• Next Mass Effect title in a playable state and "fresh but recognizable"
    97 replies, posted
[QUOTE=Shark Bones;43243043]"Go to point A, shoot people, go to point B, press the action button, next level." ME3 was barely an RPG. It was an incredibly mediocre linear 3rd person shooter.[/QUOTE] The fact you can't tell level design and playspace from mechanical control makes me think you're an idiot, but it does explain your completely backward opinion.
[QUOTE=Shark Bones;43243175]Yes, missions in ME2 were like that. But for ME3, it's literally the ENTIRE GAME.[/QUOTE] Actually pretty much both ME2 and ME3 were like that. Me3 at least had a slightly more interesting mechanic than probe mining. [QUOTE=Shark Bones;43243073]Explore the galaxy and the planets/stations it has? Sounds fun. Mass Effect 3 was nothing but combat. Really boring combat.[/QUOTE] Both games have about the same level of exploration. Honestly the only one with any was ME1 and that a whole different problem - most of the exploration was on recycled assets so you constantly saw the same things over and over again.
[QUOTE=wraithcat;43243192]Actually pretty much both ME2 and ME3 were like that. Me3 at least had a slightly more interesting mechanic than probe mining.[/QUOTE] Except the only places you could ever actually explore in ME3 was your ship and a small part of the Citadel. Nothing else. Mass Effect was a game that was popular for having such an immersive galaxy and good attention to detail. Mass Effect 3 was Bioware saying "Fuck that we just want to make a gritty shooter."
[QUOTE=Shark Bones;43243175]Yes, missions in ME2 were like that. But for ME3, it's literally the ENTIRE GAME.[/QUOTE] What in ME2 wasn't like it though. The galaxy felt more open. But the only thing to do in it was more missions which all became "Go to point A, shoot people, go to point B, press the action button, next level." Exploration was a bit weaker in 3 because of the was the galaxy map was reworked, but that's not to say ME2's was a whole lot better.
imho ME1 was slow but enough of an RPG for that to make sense, and ME3 was a more functional version of Gears of War. but ME2 was just the plodding, drought-inflicted badlands between the two of them, where it wasn't quite TPS enough to be fast and satisfying, and not quite RPG enough to make up for it.
I still have yet to play Mass Effect 1. Closest I've gotten was an EA window demanding a key that didn't come with the game before I had to demand a refund on Origin. Still excited, though. Mass Effect is probably one of my favorite game series.
[QUOTE=Shark Bones;43243205]Except the only places you could ever actually explore in ME3 was your ship and a small part of the Citadel. Nothing else. Mass Effect was a game that was popular for having such an immersive galaxy and good attention to detail. Mass Effect 3 was Bioware saying "Fuck that we just want to make a gritty shooter."[/QUOTE] I'd argue that Mass Effect 3 was the product of time constraints and a general evolution of Bioware's original goal to make a "cinematic RPG," but to each their own. I won't dispute that Mass Effect 1 had an infinitely larger and more varied galaxy, but I think all three titles had pretty strong attention to detail.
[QUOTE=Shark Bones;43243205]Except the only places you could ever actually explore in ME3 was your ship and a small part of the Citadel. Nothing else. Mass Effect was a game that was popular for having such an immersive galaxy and good attention to detail. Mass Effect 3 was Bioware saying "Fuck that we just want to make a gritty shooter."[/QUOTE] Alright, so what sizeable exporation did ME2 have? There was a small area of the citadel and an even smaller area of omega. They later added in some DLC that had you flying around in the hammerhead but again, that was pretty much it. [QUOTE=JeanLuc761;43243235]I'd argue that Mass Effect 3 was the product of time constraints and a general evolution of Bioware's original goal to make a "cinematic RPG," but to each their own. I won't dispute that Mass Effect 1 had an infinitely larger and more varied galaxy, but I think all three titles had pretty strong attention to detail.[/QUOTE] I'l definitely agree on larger. Not so sure about more varied to be honest. I remember clearing the same freighter at least five times :P
[QUOTE=JeanLuc761;43243235]I'd argue that Mass Effect 3 was the product of time constraints and a general evolution of Bioware's original goal to make a "cinematic RPG," but to each their own. I won't dispute that Mass Effect 1 had an infinitely larger and more varied galaxy, but I think all three titles had pretty strong attention to detail.[/QUOTE] Except that the writers of ME3 decided to make the characters we grew to love in the first two games into absolutely incompetent morons because they had to be BEEFY AND TOUGH AND TRAGIC AW YEAH BADASS
Good to know, if he hadn't tweeted this, I might have started to forget that Mass Effect 4 is in development. Which is way more interesting to know then what the fuck this game is or what its about or when its coming out.
