77 Results
I've decided to continue work on my deferred renderer again. [IMG]http://dev.flyingpie.nl/medusa_01.png[/IMG] For some reason, any transformations flip out when not capping the framerate. [CODE] float rotation = (float)(0.6 * gameTime.ElapsedGameTime.TotalSeconds); cube2.Ro...
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[QUOTE=Cockman;36081944]How sure are you of that? Isn't C++ an assembly language, and Java is an interpreted one running through a virtual machine, which stagnates processing, rendering Java slower than C++? Or am I getting something wrong?[/QUOTE] C++ is a compiled language...
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[QUOTE=GranPC;34413132]Looks like I'm in the beta too - will test later. Anyone want an invite?[/QUOTE] Yes please :) Edit: So I've received a note from Google, stating they have removed my app from the store, because of copyright issues from Valve themselves. Thank you g...
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[QUOTE=Hexxeh;34327933]Got some kind of IM account I can pick your brains on? Side note, I've disabled the encryption in the server (only running it on localhost, so that's fine for debugging purposes), but upon trying to connect (from looking at the code, it seems space sepe...
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It's been a while since I could work on the project because I'm busy with school. Anyway, I'm having the logging problem myself, I'm hoping to solve the issue within the next week.
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To solve the issue where the 'Logging in...' messages keeps running forever, I'm implementing a retry feature. [IMG]http://dev.flyingpie.nl/steamdroid-retry.png[/IMG] It pretty much works and should solve the issue.
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So after the mess of today, I released update 1.2. This update includes: - Version changes, hopefully this fixes some of the installation bugs some people where having; - Added permanent notifications, if enabled, notifications will always be in the notification area; - Added...
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[QUOTE=Dragory;34191785]Do you think you could do something to the lag with a lot of friends? Maybe add more to the list as it's browsed or something? The app starts up fast and smooth on my HTC Desire HD, but once it has loaded all of my friends and their states, the app star...
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That's strange, I'm trying to find out the issue as soon as possible. I'll let you guys know when I got it working! Edit: could you guys try to remove the previous version first? The app still works on my phone, so I would like to know if it is because of the versioning issue.
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[QUOTE=Zedicus Mann;34184088]Why? :tinfoil:[/QUOTE] What Android version are you running?
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So I decided to release an update before the weekend. While trying to upload the new apk, I discovered all the apk files have to be signed with the same certificate. Of course I deleted the original certificate, so I could not upload the apk. I backed up the new certificate to...
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Most of the bugs are known by now, I am fixing them as soon as I can. By the end of the week I should be able to release an update, I'm hoping to fix most bugs that are currently open.
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[QUOTE=nicatronTg;34135507]Not only that, but if you persist a notification icon your app won't get auto-killed for non-usage.[/QUOTE] Great idea, I'll add it in the next version.
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[QUOTE=DrTaxi;34130191]Oh, so where's the source on that one?[/QUOTE] It's not published, because it involves really small changes. The only things changed is where the files SteamKit2 uses are written and read. VoiDeD will probably update the library to make the current cha...
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[QUOTE=DrTaxi;34128183]Is the included SteamKit2Droid.dll at all different from the original SteamKit2?[/QUOTE] The included SteamKit2Droid.dll is different from the original, because of platform issues. VoiDeD has stated he will make changes to SteamKit2 concerning the issu...
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The app is available on the Android Market, this will make it easier to receive updates and for me to receive crash reports. Thanks to Jaybuz for helping out with the redesign!
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[QUOTE=JohnnyOnFlame;34110110]If I'm not mistaken, you'd need to build yer own toolchain, but you'd be able to compile C# bins for droid using a GNUGCC compiler, it's tricky, hacky but is said to work.[/QUOTE] SteamDroid2 is already built using Mono for Android, so the probl...
