• Nvidia announce GeForce RTX 2070, 2080, and 2080 Ti launching September 20
    254 replies, posted
Is... Is this a joke?
For 1080p 144hz on certain games? No. For 4k gaming? Yes. The more frames your gpu can render, the more work is offloaded to the cpu. So, higher your resolution, the more work your gpu is offloaded, the less work is put on your cpu.
RIP Nvidia shares fall on RTX 20 Series disappointment
That's not a CPU bottleneck, that sounds like another issue altogether. If CPU was literally a bottleneck, it would be significantly above idle or at or above 70% usage with high, or at least higher than 40C, temperatures. If CPU isn't being utilized properly, and GPU isn't being used properly, I am not sure exactly what you're experiencing, but it doesn't seem like a CPU bottleneck. I've also not heard of Borderlands being CPU intensive. GTA V and Total War Warhammer 2 are CPU intensive games primarily due to the number of actors the game is managing, units, NPCs, projectiles, you name it. Hundreds of thousands of entities all moving and interactive and the game managing their relevancy and loading-unloading dynamically. That's a lot to take it, and those two games, with my i7 6700K at least, can hover around 100~ FPS regardless of graphical quality because the CPU is bottlenecking the dual 1080s I have. I cannot imagine you'd see significant framerate drop with Borderlands specifically; I've found plenty of posts online about stuttering, but even people with drastically weaker CPUs can manage over 144fps in those games consistently. Are you sure there aren't other issues present? Antiviruses, operating system, etc?
We already discussed it, Pre-sequel is horribly optimized and runs like shit regardless of setup. Game looks like garbage, but looking at certain parts of the map can cause FPS's to dip 50% or more. That and their Nvidia game works are hardly implemented and also cause bad dips.
Works fine on my i5-4690k and 1050ti (physx disabled). Hell, I didn't get any lags when I had Radeon HD6850.
Don't forget the Batman Arkham series. And that was on top of all the other issues the ports had - particularly Arkham City with its terrible stuttering.
All the borderlands games would run like hot garbage for me if i didn't put them on an SSD. I don't want to know how they do asset loading to make that happen.
Takes me back to the good ol' days of ATA drives, when I found out through experimentation that having a second drive purely for virtual memory actually helped a shit-load with loading software. Friend's Painkiller loadtimes 75% shorter IIRC.
Sorry, you need to Log In to post a reply to this thread.