Really if I were to consider which of series was best in terms of mechanics and gameplay, not story or writing, ME3 wins by a landslide. If i were to consider which of the series had the best writing and story, the best setting and exploration, I'd say ME1. But ME2? Being in the middle you might expect a solid middle ground. But what we got was a shitty TPS with crappy mechanics with a setting and sense of exploration that pales in comparison to the first. It's not bad, and I don't want to imply that it is. The overarching story was weak, but the character writing was solid (though it had far too many daddy issues, but that's a complaint for another time). It's the awkward step between RPG and Action Shooter where it had a bit of both, but it mastered none.
[QUOTE=Shark Bones;43243254]Except that the writers of ME3 decided to make the characters we grew to love in the first two games into absolutely incompetent morons because they had to be BEEFY AND TOUGH AND TRAGIC AW YEAH BADASS[/QUOTE] Uh mind telling me characters like? Not to mention the weird reaction from Kaiden|Ashley in ME2, the fact that ME2 had virtually zero impact on the plot and the fact that in Me3 more or less no character apart from Morinth had larger issues happen to them. Many of the characters in 3 went their own seperate ways, but that's about it.
[QUOTE=wraithcat;43243273]Uh mind telling me characters like? Not to mention the weird reaction from Kaiden|Ashley in ME2, the fact that ME2 had virtually zero impact on the plot and the fact that in Me3 more or less no character apart from Morinth had larger issues happen to them. Many of the characters in 3 went their own seperate ways, but that's about it.[/QUOTE] Tell me when ALL Quarians became dumb enough to use women and children as meat shields? I'd really like to know.
[QUOTE=Shark Bones;43243254]Except that the writers of ME3 decided to make the characters we grew to love in the first two games into absolutely incompetent morons because they had to be BEEFY AND TOUGH AND TRAGIC AW YEAH BADASS[/QUOTE] And who did they do this to? [editline]19th December 2013[/editline] [QUOTE=Shark Bones;43243285]Tell me when ALL Quarians became dumb enough to use women and children as meat shields? I'd really like to know.[/QUOTE] They didn't. The guy in charge that used that tactic was a deluded mad-man with his mind set solely on revenge against the Geth. He was the same way in 2. Not all the Quarians agreed with his tactic, the game makes that clear.
[QUOTE=Shark Bones;43243285]Tell me when ALL Quarians became dumb enough to use women and children as meat shields? I'd really like to know.[/QUOTE] ME1.
[QUOTE=Shark Bones;43243254]Except that the writers of ME3 decided to make the characters we grew to love in the first two games into absolutely incompetent morons because they had to be BEEFY AND TOUGH AND TRAGIC AW YEAH BADASS[/QUOTE] Wait a minute, I thought we were talking about gameplay not characters. If we're switch gears to that, I'm still going to have to mostly disagree. Mass Effect 2 was by far the best character writing in the series, but Mass Effect 3 wasn't a huge step down. I found the writing for Mordin, Wrex, Grunt, Kaiden, Garrus, and Tali to be fine, and newcomers Javik, James, and Cortez were quite enjoyable. Though I will say that it was a damned shame to see so many of our ME2 buddies sidelined (especially Miranda with Recycled Loyalty Quest 2.0).
[QUOTE=Skyward;43243290]And who did they do this to? [editline]19th December 2013[/editline] They didn't. The guy in charge that used that tactic was a deluded mad-man with his mind set solely on revenge against the Geth. He was the same way in 2. Not all the Quarians agreed with him, the game makes that clear.[/QUOTE] Except it doesn't because EVERY LAST QUARIAN FOLLOWED HIM TO THEIR INEVITABLE DEATHS. It literally makes no sense. The entire situation happened because an entire race was presumed to be idiots.
