make her hips larger
the pick axe is too large. he can barely hold the handle in his hand
if your intention was to make a high poly model for the normal map, i suggest you add some vascularity.
[QUOTE=Rastifan;22396490][URL="http://filesmelt.com/"][IMG]http://filesmelt.com/dl/RO_02.jpg[/IMG][/URL] [URL="http://filesmelt.com/"][IMG]http://filesmelt.com/dl/RO_01.jpg[/IMG][/URL] Feast your unworthy ogles on this. That woman is going get many killed.[/QUOTE] profile v...
great job. and i find it hilarious that it's been 5 years since dods's release and no other ww2 game has come close to matching its model quality in terms of proportions. either valve is way ahead of its time or other companies that make ww2 game just suck ass at character mo...
[URL]http://www.facepunch.com/showthread.php?t=930103[/URL] could someone turn these into css player models? the model variants could match the original. like the gas mask for the sas model. i've already seen the default modern warfare 2 models and they look horrid. dispr...
alex vestin's modern warfare 2 models for css characters
please. use this version: [url]http://www.facepunch.com/showthread.php?t=930103[/url] the default models have horrible proportions imho.
[QUOTE=Rastifan;20969884]Isotope - It is all abut compromise. If we where to listen to everyones taste, the model will never be finished. It would be a evil circle of eternal changes, and not improvements. We have to say."Ok that will do. Move on".[/QUOTE] everyone...
do you have other models from that game? sam fisher looks like crap.
holy smokes that looks awful. are you sure the size of the head's correct?
i realize she's asian, but could you make her body less skeletal? she looks like bai ling with aids.
hi, predaaator, are you up for porting alex vestin's version for css?
[QUOTE=simkas;21898030]You should replace the americans with WaW's americans, not russians. What the fuck would russian soldiers be doing in France and stuff?[/QUOTE] there's some packs that replace the wall textures, like french words, with russian words, and map props like...
hi, just asking here since it's related. could someone edit the ushanka onto these models? thanks [URL]http://www.filespace.ru/games/dods/models/Russian/dods_soviet_soldiers_pack_full_v1.0.rar.html[/URL] click on the pictures for a bigger version.
good effort. a bit of a downgrade though, since dods models are better(model wise and proportion wise) the hat models could be used on the dods custom soviet models though, by that one russian guy. other than that, looks good. midget body proportions are ugly, that's all.
gotta love how big that cod model is. wow, gigantic head, tiny body.
[QUOTE=Hunterdnrc;21524307]At least from Clear Sky and Shadow of Chernobyl, the models are not that great in my opinion. The chest proportions are very odd.[/QUOTE] they also suffer from general lack of details. also, clown shoes.
imho, you should have changed the dimensions like alexvestin. i respect the port, just not the midget models.
[QUOTE=arleitiss;21374864]I would make but kinda don't trust a 6post, 1 day member. Someone will make it I guess Anyways here is some comment: -4: Don't use foul language. - ? did you mean Fool?[/QUOTE] no offense, but read a dictionary sometime. what the hell is "fool" lan...
mariokart64's rigging tutorial
hi, does anyone have a copy of mariokart64's rigging tutorial? search is disabled,but i have searched for it some time ago and couldn't find it. thanks.
hi, can someone help me rig the file? this model has 3 smd objects: ceda suit, nick's head and shoulders, ceda faceplate, and nick's bones. i need someone to help rig it for me: [url]http://www.filefront.com/16106983/cedanick.max[/url] please hurry, i only have 25 days lef...
i'm trying to make this into a survivor and i've run into a problem. i don't think the survivor models support multi meshes. and this model has 2. one for the body, and one for the face shield. does anyone know how to merge them?
[QUOTE=Rorschach_0809;21278595]hey could you make her nipples little bit bigger :)))) [editline]02:16AM[/editline] shut the fuck up idot[/QUOTE] learn how to spell idiot, idiot.
this isn't mine, but i'm using it to illustrate: [img]http://img186.imageshack.us/img186/8170/haze.jpg[/img] could someone make the guy on the left? i'm trying to create this character for use in left4dead 2. i need it uv mapped and in the bone ready position. tricount sh...
in what context were the terminator salvation models nude? i noticed the genitals have been modeled as well.
the virus is transmitted through direct bodily fluid transfer and is airborne as well. i believe valve is purposely giving conflicting information in order to keep us guessing. they probably won't ever come out and say what the origin or implications of the infection is. als...
