• Extremely hardcore server idea.
    154 replies, posted
I think durability could be a bit better (my stone hatchet brakes after about 20 minutes of gathering) but other then that its a nice change of pace from having to gather without taking 5 large med packs an m4 and a hundred rounds while looking in circles after every hit lol.
[QUOTE=Sievers808;44561892]Making a server that is more realistic is one thing. Assuming that means that every single little detail must be as close to real life as possible is just ridiculous.[/QUOTE] I don't think he was saying "every single little detail must be as close to real life as possible," that's an unfair twisting of his words, man. I'm pretty sure what he's saying is [i]"You want to put KoSers in prison because KoSing isn't 'realistic,' but having a prison for KoSers is even [u]less[/u] realistic in the first place, so you're kind of contradicting yourself."[/i] In other words, thelionessa has a problem with something because it isn't realistic (KoSing), but her solution is to discourage it with something that's even [i]less[/i] realistic. What I suspect is happening is that thelionessa (and maybe other people on the server) don't really like KoSing in the first place; that, combined with the fact that it's somewhat unrealistic, ends up meaning that discouraging it is a net positive, even if the means of discouragement is less realistic than the problem itself. Either this, or her problem with KoSing is purely regarding its realism, and she just didn't catch the logical inconsistency (which, admittedly, Leon did not do the best job of pointing out). No foul no harm, baby. But you guys should at least try to understand one another before arguing.
Greetings, I was wondering since you can only craft things that you have learned only (blueprints).. why not include a command to check which items have you learned that you're able to craft? I forgot some of the blueprints I picked and didn't memorize them and I am confused, not sure about others but if it is not a hassle to include then it would be more than appreciated if it was added, it should be something like /blueprints or /crafting or whatever sounds right, that lists the stuff you can craft. Other than that, I really like the server and its concept! keep up the good work if you may.
It's a good mod, you should try it if you haven't yet! Personally I've played it out in its current state. [B][U]My thoughts:[/U][/B] The difficulty in this mod is based on lack of basic BP's from the beginning. Unfortunately for me, the merchant (that can be accessed from anywhere) can plug various critical survival needs (food namely) for the price of a single bear kill. I'd suggest the following to truly increase the difficulty to hardcore: - remove campfire from the purchase menu ($1250ish price tag makes it too easy to survive hunger) - increase the price of a cooked chicken breast (currently $200 for 500 calories) [B]starvation is never a consideration currently[/B] - increase the cost of a sleeping bag ($1250ish) lets me whack a spawn down and grind away safely - set 'merchant zones' so the player has to make it to certain locations to buy/sell which increases risk from bandits - [B]when possible[/B] implement % based BP learning to encourage trade These are not complaints, just suggestions from my 20 hours or so on this mod. I had a great time! Thanks for having me :)
This reply is to amagical. Great post. I disagree that jail is less real on a server which purpose is to build a positive community. It's much more realistic than random trolls and 13 year olds running around killing nakeds with no repercussions. If the community works together to kill him ("if you don't like the guy or find him annoying them team up and kill him" logic), he respawns and gets immortal chances to harass and kos over and over until everyone leaves or he is bored. Very fake. We aren't living in a world of monsters and demon trolls that can respawn forever just to irritate the players. However all that talk is just because it's interesting to discuss for me. Not why I like the jail idea. You were right, I just find KOS lame and want to play with like minded people, even if there are just 5 of us. Mad max is not real. It's as real as terminator and robots vs human rebellion. Rebuilding, jails, and working together is. I agree with KOS IN WARS. I'm okay with clan battles and killing other armies on sight. However random KOS, serial killers, some weird perverted idea that you have to KOS (this was created because you can store the stuff you want to keep in a box somewhere so you don't lose it, walk around with 1 weapon, respawn forever, no reprocussions in killing --- absolutely no danger and annoying other players/trolling all while being 100% immortal) to survive and collect (rather than just go collect yourself) is punishable in EVERY civilization that ever existed. And yes, the first thing humans would do is try to re-civilize. Not stay by themselves in a wood shed collecting ammo to mass murder everyone just to type in the room "...stop bitching because you got killed." [editline]17th April 2014[/editline] [QUOTE=BearGrylls;44574904]It's a good mod, you should try it if you haven't yet! Personally I've played it out in its current state. [B][U]My thoughts:[/U][/B] The difficulty in this mod is based on lack of basic BP's from the beginning. Unfortunately for me, the merchant (that can be accessed from anywhere) can plug various critical survival needs (food namely) for the price of a single bear kill. I'd suggest the following to truly increase the difficulty to hardcore: - remove campfire from the purchase menu ($1250ish price tag makes it too easy to survive hunger) - increase the price of a cooked chicken breast (currently $200 for 500 calories) [B]starvation is never a consideration currently[/B] - increase the cost of a sleeping bag ($1250ish) lets me whack a spawn down and grind away safely - set 'merchant zones' so the player has to make it to certain locations to buy/sell which increases risk from bandits - [B]when possible[/B] implement % based BP learning to encourage trade These are not complaints, just suggestions from my 20 hours or so on this mod. I had a great time! Thanks for having me :)[/QUOTE] GOOD suggestions. On wipe, we will work out those details. There may only be 3 of us, but it will be fun. [editline]17th April 2014[/editline] [QUOTE=Neoroify;44574872]Greetings, I was wondering since you can only craft things that you have learned only (blueprints).. why not include a command to check which items have you learned that you're able to craft? I forgot some of the blueprints I picked and didn't memorize them and I am confused, not sure about others but if it is not a hassle to include then it would be more than appreciated if it was added, it should be something like /blueprints or /crafting or whatever sounds right, that lists the stuff you can craft. Other than that, I really like the server and its concept! keep up the good work if you may.[/QUOTE] Agree. I had trouble as well at first but quickly learned what I didn't have by simply trying to craft when I needed it. Plus I try to study every bp unless I know for sure I already have it. I agree though, this should be a feature. It would be possible but the script is no longer supported. We're on our own.
