Don’t believe the hype. Call of Duty: Advance Warfare’s campaign is as boring as ever
46 replies, posted
[QUOTE=bdd458;46408761]I honestly don't know anyone who buys CoD for the SP, people buy it for the MP.[/QUOTE]
Me. Last time I bought a CoD game was MW2, though, when I caught it for next to nothing. Haven't touched the series since. The MP doesn't interest me, and while I absolutely loved MW1's campaign(And CoD5's was pretty neat, they give you T-34/85s to drive!), I'm just not willing or able to spend that much for what's basically an interactive action movie.
And, as of late, not even a good interactive action movie at that.
[QUOTE=DMGaina;46414527]It was a lot of fun and had a lot of diversity, but my god storywise it was the absolute worst game I have played in my entire life.
It felt like I wrote the story back when I was a child playing with my toy cars and tanks, throwing them around while moving my hands around in weird hypnotic ways to make myself belive that
something just blew up.[/QUOTE]
Are you kidding me? What about defending Burger Town isn't deep and compelling to you?
[QUOTE=Rocâ„¢;46412850]Oh man running around through the dark streets after the EMP was cool as fuck.
The only part I didn't like was the favela. Too many tight corners.[/QUOTE]
I kept replaying all the missions from Wolverines! to Whiskey Hotel, except for the second favela mission. They were just too fun and cool.
[QUOTE=DMGaina;46414527]It was a lot of fun and had a lot of diversity, but my god storywise it was the absolute worst game I have played in my entire life.
It felt like I wrote the story back when I was a child playing with my toy cars and tanks, throwing them around while moving my hands around in weird hypnotic ways to make myself belive that
something just blew up.[/QUOTE]
That's why it's a guilty pleasure.
That final mission with the boat chase was a lot of fun too.
Judging by this thread I think Facepunch is finally starting to "get" Call of Duty:
It's just stupid fun and that's all there is to it. And that's 100% OK. You can throw $60 at it every year if you like and have a few dozen hours of stupid fun and if you knew what to expect you probably walk away from it pretty satisfied. It's just a fun video game.
I'm still not sure why it isn't a rail shooter. As far as I can tell, you hide behind a chest high wall, or you hide behind a different chest high wall. The set pieces too could work just fine as rail segments. It really is a rail shooter under the illusion of being an FPS.
COD campaigns are great, they are just shitty action b movies and i always described them as something to play while your dad watches. I played ghosts when i was home for christmas last year my dad what like "OH MAN YOU JUST LIKE JUMPED ON THAT GUY AND STABBED HIM" and it was great
[QUOTE=dannass;46413023]Call of duty can go suck itself off.
Seriously, these games shouldn't even be relevant anymore.
They have 13 games for fuck sakes. Make something else.[/QUOTE]
They're not going to stop because they realize there's 13. They'll stop when it doesn't make money anymore.
Same reason Guitar Hero stopped. Also same reason there's 26 Kidz Bops
[quote] It is a chain of bombastic corridors in which you click on men’s faces until they fall over. [/quote]
fucking christ, almost spit fruit juice all over my monitor
i loved this campaign
[QUOTE=Srillo;46408781]I haven't played a CoD game since 4, but this has literally been the CoD SP formula since 2003. "Cinematic" set pieces connected by a series of either a) sit and kill waves of enemies events or b) run through corridors killing enemies, while sometimes being given special goodies to do so. And honestly as far as I'm aware the series has never tried to hide that fact. It isn't open world, nor is it about ~emergent gameplay~, it's about power tripping through a popcorn Hollywood storyline in SP then jumping into MP and getting called names for the next several hundred hours. Complaining about CoD being linear is like going to beach and complaining that the ocean is too salty.[/QUOTE]
Anyone can admit to being a shit person, but that doesn't make it okay to be a dick.
CoD "understanding" that it's basic doesn't mean anything. It's still basic.
The dialogue was the bigger issue in the campaign for me. It had some of the most campy dialogue I've heard. I had moments where I thought to myself, "Did he/she really say that?" There's also really cheesy one-liners out of the ass on this campaign. Just improving on those things would have made the story perceivabley better.
[QUOTE=Mbbird;46430472]Anyone can admit to being a shit person, but that doesn't make it okay to be a dick.
CoD "understanding" that it's basic doesn't mean anything. It's still basic.[/QUOTE]
that's only true under the assumption that it's not okay to have basic games
[QUOTE=Mbbird;46430472]Anyone can admit to being a shit person, but that doesn't make it okay to be a dick.
CoD "understanding" that it's basic doesn't mean anything. It's still basic.[/QUOTE]
And your point?
What does basic even mean? You talk about being meaningless, dropping an adjective with no context is above and beyond meaningless. Unless you're implying a linear, story driven FPS SP campaign is "basic", in which case name a game in that class that [I]isn't[/I] "basic". You aren't critiquing Call of Duty, you're just hand waving away a game you choose to be selectively critical of for doing exactly what it (and other games) said it was going to do.
[QUOTE=Juniez;46431689]that's only true under the assumption that it's not okay to have basic games[/QUOTE]
For some reason you're imagining a third line in which I equate simplicity to badness.
Doing the opposite and saying it's [I]good[/I] because it's basic is equally dumb.
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