[QUOTE=Ekalektik_1;21209990]Woah, awesome! Although I must say, I would prefer if they had tinted visors.[/QUOTE] you mean stained yellow due to the material itself? most hazmat suits have clear, white portals for clearer vision. also, if someone were to make this into a su...
[QUOTE=Proj3ct_ZeRo;21204716]Yeah, its not likely anyone would know who they were. But Erric Harris and Dylan Klebold? they were the Columbine Killers correct? THAT would be funny, I reckon that we would have so many people raging about that.[/QUOTE] only a moron would find ...
which one do you want? they're different.
that looks incredible. someone should rig this for use with left4dead2
they look really stupid imho.
makarov's men look like giant infants in winter clothing. someone seriously needs to have a talk with iw's lead character modeler. and by "talk", i mean bash his head in.
her lack of shoulders make her traps look abnormal. also, as someone has suggested already, her body looks like a ken doll with boobs. @carbon knight. on aspect of misogyny is viewing women as sex objects. clearly, making a nude rochelle character for sex posing purposes qual...
he was referring to the movie, and since this was based on the movie, your comment made no sense.
why would he use a pistol if he has an ak? get rid of one gun.
i'm willing to do the code editing and compiling myself, but my 3dsmax demo expired, and i need someone to process the models for me, including rigging and preparing face and finger animations.
nope. i have never intentionally trolled before. the "gtfo" picture shows extreme foreshortening because of the zoom view. it's obviously a studio camera no less than 50 feet away zooming in very close to his face. it results in a sort of orthographic perspective. that's why ...
it looks alright. marine flack jackets had larger collars, but the explosions pretty much look like rubbish.
no offense, but that guy's head looks retarded. a human head is about 2/3 the size of that monstrosity.
there's already like a thousand models at garrysmod.org that look like better versions of those.
looks ok, then i scrolled down to the stick insect legs and vomited.
gore is cliched. nothing really stands out.
i have limited experience with source modding, but theoretically, this would involve extracting the riot guard zombie files, editing the textures, and then compiling them into mdl file and putting them into folders for replacing the default models. i would think this would be ...
Left4dead2 police/bio survivor replacements
You know in left2dead2 how there are riot cop, normal police and biosuit zombies? I was wondering if someone could make them into playable characters that replace the survivors. Of course their textures would need to be tweaked so that they're no longer zombies. Could someo...
his helmet+his legs look like feces.
hi, could someone do this? zoey seduces ellis, ties him down on a bed and pulls pants down for oral, then at the point of climax, bites his penis off. as he's screaming, she pours gasoline on his crotch area and burns it. thanks.
actually the hero looks alright. that "respawn" thing on his back looks idiotic.
this looks like complete shit. i'm assuming the hazy green background is supposed to represent fog? well, fog isn't neon green. secondly, both hand and gun models are low poly and the arm looks like plastic covered in tar. also, the gun should be closer to the camera so you ca...
stalker models are crap, basically. try avoid using them.
nice. but that hero guy looks like shit. maybe use a different model.
who cares how low quality it is? it's not funny.
tiny leg can't possibly support that weight+gear. iw modeler fail again
needs more deformity of the face like: [img]http://www.b-movies.gr/UserFiles/Image/ready%20pics%202/the%20brood/the%20brood%204.jpg[/img] [img]http://uglyradio.files.wordpress.com/2009/07/the-brood-children4001.jpg[/img]
very good. shitty iw models are a detriment.
the character model and textures are seriously awful.
nice character models.
make it slimmer. smgs are supposed to be small.
the scout's just looking at his back. learn what "pinned down" means before using it.
more like awful character model proportions in the forest.
he doesn't look like a bandit, he looks like a 30s g-man.
what kind of idiot actually thinks a bullet can cut individual strands of hair like that? also, i'm pretty sure he got shot because he's an ugly midget infinity ward character model. [highlight](User was banned for this post ("Flaming" - Uberslug))[/highlight]
all you did was make their hairlines lower. they look like chimpanzees with those tiny foreheads.
anatomy class -infinity ward modelers failed it.
black woman generally have larger posteriors. yesterday, i found myself lusting after the lower portions of a black female. this particular woman was by my estimation either an athlete or a model. she had "soccer" legs. you know, thick legs connected to a curvaceous ...
great work. but they all have tiny fucking legs. infinityward moron no talent modeler strikes again.