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[QUOTE=Van-man;34109854]I know I've already mentioned it, but since it's not a minor problem with my type of phone I'll mention it again. The menu is fine in portrait mode: [T]http://filesmelt.com/dl/screenshot_000007.bmp[/T] But in landscape mode the 2 lowest buttons are hid...
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[QUOTE=T-Sonar.0;34100686]What am I supposed to put for the server address and server port?[/QUOTE] You're using an older version, please download the beta 1 from GitHub, it removes the need for a server.
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[QUOTE=Russianeer;34084575]I get an "Invalid username or password" error, although I am sure that my username and password are correct.[/QUOTE] This is a known bug, is it true that you have logged in with some steam account and are then trying to log in using another? If tha...
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[QUOTE=Dame Flawless;34078269]I am not sure if it is in your control but I am having to make a new steam guard key every time I login, are you able to do anything about that or shall I just disable it?[/QUOTE] It should work properly, are you running the latest version? ...
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[QUOTE=wilki;34077867]Might be late but having avatars on fucks up scrolling on my HTC Legend.[/QUOTE] Which version are you running?
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Thank you all for the great support, I really like the suggestions you guys are making! After hours of trying to fix my development environment, the guys at Xamarin helpend me out and I am able to roll out release builds again. The first beta is available for download, it fi...
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A new alpha version is out, alpha 2. This release includes support for auth keys and should solve the 'Invalid Protocol Version' errors. [URL]https://github.com/FlyingPie/SteamDroid/downloads[/URL]
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Please see the first post for a version update.
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[QUOTE=GranPC;34050451]I'm thinking on offering a server for public usage, although I suppose it'd require you to tell me your Steam username to add you to the whitelist. Would anyone be interested in this?[/QUOTE] I really appreciate your gesture, but please wait for SteamD...
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[QUOTE=GranPC;34044510]Any ideas?[/QUOTE] When trying to install the app on my friends phone, I got the same problem. Have you tried the latest version? Pretty much the entire app is ported to Mono for Android, I should be receiving my license somewhere today.
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[QUOTE=dajoh;34033930]Yes it is, you're encoding the encrypted data to base 64. Encryption.java: [cpp] public static String encrypt(String cleartext) throws Exception { byte[] rawKey = getRawKey(key); byte[] result = encrypt(rawKey, cleartext.getBytes()); return ...
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I've uploaded a new version, from the stacktraces that where uploaded, there seemed to be a problem with the comparing of friends, used in ordering the friends list. The new version contains a quickfix to this problem. [editline]3rd January 2012[/editline] Though at bit more...
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[QUOTE=SWA;34018740]It works for the most part, but it disconnects me when I send a fairly long message (>4-5 words)[/QUOTE] Thanks for the reply, I'll take a look at it.
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[QUOTE=SWA;34007303]Crashes right after "Requesting Friends List" on the Galaxy Ace[/QUOTE] The problem is fixed, you only need a new version of the server.
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[QUOTE=SWA;34007343]Binaries Server output: [code]01/1/2012 11:21:07 PM Started server at 192.168.0.105:1337 01/1/2012 11:21:13 PM Client connected: 192.168.0.107:44249 01/1/2012 11:21:13 PM Retrieving Steam instance... 01/1/2012 11:21:13 PM Creating new instance 01/1/2012 11...
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[QUOTE=SWA;34007303]Crashes right after "Requesting Friends List" on the Galaxy Ace[/QUOTE] Have you downloaded the binaries or the source?
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[QUOTE=dajoh;34005439]AES would only be secure if both parties knew the key beforehand, and a party wasn't compromised. I suggest you go with TLS or your own protocol using RSA and AES. Also, why are you encoding the data as ASCII?[/QUOTE] With the new version, it is require...
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[QUOTE=q3k;34003924]Why not just use TLS? It provides both encryption and verification of identity. It's also probably way easier to use than to implement the equivalent manually (DH key exchange, RSA, fingerprint checking...).[/QUOTE] That's also an option, but some suggest...
