• GTA V PC petition tops 250,000 signatures
    104 replies, posted
[QUOTE=Scotchair;41588974]Im still pissed about red dead redemption.[/QUOTE] I would love to play it on my computer. Everything Rockstar does is usually 10/10
[QUOTE=Scotchair;41588974]Im still pissed about red dead redemption.[/QUOTE] Yeah, despite the fact I completed it on Xbox 360 [sp] john marston dies[/sp], it still feels lackluster i couldn't do it on PC.
[QUOTE=Dark RaveN;41589026]Yeah, despite the fact I completed it on Xbox 360 [sp] john marston dies[/sp], it still feels lackluster i couldn't do it on PC.[/QUOTE] Why would you put that spoiler in there?
Those 250k should've sign a petition to port RDR on PC.
[QUOTE=JCDentonUNATCO;41587497]It's obviously going to come out on PC, it would just be nice if it came out the same time as consoles. But I guess the petition is a little too late for that.[/QUOTE] I wouldn't mind if the game got a slightly delayed release on PC, if it means better port and stability.
[QUOTE=Ganerumo;41589395]I wouldn't mind if the game got a slightly delayed release on PC, if it means better port and stability.[/QUOTE] Fucking this. I hate when people moan for a release and then moan more when the port is shit because they had to rush it. I don't play on consoles, I want to play GTAV, therefore I want it on my PC, but I want it to be a good version, GTA4 had a LEGENDARILY awful port, not that it's bad on PC, but the port is objectively bad. I will gladly wait for a polished product that is actually better on PC like it's meant to be.
[QUOTE=Stopper;41588720]Assuming all of these buy the game, that's 250,000 x $60 = $15 million profit. Don't underestimate the numbers.[/QUOTE] Which is absolutely nothing to a studio like Rockstar.
[QUOTE=Nemisis116;41588656]I don't know much about Dark Souls but didn't the PC port turn out to be really shitty anyway?[/QUOTE] It was fixed by the community before it was even released. A tiny patch to fix how shit was rendered or something. With that, it was better than the console version.
[QUOTE=Ganerumo;41589395]I wouldn't mind if the game got a slightly delayed release on PC, if it means better port and stability.[/QUOTE] Sadly that's not always the case. We can dream though.
[QUOTE=RandomSpy;41588701]Wow, what a lot of fucking stupid people. every "GTA #" game got to PC. why wouldn't the greatest one not?[/QUOTE] This petition was made last year. Rockstar was only considering(if that) a PC version. [editline]25th July 2013[/editline] [QUOTE=mon_ons;41590206]This petition was made last year. Rockstar was only considering(if that) a PC version at that time.[/QUOTE] [editline]25th July 2013[/editline] Thread broke, can't edit.
[QUOTE=mon_ons;41590206]This petition was made last year. Rockstar was only considering(if that) a PC version. [editline]25th July 2013[/editline] [editline]25th July 2013[/editline] Thread broke, can't edit.[/QUOTE] Rockstar always make PC versions of major GTA titles.
[QUOTE=dgg;41589509]Which is absolutely nothing to a studio like Rockstar.[/QUOTE] 15 million is a fuckload even for the likes of Microsoft
And The Devision PC port petition are somewhere at 140.000 and the goal was 100.000. Thought you should know.
[QUOTE=Laserbeams;41590277]15 million is a fuckload even for the likes of Microsoft[/QUOTE] It's a drop in the ocean. Hitman Absolution sold over 3.6 million copies and was considered a flop by Square Enix because the sales were too low. GTA 5 is [I]slightly[/I] bigger in scope and budget than Hitman Absolution. You've got a giant studio that needs to get paid and a lot of licenses, marketing, production (physical copies) and outsorcing to pay for. 250,000 is a number only indies could think positively of.
[QUOTE=dgg;41589509]Which is absolutely nothing to a studio like Rockstar.[/QUOTE] GTA IV had the highest budget of any video game ever, but that was still "only" $100M. $15M is a significant fraction of that kind of money. [editline]25th July 2013[/editline] that's not to lend any value to the idea that only 250k people will buy the pc version
[QUOTE=BrainDeath;41591414]GTA IV had the highest budget of any video game ever, but that was still "only" $100M. $15M is a significant fraction of that kind of money. [editline]25th July 2013[/editline] that's not to lend any value to the idea that only 250k people will buy the pc version[/QUOTE] That's still lacking a whole $85m. GTA IV has sold 25 million units since launch, earning them a profit of $25m as stated [url=http://metro.co.uk/2012/11/28/gta-sales-hit-125-million-as-2k-promise-no-yearly-sequels-551368/]here[/url], this is of course after having been discounted a bazillion times on Steam at 75% off. The discussion is about how valuable 250k people are alone, nothing else, it's obvious that GTA5 would never sell a measly 250k units on the PC, and most of the people signing that petition probably won't buy it or will not buy it for the PC either, anyone can sign a poll. In the case of GTA IV every single sale has only actually earned them 1 dollar statistically speaking, as the rest of the money has to cover other expenses in the production of the title, that means that 250k people would only earn them 250k, sure, it's profit, but it won't help them very much at all.
