• Portal 2 'Perpetual Testing Initiative' DLC available on May 8
    42 replies, posted
Hey, some people make good maps. It's not going to go all to hell. Besides that, it takes patience to make a portal map, patience that they don't have. Happy Wheels was easy because it was a drag and drop system.
[QUOTE=tehMuffinMan;35723976]But making a level with this seems pretty easy, making mods and models and such is much more harder.[/QUOTE] The voting system will still put better levels at the top. And it's a good thing it's been made easier. There's so many awesome ideas inside people's heads but said people don't know how to use hammer
There is a trailer for this being shown at 1AM EST tomorrow morning (or tonight, how ever you want to call it) on Gametrailers TV
[QUOTE=Tuskin;35724179]There is a trailer for this being shown at 1AM EST tomorrow morning (or tonight, how ever you want to call it) on Gametrailers TV[/QUOTE] Why the hell is it that early.
I wonder if they put the idea of GLaDOS mocking your map making skills in this.
[QUOTE=Smasher 006;35724205]Why the hell is it that early.[/QUOTE] I have no clue, ask spike. [editline]26th April 2012[/editline] I hope you have to prove the puzzle can be beaten before you're able to to add it to the workshop like with Trials Evolution
Valve: Announces DLC 1-2 weeks early and releases it for free EA: Announces DLC before the game is released and it's only available in the collector/premium/director's [I]cut[/I] edition
I'm in the beta. The editor is amazing.
For anyone who missed it, the new DLC trailer: [media]http://www.youtube.com/watch?v=dyPYzwovxVQ[/media] [editline]27th April 2012[/editline] Video actually ends at 1:47. Can't edit my post with a better video for some reason
[media]http://www.youtube.com/watch?v=880POPrmRqY[/media] :v:
Fuck yes!
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