I like and appreciate the energy you guys are giving into this server. It's a pretty cool experience. Something fresh in this rusty world. I'm going to start playing again after the wipe, I messed up everything from the beginning... When will it hit? I agree with [QUOTE=Neoroify;44574872]Greetings, I was wondering since you can only craft things that you have learned only (blueprints).. why not include a command to check which items have you learned that you're able to craft? I forgot some of the blueprints I picked and didn't memorize them and I am confused, not sure about others but if it is not a hassle to include then it would be more than appreciated if it was added, it should be something like /blueprints or /crafting or whatever sounds right, that lists the stuff you can craft. Other than that, I really like the server and its concept! keep up the good work if you may.[/QUOTE] and with pretty much everything he suggested: [QUOTE=BearGrylls;44574904] I'd suggest the following to truly increase the difficulty to hardcore: - remove campfire from the purchase menu ($1250ish price tag makes it too easy to survive hunger) - increase the price of a cooked chicken breast (currently $200 for 500 calories) [B]starvation is never a consideration currently[/B] - increase the cost of a sleeping bag ($1250ish) lets me whack a spawn down and grind away safely - set 'merchant zones' so the player has to make it to certain locations to buy/sell which increases risk from bandits - [B]when possible[/B] implement % based BP learning to encourage trade[/QUOTE] This server understands "hardcore"!
We are going to vote on a wipe.
Have tried your server a couple of times. 1. almost died to wolves. to end up dying from lack of food and cold. Had 17x chicken, no fire. 2. almost died from a KOS label on my head. but died from cold, bleeding, and no fire. Thought your were able to find stuff when you killed stuff. never found anything..... Then after seeing huge, enormous, large forts/houses. Not going to waste my time trying to get set up. I, as a noob on your server would not even at the remotest levels would have a chance of surviving. Note: if you didn't start on day one and at the time of inceptions. Don't bother. Nice concept, but if you don't get lucky finding stuff, you die. If you encounter others, you die. Some are friendly, some are not. It is not noob friendly. If you like frustration to the max. Go for it. It all boils down to, are you lucky or not. If you are, you might survive the 1st nite, maybe. Don't get me wrong. I loved the concept. I just don't want to have to respawn as a noob 14 times to be able to survive once. Yes, this is an exaggeration. But that's what is feels like. I don't want to have to get sooo lucky on my spawn, find a great site, find stuff (like camp fire) and food...etc. I am rambling now, so. Let me give you an example. In my years of life, I have seen enough info on tv, movies, books etc. to know how to make a basic shelter and start a fire. I didn't say it was easy, but I could do it. Q: when it says you can find things when you kill stuff. Why didn't I find anything when I killed 2 diff. kinds of wolves, deer, boar, chicken ??????????????????? Sorry, located answer. my apologies.
[QUOTE=sdevinedd;44578687]Have tried your server a couple of times. 1. almost died to wolves. to end up dying from lack of food and cold. Had 17x chicken, no fire. 2. almost died from a KOS label on my head. but died from cold, bleeding, and no fire. Thought your were able to find stuff when you killed stuff. never found anything..... Then after seeing huge, enormous, large forts/houses. Not going to waste my time trying to get set up. I, as a noob on your server would not even at the remotest levels would have a chance of surviving. Note: if you didn't start on day one and at the time of inceptions. Don't bother. Nice concept, but if you don't get lucky finding stuff, you die. If you encounter others, you die. Some are friendly, some are not. It is not noob friendly. If you like frustration to the max. Go for it. It all boils down to, are you lucky or not. If you are, you might survive the 1st nite, maybe. Don't get me wrong. I loved the concept. I just don't want to have to respawn as a noob 14 times to be able to survive once. Yes, this is an exaggeration. But that's what is feels like. I don't want to have to get sooo lucky on my spawn, find a great site, find stuff (like camp fire) and food...etc. I am rambling now, so. Let me give you an example. In my years of life, I have seen enough info on tv, movies, books etc. to know how to make a basic shelter and start a fire. I didn't say it was easy, but I could do it. Q: when it says you can find things when you kill stuff. Why didn't I find anything when I killed 2 diff. kinds of wolves, deer, boar, chicken ??????????????????? Sorry, located answer. my apologies.[/QUOTE] Well, at least you tried (297 people have tried the server out, which is awesome). The campfire is only $500 dollars so if you killed a chicken, a rabbit, and 2 red bears you would have a campfire. Or you could have just walked up to the campfires laying everywhere and added your own wood. I'm not the best player in the world, but I've never had a fire issue. The large buildings may look threatening, but the players inside them usually are not. As far as having the basic knowledge or building a shelter, door, and fire just through tv, movie, and books.... I couldn't. We can't take surveys prior to joining a server and find out who could go into the woods right now and build a shelter and a campfire and who couldn't. We all start with nothing. As far as animals giving items. All animals give blueprints, although rare (straight to inventory, no suitcase). Only red animals drop suitcases, and in the suitcases, you can find anything. Tools, guns, blueprints, food, and yes, even a campfire. It's all chance with low %, but it's possible. You can also find everything in boxes in rad areas. Either way, you tried and it didn't work out. We tried to make the server unique and different because after 300 hours of game play you just want to try new stuff. We will vote on a wipe soon, but after the wipe the server will be a bit more complicated, as the biggest complaint we have is that stuff is too easy to get. TOO EASY TO GET????
