Pre-Purchase Now - Resident Evil / biohazard HD REMASTER
84 replies, posted
[QUOTE=The Kins;46902838]They actually did rebuild a few of the scenes from scratch. At least one of the areas in the Gamecube version that relied heavily on fake "dynamic environmental lighting" were big-ass pre-rendered video files. This version replaces those couple of rooms with rebuilt polygon versions with real dynamic lighting.
[video=youtube;lZ2UHHfvyyY]http://www.youtube.com/watch?v=lZ2UHHfvyyY[/video][/QUOTE]
That looks great, there is the actual improvement I was looking for.
I don't buy their reasoning for not doing it for more of the game though, if they made that area look better than the original, they certainly could have done even more for existing areas, especially if they made them that good looking. Since when is improving upon something so old considered "soulless"?
[QUOTE=Rusty100;46903756]okay. but it's there and it's very noticeable.[/QUOTE]
The majority of us must be fucking blind then.
[editline]11th January 2015[/editline]
[QUOTE=Rusty100;46903262]
So you're getting a game where detail has been removed and blurred to hide it's lower resolution sources.[/QUOTE]
How has detail been removed if I can see more detail and it's no longer blurry??
Agree to disagree. To me, the game looks better. Maybe if I took a magnifying glass and really examined the visuals I'd notice the things the detractors are pointing out, but I don't see why I would.
EDIT:
It's frustrating, because I usually try to see things from a different perspective, but in this case I can't see where the criticism is coming from.
[QUOTE=Rusty100;46903262]if they just PORTED it, it would look fine.[/QUOTE]
Lol, if they did that then instead we'd have you guys bitching that they didn't do anything to warrant a re-release.
[QUOTE=Inspector Jones;46906218]Agree to disagree. To me, the game looks better. Maybe if I took a magnifying glass and really examined the visuals I'd notice the things the detractors are pointing out, but I don't see why I would.
EDIT:
It's frustrating, because I usually try to see things from a different perspective, but in this case I can't see where the criticism is coming from.[/QUOTE]
It looks way better to me. I did a side-by-side with my copy of the game next to the images we have of the HD re-release and the difference is pretty big in most cases. The Gamecube runs at a lower resolution for starters so everything is a bit blurry and there is like no AA. Plus everything is gonna be compressed to fit on the Gamecubes low capacity disks.
I just find it impossible that with those things considered people can seriously post that the HD re-release looks terrible.
lighting has been changed and looks much worse, no true 16:9 is ridiculous, the filters over the models are horrible, and the upscaled backgrounds have been filtered terribly to look "sharp". Like this looks really bad and they could have done a much better job
Being ran in a higher resolution is about the only benefit here. Even the redone scenes looked better originally (much more dynamic lighting in the scene from the video above)
[QUOTE=Trogdon;46907658]lighting has been changed and looks much worse, no true 16:9 is ridiculous, the filters over the models are horrible, and the upscaled backgrounds have been filtered terribly to look "sharp". Like this looks really bad and they could have done a much better job
Being ran in a higher resolution is about the only benefit here. Even the redone scenes looked better originally (much more dynamic lighting in the scene from the video above)[/QUOTE]
You guys keep saying this but never post any evidence to support your claims.
[QUOTE=Sir Drone;46898537]Least it wasn't the Dual Shock Version
[video=youtube;0kcF7E69C6Q]http://www.youtube.com/watch?v=0kcF7E69C6Q[/video][/QUOTE]
I genuinely cannot even begin to understand how this made it into a retail product. A fucking child on a midi keyboard can produce something better.
[QUOTE=Trogdon;46907658]lighting has been changed and looks much worse, no true 16:9 is ridiculous, the filters over the models are horrible, and the upscaled backgrounds have been filtered terribly to look "sharp". Like this looks really bad and they could have done a much better job
Being ran in a higher resolution is about the only benefit here. Even the redone scenes looked better originally (much more dynamic lighting in the scene from the video above)[/QUOTE]
yeah that recreated scene looks a LOT worse now
i don't get the praise here
[editline]12th January 2015[/editline]
[QUOTE=Inspector Jones;46906218]Agree to disagree. To me, the game looks better. Maybe if I took a magnifying glass and really examined the visuals I'd notice the things the detractors are pointing out, but I don't see why I would.
EDIT:
It's frustrating, because I usually try to see things from a different perspective, but in this case I can't see where the criticism is coming from.[/QUOTE]
Here. Let me give you an example as to what they've done with the textures, but with a screenshot I've pulled off google.
Here's the original screenshot, blown up. No filters applied. Just resized.
[t]https://dl.dropboxusercontent.com/u/1482927/re11.jpg[/t]
Now here's what they've done to all the textures in the game. Noise removal, smart sharpen. It's an oil painting now.
[t]https://dl.dropboxusercontent.com/u/1482927/re12.jpg[/t]
(Open them in tabs and swap back and forth)
The same thing was done to the RE4 textures. Can you see what people mean now?
[editline]12th January 2015[/editline]
If I had any of the games textures on hand I'd use them for an example.
look at how oversharpened this is, there are sharpening artifacts everwhere (and it's not just jpg compression)
the textures don't have much detail, they just have bolder edges around the details which shows the stupid amounts of sharpening applied. notice the texture on the table, and how thick the lines are
[img]http://www.jeuxcapt.com/upload/module_images/1409178120_Resident-Evil-HD-3.jpg[/img]
then we have this comparison
the lighting on jill is better because thankfully in 13 years and two generations of consoles dynamic model lighting has improved a little bit (though overall scene lighting is not nearly in the same mood as the original and the bloom and brighter mid tones are detracting in this sense), but look at how overly sharpened the textures are. this is not a result of one being in 480p and the other in 720p, this is taking the original textures, upscaling them, and applying ridiculous amounts of sharpening to make it look like there's detail, when there really wasn't any detail present.