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A status update on the encryption, this is a screenshot taken from Wireshark, monitoring the traffic send from the SteamDroid server. [IMG]http://dev.flyingpie.nl/steamdroid-aes.png[/IMG] The data on the far right is the ascii-encoded version. This used to be the plain-text ...
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[QUOTE=high;33999353]As long as you aren't using any of their assets/trademarks then you are fine. You should setup a kick starter and post it on reddit (/r/gaming and /r/android). I am sure you can easily raise 400$ for a license.[/QUOTE] That seems easy enough, but it woul...
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[QUOTE=FlamingSpaz;33998677]With regards to encryption you could [url=http://oogifu.blogspot.com/2009/01/aes-in-java-and-c.html]check this out[/url][/QUOTE] Thank you, I will check it out!
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Happy new year everyone! Thank you all for the comments, I love it when people see my work as useful. I'm gonna try and address every issue I've seen. [B]allowed.txt[/B] This is a file which contains the users that are allowed to connect to the server. As i300 already ment...
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Steam friends app for Android, for mobile chatting with friends on Valve's Steam platform. [IMG]http://www.flyingpie.nl/uploads/images/steamdroid/mainmenu-connected.png[/IMG] [IMG]http://www.flyingpie.nl/uploads/images/steamdroid/friendslist.png[/IMG] [IMG]http://www.flyingpi...
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SteamDroid
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[QUOTE=i300;33978042]God damnit, I'll have to port it to iOS if it's open source. [editline]qweq[/editline] And then make it open source, of course.[/QUOTE] That shouldn't be too hard, the app is merely a view, connecting to a remote server where Steam runs. It uses a libr...
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[IMG]http://www.flyingpie.nl/uploads/images/steamdroid/mainmenu-connected.png[/IMG] [IMG]http://www.flyingpie.nl/uploads/images/steamdroid/friendslist.png[/IMG] [IMG]http://www.flyingpie.nl/uploads/images/steamdroid/chat.png[/IMG] Just a few screenshots before the code is ava...
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[IMG]http://dev.flyingpie.nl/steamdroid-notifications.png[/IMG] Notifications, sounds and vibrations.
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[IMG]http://dev.flyingpie.nl/steamdroid.png[/IMG] It's a toaster
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You might want to take a look at the [URL="http://codingbat.com/"]Coding Bat[/URL], it is a website by [URL="http://www-cs-faculty.stanford.edu/~nick/"]Nick Parlante[/URL], a teacher at Stanford. It features lots of exercises, where you have to write a little program to do a c...
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If we're talking about fiction on this subject, I highly recommend for anyone interested to see 'The Man from Earth' (2007): [url]http://www.imdb.com/title/tt0756683/[/url]. It is about a man who has lived for a couple of thousand of years, telling his friends for the first ti...
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[QUOTE=Mossman1223;31511551]I think you need to update the server list; Some of the servers there are dead or not running your mod anymore. Great addon, anyway. Only issue is that I can't find any spacebuild server that are running it that I can play on![/QUOTE] After the spa...
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[QUOTE=MattJeanes;31433493]I would presume so[/QUOTE] Seems to be working now :)
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Does the map repeating fix include the issue where spacebuild broke and the air on planets was gone?
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[QUOTE=SuperLlama;31392756]Is it happening even when you're not in a ship? If so, this is a new issue... if not, put life support inside the ship. It probably depends on what spacebuild you're using too.[/QUOTE] It's not an issue with not having life support, it's right after...
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When I try to run this addon, the spacebuild addon breaks and I can't breath on earth like planets anymore. Anyone having this issue as well?
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[QUOTE=thefreeman193;31350026]You can get the force of a thruster using Ent.force (or Ent["force"]). To store the values independently, just create a table in your script with thruster ents as keys and thrust amounts as values.[/QUOTE] I've tried this, but the thruster force ...
