566 Results
Lately, like these past few seasons, there've been more and more somewhat profound episodes. I feel like these are getting more and more symbolic. Also I think that Ultra Wankershim episode was symbolic of the shift in consciousness, creativity manifesting itself into reality ...
supatails Television Reply
[QUOTE=TurtleeyFP;39525665][sp] No. In Mystery Dungeon and Little People, the wizard was deep asleep, and just made things alive pretty much neutral - like Ice King's book. Then at the end of Mystery Dungeon, he woke up and flew away. After Mystery Dungeon, he was conscious, a...
supatails General Discussion Reply
Just finished watching Little Dude and noticed two things: [sp]headcrab zombies and master shake[/sp] Also I saw All The Little People while stoned and woah, that was awesome. When Finn said [sp]"I'm not coming back!"[/sp] my mind exploded. Despite me not looking forward ...
supatails General Discussion Reply
It makes quite the difference if you ask me! I think the blur makes the textures sloppier, almost like a jpg but worse, whereas the point sample gives it a very crisp, pixelated look, and an almost nostalgic feel. [IMG]http://i379.photobucket.com/albums/oo237/supatails3/point...
supatails Level Design Reply
It would be cool if "Point-Sample" was checked in the VTFs, but by now it would be an impossibly time-consuming task to do that for every texture. XD
supatails Level Design Reply
I'm not sure if the best advice would be from here or the mapping section, but the transparent textures on my model are showing through every part of the model. Here's an image: [IMG]http://i379.photobucket.com/albums/oo237/supatails3/pogplanttexturehelp_zps80443416.png[/IMG]...
supatails Modelling Reply
Transparent texture conflict
supatails Modelling Thread
I guess I keep forgetting that the show is aimed towards a very young audience.
supatails General Discussion Reply
In my opinion some of the best episodes in the series were created by Rebecca Sugar. Although I heard that she helped with Jake the Dog, I feel that the pacing was really awkward in this episode, which I blame on the two writers who worked on it. I feel that a two part special...
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My girlfriend and I just got finished watching Wreck it Ralph, it was sooo trippy. We were baked, of coarse.
supatails Fast Threads Reply
At least we got Amendment 64, and hopefully some kinda post-consumerist direct democratic gutter punk uprising.
supatails General Discussion Reply
A game-designer. I may have little to no portfolio now, but I just have so many creative ideas for revolutionary games. It seems unlikely, but I'm trying my hardest.
supatails Fast Threads Reply
Lol I think I speak for most by saying the House of Leaves is absolutely mind blowing in about every aspect. Also, I read this when I was younger and loved it: [img]http://img1.fantasticfiction.co.uk/images/n0/n4383.jpg[/img] It's about a girl who meets a boy who can travel ...
supatails General Discussion Reply
I just finished reading the Girl With the Dragon Tattoo and now I'm on the Girl Who Played with Fire. Obviously, the book is twice as good as either of the movies. Also who here has read The [url=http://www.facepunch.com/showthread.php?t=1160701&p=38369607#post38369607]House...
supatails General Discussion Reply
Was Obama really just re-elected or am I dreaming? Not that Romney would have been any better, they both sucked.
supatails Polidicks Reply
That's an interesting idea, I'll try that.
supatails Level Design Reply
Maybe I could pull it off with some complicated process involving propper and baking to get the envmapmask, and just having the entire thing as a prop, which'd probably be far more optimized anyway, but not nearly as convenient.
supatails Level Design Reply
[QUOTE=elevate;38336152]maybe it was because you were high[/QUOTE] Oh it was definitely because we were high. Lesson learned: Never get high around expensive food while you're hungry, because you won't even consider how expensive it might be.
supatails Fast Threads Reply
The thing about envmask_alpha seems useful and I'll keep it in mind, but It won't help here. Here's an idea, I can have one displacement with the glowing texture, and another on top of it with a blend comprised of the solid yellow, with complete transparency in the middle. Tha...
supatails Level Design Reply
I honestly hate the Fionna and Cake episode, but that's just me. This show is setting standards for how a series should be made, like avatar, or like Majora's Mask or Half Life set standards for video games.
supatails General Discussion Reply
Well by removing the selfillum from the blend texture, it appears normal again: [img]http://i379.photobucket.com/albums/oo237/supatails3/op4_rubble%201/op4_rubble0043.jpg[/img]
supatails Level Design Reply
My girlfriend and I have taken a sacred vow to always buy candy at the dollar store before entering the movies. We got high and ended up wasting $13 on two boxes of candy and a small popcorn... why?
