• Diablo 4 is in development, and it started as a Souls-like
    79 replies, posted
People, who play WoW and like pet battles on it, has been asking for a mobile app to do pet battles on the go. I'm a little concerned what this is though.
Said it before, I'll say it again: Just like with Valve, the Blizzard that made those games people loved doesn't exist anymore, there is only Activision-Blizzard. People need to stop with the "maybe if they endure enough bullshit they'll do something good for us" (spoiler warning: they won't) Titan Quest is also still a pretty rpg game if you like Grim Dawn (originally made by the same people)
I don't see anything wrong with Diablo souls-like. It's a good setting for it and the genre isn't as overcrowded as you all make it out to be.
That's something that wouldn't bother me in the slighest. If you want to do a mobile spin-off, make a game that's its own thing, not some watered down version of something that exists.
I don't play WoW myself, but I've seen a lot of requests in passing for a WoW mobile game to do pet battles(?) on. Yeah there are plenty of ways to fuck up a mobile game, but if the playerbase is requesting one, I can see an AR game working rather well.
People will laugh, but I think one of the most innovative ARPGs since Diablo 2 was Darkspore. It was heavily flawed, and both launched and died in obscurity, but the way enemy abilites were designed was something I've never really seen before or since. They essentially took that urgency of "Oh shit, better kill that shaman" and applied it to nearly every enemy in the game. Each type of enemy had its own niche that you had to think about when fighting. Some would lock down you party members until you killed them, another would gradually fill the area with more and more lasers until you stopped them, one had inate fire chains between them, and would give other enemies super damage buffs that could be stolen given to your party.
Why? Everything bad has been fixed, and it gets seasonal updates to this day, changing the meta a bit every time.
Ever since I played Demon's Souls and later Nioh I thought 'A Diablo game in the style of this one would be cool'. Guess others at Blizzard thought the same. Kind of mixed about it not being a thing.
The tone and style went from dark, horror focused fantasy to epic fantasy with prophesies and shit. Blizzard have had a problem reducing both Warcraft and Starcraft to """epic""" but generic fantasy plots instead of focusing on the strengths of the original.
I'm always down for more souls like games, but why would you make a mainline diablo game that? There's literally no reason to drop the format of diablo games, they still work really well and it's (from what I know) what the fans will always want. A spin off would be awesome, but after the bullshit of the mobile diablo they need to hurry the hell up and release another mainline classic style diablo.
I do agree its a bit fantasy and ass kissing to the FOOLISH NEPHALEM THAT DESTROYED ME AND MY EFFORTS 20 TIMES ALREADY
oh yea, really great updates. https://files.facepunch.com/forum/upload/1757/80dc27ad-12bc-45ca-baa4-c850bb2e3eb2/Untitled.jpg D3 has been on life support pretty much since reaper of souls launched. You can look at my longer post to see why the game isn't GOOD, it's just passable. Theres many reasons why most people have abandoned the game ever since poe really got more publicity after 3.0, blizzard being a big part of it, another because the game has the depth of an empty puddle
It's been more than 20 years since most of you people started playing videos games, no? Shit is bound to completely change given that long, so all the developers you used to know and love have changed drastically in that period of time. They are no longer the same devs you fell in love with. This applies to Blizzard, Valve, Bungie, again, pretty much every developer you have been following for a long period of time. Sitting around and hoping for them to "return to their glory days" just isn't a viable option. Those "glory days" were fueled by people who probably aren't with their respective studios or even the game industry as a whole anymore. Tastes and market trends change, and so the current developers make games that conform to what they want or what their publishers want, which also changes. Instead of hoping for your favorite devs to make games like they did in the old days, seek out similar experiences from other developers. It may not be the same, but you might also be pleasantly surprised.
Its really sad read about the second D3 expansion. Reaper of souls really did fixed the game and the way the article describes it feels like the devs wanted to make the game even better but someone just came and said "no".
Corporate hierarchy is a real death nail to art and entertainment.
POE is great if you have: tons of fucking time(quadruple or quintuple the time needed for D3) tons of money otherwise it’s mediocre at best. It’s punishing in terms of it’s time requirements and makes Warframe look “not Grindy”. honestly, I’ve put like 120 hours into POE and I would rather play D3 ANY DAY.
Not really. Since i've gotten my job, I can only realistically play poe a few hours a day at the most, but I still got 36 challenges in delve with only a few lucky drops and a bunch of burial chamber farming. You need exactly the same amount if you want to get into high grifts, because of item requirement/paragon walls. Like getting ancient gear for your character (and good luck with that unless you spend hundreds of hours grinding/reforging) and a primal weapon as well. Yea, the new player experience in poe is pretty confusing for sure, especially compared to d3, but the rest is bullshit.
