• Oculus/Facebook reveals "Half Dome" VR headset prototype at F8 keynote
    46 replies, posted
Tbh these things aren't going to hit a technologically stable, immersive, and affordable position for 10+ years. If you buy one just know it's basically worth the novelty it carries, which can still be quite fun (guests love it). The feeling of "strapping in" and being somewhere else with other people is also just really unique.
https://www.youtube.com/watch?v=FM7aviAhxG4
The hand tracking system (this is linked in the OP article) is really cool: https://www.youtube.com/watch?v=y1DmFKiQCvk It's a neural network trained on rendered hands (outputting marker positions). They claim close to 100% accuracy even when other hands or objects are involved.
What the fuck are you even on about at all? Do you any sort of evidence to back up that Facebook is using Oculus to steal personal information, THROUGH Oculus Rift? Or are you seriously just talking out of your ass?
That's impressive
How did you come to that conclusion from my post
pictured: candy crush https://cdn2.unrealengine.com/Odin%2FHomeAssets%2FLocationSection%2Fscreenshots%2Fscreenshot1-min-1920x1080-ecb8d65c2a9a8b01d99b2e26802bcef82a22548b.jpg
Well you're obviously referring to the most recent event with Facebook, the sharing of personal information, if that event never saw the light of day you wouldn't come out with such generic garbage. It doesn't even relate to the Oculus either and it's the same stupid shit people were saying a couple of years back when Facebook bought Oculus, that we'd be seeing fucking Facebook ads and shit in games, as though games are all published by Facebook now, because that's what it means, obviously.
Sounds really cool. I wonder if they'll make the unit itself any bigger; I had to buy a vive mainly because there was absolutely no way my frames could fit in the rift. I guess I could get a pair of "vr glasses" or something. Wouldn't want to buy one of those insert sets, though; I think I heard their QC is kinda crap for their price.
My statement was literally just that other companies besides Facebook might not be able to have access to this technology, and then a doomsday scenario joke referencing the garbage business practices of Facebook in this theoretical feature monopoly.
I wonder if Facebook's investment/buyout has accelerated development of stuff like this. Corporate money can be a double edged sword - either it's a good thing because now you have the capital to focus on R&D and not creating a Minimum Viable Product, or you've been put on a leash and you have to sacrifice innovative features in order to get to a Minimum Viable Product. It depends on corporate culture, I guess. I think Facebook is one of those more progressive companies when it comes to corporate culture so I can see how they'd give Oculus/John Carmack a wide berth
Oculus/Facebook is trying to get VR into as many homes as possible with affordable sold-at-cost headsets, while making their profit from high-quality software sales in Oculus Home. Also one of the reasons why they're investing so much money into Oculus Studios and their AAA games.
So is facebook trying to compete as a game distribution platform with steam, or are they trying to serve ads to millions of users?
The technology is cool but I don't want anything that Facebook's had their Ferengi mits on
I think there's a small chance that Facebook will behave as they have every right under our current patent system and obliterate otherwise legitimate competition with legal fees. I don't think it's for penetrating their brand per se but it definitely would be pretty convenient if Facebook had the unquestionably best tech in the market if they wanted to launch some sort of VRChat on steroids.
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