I can't help but wonder what the reason is behind the staggered PC release. It'd no doubt delay the release by a number of months, but I'm fairly sure it would be worth it given how unsuccessful the PC releases tend to be (I'm assuming this to be the case, anyway; GTA4 was quite disappointing).
[QUOTE=Robbobin;41591692]I can't help but wonder what the reason is behind the staggered PC release. It'd no doubt delay the release by a number of months, but I'm fairly sure it would be worth it given how unsuccessful the PC releases tend to be (I'm assuming this to be the case, anyway; GTA4 was quite disappointing).[/QUOTE] Less sales. The PC market is smaller than the console market, especially from a statistical perspective because Steam does not share sales figures and digital sales are seldomly ever counted, so the PC sales looks completely fucking balls thanks to those two factors.
[QUOTE=dgg;41591890]Less sales. The PC market is smaller than the console market, especially from a statistical perspective because Steam does not share sales figures and digital sales are seldomly ever counted, so the PC sales looks completely fucking balls thanks to those two factors.[/QUOTE] Well that's stupid. Who the hell buys physical copies of PC games these days
I want GTA V on PC just so I can make a mod to make all the characters in the game dogs.
Also GTA V Petition video here, [url]http://www.youtube.com/watch?v=kJQVeMuDlvE[/url] [highlight](User was banned for this post ("Spam" - SteveUK))[/highlight]
Can we get a Wii u petition plz thanks bros
[QUOTE=tardation;41589935]Sadly that's not always the case. We can dream though.[/QUOTE] GTA IV had a pretty choppy release on PC and they still took something like 7 months to polish the game for PC. Just imagine how bad it would have been if the game had been released the same month as on consoles.
[QUOTE=Trogdon;41594741]Can we get a Wii u petition plz thanks bros[/QUOTE] Uh... [url]http://www.change.org/petitions/grand-theft-auto-v-for-wii-u[/url] That's what you asked for?
[QUOTE=Stopper;41588720]Assuming all of these buy the game, that's 250,000 x $60 = $15 million profit. Don't underestimate the numbers.[/QUOTE] yes because every single person who clicked on a button on the internet will pay out 60$ to buy a video game (rather than pressing on another button and pirating it or not buying it at all)
[QUOTE=Eltro102;41595322]yes because every single person who clicked on a button on the internet will pay out 60$ to buy a video game (rather than pressing on another button and pirating it or not buying it at all)[/QUOTE] You do realize that for every person who signed but won't buy it, there'll be 5 that will buy it but haven't signed. Evident by the GTA IV sales.
[QUOTE=Stopper;41588720]Assuming all of these buy the game, that's 250,000 x $60 = $15 million profit. Don't underestimate the numbers.[/QUOTE] At least make the numbers realistic. Usual $50 for PC games minus manufacturing shipping and retail cuts brings the profit for R* to be way lower than $15 million. The only justification is that there will undoubtedly be more than 250k people who will buy a PC port, as not everyone would want to bother themselves with signing an online petition.
[QUOTE=Nemisis116;41588656]I don't know much about Dark Souls but didn't the PC port turn out to be really shitty anyway?[/QUOTE] ask publisher/developer for pc port they do it "how come the developers who have never developed for pc before made such a bad port? uggggh"
[QUOTE=milkandcooki;41598436]ask publisher/developer for pc port they do it "how come the developers who have never developed for pc before made such a bad port? uggggh"[/QUOTE] You are literally the most insufferable console fanboy that has ever unceremoniously flopped out of Fast Threads. You should probably stay there, where post quality like yours is the norm. You just go into any thread with the word "PC" in it and shit it up with a bunch of unintelligent "observations" and unlearned opinions like every other console fanboy that thinks they know things on the internet.
[QUOTE=RichyZ;41599825]he isn't a console fanboy just because he notices how people here act seriously, people at these companies gauge how many people are willing to buy the game on pc beforehand and allocate the appropriate funding to the port accordingly, if not enough people want the port or they are inexperienced with ports, they will either develop a shoddy quick port or outsource it to a porting house and get VERY mixed results[/QUOTE] This is definitely true, however it has happened so many times now, that people know, the these companies know, how much of a catch 22 it is, so it ceases to be a relevant defense. As PC players, we want GOOD ports, not just ports, companies say that not enough will buy it, but not a lot put faith in these ports because they have a reputation for being shoddy and rushed and a hackjob. Bad ports aren't bought, good ports aren't made because ports aren't bought, MASSIVE cycle. But this isn't new, this has been caught on to now, so they should know, they have to do it right, and if they do, they are actually very well rewarded over the longer term of Steam sales cycles especially. Making a good PC version will reward them, they just get lazy and make shitty versions and wonder why they don't sell a billion copies to people that are actually discerning and looking for a good game and don't put up with having crap shoveled down our throats like a lot of the console scene still does.
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