Valve: There are "hard technical limits" on how many indie games we can Greenlight
40 replies, posted
[QUOTE=Riller;40572781]Of course there's been the occasional pile of shit, but generally, you were sure to get a quality product on Steam. Now, that's not the case. Shit games, shit games everywhere.[/QUOTE]
That's more of the fact that indie games are becoming more of a thing instead of it being something to do with steam. Not saying all indie games are shit, but you can find a bad indie game far easier than a bad big publisher game.
[QUOTE=Riller;40572781]Of course there's been the occasional pile of shit, but generally, you were sure to get a quality product on Steam. Now, that's not the case. Shit games, shit games everywhere.[/QUOTE]
[img]http://cdn2.steampowered.com/v/gfx/apps/34900/header.jpg?t=1270148923[/img]
[QUOTE=Riller;40572781]Now, that's not the case. Shit games, shit games everywhere.[/QUOTE]
Like what? Only ones I can think of are bad rats and revelations and arguably WarZ and aliens colon mareens. If there are a bunch of other shitty titles you gotta dig to find em.
[QUOTE=s0m3_guy;40569925]Man it's like you feel entitled to a free user service, it's not like you gotta think of how you'd cater for a large userbase and attract developers while maintaining your end, so it's easy for you to say it's shit. At the same time you're introducing a completely new service, that I'm pretty sure no one has done. So tell me how the fuck does being unique have nothing to do with exploring unknown reactions?
I'd consider Greenlight as neglected, rather than some unplanned piece of shit, because I see this as a base for something better. It's better than sitting on an idea not getting feedback than trying to make it for years and get told it's shit anyway.[/QUOTE]
Free user service? I'm paying for the games they put out, it's in their best interest to listen
I dislike greenlight anyway for the reason that valve aren't event picking what games are being voted the most. Using Blockland for example, it was #29th on greenlight, and when 18 new games were green-lit it made it only up to #20, meaning they're not really picking games which have been most voted.
-snorplodgsg-
[QUOTE=Dlaor-guy;40569605]Not just you. Look at Hammer.[/QUOTE]
and don't forget how clunky and slow the Steam Client itself is
[editline]8th May 2013[/editline]
[QUOTE=Phaselancer;40570388]I don't know about uncurated, I still think there should be the voting system in place. It would be really cool if they could get more MMO's to work with steam instead of just using steam to launch the client.[/QUOTE]
if there was a voting system, a bunch of half baked slenderman games and meme games would be voted in immediately and there'd be like 12 different MLP games on the front page alone
[QUOTE=Mellowbloom;40569726]An open, uncurated store would be an utter shithole within a few days.[/QUOTE]
All they'd have to do is keep a moderated storefront for official/greenlit titles but let developers sell their games through the greenlight section before being approved to the storefront.
Does anyone else immediately vote "no" on greenlight games if they have an animated icon?
Edit: Only time I vote at all on greenlight.
[QUOTE=Cakebatyr;40578058]Does anyone else immediately vote "no" on greenlight games if they have an animated icon?[/QUOTE]
No, I hit "No" if it's shit.
[QUOTE=Cakebatyr;40578058]Does anyone else immediately vote "no" on greenlight games if they have an animated icon?
Edit: Only time I vote at all on greenlight.[/QUOTE]
This is a good example of why quality control shouldn't be left for the community to decide.
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