629 Results
This seems like it would make an interesting concept for an animated short.
OneWingedAngel8 Stuff You've Made Reply
Not impressive? Are you kidding? This is pretty dang amazing. You got a very realistic modeling style and you're texture work is pretty impressive, too. Honestly, I know a model's already out there from Poker night; But what about Ash Williams? Honestly in a style like your...
OneWingedAngel8 Modelling Reply
[QUOTE=Breadman;42346806]New screenies here: [url]http://sarethen.weebly.com/screenshots.html[/url][/QUOTE] Glad to see you're making good use of those corpses. Well done. ^^
OneWingedAngel8 Level Design Reply
[QUOTE=A big fat ass;41619609]3DS Max, Maya, or Blender.[/QUOTE] Actually, I wouldn't recommend going with Maya at this time. Exporting .Smd's with the community-made Source Plugin is a lot more of a hassle then it's worth.
OneWingedAngel8 Modelling Reply
Would a Game controller prop be within your ability's? I've been looking around for one, but haven't had much luck. Though If anyone else knows of one, I'd appreciative.
OneWingedAngel8 Modelling Reply
[IMG]http://cloud-2.steampowered.com/ugc/1081140465275948172/758A731DDCFA87711EEFEE0F56E694DD5C89649A/[/IMG] Not that bad of an bad update.
OneWingedAngel8 Stuff You've Made Reply
So how about that Merasmus model on the workshop? [IMG]http://i45.tinypic.com/25unqte.jpg[/IMG]
OneWingedAngel8 Stuff You've Made Reply
[QUOTE=Breadman;38762640]Perfect ! Thank you - I'll give you credit at the map's release. Spent all night in the testbed with them and they 'work' really well. No texture issues or anything. Thanks again![/QUOTE] It's really no big deal. And don't worry about adding cre...
OneWingedAngel8 Level Design Reply
[QUOTE=Breadman;38750699]I still need models of the body piles from any of the Left 4 Dead's if anyones interested. The dead bodies I mean - on the floor. More specifically, these people were killed and can no longer function. I also need them exported into whatever ...
OneWingedAngel8 Level Design Reply
To the guy here who made Midnight power, Congrats. Your Vid made it to PC Gamer's Saxxy Article. [url]http://www.pcgamer.com/2012/11/16/saxxy-award-voting-is-underway/?ns_campaign=article-feed&ns_mchannel=ref&ns_source=steam&ns_linkname=0&ns_fee=0[/url]
OneWingedAngel8 Source Filmmaker Reply
Laughing Octopus?
OneWingedAngel8 Modelling Reply
Probably the most useful tool available. Alot of times i would find myself occasionally working an hour on a single pose idea, this made things easier within just 10-15 fifteen minutes. Often times I wondered in the past if a system, even a tool like this was possible, to make...
OneWingedAngel8 Addons Reply
If you can't figure it out, here's what i recommend doing. Copy your Addons, Models, maps, and Material folder from your gmod Directory, and store it someplace safe. Then, go into into your account folder (steam/steamapps/-yourname-) and rename garrysmod to like garrysmod1 or ...
OneWingedAngel8 Addons Reply
[QUOTE=mvr;35581421]Where can i get pac3?[/QUOTE] Still is WIP. You can't get it anywhere.
OneWingedAngel8 Addons Reply
I could be wrong.... But it looks like it's missing its physics model. do you have one made?
OneWingedAngel8 Modelling Reply
Those Textures <3
OneWingedAngel8 Modelling Reply
[QUOTE=whackjob278;34378608]also this is for making movies and images not for a player model[/QUOTE] I'm just saying it's a skeleton you can use with a Physics box that's already been made. Rigging it to that will probably be your best option if you havn't ever rigged or u...
OneWingedAngel8 Modelling Reply
According to the model, it says it's already rigged. You'll need to remove the skeleton and give it a valve Biped. There was already and organization member that was ported as a player model, so I'd suggest using Rigging it to his skeleton by decompiling him and removing ever...
