Bethesda: Cross-Play For 'Elder Scrolls: Legends' On PS4 Is Non-Negotiable
40 replies, posted
It stops being "new" when it's sold on the Amazon Marketplace by anyone but trusted Bethesda third part resellers. It's just a measure taken to help lower the amount of scams that happen when buying off of online marketplaces, and the Dude can still sell it and state that it had never been opened just fine.
There's absolutely nothing wrong with this, and it feels people are just longing for something to try and justify hating Bethesda.
There really is no proof required for this one, anyone with knowledge of the subject could tell you it would be easy to network between consoles.
How would you as the second-hand buyer know if it's new? Just because the seller says so? How would you be able to prove that the seller is selling it in it's original packaging, you only have his word and possibly pictures where he could simply had taken out all the keys and whatever else it comes with and slipped it back in it's now "original" packaging or just new packaging.
Remember when Portal 2 on PS3 gave you a copy of the game on steam AND let you play with friends on Steam if you were playing on PS3? I miss those days
You realise the responsibility falls on the seller to not be fraudulent right? And the law covers that just fine. If he did that, then obviously it would be new, and it would be up to the buyer to take action against the seller - That's how the legal system works.
Now in contrast, Bethesda said even they didn't have a way of verifying if it was new or not. So they're whole case is "We don't know, so there for we don't think he can claim it's new". End of the day, it comes down to the trust between a buyer and a seller. Bethesda trying to get involved in fucking weird.
They're defending their property and their IP in a way that's frankly menial. Amazon has its share of scammers and liars and it makes sense a company would be careful about the way their products are sold on that platform when just a few months ago GOG copies of games were repackaged and sold on that same website.
As Pete Hines said when people asked him about it at quakecon, it's about making sure people don't fool customers with "new" copies that were just used copies repackaged. They have no issue with people selling used copies so long as they're clearly stated as such, thus allowing customers to know exactly what they're getting into.
Crossplay can absolutely be done. Microsoft toyed around with it back when the 360 was coming out and discovered mediocre PC players wiped the floor with extremely good console players. So I get not wanting to crossplay, or making cross play OPTIONAL, for certain games like first person shooters. It wouldn't be very fun when half the people you go up against feel like they're aimbotting in every game you got into. But for games like TES Legends? It's a no brainer. It should be done. Having MORE people playing a multiplayer game is better for everyone involved
The problem is that the PS4 right now is thriving almost solely on the weight of its exclusives, and its third party game is relatively weak - even on the PS4 pro, you're not getting good enough bang for your buck, especially in terms of performance, unless it's an exclusive tailored to the needs of the machine.
As a result Sony decided the best course of action is to make the third party ports as dependent on the platform as possible without actually improving the lineup or the quality of those games. It's fucking bizarre how Nintendo basically has better 3rd party support than sony at this point.
If you can connect your console to the internet then there's no excuse for crossplay to not work, even on older consoles.
Shouldn't it be therefor the responsibility of the resale platform (here being Amazon) to ensure quality to their customers?
I have no quarrel with the need for security in terms of authenticating the "new"-ness of an item sold. However I don't think it's for the original creators of the work to stick their noses in after the fact. This is literally about control to who can resell the product as new. They want to keep it to platforms which push profits back upstream to them as the demand for more grows.
For example, suppose I bought 100 copies of game X from a reputable resale bought as "new". Then people coming to buy these items from me, which I have marked as "new", place their trust in me that I am not ripping them off. So that is the bond I must form with my clients. If I could establish myself as a reliable and trustworthy resale business, then there should be no problem with me reselling items.
The number can be changed to however many. And this example works because as a business, I have a reputation to uphold, customers to please. More importantly, I would be going back to game creators to buy more items. As such, they would have no problem with me reselling items since a slice of profits go back to them when I go back to buy more games. This mechanism changes when I simply want to sell 1 game, and no more.
When I want to resell 1 game and no more, I wouldn't be going back to the game creators for more copies. This would mean they wouldn't be making any profit on this small enterprise otherthan that they have already made. I feel it is this point they are REALLY trying to disguise as a matter of trust or responsibility which actually just boils down to turning more profit. They want to decide who can resell games, and stop people from doing it themselves. This isn't them defending their property and their IP, this is purely about profit.
I think you're placing too much importance on what they are saying, rather than what they are doing. This is akin to Apple wanting to prevent 3rd party repairs on iphones, claiming when they are sent away to another country for repair, and then re-imported, they are no longer Apple products.
Long story short: It should be down to amazon (Or what ever platform is being used) to ensure they catch as many scammers as possible, not Bestheda.
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