[QUOTE=AntonioR;47267787]Interestingly enough, porting Doom to Windows 95, so that people would ditch DOS, is what got Gaben into gaming industry. And now Valve is doing all they can to fight Microsoft with SteamOS and glNext/Vulkan, yet they owe Microsoft and Windows a great deal of their success.[/QUOTE]
Didn't Gabe work on the first windows as well?
[QUOTE=redBadger;47266154]I agree, I'm just confused as to why valve would spend the resources pushing for linux when that isn't where the money is.[/QUOTE]
Maybe because they view windows as a threat; having windows being the "go to", and at times only, option for PC gaming gives Microsoft a lot of power. They haven't taken advantage of their position, but it's still worrying in the same way a lack of net neutrality laws would be worrying even if ISP's weren't complete dicks.
Can't wait to fill my house with Valve hardware :v:
The VR, controller and Steam Link are right up my street so as long the HTC VR keeps its head up above Oculus i will get the HTC VR
[QUOTE=Dr.C;47265447]The controller looks cool and I want to use it but I can't see a reason when I already have a PS4 controller and several 360 controllers[/QUOTE]
I have a xbox 360/xbone / wiiu procontroller (my favorite)
I'm deffo buying this. It has the ability to be rebound, and not just by joy2key.
one issue with many games is no ability to not use a controller if it's connected so, can't rebind with j2k anyways, since you'll just press the button and use the joystick button + emulated button together
It would make no sense for Valve to go with Windows for their Steam machines. They would literally not have control over their own platform. That said, most steam machines will probably allow you to install Windows if you so choose anyway. Valve haven't given up on Windows and probably won't for a long time.
I still think that a Linux gaming PC is an oxymoron.
Unless Valve is willing to spend millions of dollars to buy PC/Linux ports of games that would otherwise never be on PC, i only see a machine that's dead on arrival.
I thought that about Apple computers, now damn near everything gets ported to mac.
Even Max Payne 3 what the fuck
[QUOTE=DiBBs27;47265177]I want that controller.
I don't even know if its shit or not. I just want it.[/QUOTE]
It doesn't look nearly as inventive as the original concept but considering all of my 360 pads are dying it wouldn't be a bad idea to just get one for pc gaming specifically.
[QUOTE=Scot;47265802]There's a reason it's being bundled with steam machines, it's supposed to be used on a couch away from a mouse+keyboard. If you only ever play PC games at your desk you have no need for one.
[editline]5th March 2015[/editline]
If by wild ride you mean cleaning vomit out of your carpet.[/QUOTE]
I dont think parkour practitioners vomit every time they start jumping around.
[QUOTE=flashn00b;47271579]I still think that a Linux gaming PC is an oxymoron.
Unless Valve is willing to spend millions of dollars to buy PC/Linux ports of games that would otherwise never be on PC, i only see a machine that's dead on arrival.[/QUOTE]
Two years ago I would've agreed with you, but ever since SteamOS was announced, the developer support for Linux games has increased immensely. If you look just at the library of currently [URL="http://store.steampowered.com/search/?term=&sort_by=_ASC&os=linux&page=1#sort_by=_ASC&category1=9"]available Linux games on Steam[/URL], it's already comparable to what the current gen consoles have. If I decided to just ditch Windows forever today, I'd have more than enough games to spend my time on, although I would definitely miss some of the Windows only titles. But things can only get better from here on. With all the major game engines (UE4, Unity 5, Source 2) having Linux support built in, there's now very little reason for developers not to release their games on Linux if they're already making a PC version. Hell, even plenty of major titles made in engines that originally weren't intended to run on Linux are getting Linux ports now.
[QUOTE=Untouch;47265629]surely none of the steambox producers actually expect people to pay that much, right?[/QUOTE]
People will, if the Steam Machine market collectively makes it clear that they aren't trying to compete with the console market or their competitive pricing.
The Steam Machine is better suited for people who have only ever owned a console, and who [i]want[/i] to move into PC gaming, but are daunted by the idea of buying/building their own gaming PC and are more comfortable paying for [i]convenience[/i]. That's where Steam Machines (and their prices) make the most sense.
[QUOTE=NeverGoWest;47265968]Not everyone has weak stomaches like you guys. I have experienced free fall, with tunnel vision, without barfing. I actually never really get motion sickness. When I was younger and people took me to theme parks I could easily eat fast food like a pig, get up in the wildest rollercoasters and still not barf.
What is it with people and motion sickness? I only ever get it sitting in the back of a car or bus reading a book when a big part of my field of view was outside of the vehicle, actually moving.
Never got sick from flying, or sailing, or just sitting in a car and not doing stuff like reading a book or playing handheld games.
If this is going to be affordable for me, I am going to have the time of my life playing all those games where you can jump around and shit, going to take me right back to running around in forested hills climbing trees and jumping around and shit, before my back turned to shit.[/QUOTE]
I only get motion-sickness on still boats :|
[QUOTE=Untouch;47265629]surely none of the steambox producers actually expect people to pay that much, right?[/QUOTE]
Oh no, they expect people to pay all that money for hardware that costs less to buy consumer side than their product does. In the SH thread about it I actually priced out newer hardware to be cheaper and better quality than the steam machines that have been revealed. The one I actually posted about ended up being almost $500 cheaper (and this was including that we had to now buy a GTX 960 instead of the 760 that was present in the steam machine because newegg didn't stock the 760 anymore. Getting a 760 would be even cheaper. AND I picked the most expensive "gaming" price hiked fucking name brand components a well.) Then the hardcore rabid valve fanboys arrived and started spouting nonsense in defense of their apparently infallible idols.