OneWingedAngel8 Modelling Reply
Getting spawn icons for them isn't exactly a hard thing to do. I remember when i made one for my custom Npc I just took a Screenshot ingame and scaled it down to the correct resolution in paint.NET
OneWingedAngel8 Modelling Reply
I know this is a bit off topic... but what's the name of it? The level of Detail is amazing. Also, Congrats on your first Pack dude. Great to finally someone making something using animations outside of view models ^^
OneWingedAngel8 Modelling Reply
I can imagine alot of hilarious reskins for that.
OneWingedAngel8 Modelling Reply
[QUOTE=huntingrifle;32837545]A: Nuke launcher is overkill, minigun is too much power for 1 person. B: Not having them would mean groups would acyually have to work together to take down a group of enemies or an antilion guard. C: Do you really want a minge running around nukin...
OneWingedAngel8 Developing Reply
[QUOTE=asdasd212;32461477]Can you add Player face posing to this addon ? i think it would be better ?[/QUOTE] As much as I'd like to see that myself, Capsadmin replied to me once before about this subject. He's tried, but has had no success.
OneWingedAngel8 Addons Reply
[QUOTE=Frost Deamon 45;32386739]Any update soon? its been a couple of months, and im wondering if you are still working on this or not? Please reply[/QUOTE] I kinda lost the resources i had at the time. I got a new computer a couple of months ago and I haven't really worked o...
OneWingedAngel8 Modelling Reply
Blitzkrieg does have a point, the proportion's of kirby's Figure is NO-WHERE close the standered animations that garrysmod provides, and would need an entire custom skeleton and new animations. Though, he could be a bit easier to animate then most crazy player model requests a...
OneWingedAngel8 Modelling Reply
I'm kind of doubtful of that ever happening, since Valve seem's to completely have been focussing more on Security for their updated engine versions with no interest in giving out as much to the community as they used to in the older days. hence why you don't see any left 4 de...
OneWingedAngel8 Modelling Reply
[QUOTE=Matsilagi;32085743]Nice models! Is there someone talented enough to make them playermodels? (with skins and bodygroups) Thanks for the model, Kuro![/QUOTE] Unlikely to ever happen.... I Believe shad0w440 tried to Animate a player model of Atlas once, but it wouldn'...
OneWingedAngel8 Modelling Reply
[QUOTE=Divran;31783945]If someone has a model like this lying around somewhere, I guess I could make it work with that.[/QUOTE] I know there are a couple in a Left 4 dead 2 Custom campaign called Suicide blitz, so i guess you could use those.
OneWingedAngel8 Developing Reply
[QUOTE=The3nD;31761432]Download the newest version of Net. Framework the newest one is 2.0 and you can get it here [url]http://www.microsoft.com/download/en/details.aspx?id=19[/url][/QUOTE] Doesn't support 64-bit.
OneWingedAngel8 Help & Support Reply
[QUOTE=Drewsko;31560575]The sound of all of them talking at once must be hard on the ears.[/QUOTE] at least until he enters 'stopsounds' in the console.
OneWingedAngel8 Modelling Reply
[QUOTE=nayr7259;31522404][img]http://uppix.net/d/3/6/4c88f1fed51d2e188ff72c4b67901.jpg[/img] He has unlimited powa! I know the shadows are broken.[/QUOTE] Excelent Lightsaber Texture on that.
OneWingedAngel8 Modelling Reply
I'm assuming we have to rename the .vtx files and such ourselves?
OneWingedAngel8 Modelling Reply
[QUOTE=nayr7259;31426936]The new derpin' luke! [img]http://uppix.net/3/7/d/8d01f12c4c6f9637210b00d9aa8ee.jpg[/img][/QUOTE] The materials for clothing look great, but I think the Eye's and face could use a bit of work.
