‘Battlefield V’ pre-order numbers are "weak", could be next "Titanfall 2"
162 replies, posted
I still remember when seemingly every DICE employee one day went all "yes my lord" and deleted "for BFII" from their twitter bio and put "for BFV" there instead, just a few hours before the official announcement. The already angry subreddit SWBF went nuts
What's the sort of thing they're saying with Battlefront 2 at the moment?
That reminds me of how with the Battlefront series they were going on about "Authenticity" and "Immersion" , wanting it to feel like Star Wars, recreating things in as much detail as they can and saying they couldn't do cosmetics because of a pink vader and all that, to the point they even removed helmet-less Stormtroopers a long time after launch of BF2015, only for Battlefront 2 to go "Put every weapon and Hero in every era, doesn't matter about authenticity or Immersion!". I think that that, the other Battlefront 2 problems and things like the BFV cosmetics situation really show there's a lack of integrity in what they say a lot of the time and how utterly absurd and meaningless their logic can be sometimes.
Something about "blowing up the dam" in terms of content now being released in a timely manner, only for it to be even slower, and when people started criticizing them for not giving them simple things to buy like more trooper skins, ported assets, ANH Luke/Leia/Han costumes, etc. so that they have SOMETHING to buy to support the game one dev made some weird comment about "money is not the goal right now".
I mean, Titanfall 2 sales were only bad because EA purposefully gave it a shit release date sandwiched between BF1 and CoD Whatever
They also had the gall to blame ME:Andromeda on Zelda. I think EA just has a tactic of releasing its games near other releases so that if it fails they can tell their shareholders it wasn't their fault
It's typical to blame outside forces than one's self. Happens with film companies all the time, too.
BFV looks like a lot of fun, and I'll definitely check it out, but I don't see any point preordering it. Might as well give them a week or two to fix whatever bugs and server issues there are on launch.
I wouldn't be surprised if they did it deliberately since Titanfall 2 had a no bullshit business model that EA has been insisting doesn't work despite all evidence to the contrary.
Well this time they confirmed ahead of time that the the only MTX is direct purchase cosmetics.
Because EA's promises have held so much water in the past
Marketing can really fuck a project. I remember Doom'16 looking really lame and slow but when you actually get your hands on it's a totally rad experience.
Good. They need to face the consequences of their bullshit marketing, bad decisions with gameplay and overall negligence in regards to ensuring a quality experience for buyers. It's a shame this had to happen to one of my favorite franchises but if this marks a learning experience than so be it.
I can't see why they would not after what happened with BF2.
I was looking forward to it, but watching folk play it on Twitch I've just come to realise it's the same old shooty runny bang bang dead in 6 seconds shit I've experienced in every BF since 3.
If they'd decided to remake the original BF, and all the grand scope that entails, I'd be sucking EA's fetid tits right now, I'm sure a lot of people would.
I like how EA blame their failures on other games companies releasing games as well
like no fucking shit you're in one of the most competitive markets in the world so either A) start making better games or B) release when there's no other big publisher games coming out (which is never)
BFV was kinda heartbreaking for me. I understand that while BF1 is not 100% historically accurate, it at least captures the theme and pays respect to the events of WW1. I had hoped that the same care would be paid to a WW2 game, and I was elated when I heard they would be making one, followed by crushing disappointment when I watched the trailers. Even worse is how holier-than-thou the developers are being with concerned (potential) customers, dismissing them out of hand as 'rabid misogynist nerds' and fully embracing the "rethink your history!" theme they're going for.
I could go on for pages and pages about how disappointing it was for EA & DICE to take this direction, but I feel that the post on the first page put it better.
You just know that if this game "fails", it's going to be chalked up to misogynistic racist gamerbros rather than the myriad of other causes such as horrible marketing, a jank as fuck trailer that everyone at EA, their moms and the streamer/youtube dudes they sponsored to discuss it had to crawl out of the woodwork for to perform damage control, and the fact that people frankly just don't have gotten very cautious about anything related to Electronic "[i]we fuckin' DESTROYED that Star Wars game you were all looking forward to[i]" Arts.
Those quotes about a "white people button" and this just gave me ME:A flashbacks to when Manveer blamed all its issues on "too many white devs"
I hope that remains true and this game fails. EA need yet another wake up call.
Might also have something to do with the next to zero advertising for it.
BF1 had tons of posters and even tv adverts here but so far im yet to see a single mention of BFV anywhere outside of E3
Titanfall's low preorder numbers are because it was forced to come out right around a Battlefield title, so it was always a match up it was destined to lose. This is lack of interest.
Titanfall 2 didn't just fail because it had a bad release date, it was also the bad marketing. Most players thought it would be a XBONE exclusive like the first one and they didn't know it was coming out either
I was kinda happy about them going back to the WW2 setting, but honestly it just looks like another BF1 game which means that the theme means nothing. Also the fact that I know it's going to be full prize with season pass and some fucked up additional monetization schemes. Also the fact that BF1s DLC/expansions were lackluster, and also the fact that BF1 wasn't really all that fun in the long run.
There's probably several reasons why I'm not buying the game a few them being down to:
Another WW2 Shooter, they've already done 1942,1943, and Battlefield 1.
No real interesting gameplay mechanic change other than you get make deployables now
My long awaited sequel to Battlefield Heroes.
I know I'm a minority group(maybe majority?) that wanted 2143 because you honest to God had a lot more gameplay elements you could've implemented. On top of features from 2142 such as the doctrine difference between EU and PAC
EU:
Their tanks,walkers, and APCs had superior damage and armor but were much slower in most aspects
Weapons were high-damage but IIRC had smaller magazine sizes,lower rates of fire.
Ballistic based weapons
PAC:
Their tanks,walkers, and APCs were much faster, maneuverable, less armored but made up for it in being able to get around the enemy quicker to pack a punch.
Weapons were lower-damage but had higher mag sizes and high rates of fire.
Plasma based weapons, had hover speeders
That's not counting the equipment players had such as diffusers,active camo,auto-turrets, squad-leader drones and beacons.
In a general sense they miss out on actually expanding upon 2142's setting despite the fact that we've gotten NUMEROUS hints at it, and BF4 having maps,weapons,vehicles from a proto-version of the PAC. We definitely know there are other players that EU and PAC, we know that there is a lot more to expand upon with more advanced weapons,vehicles, etc. They're just sticking to something that's simple so they don't fuck it up, which hilariously they've already done.
With the way that BF3>BF4>Hardline(>BF1) has been going, a 2143 setting would have made so much more sense for the game because the artistic and mechanical direction they've been going in suits a sci-fi setting a whole lot more than going back to an old setting, because the proper way to take a historical setting and make a game out of it is to limit yourself based on it and use those limits to make a unique and interesting experience. They're obviously not willing to do that.
Tell you the truth, after playing the Alpha, BF1 still feels a lot better.
Idk what it is about the alpha but everything just feels weird.
I would say its a multitude of factors, but for me it was mostly just being disrespectful to their fan base about some of the artistic choices of the cosmetics. Everyone should know by now from Star Wars not to start a war with your fanbase.
other factors could be
Sandwiching big games into a fall release always ends up with one casuality
EA being EA is finally catching up to them
Bad advertising (shitty E3 trailer)
BF1 was World War 1.
EA being EA is the biggest reason I think, but I also don't think BF1 was as big of a hit to have people want more of it, especially not when it's WW2 which isn't a "new" setting.
Yeah I'm pretty sure the wacky designs would've been acceptable for some kind of futuristic stuff, plus there's been hints to 2143 sprinkled out previously
Hell, they could've done some alt-history idea if they are so married to the idea of WW2-era
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