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I hated this retard in spyro 3, you do this ridiculous cliff climbing beanstalk mission for him, and he is able to jump to the top to meet you at the end, he didn't even need spyros help at all, but he just wanted to see this busy dragon take time out of his day to satisfy his...
supatails Fast Threads Reply
Somone needs to lower the brightness on that light_environment, and the overlay on that env_sun is way too big.
supatails Fast Threads Reply
[QUOTE=Lanopo;38319984][IMG]http://i234.photobucket.com/albums/ee143/afnoporo/stage.png[/IMG] What do you guys think? This is all rendered in Portal 2.[/QUOTE] I'm having trouble understanding what's going on in the image, but I can make out some cool brush-work based h...
supatails Level Design Reply
A glowing blend texture
supatails Level Design Thread
I'm trying to create a blend texture out of two textures, one glows while the other doesn't. Is this possible? [img]http://i379.photobucket.com/albums/oo237/supatails3/op4_rubble%201/op4_rubble20089.jpg[/img] [img]http://i379.photobucket.com/albums/oo237/supatails3/op4_rubbl...
supatails Level Design Reply
[QUOTE=Mkadeshkode;38308278]Heh, my apologies for the light fixtures My dream vision is low lights, low deep colours and fog like from a fog machine That and low hanging lights is all edgy and artistic [editline]4th November 2012[/editline] Here's some progress ...
supatails Level Design Reply
I found a really simple solution, which helps in optimization too, I just merged the two textures together by adding the bluish hue to the foam. XD I dunno why it hadn't occurred to me before, it's so obvious.
supatails Level Design Reply
[img]http://i379.photobucket.com/albums/oo237/supatails3/op4_rubble%201/textureconflict.png[/img] I can't figure out why, but no matter what this simple transparent scrolling water-foam texture always shows up behind the idle turquoise texture, or any transparent texture for ...
supatails Level Design Reply
Texture conflicts in my river
supatails Level Design Thread
Well there's the error with your burger sign model using the wrong model type, which supposedly doesn't support static so i guess it needs to be dynamic or something, but that wouldn't prevent your map from compiling... The only thing I can think of would be to compile the map...
supatails Level Design Reply
[QUOTE=articpenguin;38289732][IMG]http://i47.tinypic.com/2qbfx8p.jpg[/IMG][/QUOTE] You look like how I imagined Mikael Blomkvist looking when I first read [I]The Girl With The Dragon Tattoo[/I].
supatails Fast Threads Reply
The blunderbuss's from Looper looked cool: [img]https://www.loopernetwork.com/images/equipment/blunderbuss2.png[/img]
supatails Fast Threads Reply
Finn the human's swords: [img]http://images6.fanpop.com/image/photos/32300000/Finn-s-Swords-finn-the-human-32354620-225-225.jpg[/img] Majora's Mask is a great weapon: [img]http://media.giantbomb.com/uploads/0/3498/602046-mm_large.png[/img] Obviously the physics gun, we...
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I wish humans could gain intelligence before we destroy ourselves within the next 500 years. For example, the devolution of ego-centrism, or the loss of materialistic desires and greed.
supatails Fast Threads Reply
Has a new and equally awesome avatar
supatails Fast Threads Reply
Has an animated avatar of mans best friend.
supatails Fast Threads Reply
The sloth is my spirit animal, so you got awesome taste in animals.
supatails Fast Threads Reply
My lovely girlfriend and I [img]http://sphotos-e.ak.fbcdn.net/hphotos-ak-ash3/554624_299464110144391_1159418450_n.jpg[/img] St. Maartin [img]http://sphotos-a.xx.fbcdn.net/hphotos-ash3/557137_337681052979296_1734078161_n.jpg[/img] A crazy party at a music video shoot at Rhi...
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Campers are great to take on camping trips.
supatails Fast Threads Reply
[img]http://upload.wikimedia.org/wikipedia/commons/6/65/Ganguro3.jpg[/img] That asian with the makeup just finished shaving her pubes before she put on that skirt. I request a picture of an alligator chasing a jellyfish. Also I found the picture by Banksy I was looking ...
supatails Fast Threads Reply
[img]http://www.kkklan.com/negrok1.gif[/img] I request a work of art by Banksy depicting pigeons tearing the wires out of a security camera. I've seen it somewhere before but I can't find it on google.
supatails Fast Threads Reply
A random question, but has anyone else noticed how absolutely horrifying sdk_dm_lockdown is? It has the worst optimization i've ever seen!
supatails Level Design Reply
Is it too late to enter? I'd love to whip up something unique in a few days!
supatails Level Design Reply
This is a cool idea, I love collab projects like this! I might submit something for this if I find spare time, but don't quote me on that lol.
supatails Level Design Reply
I know a little Jeet Kune Do, but I want MOAR. I also really wanna get into Krav Maga. Also once at a concert, while on shrooms (lol) a friend showed me a few moves from a fighting style, I think it was called Muay Thai, it was monkey style and I learned how to jump up and dis...