OneWingedAngel8 Modelling Reply
I'm aware that you've been busy ,Breadman. but I don't suppose you could make an update to ghosthunt 1 and 2 soon? I ask, because someone has finally figured out Garry's RT Camera problem. [url]http://www.garrysmod.org/downloads/?a=view&id=123716[/url]
OneWingedAngel8 Level Design Reply
[QUOTE=Killer_Steel;31393299]Spectacular, these suit my needs perfectly. Many thanks.[/QUOTE] No problem, hopefully some good use can be made out of these. Mp2:E Echoes was a pretty enjoyable experience, and getting similar Game-play aspects in gmod would be pretty interesti...
OneWingedAngel8 Modelling Reply
A guy ported a large amount of them from Metroid 1 and 2, they look pretty good and i think some of the textures are actually animated. [url]http://www.garrysmod.org/downloads/?a=view&id=121552[/url] [url]http://www.garrysmod.org/downloads/?a=view&id=121527[/url] The same...
OneWingedAngel8 Modelling Reply
Handling can be a bit difficult, and the passenger seat isn't exactly functional, but it's Very Nice for First project. I give it B+ for quality and an A for effort, nice job Dude!
OneWingedAngel8 Modelling Reply
I hate to bump a thread (and I'm pretty sure i'm going to get rated dumb for this), but is there by chance someone could make a hold-type fix for this?
OneWingedAngel8 Addons Reply
[QUOTE=Master Chris;31358225]Well I hate to blow my own trumpet but I've rigged quite a few vehicles for Garrys Mod, including the Dodge Charger in the images I provided. Here's a link to the pack if you're interested: [url]http://www.facepunch.com/threads/918163-Master-Chris-...
OneWingedAngel8 Modelling Reply
It's nice to finally See someone actually working on a Vehicle using a rigged model with animations, standered source vehicles I've always found to be much more stable to drive in then an Scar. Good luck with your DeLorean, Source has lost most of it's animator's with Garry's...
OneWingedAngel8 Modelling Reply
I've added custom animations before, but you don't need to go and create a whole new .mdl with animation sets so you have something to refrence the $includesmodel tag with if you just want it for 1 player model. [CODE]$sequence idle_melee "idle_melee" loop ACT_HL2MP_IDLE_MEL...
OneWingedAngel8 Modelling Reply
I'm afraid this one uses a custom skeleton to. I took a look at the bone names this morning and the bone names didn't match that of the valve-biped skeleton. So I'm afraid i can't assign it the animations, sorry. =( You can try to ask around and see if a modeler can rig it t...
OneWingedAngel8 Modelling Reply
[QUOTE=Glaber;31136701]Yes, but it's harder to learn.[/QUOTE] Which would you say would be the easiest then? I've been wanting to Create few .smd's with new crowbar animations to replace the old one's garry made, though Blender has seemed to be a little tough to understand.
OneWingedAngel8 Modelling Reply
[QUOTE=Creepy-Tan;31129882]Good day all. I want to creat my npc. I have ragdoll, i all it to npc spawn list .. all cool, but regdoll havent animation (sic!). I tried to find guide or some thing else, but I found nothing. So .. can any one help me whis this problem? You can als...
OneWingedAngel8 Modelling Reply
[QUOTE=BadApple;31078687]Still though, what did I do wrong/how do I fix it?[/QUOTE] [QUOTE=Bitl;31077176]About the install problem, you need to put everything in the addon to the man garrysmod folder if you do.[/QUOTE]
OneWingedAngel8 Modelling Reply
[QUOTE=Cpl. Combine;31076555]spawns fine for me, but her legs bend the complete wrong direction, that's my main complaint.[/QUOTE] Reminds me of the Dark Samus Ragdoll that was ported last year, hopefully unlike that one, this one will be fixed.
OneWingedAngel8 Modelling Reply
Yeah, that seemed to be the problem. Thanks. ^^
OneWingedAngel8 Help & Support Reply
I remember before I got a newer computer that custom backgrounds were able to be loaded with a Simple .vtf to replace Garry's original backgound. I got My Personal background's file path correct and renamed this file with the same name as Garry's original backgound, though for...
