• The Elder Scrolls Online is coming to Steam today
    64 replies, posted
[QUOTE=RenegadeCop;45420388]Inexcusable in a game where you have to pay monthly subscription AND a base fee[/QUOTE] For now.
[QUOTE=residntevl;45419910]EVE online is on steam and it's not F2P (I think), if that's what you were implying.[/QUOTE] Just to clarify, it is monthly sub, but the ftp element comes from buying gametime with ingame money. Which you can't possibly do within 8-12 months.
[QUOTE=gk99;45418000]What do you mean hopefully not? Maybe the microtransactions'd be worth it then.[/QUOTE] F2P is great for the plebian shitlords without brains or pockets (with money in them), and bad for the gamers and [I]the actual, dedicated fanbase[/I]. If you're on Facepunch talking about gaming, regularly browsing gaming subforums, and you [I]aren't[/I] a millionaire, F2P is bad for you. Period. I'd say it's stupid that a business model is allowed to persist that actively hurts those that enjoy and play the game.
[QUOTE=Mbbird;45424530]F2P is great for the plebian shitlords without brains or pockets (with money in them), and bad for the gamers and [I]the actual, dedicated fanbase[/I]. If you're on Facepunch talking about gaming, regularly browsing gaming subforums, and you [I]aren't[/I] a millionaire, F2P is bad for you. Period. I'd say it's stupid that a business model is allowed to persist that actively hurts those that enjoy and play the game.[/QUOTE] That's true for shoddy implementations of F2P, but that's just dumb to blanket it all as bad
[QUOTE=No Party Hats;45428796]That's true for shoddy implementations of F2P, but that's just dumb to blanket it all as bad[/QUOTE] It's simple math.
[QUOTE=Mbbird;45424530]F2P is great for the plebian shitlords without brains or pockets (with money in them), and bad for the gamers and [I]the actual, dedicated fanbase[/I]. If you're on Facepunch talking about gaming, regularly browsing gaming subforums, and you [I]aren't[/I] a millionaire, F2P is bad for you. Period. I'd say it's stupid that a business model is allowed to persist that actively hurts those that enjoy and play the game.[/QUOTE] The "actual" Elder Scroll fanbase, in the vast majority, prefers the single player games.
[QUOTE=Ragekipz;45430669]The "actual" Elder Scroll fanbase, in the vast majority, prefers the single player games.[/QUOTE] You see, you call them the "Elder Scrolls fanbase" here when you really mean to say "the fanbase for Morrowind, Oblivion, Skyrim". Those games are not TES:O. They're not the fanbase for TES:O. They're the fanbase for a different game. Brandname has nothing to do with this.
[QUOTE=Captain Chalky;45431903]you are not making any sense and your argument is a joke[/QUOTE] pay up front games: $20-$60. get game. fun times. can play when you like. f2p. spend money every once in a while. funtimes when paying money. less funtimes when not paying money. pressure to pay. longer you play, more money you pay.
Does not apply to games like: League of Legends, Dota, TF2, and a few others. NPH is right in that it is not all F2P games, but it's a large enough portion. [editline]18th July 2014[/editline] [QUOTE=RichyZ;45431947]like that 10 dollars ive spent on warframe and have had a lot of fun with and still do (when they feel like updating it with meaningful content)[/QUOTE] I've not played Warframe but I've heard constant talk of some frames taking obscene amounts of time if you don't pay. It sounds like a pay or spend more time than your time is worth business model, similar to War Thunder and World of Tanks.
[QUOTE=Mbbird;45430993]You see, you call them the "Elder Scrolls fanbase" here when you really mean to say "the fanbase for Morrowind, Oblivion, Skyrim". Those games are not TES:O. They're not the fanbase for TES:O. They're the fanbase for a different game. Brandname has nothing to do with this.[/QUOTE] Which is bullshit, because the game's only selling point is being an Elder Scrolls game, except online. Being "it's own game" would mean that you could take the Elder Scrolls part of the game, and it would still hold on it's own. Which isn't the case here.
Doesn't ESO exist in its own universe and timeline with its own lore distinct from the single-player games?
[QUOTE=Mbbird;45431930]pay up front games: $20-$60. get game. fun times. can play when you like. f2p. spend money every once in a while. funtimes when paying money. less funtimes when not paying money. pressure to pay. longer you play, more money you pay.[/QUOTE] Lol what are you talking about I've spent maybe $20 in TF2 and that's because I have a slight gambling addiction. [editline]18th July 2014[/editline] [QUOTE=Mbbird;45431955]Does not apply to games like: League of Legends, Dota, TF2, and a few others. NPH is right in that it is not all F2P games, but it's a large enough portion.[/QUOTE] Oh, so basically what you're saying is that you were wrong?