Also considering that price point, it would be even cheaper to PAY a tech place or person to build it for you. AND you would still be receiving a better quality product for less money because I can practically 100% guarantee that the components used in the steam machines are going to be the cheapest sourced shit they can get.
i care about none of these things
Would be cool if they started selling pc components as well. From that there could be steam guides on how to build your own computer, hardware reviews, pc builds (like workshop collections) etc
[QUOTE=Excalibuurr;47265799]Dying Light with VR is going to be a wild ride, if it'll even get VR support. Steam Machines look nice, prices are insane though.[/QUOTE]
It already has support with a simple config file change.
it really needs some tweaks though for the UI and stuff
[editline]8th March 2015[/editline]
[QUOTE=redBadger;47266154]I agree, I'm just confused as to why valve would spend the resources pushing for linux when that isn't where the money is.[/QUOTE]
It's to get more customers customers
Why wouldn't you shoot for more people being able to buy your product
[QUOTE=HybridTheroy;47278350]It already has support with a simple config file change.
it really needs some tweaks though for the UI and stuff
[editline]8th March 2015[/editline]
It's to get more customers customers
Why wouldn't you shoot for more people being able to buy your product[/QUOTE]
Because you're shooting your self in the foot if that's your goal and your product costs more than A. an expensive gaming PC and B. some used cars, oh and C. a gaming CONSOLE.
[QUOTE=Scot;47265991]It isn't motion sickness, it's the contradiction of running and jumping in game while you're just sitting in a chair. For the majority of people that's jarring and uncomfortable.[/QUOTE]
Is it possible to train or "rehab" somebody with this sickness my making them experience it enough to actually learn and get rid of the motion sickness itself? If it's the mind problem, maybe a bit more endurance with anything dealing with motion shall probably make the whole motion sickness a bit better.
[QUOTE=draugur;47275723]Oh no, they expect people to pay all that money for hardware that costs less to buy consumer side than their product does....[/QUOTE]
Not saying you're wrong, because you're right about DIY/local build stuff, but the big difference here is user accessibility and parts/labor/software warranty. If I build it myself and a part goes bad then I have to pull it out and find the warranty stuff, wait for an RMA, etc. Micro-ATX sized builds that can look decent in a living room aren't exactly simple to assemble either.
I recently got a CPU/mobo/ram combo at a decent discount and rebuilt my machine, spent a week migrating the software, and the mobo ended up being defective. I couldn't roll back to an older image, CPUs can't be returned, and since the discount was on the mobo, I ended up spending twice the initial cost of the savings to get another brand, not to mention labor/time to rebuild my comp and OS again.
I'm not saying that's going to happen to everyone or even a small fraction of people, but building a computer is a complicated venture that you really have to take time to research. Getting a friend to do it might be the cheapest option in terms of cost and time investment, but what if there's a defective part, or the labor is shoddy? There's no manufacturer guarantee that your buddy is going to help you out there. If you happen to live in an area that does do builds for cheap, there is going to be a fair markup anyway, provided you do the research to find out who actually does that kind of stuff.
These machines are so expensive because they're going to be (relatively) easy to buy with little effort on the consumer's end, and will be backed with MFG support for hardware. The specs and markups do feel predatory to us because we know better, but chances are the person that will pull the trigger on one of these is going to do it because they want to play PC games and don't really [I]want[/I] to learn the products and specs that go into making a good computer. I just hope valve comes up with a simple rating system that's easy to digest and calls out the worse builds from the better ones. (i7 with no dedicated card? wtf)
[QUOTE=darkedone02;47279923]Is it possible to train or "rehab" somebody with this sickness my making them experience it enough to actually learn and get rid of the motion sickness itself? If it's the mind problem, maybe a bit more endurance with anything dealing with motion shall probably make the whole motion sickness a bit better.[/QUOTE]
Of course, otherwise people probably would have stopped using boats long ago.
You get used to it. It helps to move with it.
In the case of boat captains, they experience the least amount of seasickness because their brains quickly correlate their motor actions to the changes in the ship. Passengers don't get that level of correlation, because they're passive, just experiencing the ride.
Similar parallels could be drawn for VR, but a lot of instinctual habits kick in when depth perception kicks in, like flinching when stuff comes near your face quickly, so it shouldn't be as dramatic of a nauseating effect.
Further, many people (myself included) still have the stupid habit of leaning, flinching, and tilting the controller anyways, so the brain should get used to VR anyways, similar to the example I've explained above.
Of course your semi-circular canals (organs near your ear that detect bodily rotation) don't actually fire when something happens to your character, but very slight mimicry just by moving around in your seat would definitely help increase your "persistence" or immersion in game
[QUOTE=draugur;47279357]Because you're shooting your self in the foot if that's your goal and your product costs more than A. an expensive gaming PC and B. some used cars, oh and C. a gaming CONSOLE.[/QUOTE]
$499 costs more than an expensive gaming pc? hahaha ok
[QUOTE=Scot;47265991]It isn't motion sickness, it's the contradiction of running and jumping in game while you're just sitting in a chair. For the majority of people that's jarring and uncomfortable.[/QUOTE]
Also known as motion sickness, when what your eyes see doesn't match what your body feels
I could never use the Steam controller. My fingers just don't work well with trackpads.
[QUOTE=chunkymonkey;47297525]I could never use the Steam controller. My fingers just don't work well with trackpads.[/QUOTE]
*cheap laptop trackpads. I'm sure these will be better.
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