[QUOTE=doonbugie2;33196526]Because you can't just convert a 8800GTS into a DirectX11 capable card? I'm not quite sure what you're saying.[/QUOTE]
i'm saying the graphics vendors are controlling the market to force people to buy other graphics cards even though their old graphics cards still have enough power to run the same games.
the 8800 GTS is actually being rebranded and resold.
[QUOTE=thisispain;33196563]i'm saying the graphics vendors are controlling the market to force people to buy other graphics cards even though their old graphics cards still have enough power to run the same games.
the 8800 GTS is actually being rebranded and resold.[/QUOTE]
You're dumb beyond belief.
[QUOTE=thisispain;33196513]the whole directx debacle thing has made me cynical. suddenly we have to get new graphics cards to use modern features even though the new cards are mostly the same as the old cards.[/QUOTE]
please go and learn difference between DX9 and DX11/11.1 (or Shader Model 3 and 5)
there are simply things You can't do in DX9 or it will be too costy (CPU/GPU/memory wise) to do
then realize tha game is released in summer 2012 when DX11 GPU is standard
Why does ArmA 1 Gold cost that much? It has the same price as the whole ArmA collection.
So I already had ARMA II and just purchased Arrowhead. Does OA have all the content from the base game or do I need to install the other too, for whatever reason?
[QUOTE=Kecske;33199101]Why does ArmA 1 Gold cost that much? It has the same price as the whole ArmA collection.[/QUOTE]
The only way to buy it on Steam is by getting the whole ArmA collection.
[QUOTE=Dwarden;33198479]please go and learn difference between DX9 and DX11/11.1 (or Shader Model 3 and 5)
there are simply things You can't do in DX9 or it will be too costy (CPU/GPU/memory wise) to do
then realize tha game is released in summer 2012 when DX11 GPU is standard[/QUOTE]
well i still love your games, but DX9 and DX11.1 differences do not warrant an new graphics card especially when the new graphics card is the same graphics card but re-branded.
especially when *cough*OpenGL had those same features ages ago
[QUOTE=thisispain;33206931]well i still love your games, but DX9 and DX11.1 differences do not warrant an new graphics card especially when the new graphics card is the same graphics card but re-branded.
especially when *cough*OpenGL had those same features ages ago[/QUOTE]
So we should stop all technology upgrades?
[QUOTE=Shadaez;33208543]So we should stop all technology upgrades?[/QUOTE]
yes
[QUOTE=Kecske;33199101]Why does ArmA 1 Gold cost that much? It has the same price as the whole ArmA collection.[/QUOTE]
ARMA: Gold isn't available on STEAM as standalone product and is part only of ARMA X: AE, hence the price is equal to pack price (limitation of STEAMstore system)
[editline]10th November 2011[/editline]
[QUOTE=thisispain;33206931]well i still love your games, but DX9 and DX11.1 differences do not warrant an new graphics card especially when the new graphics card is the same graphics card but re-branded.
especially when *cough*OpenGL had those same features ages ago[/QUOTE]
excuse me ? which DX9 GPU is DX10, DX11 or DX11.1 GPU ?
there is no such GPU, even the NVIDIA rebranding of DX9 GPU still results into DX9 GPU
get Your facts straight man, if we need DX11 features, we need DX11 GPU capable to handle that on hardware level with usable performance
[editline]10th November 2011[/editline]
[QUOTE=drunkenmoose;33202485]So I already had ARMA II and just purchased Arrowhead. Does OA have all the content from the base game or do I need to install the other too, for whatever reason?[/QUOTE]
if You owned A2 and bought the A2: OA then if You right click on the A2: OA game in STEAM games list there is in menu option "launch A2: CO mode" that will run OA with OA and A2 data
note: you must have installed A2 and run it once (to get path to A2 written into registry)
[QUOTE=Dwarden;33210626]
get Your facts straight man, if we need DX11 features, we need DX11 GPU capable to handle that on hardware level with usable performance[/QUOTE]
right, just as Directx9 cards couldn't run any of the features that crysis on directx10 supposedly needed.
except they did and suffered minimally in performance. the only limitation was POM, even though POM was shown to be possible on a Radeon X1800.
You know, I've always wanted to get into ARMA...I guess I must now since the prices are much lower. I hope it's worth it!
[QUOTE=thisispain;33211285]right, just as Directx9 cards couldn't run any of the features that crysis on directx10 supposedly needed.
except they did and suffered minimally in performance. the only limitation was POM, even though POM was shown to be possible on a Radeon X1800.[/QUOTE]
just simple example, shader registers limitations between SM3 , SM4 and SM5
the difference is huge
[url]http://en.wikipedia.org/wiki/Shader_Model_4.0#Shader_model_comparison[/url]
SM5 [url]http://msdn.microsoft.com/en-us/library/windows/desktop/ff471356(v=vs.85).aspx[/url]
you simply have no idea what You talk about but wanna argue that X can be done in DX9 same as in 10,10.1,11,11.1 (it's nearly like claim to stay on OpenGL 2 while there is OpenGL 4.2 on disposal)
i assume the new standards are developed for no reason, no new technologies and less limitations
Computer Shader, Geometry Shader, new Tessellation features ... etc.
with Your approach we would be stuck in era of Fixed Function Pipeline and hard-coded limits and need new GPU each time something minor is improved ....
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