• Another Life, Another Time: Far Cry 2 Revisited
    34 replies, posted
[QUOTE=RainbowStalin;43939787]As a mechanic I liked the idea of guns blowing up if they were shit. In practice ak 47s shouldn't explode after firing 5 shots.[/QUOTE] One of the shotguns would fully degrade in less than 2 magazines. You could see it degrade as you fired.
I liked the game, some mechanics needed tweaking the malaria was actually cool if they varied the missions with it. The message behind it was more poignant than anything. If they fixed the voice acting, and the other parts of it, the game would be probably GOTY, the story was fantastic if they could get decent voice actors. Also, everyone complains about the brown when half the place is a green puked jungle of [B]FUCK I'M LOST[/B] with bright colored cars, trucks and go carts driving around. [editline]16th February 2014[/editline] I put it next to Deadly Premonition on the list of games that had a lot of potential that you can find if you look for it.
[QUOTE=Griffster26;43920012]The only good thing about FC2 was the [URL="http://www.imfdb.org/wiki/Far_Cry_2"]IMFDB page[/URL]. [/QUOTE] [quote]The Desert Eagle is also used if the player chooses to execute a wounded buddy; some players will find this an emotional, saddening moment, while the rest will wish they were allowed to use the M79 instead.[/quote] [t]http://www.imfdb.org/images/4/44/FC2-AR16-kB.jpg[/t] [quote]Failure animation; after such an involved jam clearing, it makes perfect sense to forget that the front of a rifle needs a hole in it for bullets to get into the barrel.[/quote] [t]http://www.imfdb.org/images/5/5e/FC2-M79-fire.jpg[/t] [quote]Firing the M79 demonstrates that local buildings are made of explodium instead of wood.[/quote]
Far Cry 2 thread? Far Cry 2 thread. Time for me to do my thing again. [quote=Super Muffin] Use Gibbed's FC2 Modding tools (google them or download them with Dylan's Realism Mod link) There's plenty of fun times to be had dicking about with FC2. You can make shots to the foot an instant kill, make the HUD fade in less than a second, or you can disable malaria entirely if it annoys you! Removing Malaria as an example, decompile patch.dat and go into patch\engine\gamemodes\gamemodes config and search for "malaria". Replace the block with this. <Malaria MinorAttackDuration="Curves.PlayerSicknessCurves.HealthMax_Infamous" MinorAttackQte="Curves.PlayerSicknessCurves.HealthMax_Infamous" BetweenAttackTime="Curves.PlayerSicknessCurves.HealthMax_Infamous" FirstAttackTime="Curves.PlayerSicknessCurves.HealthMax_Infamous"/> To change damage variables search for "hitlocations" Replace the first block of them with whatever you'd like. I go with: <HitLocations> <Head multiplier="12.0"/> <Torso multiplier="4.5"/> <Arms multiplier="4.5"/> <Legs multiplier="3"/> <Hands multiplier="1"/> <Feet multiplier="1"/> </HitLocations> As for changing camp respawn times, I have no fucking clue how I did that on my old install. Sorry guys. To fix stuttering issues enter: Gfx_Maxfps 63 into console (~) To fix the shadows, enter into console: gfx_SunshadowRange0 12 gfx_SunshadowRange1 30 gfx_SunshadowRange2 180 and gfx_LeavesShadowRatio 1 for 1:1 real-time shadows. All that said and done, just downloading Dylan's realism mod and tweaking it if you feel like it is the best way to go. If you're up for it, I changed the saturation of this FXAA injector and I think it looks pretty good in FC2 [URL]http://www.mediafire.com/?w2dyzm8jpv2paa6[/URL] &#8203;Screens taken using all the tweaks above: [t]http://i1.minus.com/ibd6WhfjHvpefk.png[/t] [t]http://i4.minus.com/ibnpeNBTXAj344.png[/t] [t]http://i2.minus.com/iEV81w4jwi7PL.png[/t][/quote]
I didn't even know there was a way to make stuff not respawn instantly. If someone could re-discover how to do that I'd reinstall FC2 in a heartbeat, that was the most annoying thing about the game. There was another huge flaw that turned me off from the game but for the life of me I can't remember what it was. All I know is that it had something to do with the other mercs in the game and something about how making friends with them prevents you from getting 100% completion unless you kill them.
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