OneWingedAngel8 Help & Support Reply
Custom backgound's being Rejected?
OneWingedAngel8 Help & Support Thread
[QUOTE=Sgt Shrapnel;30996156][url=http://www.garrysmod.org/downloads/?a=view&id=76863]This was already done a while back.[/url] As far as I can tell it's the same, anyway.[/QUOTE] They are pretty much the same, though the one you linked doesn't have Player animation .mdl file...
OneWingedAngel8 Modelling Reply
Heh... Lucky... I've been dieing to get in one those classes.
OneWingedAngel8 Modelling Reply
[QUOTE=CakeMaster7;30956952]Good thing I disabled images in this thread before entering :smug:[/QUOTE] Addblock+ for firefox, most useful addon i've found so far.
OneWingedAngel8 Modelling Reply
Where in the world did you find that?
OneWingedAngel8 Modelling Reply
[QUOTE]that's... ...scary as fuck[/QUOTE] Actually, this is starting to make a bit more sense now that i hit the back button a couple of times and took a look at the original post again... He was asking if there was a way to port the Chell model to 3ds Max, so i'm guess...
OneWingedAngel8 Modelling Reply
odd... His original post didn't say that, it was actually something a bit more sensible.
OneWingedAngel8 Modelling Reply
Sorry kid, but porting a model from one game to a different engine isn't exactly as easy as you think. Most riggers and Animators left this site a long time ago, so i doubt anyone would really do this for you for free. if someone does, then good for you.
OneWingedAngel8 Modelling Reply
-snip-
OneWingedAngel8 Modelling Reply
[QUOTE=xana597;30830921]Release. the. model. please. I know how much you want it to be a flawless release, but please, just give us what you have so far. If these get released, portal 2 machinimas are going to be EPIC[/QUOTE] I'm sorry bud, but quite alot of people have come ...
OneWingedAngel8 Modelling Reply
[QUOTE=xana597;30814495]Sorry, i'm new at this forum. How do you download the model? [editline]30th June 2011[/editline] How do you download it? Sorry, i'm new. [editline]30th June 2011[/editline] So how do we download?[/QUOTE] It's not out yet.
OneWingedAngel8 Modelling Reply
[QUOTE=Breadman;30779121]My site has been updated (Breadman maps.) I will probably be using that site for future updates. I'll still pop by here to say hello from time to time though =) [url]http://breadmanmaps.weebly.com/index.html[/url][/QUOTE] Maybe a Steam group would d...
OneWingedAngel8 Level Design Reply
Heh... Thanks Breadman, with the amount of attention that the ghosthunt maps have gotten I actually wasn't expecting Sarah to actually appear on the list. She was one of my most favored characters, so this means a great deal to me. Thank you. =)
OneWingedAngel8 Level Design Reply
nah, I'm guessing this might be for a list of patients in documents during the game/map. I could be wrong, this is just a guess. but i doubt he'd actually sign you up for that.
OneWingedAngel8 Level Design Reply
[QUOTE=Breadman;30588259]Yep thats what we're looking for.[/QUOTE] Alright, cool. Good luck with your project dude, Seems quite a alot of People here are looking forward to it. Me and my friends will be rootn for ya, It has been a long time since we played together and Gmod ...
OneWingedAngel8 Level Design Reply
I submitted my application to the asylum. Though I really don't prefer to use my real name. I'm a bit of writer so I Signed up using the name and Details of a fictional character I created year ago and included quite a few details of her condition. I hope that's alright, I ha...
OneWingedAngel8 Level Design Reply
How would i sign up?
OneWingedAngel8 Level Design Reply
[QUOTE=LilRobot;30518162]Robots don't need face posing, humans do.[/QUOTE] Acatually Faceposing doesn't necessarily need to be for the Face. Facing-posing Is Vertex animation Flexes and can pretty much be done on any part of the body. So Adjustable eye-lids Would entirely be...
