Mass Effect: Andromeda won't get any animation improvements on day one - Lazy Fucks, 5 year dev time
65 replies, posted
[QUOTE=gudman;51986336]Wait-wait, hold on a sec. What? Where did Fallout 3 have 'well-written' anything in it? And how it is a great RPG?[/QUOTE]
It's a great RPG with shit plot. For 2008.
[vid]https://my.mixtape.moe/yugchn.mp4[/vid]
Rest in Peace, Sweet Prince.
[QUOTE=atrblizzard;51991203][vid]https://my.mixtape.moe/yugchn.mp4[/vid]
Rest in Peace, Sweet Prince.[/QUOTE]
What the fuck.
[QUOTE=atrblizzard;51991203][vid]https://my.mixtape.moe/yugchn.mp4[/vid]
Rest in Peace, Sweet Prince.[/QUOTE]
The guy who recorded that is purposefully using low graphics settings. Sure it looks different but it's nowhere near that bad.
[QUOTE=I am Error;51991257]The guy who recorded that is purposefully using low graphics settings. Sure it looks different but it's nowhere near that bad.[/QUOTE]
I believe you but I don't think facial animations get altered by graphic settings. Still, it would be great to have a comparison with highest graphic settings.
Having played the 10h trial + another 5 of the full game, the vast majority of animations are fine-to-good, at least above the best animations of the original trilogy. There are some exception to this, which the media and hate-mobs are quick to latch on without mentioning some of the really nice animations.
People forgot that it's easy to scrutinise animation in a youtube clip for any possible flaw or rough edge, when it's possible to go through it frame-by-frame.
In reality, in game even the worst animations look "okay" with (again) a few exceptions that they really should look into (lady from colonial affairs springs to mind; probably the worst animation so far).
Anyone has ever played a Bioware game know that animation has always played second-fiddle to the rest of the game; re-used animations when they don't fit and rough general movement. Bioware (even if this is their new "B" team) has always managed to work around that with great world-building in general.
My opinion is that they got overambitious in trying to improve the series in so many aspects, that they overshot the mark with some. Most notably the animations in a few bad cases, and the dumbing-down of squad controls.
It's okay to be critical of a game's weak points, but it should be done in a fair manner; Looking at flaws in context and evaluating the game as a whole. The hate-mob has pretty much made that impossible, as any review would be coloured by the regurgitated "rough spots" that they like to parade into the spotlight.
The story is shaping up to be amazing (so far) with an incredible sense of wonder and discovery that I loved about the original Mass Effect. Combat is incredibly fun, the RPG elements are beautifully tuned to be fun without being a chore and graphically the universe they've built is incredible.
Does the game need some touches up? Absolutely.
Should they have done so before release? Yes.
Is it a bad or even unplayable game? Hell no.
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