Popular Twitch Streamer Makes An Example Of Her Harassers
91 replies, posted
The music in the video on her twitter sounds like the Postman Pat theme
https://www.themarysue.com/twitch-streamer-anne-munition-harassment/
https://www.dailydot.com/irl/twitch-streamer-anne-munition-harassment/
I'm not certain how much better those are than Kotaku but they're at least classified as journalism sites by MBFC unlike Kotaku. And The Daily Dot is a little too far left according to PD's rules but it's not too far off while both are classified as highly factual too.
Within a single team, sure. But as a whole? Hell no, you should be able to play at least one hero from every specialty.
The game really isn't toxic at all at ~plat. It's not as bad in high gold, either. QP isn't toxic at all.
No she isn't, sorry but goddamn what a stupid thing to say
As far as I know, the old rules about unbiased sources don't apply to the new boards. I'm pretty sure the only reason you'll get banned is if you post an article that is clearly shit, and even then probably only if its clear were fully aware of what you were doing. At least one person recently got off the hook for posting a factually faulty video about EU regulations from a very questionable source, cause he admitted he fucked up and should have done more research.
Being non centred politically doesn't equal trash journalism
First off I'm a progressive liberal. Second, nobody is making that argument. Kotaku is objectively trash.
I mean have you guys actually read the article it isn't some hyper left wing opinion piece it just kind of explains what happened.
That doesn't stop them being dickheads. It's like walking about with your hands over you ears, shouting "lalalala" in a loop.
She could have muted them, sure but exposing the turds and their "I'm sorry YOU feel this way" bullshit is much better.
I have now that there's alternative sources, sorry for going off topic there.
I think the unfortunate truth is that what happened here is the same thing anyone remotely targetable (read: different from norm) experiences. The disconnect from reality online gaming has makes it really easy to act like an asshole and lack empathy, especially in a competitive environment. I'm not sure of any good ways to fix the culture at this point, though VR does seem to be a little better in this respect, probably because the other people are perceptibly more real. I wish it would change as I'd like to get my GF into online gaming but these sorts of people are a huge turn off for anyone not already a part of the culture/used to it.
Im not sure myself, but the article discusses about muting in online games:
“Gamers have learned that they can do these things without blowback because the solution so many people suggest is just to mute them and move on,” Annemunition said.
That’s why she decided to post the video, risking even more harassment from eager-to-pounce internet mobs in the process. If nobody creates consequences for this sort of thing that are immediate and consistent, yet also impactful in a way that’ll encourage them to learn rather than doubling down, nothing will change.
“I’m just sick of sweeping this behavior under the rug and pretending it’s all fine and dandy,” she said. “It’s easy to sweep things under the rug; it’s hard to ask people to be better. Especially when so many people are just resigned to accepting the fact that online gaming and toxicity go hand-in-hand.”
Yeah, and like I said in my first post this is SH and not Polidicks anyways so the rules are even more lax here than they are there. But 1/4 Life did have a point, Kotaku is a pretty shit source which has a history of twisting words or even blatantly lying to make their point. Better to just try and find some less shit sources.
It's not so much competitive games as ones with large and disparate playerbase, particularly where matchmaking is inovlved. If the chances of encountering someone again are so slim, you can behave how you like and get away with it. In games that have smaller, more condensed playerbases and/or communities built around servers, toxicity is dealt with much more directly
I just cannot understand this line of thinking.
Why would you care so much about how people act if you have the ability to quickly and easily ignore them?
For a lot of female gamers, harassment is actually really, really constant. For as easy as it is to ignore people, that isn't always an option in competitive games. Also, as much as individuals would like to pretend that they are above being swayed by idiots online that they have to interact with, when they get 2-3 people piling on them, very real social pressures get involved.
It's even less of an option when you consider that communication is fairly important for team-based games so you can't simply mute everyone because then that actively impacts your ability to communicate with your team.
It just doesn't seem to me like harassment can be constant if you're consistently muting people.
I mean, maybe if every single new game you get put in has multiple people harassing you, but I've played online a lot with males and females, and while harassment isn't uncommon, it isn't so common that spending a few seconds to mute people won't fix it.
And there certainly is an argument for competitive games. But in my mind, if people are harassing you then you probably aren't going to communicate well with them in the first place, so you don't lose anything by muting them. And for the most part I think competitive games are kind of made to be played with people you trust anyway.
Sadly this has become the norm for a lot of gamers that are girls. It bothers me quite a bit when I play games that relies on info but I understand why they choose to do so. Assholes have to ruin it for everyone.
Muting is a decent short term solution. However, that means they can also keep ranting on without them hearing about it, like talking trash behind their back. It propably isn't going to change their opinion on women playing video games forever either.
Perhaps this fellow didn't have an intention to communicate a lot anyway to his teammates, but saying mean things to people is still very mean. They would be better off just not using the chat at all.
And yes, you could play with a squad of 6 but sometimes you just can't. Maybe your friends had things to do for the day or something.
I guess I see your side.
I think that dickheads should be able to be dickheads in videogames as
I would, but that would be giving Kotaku ad revenue or a view when I could go to any of the other newly listed sources.
I hate Kotaku as much as the next guy but you really have no grounds to act this high and mighty when you haven't even read the article lol
I read the exact same article by someone else. I don't know how that's not reading the article. Clearly it's enough to discuss this bit of news?
Because the point of the post was to specify whats garbage about that specific article in particular?
Yes, and I declined.
Bad sources should always be checked and called out.
What the hell happened to facepunch? Can you just chill out and realize he's just arguing that the direct clip of the incident or a stream of her tweets following it is both a better source, but also less narratively colored than fucking Kotaku writing a 12 paragraph article.
You need to chill a bit out and start conversing like an adult.
Reminds me of a certain owner of a certain forum that you've somehow stayed in for 11 years
from what i can gather bad guys want to shit on good girls
and nobody likes bad girls
Based off of my own anecdotal experience, the worse a player is, the more willing they are to attack, well, any other player. They're also more likely to communicate extensively in general. A trend that I've noticed is that better players use comms way, way less than other players.
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