Some questions/criticisms: Questions first: 1. Are prices set in stone or do they fluctuate based on supply and demand? YOu say 125000 for an m4. Are those prices you set? 2. If im forced to kill in order to survive, why have a jailing system? It seems like anytime i kill someone they will simply "press charges" just to keep me from using their stuff. What happens after i'm out of jail? Do i get to keep the stuff or do i start over from scratch? 3. Getting back arrows only if i hit my target? So if i shoot an arrow into the ground i can't retrieve it? How is that realistic. I should be able to retrieve any arrow as long as its intact. 4. Am i to understand that C4 and grenades don't exist, or are they extremely hard to get? This isn't clear. You say no explosives, but do you mean no explosives (the component of an explosive charge), or no explosive charge? 5. Are sleepers enabled? If so, what happens after i kill a sleeper? Do i get "charges" against me if he so chooses? 6. Are resources abundant? Did you change that abundance at all? If people shouldn't KOS, then you surely have to make sure resources are abundant enough. You can't just rely on server population, else you'd have to keep the population low in order to keep things "fair". What happens if the population gets too high? 7. What about the pipe shotgun? Or the bolt action rifle? Do they exist? 8. What about rad towns? Did u mod the crate drop rate at all? Criticisms: "As far as having the basic knowledge or building a shelter, door, and fire just through tv, movie, and books.... I couldn't. We can't take surveys prior to joining a server and find out who could go into the woods right now and build a shelter and a campfire and who couldn't. We all start with nothing." But apparently you start people out with arrows and a stone hatchet. That isn't nothing. And no, what people start out with is a set of something, not nothing. I think you just have your idea of what that "something" is. Do i start out w/ money? Then why limit my knowledge? Let me start out w/ basics at least. A fireplace is a must. I realize you want to make the game more anti-KOS and all, but you can go about that by simply making ammo scarce by limiting how much a person can carry (say by a max weight system. People won't KOS if doing so makes it impossible to carry any of the stuff in the other persons bag. Make metal ore and sulfur ore heavy), not by making it non existant or uncraftable. I can make a metal wall, but not a bullet? That's silly. Is it possible to make food decay? Im not sure if it is, but that's one way to ensure people can't stockpile food too easily and will be forced to hunt for it, ergo having to use bullets. Or make them spend metal and sulfur on preservatives and canning goods for future use. The reason people KOS is because its profitable, or because they have to in order to survive, or because they just like doing it. W/E the reason, it is realistic. Much more realistic to allow it, than not. It is certainly by no means "more fake" to have it. If you want a realistic system allow for people to report a kill in game so players know who to avoid. Track kill stats. Of course for this to work you need good scoping systems with the ability to see a players name at a distance. Not sure how doable that is in a mod.
Yeah, so with my bolt action and a base with 227 foundations (counted) I'm starting to run out of things to do. We could use a wipe :) And most importantly - a new server provider. Oh, and blueprint drop rate should be lowered to about 2% if you ask me. Make it so rare, that the first 1x1 house will be built after a week. Trade would get more important then.
[QUOTE=Kurt01;44580319]Yeah, so with my bolt action and a base with 227 foundations (counted) I'm starting to run out of things to do. We could use a wipe :) And most importantly - a new server provider. Oh, and blueprint drop rate should be lowered to about 2% if you ask me. Make it so rare, that the first 1x1 house will be built after a week. Trade would get more important then.[/QUOTE] You've got to send me PM on what you used to get that much money. So it doesn't keep happening. [editline]18th April 2014[/editline] [QUOTE=BuggginOut;44580305]Some questions/criticisms: Questions first: 1. Are prices set in stone or do they fluctuate based on supply and demand? YOu say 125000 for an m4. Are those prices you set? 2. If im forced to kill in order to survive, why have a jailing system? It seems like anytime i kill someone they will simply "press charges" just to keep me from using their stuff. What happens after i'm out of jail? Do i get to keep the stuff or do i start over from scratch? 3. Getting back arrows only if i hit my target? So if i shoot an arrow into the ground i can't retrieve it? How is that realistic. I should be able to retrieve any arrow as long as its intact. 4. Am i to understand that C4 and grenades don't exist, or are they extremely hard to get? This isn't clear. You say no explosives, but do you mean no explosives (the component of an explosive charge), or no explosive charge? 5. Are sleepers enabled? If so, what happens after i kill a sleeper? Do i get "charges" against me if he so chooses? 6. Are resources abundant? Did you change that abundance at all? If people shouldn't KOS, then you surely have to make sure resources are abundant enough. You can't just rely on server population, else you'd have to keep the population low in order to keep things "fair". What happens if the population gets too high? 7. What about the pipe shotgun? Or the bolt action rifle? Do they exist? 8. What about rad towns? Do they have crates at all? Criticisms: "As far as having the basic knowledge or building a shelter, door, and fire just through tv, movie, and books.... I couldn't. We can't take surveys prior to joining a server and find out who could go into the woods right now and build a shelter and a campfire and who couldn't. We all start with nothing." But apparently you start people out with arrows and a stone hatchet. That isn't nothing. And no, what people start out with is a set of something, not nothing. You are wrong here. I think you just have your idea of what that "something" is. I realize you want to make the game more anti-KOS and all, but you can go about that by simply making ammo scarce by limiting how much a person can carry (say by a max weight system. People won't KOS if doing so makes it impossible to carry any of the stuff in the other persons bag. Make metal ore and sulfur ore heavy), not by making it non existant or uncraftable. I can make a metal wall, but not a bullet? That's silly. The reason people KOS is because its profitable, or because they have to in order to survive, or because they just like doing it. W/E the reason, it is realistic. Much more realistic to allow it, than not. It is certainly by no means "more fake" to have it. If you want a realistic system allow for people to report a kill in game so players know who to avoid. Track kill stats. Of course for this to work you need good scoping systems with the ability to see a players name at a distance. Not sure how doable that is in a mod.