[QUOTE=exhale77;20093086]It's fine...I didn't even read who you're replying too. Good god I'm dumb.[/QUOTE] yes you are, as is anyone who uses internet fad slangs like "durr"
he asked for underwear.lady godiva rode naked. this is likely for bestiality recreation.
general rule: never use cod models. they're midget ugly pieces of trash by iw worthless talentless hacks.
your rigging is awful. pull the arms out from inside their rib cage and extend the legs down, because it's stuck inside their abdomen. don't release wip trash.
they look great. is it possible to make a css pack out of these skins?
antoine fuqua's a simpleton and a hack of a film maker. as for your pic, what can i say? the jacket looks out of place and he's shooting fro an overpass out in the open.
the funniest aspect of the picture is the fact that their legs(as modeled by inept infinityward retards) are way too thin to support their rather robust upper body.
model a feces with a beard, douchebag sunglasses to be worn indoors, and a name tag 'kanye "the fecal matter" west'.
in the original where you can see the guy's body more clearly, he had tiny freaking legs. look how large his torso, arms, head and helmet are compared ho his little hulk legs. another infinityward fail. but your picture is great.
if only the actual stalker models looked as good as that. too bad the real stalker models all have giant clown shoes and blocky bodies.
shepherd > gas ass faggot nick. they based nick on john cusack, who is a closet homosexual idiot. [highlight](User was banned for this post ("Homophobia" - Benji))[/highlight]
first thing would be to make the legs and other sharp areas more round. i recommend beveling.
special forces soldiers grow their beards to be more culturally sensitive to the afghans. it's customary to have a full beard, and if you want to have any kind of relationship with the locals, you have to grow a full beard. that's the background behind the beard coming into p...
hi, are these from the russian dods mod? or did you include new items as well, like the ushankas?
simkas has ported the swat and jumpsuit robber from kane and lynch in the wip thread. maybe you guys can work together to make a css player conversion.
his helmet should be smaller, like in the picture. did you make the leg thicker? it looks better than default.
make her body larger especially her hip region. don't know what this affinity for pre pubescent 10 year old girl's body is about but it's disgusting.
samurais didn't wear mohawks. end thread/
just one request: elongate the pelvic region and puff up their legs, especially behind the knee. infinityward modellers were busy jacking off to kristen stewart in twilight when they should have beeb focused on getting the leg proportions right.
avatar=more white people feeling guilty about native american genocide attempt.
i'm guessing they all want male protagonist cock?
they're a bit low poly due to them being from rts games. the helmet shows this. however, they look great. my only suggestion is to rename them company of faggots because that's what their ugly valve face models look like. [highlight](User was banned for this post ("Trol...
[QUOTE=Carbon123;19183223]Shoulders are kind of broad, neck is kind of weird, but other than that, good model.[/QUOTE] the shoulders are fine, it's her 10 year old girl's body that's the problem.
[QUOTE=Ryu-Gi;19013082]I wanted for the skin to look like this, so it has this beautiful sort of airbrushed quality to it. Like the girls in Soul Calibur. [img]http://www.xbox-360.co.za/images/uploads/20070820_sc4_pub_ss_cassandra002_copy.jpg[/img][/QUOTE] they're using ...
nice. interesting colors. the stone barricades provide a nice contrast to the bluish hue of everything else. oh and that model from mw2 looks like a midget.
jesus christ, someone resize that shitty balloon head balaclava.
[QUOTE=Alex.B;18984369]Do you think you can do the same for the other team? I like the feet on these a lot more than the other ones.[/QUOTE] roger that. codmw2's model's feet were made by raging faggots who suck each other's dick at their infinityward office.