ME2's RPG elements were awful imo. My least favorite of the 3. They simplified the system way too much. ME3 may have been bad, but at least they brought back some of the variety in classes and weapons
one thing I would like to know is this a [b] sequel or prequel [/B]
[QUOTE=Shark Bones;43243314]Except it doesn't because EVERY LAST QUARIAN FOLLOWED HIM TO THEIR INEVITABLE DEATHS. It literally makes no sense. The entire situation happened because an entire race was presumed to be idiots.[/QUOTE] Actually, if I'm not mistaken, it was because the Geth [I]dramatically[/I] overpowered them and they were effectively holding back because they wanted to reach a truce. Then Gerrell had to be a hot-headed idiot and refuse to back down and the Geth got fed up and wiped them out to ensure their own survival.
[QUOTE=JeanLuc761;43243351]Actually, if I'm not mistaken, it was because the Geth [I]dramatically[/I] overpowered them and they were effectively holding back because they wanted to reach a truce. Then Gerrell had to be a hot-headed idiot and refuse to back down and the Geth got fed up and wiped them out to ensure their own survival.[/QUOTE] [I]Nailed it.[/I] [url=http://www.youtube.com/watch?v=oES7oUpoNhc]Scene in question[/url] right at the start. Gerrel said "fuck that" and provoked the Geth fleet. Just Han's ships. Not all the Quarians. In retaliation, the Geth fucked up the [I]entire [/I]fleet and wiped them out. [I]Hell you literally had Han Gerrel and Val Koris on your ship, the people who thematically represented the two separate mindsets of the Quarian people.[/I] Did you over look that?
[QUOTE=JeanLuc761;43243351]Actually, if I'm not mistaken, it was because the Geth [I]dramatically[/I] overpowered them and they were effectively holding back because they wanted to reach a truce. Then Gerrell had to be a hot-headed idiot and refuse to back down and the Geth got fed up and wiped them out to ensure their own survival.[/QUOTE] Incorrect. Gerrel ordered the entire fleet to attack, and that's exactly what they did.
[QUOTE=Shark Bones;43243401]Incorrect. Gerrel ordered the entire fleet to attack, and that's exactly what they did.[/QUOTE] He only had authority over the heavy fleet. Not the entire fleet. Koris was the head of the civillian fleet and had his ships ordered to stand down.
[QUOTE=Shark Bones;43243401]Incorrect. Gerrel ordered the entire fleet to attack, and that's exactly what they did.[/QUOTE] A: Gerrell only commanded a subset of the fleet, not the entire thing. B: Metagame aside, Gerrell is full-on desperate and is borderline incapable of believing for even a second that the Geth are willing to try peace. If Shepard is unable to convince him otherwise, he orders his subset to continue the attack, and the Geth basically go "Fuck this shit" and wipe out the entire race because they think that the Quarians as a whole are unwilling to cease fire.
[QUOTE=Shark Bones;43243157]I pretty much refer to all incredibly mediocre First/Third Person Shooters as "Call of Duty" since CoD is the epitome of boring and mediocre.[/QUOTE] How utterly childish.
[QUOTE=Shark Bones;43243043]"Go to point A, shoot people, go to point B, press the action button, next level." ME3 was barely an RPG. It was an incredibly mediocre linear 3rd person shooter.[/QUOTE] You do realize that every game is pretty much that.
[QUOTE=Levelog;43243336]ME2's RPG elements were awful imo. My least favorite of the 3. They simplified the system way too much. ME3 may have been bad, but at least they brought back some of the variety in classes and weapons[/QUOTE] Multiplayer really brought out the variety within classes, I thought. The initial choices were really only "DPS or nuke damage" but it still gave you different ways to play the classes, and the packs they added later definitely expanded on that. I hope this new game is kinda the same way, having multiple ways to play each class would definitely keep me coming back.
3's multiplayer made me want to be able to be any race in the singleplayer for the next ME game, kinda like how Dragon Age did it.
I want to see ship combat, even if it would feel a bit like silent hunter in the way they would have to do it to keep it canon
Hahaha oh god, that sounds like a really fancy way of saying "we are going to re-hash our game assets" And I honestly wouldn't be surprised if that's what it was, infact, It probably will be.
Sorry, you need to Log In to post a reply to this thread.