OneWingedAngel8 Modelling Reply
[QUOTE=UndyingMortal;30508891]How do I put the map in Ep.2? It's an addon so I don't know where to put it.[/QUOTE] Go into the addon and copy the maps folder into the Ep2 directory
OneWingedAngel8 Level Design Reply
Here, Put this in garrysmod/lua/autorun [url]http://www.mediafire.com/?cawj1dz42enajzb[/url]
OneWingedAngel8 Modelling Reply
[QUOTE=Greif;30455586]Hurray! it works. Thanks guys, i finaly got her working =D here is a picture of me being the Lucy model. [URL]http://imageshack.us/photo/my-images/198/gmconstruct0002d.jpg/[/URL] I couldn't make it run with the lua how ever, but... it works, so what do ...
OneWingedAngel8 Modelling Reply
[QUOTE=BenjaminTennison;30449837]What about the rumors saying Garry is making some kind of "custom" Source Engine? Some believe he is planning on trying to hack Source so that it can use 7.5 VTFs along with the Portal 2 models.[/QUOTE] It is on Garry's public 'To do' list,...
OneWingedAngel8 Modelling Reply
[QUOTE=lkhrizl;30436539]why the hell fps are too damn low on gmod while episode 2 are +60 fps?[/QUOTE] I think it's because of all the other mounted source games, I could be wrong though.
OneWingedAngel8 Level Design Reply
[QUOTE=WarRocker32;30436257]Alright, the map runs at 60fps if I play it in Episode 2. Whenever I play it in GMod, it dips down to 8fps.[/QUOTE] Try and remove some unneeded addons and sweps, it should help. Also, i got the map installed on my server. just need to restart it.
OneWingedAngel8 Level Design Reply
Just gave the map a test, went down the first hall and already the feeling of being nervous goes down your spine. I'm saving the rest for when it gets dark tonight. I'll upload it to my server and it'll be set up soon.
OneWingedAngel8 Level Design Reply
I'm not sure why everyone is having a problem downloading from garrysmod.org, the thing's slow its downloading fine for me.
OneWingedAngel8 Level Design Reply
[QUOTE=SuperEmoBros;30430830]Why did you have to bump this, monmonstar? :colbert: Ontopic: Look for _Kilburn's TF2 gamemode, it's got a TF2 HUD. Just type in console "changeclass *whatever class*" for a class that's not the Scout, and for a simple GMod player, just type "ch...
OneWingedAngel8 Garry's Mod General Reply
The map won't be up until later tonight, but I'll post the ip to mine. 184.172.13.130:27015
OneWingedAngel8 Level Design Reply
hehe.... I guess i should get Group event ready when i get home.. ^^
OneWingedAngel8 Level Design Reply
ah... Sunday, the one week of the day when nothing is clogging up my free hours. I'll try to get it ready soon. Edit: The creator actually went through the trouble of creating a set-up wizard for people to install her with? Honestly, I envy that amount of free time. ...
OneWingedAngel8 Modelling Reply
[QUOTE=Jano952;30368027]dumb question but you mean he is not poseable with physgun ?[/QUOTE] no, the physics model is one of .smd components for compiling a model, and is why each bone in a ragdoll collides with something in-game. I've been wondering how to make physbox...
OneWingedAngel8 Modelling Reply
[QUOTE=Greif;30351443]About how much "time" are we talking about? Becouse, i tried it for HOURS and i all i got was: Missing textures OR being invisible and having Vertex File Errors spaming my Console untill the end of all time. :bang: patience is a vitrue, i'll try to ...
OneWingedAngel8 Modelling Reply
Latest glowstick swep came out to, should prove useful like in the first map. [url]http://www.garrysmod.org/downloads/?a=view&id=121927[/url]
OneWingedAngel8 Level Design Reply
I could probably do it, but it would take me a bit of time.
OneWingedAngel8 Modelling Reply
[QUOTE=shad0w440;30312778]I tried compiling my atlas port i got ERROR: Too many bones used in model, used 144, max 128 ERROR: Aborted Processing on 'player/ballbot/ballbot.mdl model has 16 bones too many sorry guys[/QUOTE] Damn... =( Well, would it be alright if i coul...
