• WH40K: Space Marine trilogy's unfinished story told
    66 replies, posted
[QUOTE=Kartoffel;42595126]Not as good as the Crimson Fists. :v:[/QUOTE] What about the Crimson Chin? [img_thumb]http://images2.wikia.nocookie.net/__cb20081230232861/fairlyoddparents/en/images/b/b5/CrimsonChin.jpg[/img_thumb]
From someone with mostly an outsider's perspective on W40k, that story sounds way too saccharine for a universe where there's no good guys and even "victory" comes at ridiculous costs and basically just means you get to fight another day in a decaying, war-torn world. This on the other hand just sounds like the lose canon heroically saving the day and getting a fat promotion. Personally I think I could get into a W40k game that's either "on the ground" focuses on the insane dimensions of everything going on, or something on a smaller personal scale all about living in paranoia from war, demons and, assuming we follow human chars, their own nazi regime. Alternatively, something that takes the piss out of it, but since AAA and humor don't seem to get along that well...
Look at Uriel Ventris, he disobeyed the Codex, even though he had good reasons and it was a fucking sensible thing to do, and he got sent on a suicide mission. (One Rogue Raven Guard mocked him by saying "Did you turn left on the parade ground when they told you to turn right" which is kinda true how stupidly rigid the Ultramarines follow the codex, and how harshly they punish for disobeying it (which is ironic because one of the main tenents of the Codex is about flexibility.)
[QUOTE=Marik Bentusi;42595437]From someone with mostly an outsider's perspective on W40k, that story sounds way too saccharine for a universe where there's no good guys and even "victory" comes at ridiculous costs and basically just means you get to fight another day in a decaying, war-torn world. This on the other hand just sounds like the lose canon heroically saving the day and getting a fat promotion. Personally I think I could get into a W40k game that's either "on the ground" focuses on the insane dimensions of everything going on, or something on a smaller personal scale all about living in paranoia from war, demons and, assuming we follow human chars, their own nazi regime. Alternatively, something that takes the piss out of it, but since AAA and humor don't seem to get along that well...[/QUOTE] one thing I like about WarHammer is there are no hero's really, no ones really a good guy at all. Some are just collectively bigger dicks. But I never really did get into it.
[QUOTE=J!NX;42595556]one thing I like about WarHammer is there are no hero's really, no ones really a good guy at all. Some are just collectively bigger dicks. But I never really did get into it.[/QUOTE] The space wolves are (in the terms of the universe) reasonably good guys, while they love a brawl, they know right from wrong and boy were they pissed at the Inquisition for what they did after the first war for armageddon. When the Inqusition started to kill civilians, the Space wolves said fuck no to that, and had a mini civil war with the inquisition because of it. Then of course, there is Blackadder in Space..er, I mean Ciaphas Cain. A renowned Hero of the Imperium, who is actually a really big coward, yet somehow always manages to save the day while running away, inflating his reputation as a hero and getting him into even more trouble.
I read somewhere that the salamanders chapter were special because they were one of the only chapters that gave a shit about saving civilians.
[QUOTE=RainbowStalin;42595686]I read someone that the salamanders chapter were special because they were one of the only chapters that gave a shit about saving civilians.[/QUOTE] They do, but sometimes, they care too much, and ignore what needs to be done to save the day which can lead to excess casualties in their own or allied forces. They're also unusual in that they tend to interact with the civilians on their homeworld a hell of a lot more than other chapters do, especially considering their homeworld is a deathworld. Plus they'reall ranged somewhere between extremely dark skin and jet black skin, plus the whole glowing red eyes thing.
[QUOTE=RainbowStalin;42595334]If theres one thing the warhammer universe has taught me, its that at some point your librarian/chaplain will turn to chaos. You seriously can't trust those guys[/QUOTE] The Black Templars are right! Abhor the witch!
Isn't it more likely that he would just be straight up executed for returning? Also Salamanders4life.
[I]SUFFER NOT THE UNCLEAN TO LIVE[/I] Fucking Black Templars man. You're part of a mob of Crusaders and Neophytes and you charge towards the enemy with greater force than a group of cavalry 5 times your number, que epic music as whirlwinds of gore and carnage ensue. Personally, I think having a disconnected series of missions and scenarios with different chapters (maybe a few campaigns lasting about 3 hours each) would have been far cooler than another long winded Ultramarine fanwank. The plot in Space Marine got pretty crappy towards the end and the more keen 40k fan would have spotted the twist from miles away. I mean I've already described a BT sequence, White Scars would have a mass Biker assault, Imperial Fists would defend a choke point against the odds, Dark Angels could feature the Deathwing hunting the Fallen, Raven Guard get an ambush/jump pack orientated sequence.
[QUOTE=kimchimafia;42595300]It really reeks of massive Mary Sue-ism. [/QUOTE] Been playing warhammer long? :v:
Titus was a pretty bland and boring character.