[/QUOTE] Some of your questions seem more like arguments in the form of questions but I'll answer: 1. Prices set. I didn't script or code so we work with the plugins available and this is the one that seemed the most reliable. 2. Only a few people have been sent to jail, some for hacking, the others were already on top of the "ranking killers" list in about and hour. Multiple complaints. There is no issue of people pressing charges for no reason, it's has been a friendly server for the most part. People that want to go to jail in order to have something to complain about, end up in jail. Pretty simple. 3. Because when you miss and the arrow hits the solid ground instead of flesh, they break. But, put the obvious lore aside and here is the truth. We didn't script this plugin and you do not get the arrows back that miss. Nothing we can do about it. Take up the realism issue with the plugin creator. 4. No explosives, no charges, no grenades. 5. The sleeper is sleeping and offline, he can't charge you because he has no idea who killed him to begin with. And no, there are no sleeper rules. 6. The resources haven't changed (default / vanilla) and I have never had to kill anyone to get resources. In the vanilla servers, where over 100 people are playing live, KOSing doesn't mean there are more resources. It means you killed someone who had either killed someone or gathered himself. The amount of resources in world are the same regardless. There are plenty of resources, but you will have to search, as there won't be woodpiles on your front door endlessly. The resource amount didn't change, you just can't run around killing people who gathered. Instead you have to be civil and actually survive in a non mad max environment. It's easy to KOS for resources when you have no consequences, you went out hunting for people instead of animals, you left all your items at home so when you do die you don't lose anything, and when your murderous rampage is over, you respawn at your sleeping bag and get to do it all over again (sounds familiar, kind of like death match). You can still KOS for resources, you will just have to go to jail for an hour. The next decision you will make is if this server is for you, or if you would rather gather for an hour and earn your own resources. (The hidden KOS agenda is strong with this one). 7. Pipes can be crafted once you find a blueprint (rare). Bolts can be bought for a lot of money. Kurt just bought his and he wants a server wipe. He is the only one that has bought the bolt. 8. Crates are all in normal places default / vanilla. Criticisms: Criticism 1: Nothing, as in what you can craft, is correct. However, you do have the 2 blueprints in your inventory. LORE: Thankfully you woke up with those blueprints around your body and were able to make sense of them. THE TRUTH: If your criticism is just to find something I have been wrong about, I will just help you. You also start with the default starter items, bandage, rock, and torch. I'll be wrong if that is what your goal is. I don't care. Criticsm 2: You can't make a metal wall. You should really play in the server before you criticize it. This post isn't about what people think about game types, it's about a server doing something a bit different and if anyone is interested. It seems that 99% of the servers having it just the way everyone loves it isn't enough, they want to preach to the 1% that likes it another way. There ARE technical flaws in not crafting ammo, but building a metal wall isn't one of them. And that flaw is on purpose. That criticism would never stop, and you can even do that with the vanilla game no plugins. Why can I craft a m4, and can't craft a motorcycle. I guess it's fun when grasping at straws to find something to criticize, but it's just a waste of time. Critism 3: I've went in great detail about KOS, and why respawning, a bandit leaving all his items in a box at his base and running around like a 13 year old shooting everyone with no risk of losing anything because he will just respawn at his sleeping bag is not what our server is about. There are 99% servers that allow KOS, and 1% (if even that) that do not agree with it. Stop trying to convince this 1% that your way is right. Okay, so now I've answer those questions and criticisms, let me go ahead and say thank you for all the positive things you added as wel.... oh wait. Okay, nevermind. :)
[QUOTE=thelionnessa;44580377]You've got to send me PM on what you used to get that much money. So it doesn't keep happening.[/QUOTE] No need. It's no bug abuse or anything. I live in the Next Valley, which is full of bears and wolves, and I figured I'd store all blood, cloth and leather I could find from day one, so that I don't lose money when I die. Also, I have no job atm and play like 3-10 hours a day, which translates into a lot of farming, although on another timezone (Eastern Europe) so you don't see me that often. And with my kill/death ratio being more than 5.0 I barely ever die, so I don't lose money. One day I just sold everything I had, and was able to afford that bolt action. Yay! I'm not gonna have as much free time as before now, so if you wipe the server, I probably won't get that bolt action so soon again. Although I'll try :D
Good job Kurt. I can't even save 1/10th of what it would take to buy any gun. Some players will just excel regardless of the rules or conditions. You definitely beat the economy.
Can you remind me of the decay settings? I haven't logged in in like 2 days, wondering if my house is gonna be gone when I check in tonight haha.
[QUOTE=hippowombat;44581030]Can you remind me of the decay settings? I haven't logged in in like 2 days, wondering if my house is gonna be gone when I check in tonight haha.[/QUOTE] I think decay was turned off after we built a few things that can be raided (prison) so they don't just disappear.
