• Fallout 76's beta and full game will not be released on Steam
    144 replies, posted
Haven't got anything against other publishers using their own launchers, I just rather perfer to use ones that have good content servers. Bethesda.net's are terrible, Uplay's are terrible, Steam is usually alright as it doesn't cap your speed like the previous two, then theres GOG and Origin which have actually decent content servers. Like hate Origin as much as you want, but the content servers EA have are god tier.
I just want to know what their Download speed is actually tracking, because it sometimes shows speeds twice of what I'm actually paying for.
We all know the real reason behind this, they want complete control of their refund system and modding support (not to mention the lack of a review system on their dedicated platform which means any criticism isn't found as easily)
The Bethesda launcher isn't bad but I'd much rather have it on Steam like all the other Fallout games I own
go away todd
I assumed it was because they didn't want to pay Steam's ridiculous cut.
Steam's cut is industry standard, by last accounts.
sorry todd, after having to fumble around in bethesdanet to attempt installing the quake champions beta (and failing because the fucking launcher blows), this is where i tell you to fuck off
The old me would of cared, Steam has become such a mess with Valve just mailing it in now. I don't really want to give Valve more money. I'm only annoyed that we're eventually going to have a dozen launchers to play PC games.
Pretty much this. Steam is a good platform because it's basically "hey we'll get your game on here and it's not really up to us what you do from there on". Like what an above poster said, it's probably because of the review system and the heavy opposition of paid mods that they made this decision. You know something's wrong with a company when they make future stuff exclusive to something of their own, just because Steam made game quality super transparent through the review system. They can't really pay off reviewers any more when Steam users have nothing to lose by saying "this game is not very good because of these glaring issues". So instead of adapting to a changing market, they double down and attempt to hold the line. If you look at how well that fared out in the past, it's almost never good. EA got away with it because of how giant they are. Bethesda is nowhere near that level.
I also like how smooth Steamworks with friends generally is. The fact you can also download (basically) any version of a game that the developer has uploaded to steam is a big plus - you're not gonna get that transparency from Bethesda.
i give it a few months before private servers show up
God fuck knows but when I've actually checked it, the speed it was reporting was very close to what it was actually pulling. Also have to consider Origin shows decryption/decompression as downloading as well so that would jump to whatever your drive speed is, pretty sure they changed this so it shows when its doing this though. Haven't used Origin in a while so don't fully quote me on that, it bundled it all into "downloading" last time I used it.
whatever the download thing is tracking is bullshit because it starts off really fast then just drops to fucking nothing about halfway through
I really do wish that publishers would stop trying to have their own individual fucking service. Like honestly... fuck off. I don't want to create another account with another password and re-enter my card details just to play a single game. It's bad enough that EA went off to make their own terrible client, or that Blizzard made their own terrible client which is now starting to get some of the Activision nonsense coming in, or that Ubisoft made their own client which installs itself onto your PC if you want to play any of their recent games on Steam, and every time you run those games through Steam, it fires up Uplay. Even Twitch has an app now which I'm sure is godawful.
I'm a little curious as to why people want a competitor to Steam but lose their shit when devs want a game on their own store? Is this not a positive thing? I honestly don't see the problem that people have to the point where they won't buy it.
People want a competitor to steam, not for every publisher to create their own walled garden DRM launcher.
lol people want a competitor to steam so steam is forced to improve itself these programs aren't in competition with valve because they aren't offering the same thing
What people want is a GOOD competitor to Steam that actually makes Valve pull their collective fingers out of their collective rectums and improve things for the better. A lack of good competition leads to stagnation, and that's simply not good for the consumer. Some of them have the potential to be great, but they're not because various reasons.
I suppose that's true, but what they are doing is attracting attention away from Steam. There have been many big titles that have sold a shit ton that weren't on Steam. It's hard to tell if all of these publishers will sell on a different, centralized competitor. For now it just seems they're just interested in building their own brand.
This isn't going to interfere with the consoles much and those are pretty big markets for Bethesda games so I don't think 76 is going to fail lmao
No private servers at launch already killed any chances for me to buy on day 1. The PC market for Fallout is already quite significant; remember the almost half a million concurrent players at FO4 launch? They must be feeling confident that they can 'absorb' the Steam player-base. And honestly I think they will, because overall the PC crowd won't really care.
And of course there's not gonna be GoG release either. Bethesda Launcher only? Well, never thought I'd be skipping a Bethesda game. Such a damn shame.
I wish there was some centralised platform that would act as a unified game library so you didn't need a million different clients.
If Doom Eternal isn’t on Steam I’ll buy it on Xbox when it’s on sale. Riddle me that, Todd.
Keep in mind the terminology used though. They said it's not going to launch on Steam. I see this as meaning a Steam release will probably happen some months after the initial launch. I believe Bethesda did this before with Quake Champions. Release on their own platform first, then Steam. Doesn't make their decision less idiotic. They're losing out on a fair bit of sales by not putting it on Steam. This move is also killing interest for those who were on the fence about the game. What may have turned into an impulse buy has essentially turned into a "not interested" for those people.
As others have said plenty, that basically killed my last interest in this. Maybe it comes later to Steam somehow I doubt it though.
eh, I'm OK with this. I don't really get any added value out of Steam itself, and I think it's silly they still take a 30% cut of sales
The one advantage that Steam, and by extension GOG, is that they have a large variety of games from a large variety of publishers. Why would i sign up to multiple companies digital storefronts when i get a lot of games from one very convenient storefront.
you'd have to be insane to think that they don't have data to back this up based on previous sales. I'd be willing to bet that "lost sales >= 30% of revenue of 1st months sales"
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