Sounds a lot like the Uriel Ventris story arc to me. It's really a shame we didn't get to see it through.
[QUOTE=27X;42596795]Been playing warhammer long? :v:[/QUOTE] Outside of Ultramarines and Salamanders there really aren't that many Mary Sues in the 40k universe. Black Templars are space Nazis, Grey Knights slaughter anyone in the general vicinity of Daemons once they've used them as fodder to keep them secret, Iron Hands are self centered and ignorant assholes who treat everyone else as inferior, including humans and other Space Marines. The Sisters of Battle, Inquisition and Imperial Guard have a very loose grasp of morals when it comes to human lives too. The only Xeno's that aren't inherently murderous are the Tau and Eldar, both of which have darker sides with motives that center around their own betterment. The Tau mind control populations into joining their Empire if they can't beat them into submission, and the Eldar are just dicks at times. The Ultramarines are the loose fit because they're rarely described as fanatical or as careless of human life as the stereotypical Space Marine is, they're diplomatic and their Primarch's origin story revolves around him creating a fair democratic society where the hard working individuals are rewarded.
A game about the Death Korps would be cool. [img]http://images2.wikia.nocookie.net/__cb20120727004212/warhammer40k/images/thumb/e/e0/Krieg_Soldier.jpg/200px-Krieg_Soldier.jpg[/img]
[QUOTE=Swilly;42597474]A game about the Death Korps would be cool. [img]http://images2.wikia.nocookie.net/__cb20120727004212/warhammer40k/images/thumb/e/e0/Krieg_Soldier.jpg/200px-Krieg_Soldier.jpg[/img][/QUOTE] It would be, but getting shot by pretty much any weapon in the game would kill you instantly.
[QUOTE=Boba_Fett;42598541]It would be, but getting shot by pretty much any weapon in the game would kill you instantly.[/QUOTE] So make the game about a scout squad, add stealth elements. The Tanith are practically unmatched in terms of scouting and stealth.
[QUOTE=Boba_Fett;42598541]It would be, but getting shot by pretty much any weapon in the game would kill you instantly.[/QUOTE] Warhammer: Imperial Guard get shot, die get hit, die cowardly BLAM die heresy BLAM die make example of you BLAM die boost morale BLAM just because BLAM they couldn't do an IG game without the commissars and they would make it not fun at all
Imagine a Red Orchestra-esque game mixed with Starwars Battlefront except with lasguns and 3 times as many total players. There are more chaos worshippers and heretics than there are Chaos Space Marines, Imperial Guard don't just HAVE to fight beefed up World Eaters or anything. The Guard has an insane amount of weaponry and vehicles at their disposal too.
[QUOTE=Ylsid;42598935]Warhammer: Imperial Guard get shot, die get hit, die cowardly BLAM die heresy BLAM die make example of you BLAM die boost morale BLAM just because BLAM they couldn't do an IG game without the commissars and they would make it not fun at all[/QUOTE] Red orchestra 3: Heroes of terra
[QUOTE=Rockeiro123;42599423]Red orchestra 3: Heroes of terra[/QUOTE] I would pay so much for that game.
[QUOTE=S31-Syntax;42598553]So make the game about a scout squad, add stealth elements. The Tanith are practically unmatched in terms of scouting and stealth.[/QUOTE] You have to admit though, the Tanith do somewhat recieve a fair bit of mary sue treatment, although Abnett somewhat makes up for that (sort of) by getting you emotionally invested into characters and then fucking slaughtering them.
[QUOTE=S31-Syntax;42598553]So make the game about a scout squad, add stealth elements. The Tanith are practically unmatched in terms of scouting and stealth.[/QUOTE] I would bust a nut for a Tanith game.
[QUOTE=Dr.Critic;42596900]Outside of Ultramarines and Salamanders there really aren't that many Mary Sues in the 40k universe. Black Templars are space Nazis, Grey Knights slaughter anyone in the general vicinity of Daemons once they've used them as fodder to keep them secret, Iron Hands are self centered and ignorant assholes who treat everyone else as inferior, including humans and other Space Marines. The Sisters of Battle, Inquisition and Imperial Guard have a very loose grasp of morals when it comes to human lives too. The only Xeno's that aren't inherently murderous are the Tau and Eldar, both of which have darker sides with motives that center around their own betterment. The Tau mind control populations into joining their Empire if they can't beat them into submission, and the Eldar are just dicks at times. The Ultramarines are the loose fit because they're rarely described as fanatical or as careless of human life as the stereotypical Space Marine is, they're diplomatic and their Primarch's origin story revolves around him creating a fair democratic society where the hard working individuals are rewarded.[/QUOTE] As someone who's been invested in the universe since the beginning, the fluff and derivation thereof are literally BUILT on mary sues. All of it. Emperor on down. The thematic bent is, for every mary sue in one faction, there's a perfectly antithetical sue in another faction(s). The entire universe is literally built around it. And as for the Eldar and Tau, they are in no way shape or form "more lenient or less killy" than anyone else. The Eldar fell precisely because they only cared about their own aims and desires and told everyone else to fuck off. The only race you could consider "benevolent" is ironically enough the Nids because they literally are incapable of giving a shit about your politics, religion, or anything else (unless they're stealers, in which they are designed to have to give a shit), they just want your uniqueness, so they can make shit out of it and share it with all their Nid bros and sisses, who happens to made up of other stuff they already ate. That's as "nice" as the universe gets. It's a bunch of sues kicking the shit out of other sues, you just happen to play as one of the peons on the ground level of the shit storm. The 40K universe doesn't exist without hilariously overpowered superbeings.
