[QUOTE=ShaunOfTheLive;37552872]FluD, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.[/QUOTE]
Yeah, no, that doesn't quite work without the video.
It seems like a good idea, but a little counter-intuitive. You're paying $100 for the CHANCE to have your game featured on Steam. Paying the money isn't a guaranteed spot on the storefront, remember that you need the popularity. This especially turns away small-time developers because they might not have the attention garnered to be able to pull something like that off.
Developing stuff and possibly making money costs money, who would've thought.
[QUOTE=Novangel;37550277]Just so it's clear, it's not a submission fee, it's a one time fee only.[/QUOTE]
I don't think that really changes anything. Most of the developers probably only have one game that they're going all-in on.
[QUOTE=FFStudios;37552950]It seems like a good idea, but a little counter-intuitive. You're paying $100 for the CHANCE to have your game featured on Steam. Paying the money isn't a guaranteed spot on the storefront, remember that you need the popularity. This especially turns away small-time developers because they might not have the attention garnered to be able to pull something like that off.[/QUOTE]
Nonsense, if they don't try it trough steam they'd have to host it somewhere else which costs money as well.
[QUOTE=mobrockers2;37552989]Nonsense, if they don't try it trough steam they'd have to host it somewhere else which costs money as well.[/QUOTE]
That's besides the point. If they hosted it somewhere else, they'd have a DEFINITE host. Not a sweepstakes "lucky if you win" host.
If you really believe your game has the potential and the only thing holding you back is a rather insignificant fee, you will find means to afford it. $100 isn't going to deter any serious developers.
[QUOTE=Strongbad;37550642]I like how nobody in this thread has any idea of how hard it is to actually develop a game, or that most people who are developing indie games do not have 100$ to lightly blow for a CHANCE at getting on steam.[/QUOTE]
Is this assuming that most indie developers run a 200 dollar laptop, and only free programs?
Because if you don't have 100 dollars you've made some seriously bad financially decisions. Because that shouldn't be a big investment, it should be 1 minute of thinking about if it's worth it or not, not a month of preplanning.
I salute this. Even if you can't afford much, you should be able to get together $100, especially if that means you'll be getting a lot of money in return once it gets Greenlit.
[QUOTE=Olas;37553048]If you really believe your game has the potential and the only thing holding you back is a rather insignificant fee, you will find means to afford it. $100 isn't going to deter any serious developers.[/QUOTE]This is only true for big indies like for example wolfire or double fine. Many small time indies with 0 previous games have really little chance in this competition. If valve has no say at all and only accepts games that get 100% votes then many indies still get fucked simply for being not popular enough. So you make a good game but spend $100 on steam instead of little more marketing you get essentially fucked. In the end most of the list will not get on steam and your game's quality has little to do with it.
[QUOTE=itisjuly;37553227]This is only true for big indies like for example wolfire or double fine. Many small time indies with 0 previous games have really little chance in this competition. If valve has no say at all and only accepts games that get 100% votes then many indies still get fucked simply for being not popular enough. So you make a good game but spend $100 on steam instead of little more marketing you get essentially fucked. In the end most of the list will not get on steam and your game's quality has little to do with it.[/QUOTE]
Valve has a lot of say actually. The community votes help Valve understand what people want and they raise eyebrows but 100% or even close isn't required. Valve can add whatever they want if it's a quality product. Voting just helps boost the odds.
Fucking finally, I was tired of all the bullshit games in Greenlight. Even better that the money gets sent to charity. I'm not going to bother commenting on what some indie devs said about this being a bad idea.
[QUOTE=GameDev;37549631]Doesnt this turn away low budget games[/QUOTE]
If 100 dollars is too much then you shouldn't be developing games anyway, seeing as you are probably using things like game maker or rpg maker.
Also, [B]Its a one time fee.[/B] You pay it once and you can upload as many games as you want. Seeing as the game can get on steam I say thats one helluva deal.
That's retarded for something that'll still be a trendsurfing popularity contest.
Especially if you weren't going to charge for your game in the first place.
[editline]5th September 2012[/editline]
Wait, this is a one time fee? I thought it was per game, I need to check my reading comprehension.