[QUOTE=thelionnessa;44581162]I think decay was turned off after we built a few things that can be raided (prison) so they don't just disappear.[/QUOTE] Good to hear! :D
[QUOTE=thelionnessa;44580377] Some of your questions seem more like arguments in the form of questions but I'll answer: 1. Prices set. I didn't script or code so we work with the plugins available and this is the one that seemed the most reliable. 2. Only a few people have been sent to jail, some for hacking, the others were already on top of the "ranking killers" list in about and hour. Multiple complaints. There is no issue of people pressing charges for no reason, it's has been a friendly server for the most part. People that want to go to jail in order to have something to complain about, end up in jail. Pretty simple. 3. Because when you miss and the arrow hits the solid ground instead of flesh, they break. But, put the obvious lore aside and here is the truth. We didn't script this plugin and you do not get the arrows back that miss. Nothing we can do about it. Take up the realism issue with the plugin creator. 4. No explosives, no charges, no grenades. 5. The sleeper is sleeping and offline, he can't charge you because he has no idea who killed him to begin with. And no, there are no sleeper rules. 6. The resources haven't changed (default / vanilla) and I have never had to kill anyone to get resources. In the vanilla servers, where over 100 people are playing live, KOSing doesn't mean there are more resources. It means you killed someone who had either killed someone or gathered himself. The amount of resources in world are the same regardless. There are plenty of resources, but you will have to search, as there won't be woodpiles on your front door endlessly. The resource amount didn't change, you just can't run around killing people who gathered. Instead you have to be civil and actually survive in a non mad max environment. It's easy to KOS for resources when you have no consequences, you went out hunting for people instead of animals, you left all your items at home so when you do die you don't lose anything, and when your murderous rampage is over, you respawn at your sleeping bag and get to do it all over again (sounds familiar, kind of like death match). You can still KOS for resources, you will just have to go to jail for an hour. The next decision you will make is if this server is for you, or if you would rather gather for an hour and earn your own resources. (The hidden KOS agenda is strong with this one). 7. Pipes can be crafted once you find a blueprint (rare). Bolts can be bought for a lot of money. Kurt just bought his and he wants a server wipe. He is the only one that has bought the bolt. 8. Crates are all in normal places default / vanilla. [/QUOTE] They are questions that imply whether or not your server is open to players or not. Based on your answers I can see it really isn't. You might aswell just turn player damage off. 1. If you set the economies prices too high, then its not a real market and its therefore irrelevant. You're now just trying to set up the environment to your liking. Prices are based on supply and demand, not by what you think is fair. Price setting is no different than forcing play style. Just turn PVP off like everyone else. 2. Again it seems as if you're just setting up the server based on your own biased agenda. And simply because someone complains about you doesn't make them right. How do you determine if someone is telling the truth or not? Do you send them to "jail" or do players complain to you and then you send them, or is there a mod that allows players to complain. Hackers should simply be banned. Being on top of the player list is simply just penalizing ppl for KOS. If you don't want KOS, then why have PVP ON? It seems as if you simply enjoy the power trip of putting ppl in jail. People want to go to jail? Since when do people want to be in jail? You are the one that sends them. Ill bet you believe in god too and think people send themselves to hell. 3. They break? OK. That's a game limit then. Ok. 4. No explosive charges? That means there is no real raiding. You are simply trying to make the server anti bandit. So why pvp then? Just turn off dmg. Again you seem to be exaggerating the perks here in order to get others to join. 5. So you can kill sleepers, it's just that since they can't complain to you about who did it, you can't do anything about it. Fine. 6. I dont care if you haven't killed anyone for resources. That is probably not necessary on such a low populated server. My question that you dodged was what are you going to do if it gets more populated and people keep farming too much? Say i can't find resources to build my house in an hour. If i have to kill someone to get resources, then why penalize me for killing them to get what i need? Did i say KOSing implies no resources? Nope. You again make excuses here. I said what happens if the server gets more populated and more people demand more resources. Especially if the server can't produce them fast enough. Im not going to let other people farm what i also need to build a house. Food is pretty trivial and abundant enough in most cases. LOL KOS agenda? I have never KOSd anyone because i haven't played the game long enough on a pvp server to do so. I have no problem with your anti KOS server, but dont pretend that the next choice is yours after being in jail for an hour? Bandits will simply quit. You simply want that environment but are too passive aggressive to admit it. Again, why not just make the server PVE? Why be stupid about it? Why deny what it is you want? Unless that is of course ..you don't want no pvp, but want to lord the "jail" card over other people because it makes you feel better about being KOSd in other servers. I think you are just mad here. You could save yourself a lot of time by simply going PVE. Turn dmg off. 7. So you just artificially make bolt actions expensive because you think they should be scarce? Then why turn on guns at all? He couldn't even use that bolt action if he wanted to, other than killing animals, so who cares that he has it? It makes no sense. You are simply trying to artificially make bolt actions impossible for people to get because of your anti KOS policies. That's fine mind