[QUOTE=27X;42603215]As someone who's been invested in the universe since the beginning, the fluff and derivation thereof are literally BUILT on mary sues. All of it. Emperor on down. The thematic bent is, for every mary sue in one faction, there's a perfectly antithetical sue in another faction(s). The entire universe is literally built around it. And as for the Eldar and Tau, they are in no way shape or form "more lenient or less killy" than anyone else. The Eldar fell precisely because they only cared about their own aims and desires and told everyone else to fuck off. The only race you could consider "benevolent" is ironically enough the Nids because they literally are incapable of giving a shit about your politics, religion, or anything else (unless they're stealers, in which they are designed to have to give a shit), they just want your uniqueness, so they can make shit out of it and share it with all their Nid bros and sisses, who happens to made up of other stuff they already ate. That's as "nice" as the universe gets. It's a bunch of sues kicking the shit out of other sues, you just happen to play as one of the peons on the ground level of the shit storm. The 40K universe doesn't exist without hilariously overpowered superbeings.[/QUOTE] That is not what a Mary sue is, a Mary sue is a character that in fan fiction that is perfect in everyway.
Your definition is hilariously tvttropes autistic, and has little bearing on the germane use of the word in normal application. Might wanna read some Gaunt novels or the Horus Heresy books before you go around throwing that particular definition to boot, cause in both situations you have characters written into and written out of problems and situations that they should have been absolutely smashed to bits by in any sane metric of character opposition, same for the *slayer books, which throw the two titular characters into an ever-increasing gauntlet of super monsters they handily defeat by the end of the book that would liquefy any other adventurers of equal or even greater caliber. And of course we haven't touched upon the emperor and his array of abilities so powerful and all encompassing that literal gods are unable to defeat him or even his lieutenants, when bolstered by his mere [i]words[/i]. "Teh emperereres is so awesome his words made me immune to the chows deemonds, and thend I stabbed them alls in the warp in me underpantaloons."- [Any Grey Knight HQ] Or anything written by Matt Ward.
[QUOTE=RayvenQ;42602580]You have to admit though, the Tanith do somewhat recieve a fair bit of mary sue treatment, although Abnett somewhat makes up for that (sort of) by getting you emotionally invested into characters and then fucking slaughtering them.[/QUOTE] "meaningful, inspirational speech" and then Gregor's head disappeared as a lasbolt cracked through the air where it used to be. and then all hell broke loose. -tanith pipes go- [editline]22nd October 2013[/editline] [QUOTE=27X;42603739]Your definition is hilariously tvttropes autistic, and has little bearing on the germane use of the word in normal application. Might wanna read some Gaunt novels or the Horus Heresy books before you go around throwing that particular definition to boot, cause in both situations you have characters written into and written out of problems and situations that they should have been absolutely smashed to bits by in any sane metric of character opposition, same for the *slayer books, which throw the two titular characters into an ever-increasing gauntlet of super monsters they handily defeat by the end of the book that would liquefy any other adventurers of equal or even greater caliber. And of course we haven't touched upon the emperor and his array of abilities so powerful and all encompassing that literal gods are unable to defeat him or even his lieutenants, when bolstered by his mere [I]words[/I]. "Teh emperereres is so awesome his words made me immune to the chows deemonds, and thend I stabbed them alls in the warp in me underpantaloons."- [Any Grey Knight HQ] Or anything written by Matt Ward.[/QUOTE] There was one gaunt novel that actually said "Based on the reports given, there is no strategic or tactical analysis available that gives the Tanith First and Only any chance of succeeding in the slightest, the only possible outcome is that they hallucinated this entirely because of the Eldar in the region."
[QUOTE=RainbowStalin;42595151]It would cool except half the shit in the 40k universe can kill guardsmen just by looking at them. Or do a firewarrior and have you gunning down chaos marines because fuck canon.[/QUOTE] I'd like to see something along the lines of Star Wars Battlefront and Battlefield in the 40k universe. That would be badass.
I'd love a game where you play as orks or tau/eldar.
[QUOTE=Crimor;42604390]I'd love a game where you play as orks or tau/eldar.[/QUOTE] [t]http://puu.sh/4WiaW.jpg[/t] This game has you covered
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