[QUOTE=TheDecryptor;36682322]You can still play multiplayer through system link and xlink kai (I think that's the name)[/QUOTE]
Or you just play Halo 2 PC.
[QUOTE=TheDecryptor;36682322]You can still play multiplayer through xlink kai[/QUOTE]
Reading up on this, sounds like an awesome idea but sadly I've only got a 360, couldn't play with anyone outside of Texas.
The two major reasons for making the multiplayer part of CEA DLC for Reach were that they didn't want to split up the Halo multiplayer community, and more importantly, since Halo CE never had netcode in the first place, it'd either take much longer to make CEA or it would have absolutely awful unoptimized multiplayer. Since H2 came with multiplayer and it was much different than Reach what with dual wielding and map sizes, I think there's a good chance that either it will get its own multiplayer or, if Halo 4 is out by its release, DLC again.
this is all assuming they're going to do an h2 anniversary edition and that was just a rumor, still, fingers crossed
[QUOTE=Delta616;36682424]Or you just play Halo 2 PC.[/QUOTE]
How the fuck did they go from such an awesome port with the first one to a completely terrible one with the second?
[QUOTE=megafat;36682787]How the fuck did they go from such an awesome port with the first one to a completely terrible one with the second?[/QUOTE]
There isn't that many problems with it anymore.
[QUOTE=cccritical;36682492]Reading up on this, sounds like an awesome idea but sadly I've only got a 360, couldn't play with anyone outside of Texas.
...[/QUOTE]
Yeah, that'd limit you (The 360 apparently enforces a 30ms latency limit on system link connections, which isn't enough for any form of internet gaming)
So yes, Halo 2 PC is your best bet (I'd do that if stores weren't still selling it for $50, I got it and Halo 1 for $20 off eBay)
In other Halo-related news, they added dynamic lighting to forge mode [i]blows party whistle[/i]
Man, the memories of Halo 2. I remember the first day I played Halo 2 was the first day I discovered System of a Down. (Yeah, I was pretty late, but hey!) I remember at how mesmerized I was by the game. The characters, the covenant, the art design, music, man, the music. But then, [b]"Finish The Fight"[/b]
[img]http://media.tumblr.com/tumblr_m0jnaqys0A1r82nsi.gif[/img]
Man, I loved the hell out of Halo 2... Also, I don't understand the hate people had for the Arbiter levels. I thought it was really neat that they had something from the perspective of an alien pariah and not, you know, yet another nigh-unstoppable space marine.
I just realized, they're probably going to fix all the places you can get out of the maps. And superbounces. God damn.
[QUOTE=Kabstrac;36664672]Anyone remember Quarantine Zone? That was an intense level.[/QUOTE]
I have fond memories of taking a Ghost, boosting straight for Flood soldiers, and missing completely to surf off the side of the platform and into a bottomless pit.
[QUOTE=Thom12255;36653849]I didn't have the best experience with Halo 2 as I played it on PC when Microsoft was trying that cheap ploy of only making it work on Vista.
I played it on XP, you had to fool the game into thinking you were on Vista which took a while but the game ran perfectly. Fuck Microsoft.[/QUOTE]
I did that too and enjoyed every moment of it until the Windows Live suite changed and ruined the fix, fucking the game files beyond comprehension.
Got Windows 7 now though, so I'll probably dig it out and give it a spin.
[QUOTE=Delta616;36682868]There isn't that many problems with it anymore.[/QUOTE]
last time I tried to install halo 2 it ran worse on my quad core than it did my pentium 4
I would love button combos and super jumps to stay if it ever were to be created. They were so much fun to do, even though so many people hated it. I feel like you could explore the maps in Halo 2 so much better, like Headlong and Turf. That was so much fun.
[QUOTE=Badballer;36683844]I would love button combos and super jumps to stay if it ever were to be created. They were so much fun to do, even though so many people hated it. I feel like you could explore the maps in Halo 2 so much better, like Headlong and Turf. That was so much fun.[/QUOTE]
So many hours spent dicking around on maps, trying to find and do exploits... It seems like with each successive game there got fewer and fewer, until there were basically none in Reach because of that stupid soft kill barrier. Which, by the way, felt really out of place on Forge World.
Maybe they'll do the thing like CE:A with the graphics but instead you can switch back and forth between "old glitchy physics" and the patched physics. :v:
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