• New Release - Alan Wake
    105 replies, posted
[QUOTE=simkas;34776654]Fighting taken in that warehouse while the radio plays that song was so awesome.[/QUOTE] Doing anything while the radio plays that song was so awesome.
Just completed the game and the 2 additional episodes. I'm glad I bought it, the game is awesome.
[quote=Remedy Entertainment]We are very happy with the sales and hitting #1 on Steam at launch was nothing short of amazing. We recouped our development and marketing expenses during the first 48 hours. And yes, we're certainly very excited about PC.[/quote]
[QUOTE=Rusty100;34784718]ffs[/QUOTE] Actually, it will come eventually if what was said is true. In an interview they were asked if we will see and American Nightmare port, and he literally just replied with "We will eventually"
[QUOTE=sp00ks;34784689]no plans for an american nightmare pc port[/QUOTE] They did say the same thing about alan wake though. gonna keep my hopes up
Fucking Canadian stereotype. Now I refuse to go outside at night.
I believe they were asked in an interview about American Nightmare coming to PC. They said it wasn't happening yet but they weren't ruling it out or something along those lines.
Well, I'm only on the second episode and this is already one of the most interesting and creative games I've ever played. Well worth $30.
This game is unexpectedly fun
this game is not scary at all, it's horror factor is equivalent towards a stephen's king movies.
Yeah, it's more of an action game. I would have actually preferred if they had less encounters but made them harder. By the end of the game they just kept throwing shitloads of them at you and they were really easy to deal with most of the time. But that's on normal, the game didn't let me choose the harder difficulty at the start (WHY DO YOU DO THIS GAME DEVS?) Just finished the main episodes. The first DLC episode seems pretty boring, but I guess I'll play them later anyway.
Just finished the 2 DLC's. The Writer is so much better than The Signal.
I adore the environments, and they sort of make me wish they tried to make an adventure game, or at least an actual horror game, as opposed to the action game it really is. It's pretty damn great, sure, but I feel like the insanely good atmosphere and level design goes to waste on predictable "enemies show up, beat them all to proceeded, repeat" gameplay.
We've already established that the setting of the flashback in Alan's apartment only slightly resembles Max Payne, there's [sp]a pair of golden berettas in Alan's office[/sp] but did anyone notice a few more Max Payne references in that flashback? For starters, [sp]Next to the berettas, there's a bunch of Alan's books. One of them's called 'The Things That I Want', which is also the name of a chapter in Max Payne 2. Another's called 'Return to Sender'. The TV's in Max Payne 2 sometimes play episodes from Adress Unkown which are announced as a 'Return to Sender Marathon'.[/sp] Plus the first two manuscript pages of Episode 2 reference Max Payne as subtle as a brick (if it weren't kinda obvious from the narrator).
[QUOTE=Sir Whoopsalot;34817629]We've already established that the setting of the flashback in Alan's apartment only slightly resembles Max Payne, there's [sp]a pair of golden berettas in Alan's office[/sp] but did anyone notice a few more Max Payne references in that flashback? For starters, [sp]Next to the berettas, there's a bunch of Alan's books. One of them's called 'The Things That I Want', which is also the name of a chapter in Max Payne 2. Another's called 'Return to Sender'. The TV's in Max Payne 2 sometimes play episodes from Adress Unkown which are announced as a 'Return to Sender Marathon'.[/sp] Plus the first two manuscript pages of Episode 2 reference Max Payne as subtle as a brick (if it weren't kinda obvious from the narrator).[/QUOTE] I think it's already pretty obvious if you've actually played the game that Alan's books are basically the Max Payne story.
Great game. The gameplay is a tad tame and repetitive, but the focus on using light as a weapon is quite cool. And I love how scarce ammo can be- making it very survival-horrory, a genre I haven't seen in a while. Sometimes I just drop a flare before running away. It's the writing that really makes the game though. The narrative and the plot is great. How the scattered pages foreshadow events, and subtly informs the player about gameplay mechanics is really, really cool. Buy it.
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