OneWingedAngel8 Modelling Reply
[QUOTE=Pinhead!;30291395]haha couldent control myself, and no ghosthunt :( "Apoligizes to mom who then spanks me D:"[/QUOTE] It's times like these where i wish there was a facepalm rating....
OneWingedAngel8 Level Design Reply
[QUOTE=Wergulz;30272954]I don't know why, but i cant seem to rotate objects or go into 3rd person when i attempt to edit my character anyone know the issue?[/QUOTE] Probably the swep contruction kit addon.
OneWingedAngel8 Addons Reply
Excellent, this tool seems like it's going to prove useful when it's done.
OneWingedAngel8 Modelling Reply
[QUOTE=Rozzy85;30247368]It lives... [img]http://i52.tinypic.com/2zeh2si.jpg[/img][/QUOTE] It can actually edit the offset of a bone?
OneWingedAngel8 Modelling Reply
[QUOTE=CakeMaster7;30245286]We have [b]had[/b] enough playermodels since gmod 10 was released.[/QUOTE] agreed, but most of them are either Just Hexed reskins or broken.
OneWingedAngel8 Modelling Reply
I don't think them exploding would be possible without a special lua script being made along with it. Gib's may have a chance but I never really got word if that was possible with player models.
OneWingedAngel8 Modelling Reply
[QUOTE=fury_161;30182177]Mdldecompiler works fine, for the most part. You get some issues here and there, and facposing usually gets messed up a little, but it works.[/QUOTE] In most cases, yes it does. But it has hard time loading up .mdl's Made with the orangebox engine, w...
OneWingedAngel8 Modelling Reply
[QUOTE=mvr;30197488]Are you to going to do this with P-body or just Atlas?[/QUOTE] Well, like i said a couple pages back, having to make a character like that a player model is to Re-create it's animations, Which he has done with Atlas as we both can see. Animating takes alo...
OneWingedAngel8 Modelling Reply
[QUOTE=garry;30178759]These are in the next update :) I used them for noclip and fall/vault animations too :) [editline]1st June 2011[/editline] [hd]http://www.youtube.com/watch?v=_zKMEDn7lGI[/hd][/QUOTE] Looks Pretty sweet, but Wouldn't this break a few custom player mode...
OneWingedAngel8 Modelling Reply
[QUOTE=Trek;30177921]But how to decompile a model?[/QUOTE] As far as i know, Valve never gave one out for public Dev use. The only Decompiler that was ever made for public use was cannon-fodder's and its been bugged for a over a year. Cannondfodder from what i know has stop...
OneWingedAngel8 Modelling Reply
I honestly disapprove of the idea of a nude chell model, we already have enough of that trash scattered around gmod's main download site as it is.
OneWingedAngel8 Modelling Reply
Impressive.
OneWingedAngel8 Modelling Reply
[QUOTE=SuperDuperScoot;30145564]I dislike handing out my things for other people to use. I did that once before and the person ran around all over with it claiming it was his. And I had no way of proving I made it so no one believed me. :l Sorry. Though! If I end up making a...
OneWingedAngel8 Addons Reply
I would absolutely love it, if you uploaded some of these things... O_O
OneWingedAngel8 Addons Reply
Hmm.... Have you tried unmounting some source games?
OneWingedAngel8 Level Design Reply
[QUOTE=Breadman;30127379]So here it is. If the server creator runs GH2 right off the bat - It's connectors and possibly it's client will crash. However. If the server creator first runs a normal map (Say gm_flatgrass) Then changes it to ghosthunt, they can play - and then e...
OneWingedAngel8 Level Design Reply
[QUOTE=Breadman;30126527]This evening is revealing some more issues. I can run a server, and it runs fine. If my testers try to join they all crash. So when they run a server and I try to join - I crash. I just don't understand. I'm clueless. =( EDIT - Found a lead. Onto s...
OneWingedAngel8 Level Design Reply