• Artifact falls off the top 100 played games on Steam
    98 replies, posted
People don't half buy into some dog shit though, nothing new there.
I only play the game once a week now since the XP bonus is weekly instead of daily and the game is honestly very stressful to play routinely. Now that the game is in jeopardy, let's see if they abandon their economy-game mindset that burdened this game in the first place. Prize play (the mode that requires tickets to play) can't even sustain itself (go infinite) with 60% winrate which is an absolute joke.
making a tf2 sequel is pointless and is just a pipe dream
Honestly, even if Valve was still in top shape I'd say the only way to make TF3 would be to tackle it like they eventually did to make TF2. Cut all ties with the story, cut all ties with the setting and aesthetic, and bring in something completely new to the table with a new ensemble of characters which just so happen to coincidentally fill the needed roles. Maybe a slight nod to TF2 here and there, but that's it. The previous mercs with their previous employers had their day, but even the most fully lived days eventually end, and despite the Mann's best efforts the world moved on.
That is... exactly what I said. Then you went off into your own world for a bit because I said the word "Mann" in the process.
I expect a Source 2 upgrade before a new entry
Y'see, they're stuck between a rock and a hard place with this. I love the TF2 setting and the core of the game, and making a TF3 would mean abandoning at least one of the two or else there's no point to making a brand new game. At the same time, TF2 as it stands is unhealthily bloated and built on an increasingly shaky codebase. It needs a massive engine overhaul and - let me just come out and say it - to delete a vast majority of the cosmetic garbage that has steadily been piling up ever since Sniper vs. Spy nearly a decade ago (and when the latest cosmetic drop is now putting in references to flavor-of-the-week Wojak memes that will be hopelessly dated within months, the quality bar's lower than ever). But doing that without breaking away into a brand new game steps on a massive landmine; players have paid for this junk, so you can't just remove it all outright without getting hit with the mother of all class-action lawsuits. the question is, how do you trim that fat without also abandoning TF2 itself? It's a lurching zombie at this point, but either way we're eventually going to have to deal with the time-bomb of "what do you do with all those paid digital items?"
Almost every Valve fan right now: https://youtu.be/eVFd46qABi0
I bought it because friends told me to and wanted to play with me. I wish I could refund it.
I guess the cards weren't drawn in Valve's favor.
Considering that more games are coming from them, they probably don't interpret it as that.
Maybe Valve should put some faith into the heart of the cards.
Source? There ain't a source - it's all speculation. But knowing how valve works, it's a logical assumption. Artifact is their fist actual game release in 6 years, and was clearly sold on how much fucking money it was going to make - so the managers/cult leaders promised that people who worked overtime getting it ready to launch would get quality bonuses as the end of the year, and people who didn't.... well, they ain't getting as big of a payday, if any.
https://files.facepunch.com/forum/upload/133590/23f265d9-a576-4cc4-abf9-9f944a89678f/image.png if they were to take an existing ip and fit it into a full fledged game in another format i would nominate this next
I would spam only heavies and medics in this and be very interested to see the result
In before yellow and green teams get added in TF2 to support 4 player matches. In all honesty i'd play an RTS version of Mann vs Machine.
Half-Life can still have a place in today's market. Half-Life 2 or its episodes never broke any ground but were a great success thanks to it being fun and having a following from its predecessor which was the one to leave a massive broken ground as well as setting trends. We actually have this in the form of a community mod: https://store.steampowered.com/app/270370/Lambda_Wars_Beta/
I imagine it gets countered by sniper-spam.
https://youtu.be/2QQBAEcJTYs?t=6
As a Dota/Valve fan, I wanted this to succeed really badly. I wanted to play a new card game for quite awhile and it was shaping up to be a fantastic game. I spent too much money and now am uninterested in playing with no progression. Just hope that we can get a better quality product for the future outside of Dota and Tf2.
Remember when we were such valve fanboys ten years ago and though they could do no wrong? That they would be the big innovators in gaming with their Source 2, Steam Machines, and SteamOS?
Nah, most people were calling them a stupid idea. Especially under Valve.
issue is they could have and it failed miserably due to valve being valve. Source 2 could have been a player in the current rounds of engines if they actually had some sort of release of it to developers during the release of the modern engines, Steam machine and SteamOS could have been an interesting take on the console market if they weren't overpriced to hell and had a lot more focus on appealing to said console market. They have the funds to change things up, but they also have the funds to not actively persue these things if they just don't feel like it. Turns out that as time went by, the flaws in their current method has finally shown through proper. Zero communication and a noticable distance from their actual player base is showing flaws and when money and e-sports are taking center stage, it's alienating their main player base. In short: Update TF2 with hats more frequently god damn it.
I honestly don't want them to make games anymore. I dread what awful idea they'd come up with next. I don't care for Valve and their old games anymore and Artifact was still painful to watch roll down the hill.
You joke, but the Final Fantasy HEV suit promo proves that Valve letting Epic put Half-Life skins in Fortnite is more likely than Episode 3 at this point.
Some still are, they've been waiting too long for them to make a good game, they can't bring themselves to give up, even if deep down they know it'll never happen again (not with the current valve).
What happened to your formatting?
Am I missing something here; did I get r/woosh'd? Why is this structured like a poem?
I see Team Fortress 3 being impossible. I see Team Fortress 3 that's actually good unreasonably impossible. The way I see it, there just isn't the writer prowess to really recreate the tone. TF2's humor is a product of its time. While it has worked along the years, trying to make something similar from scratch has two problems; 1) if the old fans find it appealing and 2) potential fans find it interesting enough to look into. While I won't get too political, I'll say I feel like TF2's avoided the modern 'culture of outrage' simply because it's mostly a minor, vintage piece of work amidst newer, fresher videogames that grab all the attention. Even if it's incredibly active for a game that's reached double digits, you have to admit it's not really in the mainstream nowadays.
Reading everyone talking about Team Fortress 2 and its current state really makes me sad and wish for the old days of classic Team Fortress 2. Honestly some of the most fun I've had in multiplayer gaming in my life; but of course a lot of that is also associated with the time. If I could have one wish; it'd be just to port Vanilla TF2 to Source 2 with touched up visual effects for a modern engine where possible. But a source port seems impossible; and more impossible is receiving any official form of TF2 stripped of it's cosmetic diarrhea and bloat.
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