supatails General Discussion Reply
An incredibly simple yet powerful Glitch I've discovered for unlimited items
supatails General Games Discussion Thread
That's a cool and useful quote.
supatails General Discussion Reply
supatails General Games Discussion Reply
supatails General Games Discussion Reply
There is so much benefit. When I tried shrooms at a concert the other day (which ended up lasting up until the next morning), my mental capacity was actually enhanced! When I got home I learned how to make circuits with redstone in minecraft and even invented some cool contrap...
supatails General Discussion Reply
Senior year, last field trip, just got back from the Denver aquarium, which would have totally sucked balls unless me, my gf and my good friend were blazed. XD
supatails General Discussion Reply
You've already ruined the novelty of weed, smoking it every day kinda invalidates all of the fun times you've had on it because it's just an everyday routine, at least that's my philosophy. With the whole giving you a free crack rock because you're his little homie, doesn't th...
supatails General Discussion Reply
Does anyone know what the problem is? Is it due to the geometry itself or is it just a texture issue?
supatails Modelling Reply
Textures are showing through eachother.
supatails Modelling Thread
[img]http://img593.imageshack.us/img593/2866/ronjeremy1.png[/img] [img]http://img818.imageshack.us/img818/3072/ronjeremy2.png[/img] I have FINALLY figured out how to work transparent textures on models, but I am now experiencing a weird visibility conflict with this stupid tes...
supatails Modelling Reply
That's an incredible hound eye, but you forgot the weird alien butthole things on the sides.
supatails Modelling Reply
Transparent textures on models. Any tutorials?
supatails Modelling Thread
I've been struggling with this for a long time now: getting models to work properly in the source engine with transparent textures. If the textures are solid, no problamo, but once I add transparency, I get the infamous purple checkers. Any good tutorials on getting successful...
supatails Modelling Reply
[img]http://img718.imageshack.us/img718/1605/toiletvtfproblamo.png[/img] [img]http://img846.imageshack.us/img846/3448/rimvtfproblamo.png[/img]
supatails Modelling Reply
yeah I have the .vtf's and .vmt's in the appropriate folder: models/mymodels. Here are the vmt's for both of the textures this model uses: [code]"VertexLitGeneric" { "$baseTexture" "models/mymodels/toiletplant" "$Translucent" 1 "$model" 1 } [/code] [code]"VertexLitGeneric" ...
supatails Modelling Reply
Please help me applying transparent textures through my qc.
supatails Modelling Thread
I am having trouble with transparent textures. Every time I try and create a plant or something, I get a missing texture in the hammer model viewer. [img]http://img99.imageshack.us/img99/4145/toiletplanttextureprobl.png[/img] I tried adding $mostlyopaque because the valve wiki...
supatails Modelling Reply
I'd definitely recommend using blender 2.6; it's what I use and it has a small learning curve, meaning it's extremely easy to get the hang of. [url]http://www.blender.org/[/url] At first don't feel discouraged, it may seem difficult getting your models into the source sdk but ...
supatails Modelling Reply
I've created an extremely simple armature animation to test if I could get animations to work, but it doesn't show up in hammer. The only animation that shows up is an Idle animation with absolutely no motion. [img]http://img705.imageshack.us/img705/9397/blenderbumbounceanimh...
supatails Modelling Reply
Problem getting a simple animation to work in hammer.
supatails Modelling Thread
How can I export animations from blender 2.6 into source sdk?
supatails Modelling Thread
Does anyone know of any good tutorials on how to import animations into source sdk from blender 2.6? This is what GUIStudioMDL gave me upon compiling my model with an animation: [code]Loaded QC file - "C:\Program Files\Steam\steamapps\supa_tails_chao\half-life 2 episode two\e...
supatails Modelling Reply
This is absolutely incredible! Half the stuff in this map I didn't even know where possible in Hammer, very impressive!
supatails Level Design Reply
Hell yeah! My favorite album by them, and one of my favorite movies. I can hardly wait for the live action concert! Gotta get some shrooms for this one. I'm glad you picked a convenient location to host this show, one that everyone here can arrive to on time!
supatails Level Design Reply
[QUOTE=mcilona;35408283]hey thanks. I'll be sure to add crosswalks and back up the yellow lined road textures, sounds like it would look better. I'm still curious to know if anybody may know a better method to making all the textures in the intersection look a little more seam...
supatails Level Design Reply
So I'm basically attempting to create a stylized adventure map, spanning over many different settings in short distances to make things interesting and unique. I just started this two days ago, and I'm kinda making this a tribute to things like Adventure Time, Legend of Zelda,...
supatails Level Design Reply
Gm_Nitrous
supatails Level Design Thread
I personally love the look of that capital. It's always good to get creative, most people for some reason feel obligated to mimic generic architecture. Also i really like sunsets. The sunset in this map adds a very relaxed feel to the map, which seems more inviting. It gives ...