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[QUOTE=thefreeman193;31348468]I assume you know how to get the entity object. [I]Ent[/I] represents the thruster entity: [lua] if Ent && IsValid(Ent) && Ent:GetClass() == "gmod_thruster" then -- Check if entity is valid and a thruster. Ent:SetForce(5000) -- Sets the force to...
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What I'm trying to do, is getting and setting values from certain entities, such as thrusters. For example, how can I modify the force of a thruster inside of lua? It's seems a bit strange to me that this hasn't been documented for as far as I can see, so I'm probably missing...
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Getting and settings values from entities
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[QUOTE=reaply;31322374]I am also getting some error about lua cache couldn't be downloaded, can anyone help?[/QUOTE] The lua cache is something that gets generated by Garry's Mod every time the server starts after some addons have changed. You'll need to upload it every time ...
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Hi reaply, First of all, you should disable the sv_download. This might seem a bit weird, but sv_download actually indicates whether downloads are allowed from the server itself, not the download url. If you've done that, you should be able to download from the server speci...
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The enhancement pack and the spacebuild addon are in different svn links. SVN links to the spacebuild addons are found here: [url]http://archive.snakesvx.net/index.php/module_Wiki2/title_Help_Info_SVN[/url]. Does that answer your question?
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[QUOTE=mahnahmuhnah;31229850]I'm hosting a server and I want to use a map that isn't gm_construct/flatgrass. I download my map and put it in my servers map folder, however when I or anyone else tries to join my server there is an error message saying that the file is missing, ...
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[QUOTE=Thoboii;31154831]I am not sure if this is the correct section to post this in, but i will give it a try. I am maintaining a Garry's Mod server, we are using FastDL hosted from xfactorservers.com. But whatever we try, people just wont download the models/materials...
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Could you tell us what type of files you have?
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Finally, I found the solution to the problem. This is indeed because of casing, which can be solved with making all filenames and foldernames lowercase. This can be done by using the tool 'convmv', which can be downloaded from the repository. Under debian or any debia...
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Thanks for your information! Could you perhaps give me some pointers as to how to fix this? Also, should the names of the models themselves be changed or the pathnames in the lua files?
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That's not an option, I assume there are other linux server running the addon?
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I'm trying to host a Spacebuild server on my linux box, but somehow, the SBEP addons won't load. The following addons are installed: Advanced Duplicator CAF Dynamic Gibs GCOMBAT08 (I also tried PewPew) LS3Core LS3Entities RD3 SB3 SBEP_Entities SBEP_Experimental SBEP_Fortifica...
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Spacebuild Enhancement Project won't load
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Hi! Could you give an example of the vmt command you used?
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After some searching on the forums, I figured out how to overwrite a function, quite easy actually. Thanks! [code] constraint.Weld = function(Ent1, Ent2, Bone1, Bone2, forcelimit, nocollide_until_break) // Code here (note that the original Weld is not being called now) en...
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Tool History
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When building certain contraptions in gmod, it annoyed me that I was switching a lot between the same set of tools, which takes a lot of time. The toolset depended on what I was making, but it always was a selection of only a few tools. So as an attempt to speed up the proces...
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[QUOTE=Wizard of Ass;26639120]You may overwrite the constraint function for that if you don't find a hook.[/QUOTE] Thanks for your reply! Could you perhaps show me an example of how to do that?
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Hello, Is it possible to get some kind of hook which gets called when a player applies a certain constraint to a certain prop? I'm trying to restrict the amount of props that can be constraint to a single entity, but I haven't found a way yet to do so. Thanks in advance
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Restrict constraint
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Hello everyone, It's been a while since I played gmod, but here's a problem I can't seem to figure out, even after going trough lots of manuals and tutorials. My server is running Linux Debian 5, I've created a user named 'srcds', installed the source dedicated server for Co...
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Spacebuild 3 not loading
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I searched the list multiple times, however, I can't find any server running this mod. Am I not searching the right way, or is there another reason?
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