• Artifact is released (Also Valve acknowledges Half-Life exists)
    319 replies, posted
conveniently cutting out both the part where I stressed it would prove that they're interested in more than microtransactions (because singleplayer content, which is what they were previously known for, is hard to incorporate microtransactions into in ways that consumers will accept) and the part where you implied it was because singleplayer is my "favorite genre" (it's not even a genre in the first place). You keep taking parts of my posts out of context so that you can misrepresent them like that. If you think one of my arguments doesn't support my overarching point about microtransactions, we can discuss that, but if you're just going to keep misconstruing my argument then we're done.
https://i.redd.it/imk1ub5j2s121.png
Is that a 100% fee
You said that if Valve were to make a single player game that would mean they cared about something other than micro-transactions even though every Valve game post TF2 mannconomy have had micro-transactions and even Portal 2 had a dumb tacked on store for bloody 2-player coop. Not to mention Valve isn't interested in purely singleplayer experiences anymore meaning some kind of multiplayer. Valve has never been a perfect company. They ruined TF2s art style and ruining most of the class' uniqueness with a lot of weapons. Rushed out a L4D sequel, ruined the half-life 2 games with the orange box update in 2010 and broke things with steampipe for the Goldsrc games (and fixed HL2 finally at that point). They've had the shittiest customer support and during all of this time the internet and this place were praising Valve as the good guy of the industry that could do no wrong. Only with Dota did most valve fans change their attitudes and I feel there's a gap here between new Valve fans that think positively about Dota, CS:GO and possibly Artifact and then the old that liked TF2, HL and Portal that dislike anyone liking the newer Valve products like Dota to the point of sarcastically rating them funny or just dumb. With just normal fans that like Valve's games depending on if they're good and not having a fit about something they don't like.
No, don't be silly. It's two 50% fees.
https://servmon.ru/screenshots/2018/12/firefox_2018-12-02_21-01-59_ofNqvfXg3f.png How much does Artifact cost?
Now do the same for any physical TCG or any other digital TCG. Artifact is actually one of the cheapest ones because of the ability to buy only what you need.
When you sell for two cents, Steam takes one for transaction fee and another for game fee. So when you bulk buy cheap cards, this happens.
They're all bad then.
It will be fair to compare artifact's current price to any other TCG only if we compare how much it cost to do the same when that TCG was launched.
Well, in any of the cases you never need all of those cards. So you could just buy the game and spend $30 extra. Artifact making single card trades easier still has the advantage over other TCG, where that is actually possible and you don't rely on RNG packs or dissolving cards for currency. Personally, I'm not disagreeing though, TCG of pretty much any kind are quite the money investment, one I rather not make.
Jesus christ, that's less money than I've spent on TF2 (pretty much the only game I play on steam regularly) in the last 3 years.
Why is this being dumbed? Steam market has always been like this for 1 cent transactions. It's the same as buying 40 crates in TF2
could play Gwent instead, which gives you all the base decks for free, then showers you in currency to buy other decks.
Facepunch hates Artifact so anyone that likes it gets rated dumb. Didn't even make a post about the game itself and is still rated dumb and that shows how petty people in this forum have become.
Which is exactly how it should be for literally every virtual card game.
Because it misses the point completely. The transaction fee should be per transaction, not per individual item in the transaction. Don't defend bad business practices.
If you honestly think that people are only hating Artifact because of valve's shitty management, you're completely mental or a massive valve bootlicker who will find literally any excuse to defend a shit business practice. Saying shit like this: says its more like the latter than the former. People here have been anti-microtransactions since day one, so when valve developed a game that not only is not F2P but makes microtransactions the ONLY way to progress the game, people are going to hate it. There's tons of free TCGs out there that are more then generous at giving you free shit along with some incentive to buy boosters. But valve outdid themselves and made the game ENTIRELY BOOSTER/MARKET BASED. If you honestly thought people here would be chill with one of their favorite devs/pubs turning to shitty AAA business practices, you are hilariously naive.