you. Just don't pretend that doing so makes the game superior because it doesn't. It simply makes it what everyone else all ready plays...PVE centric. Again, why not just make the server full on PVE if that's what you want. Why go to these extremes for this at all? Unless you simply want to have fun banishing players to jail, which is more what i think you want. 8. If crates are all normal, can't i just get guns from crates? They drop all the time. I can just farm them. So why ban being able to make them? I never make them on vanilla PVE servers because i find them all the time. [QUOTE=thelionnessa;44580377] Criticism 1: Nothing, as in what you can craft, is correct. However, you do have the 2 blueprints in your inventory. LORE: Thankfully you woke up with those blueprints around your body and were able to make sense of them. THE TRUTH: If your criticism is just to find something I have been wrong about, I will just help you. You also start with the default starter items, bandage, rock, and torch. I'll be wrong if that is what your goal is. I don't care. [/QUOTE] Nothing isn't correct because you start people off with things. So you are wrong here. LORE? Wtf is that? YOu mean your agenda? LOL we've established that you have an anti KOS agenda and your too scared to admit it. I also start w/ rock, bandages and torch? OK, so that's no more random and arbitrary. Were only talking what you want here, not what makes sense in reality. In which case you are simply on a power trip and aren't interested in being rational. [QUOTE=thelionnessa;44580377] Criticsm 2: You can't make a metal wall. You should really play in the server before you criticize it. This post isn't about what people think about game types, it's about a server doing something a bit different and if anyone is interested. It seems that 99% of the servers having it just the way everyone loves it isn't enough, they want to preach to the 1% that likes it a
How about this: thelionnessa and someone else (don't know the name) run this server. I believe the server is actually [I]owned[/I] by the other person, not thelionnessa. Anyways, it's their server. They can set the rules however they want to just like anyone else who has their own server. I don't understand why all the fuss about it. If the server is "anti bandit" and you don't like that then..... don't play on it? That seems like the most logical solution. Look, I just solved your problem in a couple sentences rather than a wall of text. Don't play on the server if you don't like it. Why is that so hard for people to understand? [editline]18th April 2014[/editline] [QUOTE=BuggginOut;44581781]Ill bet you believe in god too and think people send themselves to hell.[/QUOTE] Also, this line is just stupid and probably banworthy. Religious preference doesn't have anything to do with anything, why would you bring this up if not just to troll? Go away, troll.
I played on this server for about an hour and enjoyed it. Although I didn't find a single blueprint, I found it to be much more challenging and rewarding to almost starve to death, rather then be shot in the face a minute after spawning. I haven't played enough of it yet to determine if it's good or not however. Also as I was leaving I saw some murmurs in chat about a wipe happening in about an hour (that was awhile ago) and I can't access the server right now. Is it being wiped?
Thank you for the very long winded response/questions/criticism BuggginOut. [B]You are correct, I am looking to operate a server that is biased towards my own agenda. Which is why I have said multiple times already I am looking for like-minded players, even if there is just 5 of us, to play with.[/B] I appreciate your input on suggesting I should just turn off PVP like everyone else, but we've decided not too, because we aren't everyone else. When they turn PvP off in real life, so murders can't happen and there is no need for jailing them, we will do the same. So if anyone else reads my biased agenda and still wants to try it out, you are free to play! Thanks for your input! [editline]18th April 2014[/editline] [QUOTE=BuggginOut;44581781] Ill bet you believe in god too and think people send themselves to hell.[/QUOTE] Wtf? Is this really [I] that [/I] serious?
[QUOTE=Conspirator;44582227]I played on this server for about an hour and enjoyed it. Although I didn't find a single blueprint, I found it to be much more challenging and rewarding to almost starve to death, rather then be shot in the face a minute after spawning. I haven't played enough of it yet to determine if it's good or not however. Also as I was leaving I saw some murmurs in chat about a wipe happening in about an hour (that was awhile ago) and I can't access the server right now. Is it being wiped?[/QUOTE] I believe it was wiped, I can't log either as for now.
[QUOTE=Sievers808;44582153]How about this: thelionnessa and someone else (don't know the name) run this server. I believe the server is actually [I]owned[/I] by the other person, not thelionnessa. Anyways, it's their server. They can set the rules however they want to just like anyone else who has their own server. I don't understand why all the fuss about it. If the server is "anti bandit" and you don't like that then..... don't play on it? That seems like the most logical solution. Look, I just solved your problem in a couple sentences rather than a wall of text. Don't play on the server if you don't like it. Why is that so hard for people to understand? [editline]18th April 2014[/editline] Also, this line is just stupid and probably banworthy. Religious preference doesn't have anything to do with anything, why would you bring this up if not just to troll? Go away, troll.[/QUOTE] I pay for the server, but still, you really summed up both sides with that simple response.
Well whatever... obviously this guy doesn't understand that there are 4000 other servers to choose from. I haven't been playing much Rust lately but this is a server that I have had bookmarked for a while, I'll definitely give it a shot eventually, seems like an interesting idea.
[QUOTE=jpdesjardins;44582312]I believe it was wiped, I can't log either as for now.[/QUOTE] Speaking of, sorry hippo. Apparently your house has decayed. lol :( Going live in 30 minutes, wiped by popular demand.
