• Bethesda teasing a new Fallout?
    453 replies, posted
"Don't listen to published articles by reputed organisations, listen to my personal anecdote instead." I think I'm gonna listen to Zenimax's financial reports over you, sorry.
But can you actually back this up?
All your reasons are because a new DLC just came out like I said.
That's no guarantee, but then again, I highly doubt this is some addon. It's probably going to be a full fledged experience, but one that's not the same as just playing regular old Fallout 4
Near constant zone chat = the game is dead, no active community did you even read what I said? That isn't the case at all. You are either going to slower zones ( even the more quiet ones have zone chat ) or you have zonechat disabled
There is no bias, that was over 2 years ago. I'm seeing the game as it is now as my wife still actively plays it, not sure what you're trying to point at there. DLC just launched, it's only active because DLC and nothing else. It will die in a month and be dead as a desert like usual.
Spin-off doesn't necessarily mean it'll be a small game. I doubt it'll be a minor addon for Fallout 4, but if it's multiplayer only I don't think it'll be what a lot of fans want. If it is multiplayer I'm just hoping it has a singleplayer mode too.
I've heard the "This games going to die in a month" for so many games that it makes my head spin Rust removes zombies "games going to die in 1 month", years later AK47 recoil is slightly changed "Game is going to die dudes this isn't acceptable" Gmod is a mere 10$ and all of a sudden facepunch has at best a month of life left in it. 400+, I run tons of vet dungeons as healer with spell power cure gear. I am not a good DPS, OKish tank. But it doesn't matter what my answer is or what I say, because you're not here to talk about the game, you're here to indirectly complain about being banned for calling people a cunt over zone. Apparently you're still so frustrated about it that it matters. I've seen like 1 roleplay happening near me, I'm starting to wonder if rp guilds even exist. I do see zone ads for rp guilds though, I like making jokes after they post their annoying ads.
So you're a nobody who hasn't really played and have not hit the cp cap. This info I'm spouting comes from the freaks who have played the game for over 3 years actively. Stop lying please.
I would 1v1 you in eso to prove that I'm right but you're permabanned and I only play healer characters, so I don't think that works out for either of us.
I could ask someone to 1v1 you but I only know 900+ cp guys and they would eat your ass alive before you even cast one spell.
My dad works for Zenimax, he can kick your dads ass. He's a level 6969 stamden Hopefully the game dies in like 3 years and they make a new ESO. I'm sick of being stuck with only 5 classes.
If my dad worked for Zenimax I would still be banned because Zenimax gives 0 fucks about ESO in general.
did somebody who plays eso hurt you or something
Not at all guy. It's just how the game is at the moment. There are more people on this topic than there are people participating in the endgame of ESO.
Fallout is dead. True, can I never heard about earlier examples. Seems like it's a similar case for action games in TPP with cover mechanic - there was kill.switch and that TPP game for PSX (forgot the name now) but it was Gears of War that made this popular and still used even today.
Actually Mechwarrior for the Xbox was the first game to have DLC. You could buy new mechs for the game. Horse armour wasn't even the first DLC on the 360.
ESO just installed spyware on everyones computer and they said it was an accident. ZOS integrated spyware RedShell by mistake, will be deleted at M..
how did this thread get derailed so hard as to somehow become an e-peen fight over who plays a maybe-dead-maybe-not vidya gaem the best
The new Pip-Boy 2000 Mark VI has the mascot from the original games instead of Vault boy.
ESO comes with spyware. Hellgate London, same thing. Wanted to play it badly but that pushed me off.
People are actually arguing this isn't going to be successful? I mean, I'm a little skeptical myself of how this is going to work on Gamebryo - but seriously, It's a fucking fallout game with multiplayer. Fallout 4 was and continues to be an absolute sales juggernaut, despite hardcore fallout fans largely considering it the weakest game in the series. Yes, its a sure thing Fallout 76 is going to have scores of bugs, but you know what, that hasn't stopped people from loving ever previous game Bethesda has put out. I expect this game to be one of the biggest sellers of 2018, without a doubt.
I heard that most of the blame for Bethesda game bugginess is actually on Bethesda, and that Gamebryo isn't really an engine but it just adds the cell loading system.
Gamebryo isn't a fully fledged game engine in the traditional sense, but the Creation Engine (Which is bethesda's most recent fork) is fairly feature complete. The bugginess in Beth games come from all over, being a side effect from how Bethesda handles QA and feature deadlines. They never move release dates once announced and they have barebones QA department that only care about getting the game past Microsoft/Sony certification.
I hope this isn't the last of Bethesda's big game announcements for E3. I'm avoiding BGS games like the plague and while RAGE 2 looks really fun, I'd be unsatisfied if we don't get a DOOM 5 announcement plus I'd like to see brand new games from Zenimax developers I appreciate like Tango Gameworks and MachineGames.
The Elder Scrolls Online Steam stats says an active player base average of 10,000 with a relatively flatline population after September 16 2016. I'd say its mostly just hardcore elder scrolls fans and furries at this point.
That's not counting the playerbase that doesn't own it on steam, and steam only makes up about 15% of total sales of ESO, and (going by google) the population between console and pc is roughly even, so that means that roughly 2x more people own ESO through the ESO website than on steam (everyone I know doesn't own it on steam). Now, that doesn't say anything about how many of those people are active on ESO, there's no way to know that, but it has to at the very least double that count, if not more going by steamspy. There's players everywhere. In every instance and zone I go into, in every city, and in every quest area. There's also constant chat going on in zone chat, and tons of guilds actively recruiting. I personally love the game even though I've only been playing it for a couple weeks, but for an MMO that isn't WoW, it's doing fairly well. It doesn't need 50k+ people to be considered not dead.
when was the last time any tes or even fallout game besides morrowind was accurate to how the land was supposed to look like there's ALWAYS only so much you can do in engine. plus i mean, generic is what i'd say dagerfall is, at least summerset is pretty af compared to generic plain also, https://esossl-a.akamaihd.net/assets/img/cms/media/f9f4571570f9bd4d6efa2acb01daafc3_the-brass-fortress-abode-of-the-clockwork-apostles_wallpaper-1920x1080.jpg
You probably wouldn't even notice. The reason Unity feels somewhat clunky and has a bad rap is almost entirely because of shitty developers. People who know what they're doing with the thing can make some really good stuff that'll make you not even realize it's on Unity until you check it out.
Hearthstone was made in Unity, and Blizzard is pretty big
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