• Indie developers see massive reduction in Steam traffic
    35 replies, posted
Valve being Valve, they probably arent going to fix anything and this will just get worse overtime, so I hope GOG, Nintendo Switch or even itch.io and Discord could help out indies and be the new quality storefront since Valve isnt going to do so The consumer size might be smaller but at least Steam isnt actively messing up your business
If indies leave Steam because of the flood of crap and loss of traffic, and AAA publishers continue to use their own storefront, that really only leaves Steam with PUBG, Dota 2, and CSGO as reasons for new people to use it. Along with everyone's existing libraries.
If you ever feel discouraged just ask someone who knows a thing or two about programming how much of a terrible mess undertale is under the hood. You don't need to be good to make a good video game, ya just gotta give your art enough passion and commitment, sure it might be hard and it might seem like its taking ages but these things can easily take years and if it was easy it wouldn't be worth doing. As an aside, Toby Fox's latest game Deltarune (or what little the demo of it shows us) has a particular logic chain that causes a stack overflow if you try to decompile it. A stack overflow is an issue that's seldom seen this side of the 90's and even then only amateur hobbyists delving into archaic languages would usually come across one and the man who has produced one of the best selling and critically acclaimed indie games ever managed to cause one. If he can do that then why can't you?
Man what the fuck is going on with video games lately. The whole fucking industry is just completely shitting the bed.
Valve made a blog post explaining the bug. https://steamcommunity.com/groups/steamworks#announcements/detail/1697191267955776539
damn, i always impressed with fp analitical thought. this one is really good reasoning
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