[QUOTE=gk99;45432587]Lol what are you talking about I've spent maybe $20 in TF2 and that's because I have a slight gambling addiction. [editline]18th July 2014[/editline] Oh, so basically what you're saying is that you were wrong?[/QUOTE] "F2P is terrible except for when it isn't" is the summary of Mbbird's argument from what I can gather. Kind of tautological in my opinion but whatever.
[QUOTE=Mbbird;45424530]F2P is great for the plebian shitlords without brains or pockets (with money in them), and bad for the gamers and [I]the actual, dedicated fanbase[/I]. If you're on Facepunch talking about gaming, regularly browsing gaming subforums, and you [I]aren't[/I] a millionaire, F2P is bad for you. Period. I'd say it's stupid that a business model is allowed to persist that actively hurts those that enjoy and play the game.[/QUOTE] if someone can put their own money into a f2p game that they legitimately like then why do you even care. are they not at your level of being a hardcore gamer or something. some people don't actually have the time to grind hours and hours into a f2p title
[QUOTE=SGTNAPALM;45432585]Doesn't ESO exist in its own universe and timeline with its own lore distinct from the single-player games?[/QUOTE] It happens far in the past I believe.
[QUOTE=Ragekipz;45432471]Which is bullshit, because the game's only selling point is being an Elder Scrolls game, except online. Being "it's own game" would mean that you could take the Elder Scrolls part of the game, and it would still hold on it's own. Which isn't the case here.[/QUOTE] I don't think you fully understand what anyone is talking about here. If they don't play TES:O, have never played TES:O, or have no interest in TES:O, they're not the fanbase of TES:O. [editline]18th July 2014[/editline] [QUOTE=SGTNAPALM;45432596]"F2P is terrible except for when it isn't" is the summary of Mbbird's argument from what I can gather. Kind of tautological in my opinion but whatever.[/QUOTE] Yes, 3 games and maybe 1 other are clearly representative of the entire F2P genre. Though surely nobody is ever allowed to make any statements about anything in generalized terms unless they explicitly define the exact instances in which their statements may not be true. [editline]18th July 2014[/editline] [QUOTE=Ownederd;45432913]if someone can put their own money into a f2p game that they legitimately like then why do you even care. are they not at your level of being a hardcore gamer or something. some people don't actually have the time to grind hours and hours into a f2p title[/QUOTE] I'm not comparing levels of dedication between players. This is entirely irrelevant. You've missed the point. If you like the game, due to how 99% of F2Ps are structured, you will be pressured to pay money, and also due to how these F2Ps are structured, there is no real hard limit to how much the developers expect you to pay. You play for longer then you'll be expected to pay for longer. There is a hard $$$ limit to normal games: the amount you pay right up front. No matter how long you play for, you get everything at that point and are never pressured to spend more money. Money is irrelevant and you can just play. Moreover, if the F2P games' economies are complex enough, involving real money into the mix can force a painfully serious tone. As the golden said anyway: IN MOST CASES the entire design of the game is constructed around "how much money can we squeeze out of these players?" and that is utter shit for [I]everyone[/I] involved, regardless of dedication. If this isn't an objective criticism I don't know what is.
[QUOTE=Mbbird;45433827]I don't think you fully understand what we're talking about here. If they don't play TES:O, have never played TES:O, or have no interest in TES:O, they're not the fanbase of TES:O.[/QUOTE] [editline]18th July 2014[/editline] TESO on itself has no appeal. There was no such thing as a "TESO" fanbase before the game came out. And the game was designed to appeal to TES fan and MMO fans. The people that are "fans" of TESO are not JUST fans of TESO.
[QUOTE=Ragekipz;45433908] TESO on itself has no appeal. There was no such thing as a "TESO" fanbase before the game came out. And the game was designed to appeal to TES fan and MMO fans. The people that are "fans" of TESO are not JUST fans of TESO.[/QUOTE] ...the fuck are you talking about? You either aren't reading the context or there is some kind of serious translation error going on here.
[QUOTE=thelurker1234;45433770]It happens far in the past I believe.[/QUOTE] It's like first era (Tiber Septim and the empire wasn't a thing yet,) where the earliest singleplayer Elder Scrolls game is like late third era, but I've also been told that it's diverging from there to create its own timeline. So I have no idea.
I erect the spine of indifference.
I couldn't get into it. I played a few of the early betas, didn't install for the last like 5. Saw some game play videos after launch, picked it up because I liked what I saw. I had a shitton of fun until I hit level 15 and then something just snapped and I lost absolutely all interest. The pvp (all I play) has a lot of potential, but bad execution imo.
I bought it but I thought 30 days was included? The hell
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