[QUOTE=JesterUK;37549447]$100 isn't a huge deal. Most indie devs are fine to pay that to upload their game. Just being on Greenlight will give it a large advertisement. And this will also stop people uploading stupid and joke entries.[/QUOTE]
People bought TF2 diamond rings to make Hitler jokes, I wouldn't assume so much.
[QUOTE=Leaf Runner;37552852]$100 is way too much to deter people making troll submissions.
Even $10 would be enough, I doubt many trolls are going to pay $10 to have a joke that will get taken down after ten minutes and get banned for a week.[/QUOTE]
It's less about troll submissions, and more about stopping troll submissions AND preventing people from uploading the usual type of crap you see on the XBLA indie channel (aka 2 second shit some teenager sells for a dollar and hopes people buy).
$10 is literally lunch/dinner. $100 means you are actually invested in what you are making, and its more than just a little project.
Greenlight is designed to get ACTUAL full indie games/projects onto Steam. If you are a serious developer, a 1-time fee of $100 to allow you to submit as many games as you want to Greenlight is nothing.
If you are making small projects, or a personal game project, nothing is stopping you from selling it on your own with your own web hosting space and web presence. It worked just fine for Zomboid, and it's going to work just fine for other indie devs too. Greenlight just helps those devs who want their stuff noticed and put on Steam, and who have actual meaty/polished designs they want to show off (and are proud of showing off).
[editline]5th September 2012[/editline]
[QUOTE=Badunkadunk;37555353]People bought TF2 diamond rings to make Hitler jokes, I wouldn't assume so much.[/QUOTE]
Except if you pay the fee, then bullshit, your account gets banned after people report your submission lol
Stupid idea to do troll posts when it's going to be MUCH easier to see which ones are trollish when nobody is going to bother paying $100 for a joke except one or two (stupid) people.
I feel guilty down-voting games now because they paid money to get my negative vote. :(
[QUOTE=legolover122;37554409]If 100 dollars is too much then you shouldn't be developing games anyway, seeing as you are probably using things like game maker or rpg maker.
Also, [B]Its a one time fee.[/B] You pay it once and you can upload as many games as you want. Seeing as the game can get on steam I say thats one helluva deal.[/QUOTE]
I was under the impression it was $100 for each submission. That's pretty great then, no problem with greenlight's price here.
You are probably going to make more money than you spent to get into the greenlight if you have a legitimate indie game
[QUOTE=Xgamer921;37555671]You are probably going to make more money than you spent to get into the greenlight if you have a legitimate indie game[/QUOTE]
I like that one guy's logic, that if you aren't willing to bet $100 on your game, why would a potential customer want it?
[QUOTE=Leaf Runner;37552852]Even $10 would be enough, I doubt many trolls are going to pay $10 to have a joke that will get taken down after ten minutes and get banned for a week.[/QUOTE]
people pay $9 to get gold member on facepunch, that's the biggest joke ever
one hundred dollars is nothing, if you can't invest that into your potential product then maybe you should reconsider how serious you are about game development
How many votes do you need to get a game on Greenlight. Black Mesa has the biggest mod following I know of (possibly) and its only at like 22%.
Since $100 is such a small amount to you guys, PM me and I'll send you my PayPal. ;)
I don't get why people think $100 is so cheap for an indie developer, it's not unless you already have a following, Greenlight was supposed to enable such a following but now it's more of a pay-money-you-might-not-get-back sort of system which completely misses the point of it. Valve should have just employed a couple of their SPUF volunteer moderators to sift through the shit instead, it would cost less and wouldn't discourage single-person developers.
And what about free mods, where the fuck do they get their money from?
I don't understand how you people could possibly see this as reasonable.
$100 dollars to possibly have something hosted PER SUBMISSION?
Fuck off Valve, Even on Microsoft's XBLIG the system is $100 per year and then you are permitted to upload games.
Honestly complaining about the Microsoft Store for Windows 8 and then pulling this sort of shit.
And some of you lap this shit up, what are you getting from this? Why are you falling for it?
I don't know what's so special about steam anyway that it needs to have a popularity contest to be on it. If a game is finished and ready to buy, i'd rather just buy straight from the developer than vote for the "privilege" of it being on steam. I just don't understand greenlight.
[QUOTE=dgg;37560135][media]http://www.youtube.com/watch?v=hyoWD6K9k3A[/media][/QUOTE]
This guy is a genius.
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