supatails Level Design Reply
I really like it for a first map! To improve the scene, I'd suggest adding buildings in the distance to add depth to it. I'd also definitely experiment with different lighting options. Possibly use a sunset skybox and have darker lighting, and maybe have some tilting streetlig...
supatails Level Design Reply
I'd add crosswalks to the roads: [img]http://www.clker.com/cliparts/u/z/d/J/3/w/three-way-intersection-md.png[/img] [img]http://www.imaginationpaper.com/images/tile-3-way-intersection-ver.gif[/img] So in the three main cuts, I'd use a road texture without the yellow lines, the...
supatails Level Design Reply
[QUOTE=Legend286;35401200]If you have displacements make sure that they're at least 1024^2 for power 4, 512^2 for power 3, and 256^2 for power 2. Any less and the game will likely crash due to the vertex density being too high for the physics engine to handle.[/QUOTE] That w...
supatails Level Design Reply
I have a terrible habit of never posting anything I create online, and then when shit happens to destroy my maps I have no backups or external opinions on how I should change the map, etc. I should probably start uploading stuff.
supatails Level Design Reply
For some reason upon entering this gulch in my map in-game will cause the entire game to crash. I'm not sure what the problem could be, i haven't found any leaks, and the displacements look fine. [code] ** Executing... ** Command: "c:\program files\steam\steamapps\supa_tails_c...
supatails Level Design Reply
[QUOTE=mdeceiver79;35229642]during the compile of the model you need to add concave collision parameter to the qc. https://developer.valvesoftware.com/wiki/$collisionmodel There is a limit on how concave it will be but yours seems alright. You just gotta recompile with the ne...
supatails Modelling Reply
I have some models I made of giant ancient technology or whatever, and the default vphysics collision mesh given to it is too simple for such a large object, as I'm wanting the player to be able to navigate through the holes in the gears and stuff. Is there a way to give it a ...
supatails Modelling Reply
Can I make more detailed collision meshes myself?
supatails Modelling Thread
That somehow fixed it! Thank you so much! I can model again!
supatails Modelling Reply
I've tried figuring out how to do that but can't for the life of me create a successful .bat file. Upon loading my .qc into GUIStudioMDL, here's what I get: [code]Loaded QC file - "C:\Program Files\Steam\steamapps\supa_tails_chao\half-life 2 episode two\ep2\models\mymodels\gea...
supatails Modelling Reply
Studiomdl won't do anything when I compile my QC
supatails Modelling Thread
Lately I've been having annoying trouble with compiling my .smd's into hammer. Upon loading my QC into studiomdl and compiling, absolutely nothing happens. I exported the .smd from blender 2.6 to [i]half-life 2 episode two\ep2\models\mymodels[/i], then I made the appropriate ....
supatails Modelling Reply
[QUOTE=WitheredGryphon;34938062]For the first one try using a func_movelinear with the move direction pointed downwards. For the flame, could you post a pic of the inputs/outputs of both flame entities?[/QUOTE] [img]http://img823.imageshack.us/img823/732/crashmaperror01...
supatails Level Design Reply
I am surprisingly having trouble getting two simple things to work in my map: 1. I want these platforms to fall upon stepping on them, with a 1 second delay, and eventually rising up. I'm using a trigger brush and a func_door, and it should work. I dunno what the problem is. [...
supatails Level Design Reply
this is really great! I love artistic maps like this. It's always good to feed off of the players emotions, it adds so much more depth to it.
supatails Level Design Reply
[img]http://www.facepunch.com/image.php?u=151082&dateline=1283919969[/img] [img]http://img802.imageshack.us/img802/9163/avatar8bit.png[/img] [img]http://img193.imageshack.us/img193/980/avatar8bitbig.png[/img] I'm pretty proud of this one, done by hand. I wasted some time do...
supatails General Discussion Reply
what is this i don't even... Your name is oliver and your sisters name is olivia? i dunno.
supatails General Discussion Reply
This is a very interesting article that anyone interested in the chemical should read about. This is probably where I first heard of DMT, and is ultimately one of the top reasons why I want to have the experience: [url]http://miqel.com/entheogens/dmt_first_time_report.html[/ur...
supatails General Discussion Reply
[QUOTE=MrEndangered;34486330]"Hello, I believe anything I read. Google? Researching? Haha, what's that? Nobody would ever tell me lies" Kid, everyone lies - learn to research.[/QUOTE] hey, I've looked into this plenty of times before and have heard alot of things about cure...
supatails Polidicks Reply
Corporations are greedy; they prefer the income they leech out of chemo patients, which they can't benefit from if there is a cure. Fucking parasites.
supatails Polidicks Reply
Yeah, doesn't the new gmod update utilize a different content upload/download system than toybox for some reason?
supatails Help & Support Reply