[img]http://www.jeuxcapt.com/upload/module_images/1409178120_Resident-Evil-HD-Remaster-comparaisons.jpg[/img]
Yeah for real. People saying it looks better have only seen 420p Gamecube screenshots. If you were to extract the textures and compare them, the GC version would be infinitely better
and no doubt, people will extract them and mod them into the PC version. I really hope they do.
What capcom is doing is nothing but a lazy attempt at hiding low resolution textures (but making them look worse).
when you look at what some FANS are doing for RE4 (because capcoms 'hd' textures were so lazy), you should start to realise how bad it actually is.
[t]http://www.re4hd.com/wp-content/gallery/0052-tiles/010804.jpg[/t]
[url]http://www.re4hd.com/[/url]
[editline]12th January 2015[/editline]
example compared to capcoms 'blurring and sharpening'
[t]http://www.re4hd.com/wp-content/gallery/0046-comparison-explanation/102702.jpg[/t]
yeah how did they fuck up the lighting?
id take lighting that gives off a better atmosphere than supposed 'more realistic' lighting
it's a horror game. atmosphere is EVERYTHING
I can see the differences in the pics provided, but I wouldn't say it looks like shit. It just looks different. I like the look of the remaster and think that certain aspects of it look much better: like the increased details on the paintings, the chandelier, or the halberds/spears. I do notice the "oil" effect you're talking about on other things though and it does look worse, but I only really noticed it when comparing them side by side, so it's not really going to bother me when I play the REmaster.
The question I guess is could Capcom have done a better job? I'm sure they could have; I'll be the first to rip on Capcom at any time and their continued incompetence and laziness. But at the end of the day, I'm happy just having the REmake on the PC and like any PC game, I'm sure we'll get tons of visual mods for those who aren't content with the minimal efforts of Capcom. And at least now I can see what you're talking about and while I don't agree with you that the game looks terrible, I can see why it bothers you. EDIT: Every aspect of the visuals should have been improved, but I'm content with what they're offering.
Question though: Would you be willing to pay more for the game if Capcom put more effort into the remastering? For me, I would have gladly payed $20 for a simple port job, so I would probably say yes.
is it just me but when they do the before and after pictures and videos when it comes to HD packs it always looks way worse in the picture than the game itself.
[QUOTE=Inspector Jones;46908886]I can see the differences in the pics provided, but I wouldn't say it looks like shit. It just looks different. I like the look of the remaster and think that certain aspects of it look much better: like the increased details on the paintings, the chandelier, or the halberds/spears. I do notice the "oil" effect you're talking about on other things though and it does look worse, but I only really noticed it when comparing them side by side, so it's not really going to bother me when I play the REmaster.
The question I guess is could Capcom have done a better job? I'm sure they could have; I'll be the first to rip on Capcom at any time and their continued incompetence and laziness. But at the end of the day, I'm happy just having the REmake on the PC and like any PC game, I'm sure we'll get tons of visual mods for those who aren't content with the minimal efforts of Capcom. And at least now I can see what you're talking about and while I don't agree with you that the game looks terrible, I can see why it bothers you. EDIT: Every aspect of the visuals should have been improved, but I'm content with what they're offering.
Question though: Would you be willing to pay more for the game if Capcom put more effort into the remastering? For me, I would have gladly payed $20 for a simple port job, so I would probably say yes.[/QUOTE]
Yeah. the best thing to come of this release is the mods that will follow to actually make it up to par
[editline]12th January 2015[/editline]
but the annoying thing is having to do that - if they had done a straight port, but just cropped it to 16:9. there would be no issue. it's the tinkering to make things worse that is frustrating. misguided 'HD' things, when all people wanted was higher resolution and widescreen support (as well as things like AA)
if this were a proper remaster it would have looked like this:
[T]http://fc07.deviantart.net/fs70/f/2014/223/3/e/re_background_by_aloo81-d7up60b.jpg[/T]
but i guess they don't have the original renders so have at those highly compressed backgrounds for 19,99 bucks
[QUOTE=Dr.C;46884327]Cool, I never got to play the first one. Would it be a better idea to play this or find a PS1 copy[/QUOTE]
For such an iconic game, i really suggest that you play it on the PS1 the first time, to get the original experience
People not realizing just why so many people in this thread seem "petty" or really picky with their choices let me explain something.
REmake is probably the BEST looking game on gamecube by a fucking MILE. The shit they did to make it look so fucking good is mindblowing. Every fucking camera angle and every fucking room is just as good as the last. Not just that, its entire aesthetic and look in general is very specific. That noise and grundgier looking textures that MAY seem lower res at first are done to add to the entire feeling of a decaying mansion. Its all for atmosphere WHILE being a fix for the limitations of the gamecube.
All the lightning tricks they did were hand placed and all done for the exact purpose of making that exact room/scene you are looking out so fucking good. While this is EXTREMELY common in video games(not like devs are just throwing lighting sources randomly around) the REmake guys went the full on extra mile.
REmake is the least half-assed remake ever made, I honestly dare someone to find a better remake of a video game. If im being honest, fucking Black Mesa Source is the next best thing behind REmake in terms of quality, and thats a fucking free mod.
So when you start to Half-Ass the fucking HD REmake release then fans will notice. It may seem petty, but after seeing the comparisons in this thread I can fully agree they have fucked up in areas really noticeably. Its a shame because I am still looking really forward to this, but it wont be as faithful to the GC look, which is very important.
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