• How boss battles have changed in Deus Ex: Human Revolution 'Director's Cut'
    34 replies, posted
[QUOTE=Dirty_Ape;40015994]In Deus Ex 1 you could find out before hand via hacking important people's computers some of the bosses kill phrases. You could cause them to spontaneously combust by speaking it to them before the fight even started.[/QUOTE] Or how about sticking a bunch of LAMs in the corridor leading to Lebedev's room in his plane, and by doing so killing agent Navarre who gets triggered to walk in after you have talked with Lebedev. You can literally kill her before you even know you'll have to kill/disable her later on in the game.
[QUOTE=healthpoint;40021269]Or how about sticking a bunch of LAMs in the corridor leading to Lebedev's room in his plane, and by doing so killing agent Navarre who gets triggered to walk in after you have talked with Lebedev. You can literally kill her before you even know you'll have to kill/disable her later on in the game.[/QUOTE] To be fair, you'd still have to kill her if you got nasty pants with her, so killing her before sorta just skips the dialogue :v:
[QUOTE=healthpoint;40021269]Or how about sticking a bunch of LAMs in the corridor leading to Lebedev's room in his plane, and by doing so killing agent Navarre who gets triggered to walk in after you have talked with Lebedev. You can literally kill her before you even know you'll have to kill/disable her later on in the game.[/QUOTE] Deus Ex is the game where the devs literally thought of everything.
[QUOTE=Zeos;40024891]Deus Ex is the game where the devs literally thought of everything.[/QUOTE] Who'd have thought blowing up asian children with LAM's could be so entertaining
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