[QUOTE=Sievers808;44582153] Also, this line is just stupid and probably banworthy. Religious preference doesn't have anything to do with anything, why would you bring this up if not just to troll? Go away, troll.[/QUOTE] This is by no means ban worthy. The problem with people like you is that you simply want to censor people who you don't agree with. Im sorry but you dont get to shut me up just to feel better about yourself. I call it for what it is. You simply can't deal with that. [editline]18th April 2014[/editline] [QUOTE=thelionnessa;44582281]Thank you for the very long winded response/questions/criticism BuggginOut. [B]You are correct, I am looking to operate a server that is biased towards my own agenda. Which is why I have said multiple times already I am looking for like-minded players, even if there is just 5 of us, to play with.[/B] I appreciate your input on suggesting I should just turn off PVP like everyone else, but we've decided not too, because we aren't everyone else. When they turn PvP off in real life, so murders can't happen and there is no need for jailing them, we will do the same. So if anyone else reads my biased agenda and still wants to try it out, you are free to play! Thanks for your input! [editline]18th April 2014[/editline] Wtf? Is this really [I] that [/I] serious?[/QUOTE] Nope. YOu are only interested in putting KOSers in jail. Like i said, if you want to do this, fine, but don't pretend it isn't stupid or that your some kind of hero for doing it. You're just angry at KOS and this is your solution. Admit it. Also the fact of the matter is you want PVE and not PVP. This is just a silly indirect way of doing it. I just don't understand the point of jail when you have the solution at your disposal. LOL nice excuse. "Because we aren't everyone else". This doesn't explain why you turned it off. It's just a simple rhetorical non answer. Of course you aren't everyone else! Now why dont you turn it off? It's clearly what you want. Why keep it on. Because ....you get off jailing KOSERS! ADMIT IT! Turn off pvp in real life? They dont do that because they can't you idiot. Stop making excuses. This isn't real life. If they implement jails in real life they have to actually catch the criminal first then put him in jail. No one has admin powers to warp people to jail. Your analogies are complete nonsense to say the least. I say again...ill bet you believe in god. Am i wrong? Or are you going to dodge that question too? Face it, you're just an angry nerd whos taking his revenge. [editline]18th April 2014[/editline] [QUOTE=Sievers808;44582153]How about this: thelionnessa and someone else (don't know the name) run this server. I believe the server is actually [I]owned[/I] by the other person, not thelionnessa. Anyways, it's their server. They can set the rules however they want to just like anyone else who has their own server. I don't understand why all the fuss about it. If the server is "anti bandit" and you don't like that then..... don't play on it? That seems like the most logical solution. Look, I just solved your problem in a couple sentences rather than a wall of text. Don't play on the server if you don't like it. Why is that so hard for people to understand? [editline]18th April 2014[/editline] [/QUOTE] I never said i was going to play on it you moron. The fact of the matter is she is just another passive aggressive nerd who simply is venting her anger on KOSers when she should simply just turn PVP off. All the jailing isn't for making a "safe" server. It's for her own enjoyment to jail people. You solved nothing. I dont care to play on this server and i never will. I can criticize things when i want to. You simply can't handle that. And also realize that simply because you tell someone to go elsewhere it doesn't make my position incorrect. That isn't how arguments work. Why is it so hard for you to understand that i can criticize others. You are simply too weak minded dude. You take things too personally. You need to butt out of conversations that aren't yours and let others defend themselves. I am criticizing her, not you.
[QUOTE=BuggginOut;44583473]Nope. YOu are only interested in putting KOSers in jail. Like i said, if you want to do this, fine, but don't pretend it isn't stupid or that your some kind of hero for doing it. You're just angry at KOS and this is your solution. Admit it.[/QUOTE] I like this system. It discourages KOS but still leaves it open as an option. Really quite a creative solution, and I like the mostly PVE but still optional PVP, for a price. I don't understand why you care so much. [QUOTE=BuggginOut;44583473]Also the fact of the matter is you want PVE and not PVP. This is just a silly indirect way of doing it. I just don't understand the point of jail when you have the solution at your disposal.[/QUOTE] Once again, I like the system. I like it a lot better then pure PVE servers. You still have the option to PVP if you want to. I don't understand why you care so much. [QUOTE=BuggginOut;44583473]LOL nice excuse. "Because we aren't everyone else". This doesn't explain why you turned it off. It's just a simple rhetorical non answer. Of course you aren't everyone else! Now why dont you turn it off? It's clearly what you want. Why keep it on. Because ....you get off jailing KOSERS! ADMIT IT![/QUOTE] I just don't understand why you care so much. It's her server, not yours. [QUOTE=BuggginOut;44583473]Turn off pvp in real life? They dont do that because they can't you idiot. Stop making excuses. This isn't real life. If they implement jails in real life they have to actually catch the criminal first then put him in jail. No one has admin powers to warp people to jail. Your analogies are complete nonsense to say the least.[/QUOTE] I'm pretty sure it's already been stated in this thread that striving for exact true realism shouldn't be taken this seriously. We all know its a game. We play games to have fun. Just because it isn't exactly realistic doesn't mean people cannot have fun on this server. If you DO strive for exact true realism in all the games you play, good luck finding any. Also, why do you care so much. [QUOTE=BuggginOut;44583473]I say again...ill bet you believe in god. Am i wrong? Or are you going to dodge that question too?[/QUOTE] Religion bashing isn't cool. [QUOTE=BuggginOut;44583473]Face it, you're just an angry nerd whos taking his revenge.[/QUOTE] *her. Also, why do you care so much. [B]TLDR[/B] [I][B]Nobody understands why you care so much about how someone else runs their own Rust server with a thriving community. Stop being such a keyboard warrior.[/B][/I]
If you want me to butt out of conversations that "aren't mine" (which doesn't make sense... this is a public forum) then perhaps you should take your own advice and just let this server be whatever it wants to be. I'm not sure why you have so much animosity towards the server or the people who play on it, obviously there's a little community forming in it sooo... are you threatened or something? I'll bet you're an atheist. Am I wrong? ^^ See? It doesn't mean anything and it's entirely unrelated. Instead of repeatedly asking the question why not explain why it's relevant?