It's 2 cents per item. How often are you going to buy 40 crates or 40 copies of the same card?
How often am I going to want 3 commons? I think about as often as they come out yea?
I see your point. I don't know how often commons worth 1 cent will be released, though.
Yes I think this way because we have people like this V Overreacting towards people who play or like Artifact.
That's actually a strawman, because I impiied it's people ignorant enough to fall for a scam this blatant. I have no ill feelings toward people that like digital card games.
You just said you're removing people that are playing this game from your friendlist. Then you say you have no ill feelings toward people that like TC games? Hate Artifact all you want but expressing your dislike towards it to other people is pathetic.
https://files.facepunch.com/forum/upload/134246/707bc723-b960-4cf8-995b-0a896126fceb/image.png Slightly interesting, there doesn't seem to be any player boost for the weekends.
Hes upset that people are supporting something extremely shitty that can tell other publishers that its okay to do that shitty thing. It might be overeating, but hes not exactly 100% mad at valve and it's products. Hes mad that people who originally bitch about microtransactions are now sucking valve off for doing the same but somehow worse. Plus you cherry pick a single person and call your point valid without even discussing the massive amount of other complaints people here have had. Not everyone is a valvedrone like you.
So being upset about products is ground for someone to remove people liking it from their friend list? That's a tantrum. People were still sucking up to Valve back when TF2 was getting more and more mtx so I don't see your point. Also about calling me a cocksucker, I meant that while you're allowed to dislike something, do not throw a tantrum at someone else for liking it by removing them from your friendlist. Again that is pretty petty.
"Plus you cherry pick a single person" Can you make a single concise argument without cherry picking? You cherry picked from a post calling you out for cherry picking, and you continue to misrepresent what I said.
Throughout the thread I've argued with someone who went on about integrity and morals and saying how something like dota "transformed" the company. There were also some replies I made . I started posting here defending Dota with a small mention of Artifact and that pretty much somehow turned into an argument defending Artifact and eventually being called a cocksucker Someone saying "I don't understand why someone would like <product millions like>" comes off as annoying which is why I argued about it. This entire thread wouldn't have been so fucked if the OP didn't have a grudge on this game and unnecessarily include "Half-Life" in it to rile people up. And I still don't get what you mean by misrepresenting what you said. You said: The mere fact that people are willing to support this angers me so much, that I'm actually removing Steam friends that go over the refundable playtime on this game. What am I supposed to read this as?
First of all, you're literally wrong because L4D, L4D2, and Alien Swarm were all released after TF2 without microtransactions. As to Portal 2, if you were reading my posts for any reason other than to cherrypick statements to misrepresent you would understand why Portal 2 doesn't help your case. Portal 2 was their experiment in "singleplayer plus" games, aka singleplayer games with a social component that they can monetize. When the store flopped because no one wanted to buy hats for P-body to show to the one friend they would play through the coop course with, they realized the whole thing was stupid, and that was the end of that. yeah, and the reason they're not interested in singleplayer games is because it's hard to implement microtransactions into them in ways consumers will accept. They learned from Portal 2. This has been my argument the entire time. Yes, those are all things that the community has criticized Valve for. Not really sure how that helps your point that the community thought Valve could do no wrong. They did change their attitude towards Valve, but if you would read my posts you might understand that there's a good reason for that. It's a lot easier to put up with a good faith mistake here and there when you still ultimately think the company is just trying to succeed by making good games; the shift in attitude occurred because Valve revealed to us that they only care about monetization systems. I don't generally think Valve fans have much animosity towards DOTA fans. You can cherrpick examples from this thread of people complaining about those that contribute to Artifact's microtransactions, but that has nothing to do with "liking things they don't like" and everything to do with encouraging games companies to fleece people for everything they're worth.
Sorry, you need to Log In to post a reply to this thread.