Tons of money? You only need to buy like 3 tabs and you're good. If you're still having issues with stash space then you might be hogging a lot of useless stuff. PoE today requires only the investment of leveling your character as builds right now are able to easily bring you up to high tier maps. After that you can just play PoE for fun like you would diablo 3. Diablo 3 stops at one point because no content gets added anymore but PoE has continued to receive content for years. Diablo 3 is only good for a few weeks and is a good introduction to ARPGs but after that PoE, Grim Dawn, Torchlight are all much better games.
i spent a lot of time in PoE. I’ll never touch it again, and I think it’s a bad game. I can get to grift 70 with a brand new character in D3 in 3 days. I cannot even get past the 7th act of PoE because the game is designed fucking poorly. It intentionally obscured shit tons of “how it works”, lets you experiment freely up to a certain point and then says “oh you specced wrong? FUCK YOU REROLL”. It is a badly designed game that at best results in me feeling like it’s a “mediocre” as fuck experience. youre welcome to like it more than D3 but I feel like you’re just straight up disingenuous about D3
As an aside: Holy hell what kind of 'Tweaks' are those. I don't even need to know the overall system to be fairly sure that increasing a percentage by a minimum of double and a maximum of like a factor of ten is gonna turn it into a completely different beast compared to what you had before. That's not even painting with broad strokes, that's painting with a fire hose.
straight up disingenuous about d3? I played that game since launch, for several thousand hours. IDK how long exactly, but I did everything that game has to offer several times over. You can get to grift 70 in 3 days because you put a lot of time into THAT game. That's it. After that, comes the grind for ancients in order to properly progress higher, thats just how the arpg system works. 70 is just the start of the d3 'endgame' basically, considering that every 5? or so grift levels is double monster health. I got past act 10 without following a real build guide on my first character, just cycloning around, the truth of the matter is that poe is more based around items compared to gems, in the pre-map areas. I even leveled a dude with nothing but health basically (rf marauder) and didn't even use rf until level 70, just using normal skills before then, and got through just fine. When you get used to everything being about damage, and basically handing you gear that says 'this one has more damage, use it' or 'this unique gives you 5000% more damage on a special attack, use it' going to a game that has a real gear and skill system can be hard, but that just is how it is.
dude I followed build guides that were good and they still resulted in the grim diets fucking game I’ve ever played. You can can like it, that’s fine, but it’s a fucking time sink that Is utterly unfun to play for me, it’s boring, and doesn’t reward experimentation like Diablo 2(it’s clear inspiration) did. It’s just “fuck you reroll again” and I don’t have time for that bullshit anymore you can say “you played a dumbed down game so you’re too dumb for PoE” like you said but that couldn’t be further from the truth, having vast difficulty spikes in random acts that auddenly breaks certain builds isn’t me being dumb, it’s bad game design.
You either spend money to advance or oh spend time, due to being free to play, Because you seemed to have never gotten past act 7 you consider PoE to be pay to win but there is literally no mtx that lets you advance in any way lol The only thing that sucks about MTX is price on cosmetics which I have also tried to get people to agree with. Game still rewards experimentation and is even easier with the help of a 3rd party tool called path of building. If you need to repath something then you can do sidequests that give regret points or use orb of regrets. Players can reach endgame in less than 1 day and reach end of endgame in a couple more. You have probably not followed your "build guide" well or not having bothered with its itemization or its crafting mechanics to get past act 7. Also you might think act 7 is the worst and you would be right because it is lmao Diablo 3 is still a solid game but content drought is its problem. If it had continued support like PoE had then the games would be quite neck to neck. “you played a dumbed down game so you’re too dumb for PoE” Dude a lot of D3 players have not had much issues with playing other ARPGs and no players think that playing D3 means being inferior.
Copying strongly recommended builds from Reddit that rely on fucked rng to make it through the acts killed any desire I have to play it. I gt that it is an itemization driven game, I get that you or someone like you could blitz all 10 acts in a day, but when I play it, the same as I see it played in build guides and such, I have a radically different experience than what is shown. Sure, it’s all on me being too dumb to properly follow the guides. It’s not that something isn’t being communicated or something about the game is lacking, certainly can’t be.
it's not about the fact that you're not following the build properly but rather you are following the build too much. Guides, or at least good guides have those GG items as Best in slot but not what you need to actually play the game and will actually show alternatives of very common uniques that are either easy to find or cheap to buy on trading sites. (make sure the guide you're following isn't crap and dishonest with their 10M DPS!!) I don't even get to endgame in 1 day because I play the game casually at first then later on decide to invest a lot of time into it.
The fact you have to go to “trading sites” is a bad sign IMO
Why? You find an item, click whisper and paste on chat and trade. Even the games official site has this. Having the entire item searching in-game would be nice though.
When Reaper of Wallets releases
A lot of this is just preference. I've played PoE and Torchlight and Grim Dawn and every time I started to play one of those I would wish I was playing Diablo 3 instead. I just like it more. It's sounding like the chances D4 is good right out of the gate are slim, but I'm hoping they can pull off something surprising.
When they say Souls-like, they aren't referring to the bosses and difficulty. The article itself outright pegs it as a third-person dungeon crawler, meaning they were considering throwing out the top-down/isometric viewpoint to follow trends and probably just outright be a consolized action RPG that would sell on the Diablo brand and loot systems rather than do its own thing. On one hand i'm glad they reconsidered, but on the other hand I simply don't trust Blizzard anymore. If the management did get overwritten a short while ago into this profiteering bastardry, why care at all for the company? Their own staff have worried this would inevitably happen, and it has.
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