[QUOTE=Sievers808;44584750]If you want me to butt out of conversations that "aren't mine" (which doesn't make sense... this is a public forum) then perhaps you should take your own advice and just let this server be whatever it wants to be. I'm not sure why you have so much animosity towards the server or the people who play on it, obviously there's a little community forming in it sooo... are you threatened or something? I'll bet you're an atheist. Am I wrong? ^^ See? It doesn't mean anything and it's entirely unrelated. Instead of repeatedly asking the question why not explain why it's relevant?[/QUOTE] Yes im an atheist. And this explains EXACTLY why i think the way i do. She is probably a theist, which explains exactly why she thinks the way she does. But she dodges the question so well, which proves she probably is. Entirely unrelated? False. You simply don't see the connection. I just explained it to you. Theists tend to think alike. Especially christians. I all ready told you that i don't care what this server is. You simply can't grasp that because you need to keep the conversation going by having the last word. I am simply telling it for what it is. The person running the server is running a PVE server, pure and simple. And she goes about doing it by passive aggressive tactics. The jail system is just another way of turning PVP OFF! LOLOL. It makes no sense other than to satisfy her own sense of revenge. Which is fine! That's her bag. But... The server is by no means HARDCORE, Realistic, Fair, Better or PVP. That's the point you all fail to grasp and dance around in a frantic means to avoid it. Am i threatened by a small group of people who ultimately won't play on that server for very long? No. [editline]19th April 2014[/editline] [QUOTE=Conspirator;44584656]I like this system. It discourages KOS but still leaves it open as an option. Really quite a creative solution, and I like the mostly PVE but still optional PVP, for a price. I don't understand why you care so much.[/QUOTE] Wrong. It is not an option for bandit players because it instantly penalizes them for doing so. You simply don't understand what you're talking about. No bandit will play on that server because of all the safeguards against it. LOL who wants to sit in a 1x1 room for an hour just because they kill 1 person or many people? LOL pretty much nobody and that's exactly what your server is going to be. The only people that will do it might be griefers, exploiters and hackers because they know they can get back out again. I suppose someone could also simply snipe you from a distance too, and just not get caught, but eventually due to your silly passive aggressive rules (getting to top of killer lists lol) he'd be in jail soon enough anyways, then he'd get bored and leave. Face it, there is no choice here that is lasting and that matters in any way. The end result will be PVE lol. You just get off jailing people because you've been KOSd in the past. [QUOTE=Conspirator;44584656] Once again, I like the system. I like it a lot better then pure PVE servers. You still have the option to PVP if you want to. I don't understand why you care so much. [/QUOTE] Again you are wrong. YOu don't have the option to PVP because you are penalized for it. You have no idea what PVP means. PVP is player versus player without a penalty system set up. It's what PVP has always meant in the video game world. You are simply too deluded to even talk about this subject. [QUOTE=Conspirator;44584656] I just don't understand why you care so much. It's her server, not yours. [/QUOTE] Because she claims that this is all "different" (PVE is not different). The only thing different about it is the drop rates have been changed, and C4 has been turned off. Basically it's all to discourage raiding and PVP. Hence it's just another PVE server with a different flavor, but the same end result. A group of people going through the motions of killing rad animals/animals for hours on end lol. Wow ...that's great fun! I care when people claim one thing but actually aren't honest about what it is they're really doing. Like when someone says you have the option to PVP, which is bullshit in reality as you've made sure no one will PVP For very long. But her server? Yes that's true. But that doesn't mean she's running it for rational reasons. [QUOTE=Conspirator;44584656] I'm pretty sure it's already been stated in this thread that striving for exact true realism shouldn't be taken this seriously. We all know its a game. We play games to have fun. Just because it isn't exactly realistic doesn't mean people cannot have fun on this server. If you DO strive for exact true realism in all the games you play, good luck finding any. Also, why do you care so much. [/QUOTE] Then she wouldn't have tried to defend it by saying its more realistic in many cases, which it actually isn't. She also wouldn't have said it's PVP, which it is not at all. She also wouldn't be trying to defend her position that the jail system is not trying to discourage PVP, which it does and all but stops it. Therefore the server isn't PVP at all, but PVE in disguise. That is the end goal is it not? To keep discouraging PVP to such a large degree that no one does it? Do any of you run around caring if somone will kill you in the next minute or not? LOL ill bet you dont because if you did then it would be PVP. NOPE. In reality it's just another PVE server. [QUOTE=Conspirator;44584656] Religion bashing isn't cool. *her. Also, why do you care so much. [/QUOTE] Who's bashing religion? I simply bet that she believes in a god because she is using the precise reasoning that pretty much most theists use. The same tired "victimization" based reasoning. And when presented with a solution (turning PVP off) she'd rather keep PVP so she can just get her revenge. She actually wants KOSers, so she can get off throwing them in jail. It has nothing to do with anti KOS actually. This is just a revenge server. [QUOTE=Conspirator;44584656] [I][B]Nobody understands why you care so much about how someone else runs their own Rust server with a thriving community. Stop being such a keyboard warrior.[/B][/I][/QUOTE] wow you bolded that even! Ok, so stop being a keyboard warrior? Ummmm no. I won't. I explain exactly what my criticisms are and you keep countering with excuses asto why im wrong about it, but those excuses are simply strawmans and red herrings which are in no relation to what im talking about. Ill say again,IN CAPS THIS TIME. I DONT CARE ABOUT THE SERVER AND WILL NEVER PLAY THERE! I CAN EXPRESS THE TRUTH AND NOT GET PERSECUTED FOR IT. IF YOU CAN'T HANDLE THE TRUTH THEN DONT COUNTER POST. ANYTHING ELSE IS JUST YOU BEING ANGRY AT CRITICISM. Maybe you should send me to jail for it? LOL they should allow forums to be modded with a jail feature and i go to time out for expressing the truth.
Unable to craft right off the bat? That sounds insane....:downs:
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