App i use on the dedi to restart our gameservers if hung - tried running as service but app i use for that has seemed to cause issues
so Garry is now on mending this -batchmode crash so looks like it's gonna be fixed pretty soon. [url]http://support.facepunchstudios.com/feedback/view/1092-server-build-1414-crashing[/url]
no subscription error when running app_update 258550 -beta experimental why is this? using: SteamCmd +login <noname> <somepasswd> +force_install_dir g:\SteamCmd\RUSTServer\ +app_update 258550 -beta experimental this correct or what i'm doing wrong? many thanks.
[QUOTE=OFVTigier;46224078]no subscription error when running app_update 258550 -beta experimental why is this? using: SteamCmd +login <noname> <somepasswd> +force_install_dir g:\SteamCmd\RUSTServer\ +app_update 258550 -beta experimental this correct or what i'm doing wrong? many thanks.[/QUOTE] Following the link in the first post in this topic would guide you.
[QUOTE=sendjes;46224107]Following the link in the first post in this topic would guide you.[/QUOTE] [QUOTE] Install SteamCMD Start SteamCMD Log in with your Steam account or anonymous account Run app_update 258550 -beta experimental[/QUOTE] I did. and get: [url]http://snag.gy/DkzdT.jpg[/url] any idea?
Login as anonymous.
so the topic isn't right.. it's not possible with Steam account.. :rolleyes: but thank you very much.. (have some other servers running but they all worked with steam account..)
[QUOTE=OFVTigier;46224403]so the topic isn't right.. it's not possible with Steam account.. :rolleyes: but thank you very much.. (have some other servers running but they all worked with steam account..)[/QUOTE] Had the same issue man. Was annoyed also that I had to verify my account on a server computer just to find out it only works as anonymous. I just hope it doesn't limit how many computers I can verify my account on.
[QUOTE=tetanus shot;46224470]Had the same issue man. Was annoyed also that I had to verify my account on a server computer just to find out it only works as anonymous. I just hope it doesn't limit how many computers I can verify my account on.[/QUOTE] as far as I know there is no limit like the "apple-itunes" limit. just for the info I now used: SteamCmd +login anonymous +force_install_dir g:\SteamCmd\RUSTServer\ +app_update 258550 -beta experimental (30% and growing.. ;) ) where +force_install_dir differs on where do you like to have your server files.. :)
Also I have a quick question now that I have had a server up and running for a few days. How do I get my server to appear on the community or modded tabs of the rust client? Me and my roommate have been connecting locally and have opened the 28015 port on the firewall. Is there more we need to do? I read somewhere something confusing about port forwarding 28016 but I didn't understand what the author was trying to explain. Any Ideas?
If you try to run an linux server and hang on invalid Ticket please vote up: [url]http://support.facepunchstudios.com/feedback/view/1245-dedicated-server-allows-client-no-connections-invalid-ticket-invalid-packet[/url]
upvoted -- plenty of replies within this thread talking about it.
Server works again now guys, check it out for yourself, make sure you update using SteamCMD though.
[QUOTE=H0rn;46231289]Server works again now guys, check it out for yourself, make sure you update using SteamCMD though.[/QUOTE] nope it isn't working... :( yesterday all worked fine.. now, after update server([url]http://snag.gy/mQu5Y.jpg[/url]) and client, nothing works... rust_server -batchmode -hostname "Legacy Server" -port 28015 -datadir "serverdata/" -maxplayers 6 looks good: [url]http://snag.gy/cmINa.jpg[/url] but: [url]http://snag.gy/Y4dnt.jpg[/url] not available with ingamebrowser nor command: net.connect localhost:28015 (not working, command not available) client.connect localhost:28015 (see screenshot) whats wrong?? :((
[QUOTE=OFVTigier;46233000]nope it isn't working... :( yesterday all worked fine.. now, after update server([url]http://snag.gy/mQu5Y.jpg[/url]) and client, nothing works... rust_server -batchmode -hostname "Legacy Server" -port 28015 -datadir "serverdata/" -maxplayers 6 looks good: [url]http://snag.gy/cmINa.jpg[/url] but: [url]http://snag.gy/Y4dnt.jpg[/url] not available with ingamebrowser nor command: net.connect localhost:28015 (not working, command not available) client.connect localhost:28015 (see screenshot) whats wrong?? :(([/QUOTE] That's Legacy, and this topic is about Experimental.
[QUOTE=sendjes;46233077]That's Legacy, and this topic is about Experimental.[/QUOTE] ?? which one is experimental?? many thanks for helping.. :)
tell me how to fix this error here on centos 6.5 [QUOTE]Platform assembly: /home/vipelite/steam/server/rust_server/RustDedicated_Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /home/vipelite/steam/server/rust_server/RustDedicated_Data/Managed/System.dll (this message is harmless) Couldn't open /home/vipelite/steam/server/rust_server/RustDedicated_Data/Plugins/x86_64/libRustNative.so, error: /lib64/libc.so.6: version `GLIBC_2.14' not found (required by /home/vipelite/steam/server/rust_server/RustDedicated_Data/Plugins/x86_64/libRustNative.so)[/QUOTE] They say if most Glibc 2.14 reinstall it may Slaman system
I think there is no other way around this than installing Glibc 2.14
[IMG]http://i.h0rn.co.uk/pM7sT4o4.png[/IMG] Completely screwed again? haha It's completely spamming that over and over again ever since I updated it today. Edit: The server still runs but you can't play on it, not everything is loaded properly. Pls Garrryyyyy
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