Fans are review bombing Pokemon Let's Go Pikachu and Eevee games
49 replies, posted
I thought fans would try to do something more amusing like eating the Pikachu game low and the Eevee game high or vice versa. Imagine if companies took review bombs seriously. The next Pokemon would be a hero-based Battle Royale FPS with rpg mechanics.
I love this game, and fuck Eevee.
I'm a bit surprised that its also done in Japan, thought review bombing was more a western thing.
To a degree I can agree that maybe this should have been better advertised.
Personally I had to find out through some gameplay videos and streams that its actually very casual.
Finding out details about the "Coop" was also not easy, its essentially a helper mode, where a parent or so can help in fights and not actual full coop like you might expect.
In the end though, for what the game is, it is pretty good.
It can still be enjoyed by older players and many have.
Aren't all pokemon games for children?
It’s a fresh take on the series and doesn’t count as a mainline game. They’re getting a new game (early I’m p sure) next year so I don’t see the issue.
Pokemon needs some refreshments anyway. I can’t stand the battle system in that game. I’d love if it had some sort of gameplay bit during attacks like the Mario and Luigi RPG series. Something better than “use this attack, pray rng doesn’t make it miss” or whatever.
the biggest thing keeping me from the game is pro controller being unusable. i spent $60 on a controller thats arguably better (at least for me) than using the joycons in docked mode, and i cant use it on this first party game? it has motion support so im really not sure why its not usable
The way I remember it, they specifically created this game for the Pokemon Go audience. Go hit heavily into the casual market and they reached a lot of people who haven't been in touch with the series for long times and reached people who have never been in touch with Pokemon before. Let's Go with similar features and purely Gen 1 is meant to reach these people.
The 2019 title has been in development for longer than Let's Go (since 2016) and is meant to reach the normal fans with it being a new Gen Pokemon. Let's Go is not only easier and more accessible by stripping off various previous features (no eggs, no abilities, etc.) so that these people can get a taste of the main structure of the series. And with the Gen 8 game in 2019 which will feature most things again, they can step into them. It's pretty much just increasing the target audience for the main games.
I have been playing Let's Go for 12 hours and I like it a lot. I would give it a 7.5/10 as well, like another user did. Many things are missing like a day/night cycle, it being a grid based layout again. Other things are great though: Being able to see Pokemon moving around not only helps with the immersion of an active world but also making the gameplay less infuriating with no random encounters.
The UI could be more fluent and faster though.
I went in expecting a semi-decent time and was pleasantly surprised. Leveling and catching Pokemon is much less time consuming and there's still plenty of trainers to get your fix of the classic battle system. Exploring the world and seeing the Pokemon actually walking around is really neat, especially when a rare one pops up.
I've been leveling my pokemon fairly quick by only bothering to catch the tiny and huge pokemon that pop up (the ones with blue and red rings swirling around them in the over
world). They give a lot more xp than normal and you don't run out of pokeballs nearly as fast. If you get lucky and run into a rare pokemon like Chansey that also gives a lot of xp.
If you are feeling impatient, catching the same pokemon over and over to build up the combo seems to be alright to.
What's the difference? Either you mash the screen to use the same attack over and over or you mash A to use the same attack over and over.
Yeah that's what I've been doing.
Guess I just gotta keep at it.
the fact that it's targeted at go players is what confuses me. every person i know who plays pokemon go is in their 20s-30s and there's a significant portion of the player base that's even older than that. it being a gen 1 remake is also apparently due to them trying to pander to peoples' nostalgia for that era. but whenever someone complains about it being too overly simplified or it holding your hand too much everyone jumps to point out that it's actually a kid's game. that's fine i guess, but why bother trying to target it at an audience mostly comprised of adults in the first place?
Why is no more abilities a good thing?
where did you get thoses transparent joy cons? please tell me I can find that somewhere
Personally I dislike online competitive play, so it's a shame there's no much in the way of a single player post-game
They're custom shells you can buy. Amazon has them under the name BASSTOP.
The hidden abilities been re-released through Pokemon X, Y, Omega Ruby, Alpha Sapphire, Sun, Moon and Ultra Sun/Moon, making the browser mini-game is unnecessary. We also have a long list of attacks that are absent from LGPE and of course hold items, leaving Pokemon like Farfetch'd and Marowak at a disadvantage compared to their USM counterparts.
Damn that reminds me, did anyone else play Pokemon Crater
I'm enjoying my time with the game so far, it isn't that bad. It isn't great either however. I just don't think $60 is justified for it.
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