Valve's Artifact drops to below 1,000 players two months after release
334 replies, posted
its not that bad. it hasnt been properly showcased yet...
I doubt this has given valve a "lesson".
If anything they might just be like "people don't want our games? we gonna focus on DLC entirely now."
Source 2, or at least what we got access to, is more capable than you think, I wouldn't call it outdated.
I just can't tell you what it truly can do because they still have yet to release the full sdk.
you clearly havent used it then. if you want to see a lower end demo of what it can do, run the steamVR benchmark. the entire portal 2 scene it runs is all source 2. Seeing it in VR as the full product (in "the lab") shows even more of what it can do.
I will also point out that the sdk that did launch (for world editing) already looked promising and capable. I recall someone on reddit imported the entirety of what I believe to be Paris (basically a model with a stupid number of polygons) and source 2 took it like a champ, which cannot be said about many other engines.
I am not hailing source 2 as some god engine that has no rival. I am pointing out that source 2, from the little we know, shows great promise, but seems to be squandered by valve as a whole right now.
Apparently that isnt a huge amount of people.
They have a new game running on Source 2 and have absolutely nothing to show for it because it's a scam.
They could've stuck to their roots, provided an SDK, and let the community take advantage of their ingenuity, and create things much greater than what they could ever do on source.. only to piss away their goodwill of their on this.
lol at the people in the thread thinking valve will learn anything from this.
repeat after me;
Half Life 3 is not happening.
Half Life 3 is not happening.
Half Life 3 is not happening.
With that out the way, we can move on with our lives and finally accept that Valve is a different company now, and we can stop being the laughing stock of the gaming community. Right?
I did answer your question.
The little we know shows that it is well capable, but we don't enough to say if it meets, surpasses, or falls below other engines.
By definition a scam is meant to defraud or deceive someone. A company being lazy or apathetic about a project doesn't mean the project is a scam. Who is Valve scamming and why?
Otherwise please stop using that word, it physically hurts every time I see you using it incorrectly.
I'm pretty sure Source 2 can handle much better looking games thanks to the mesh support that the new version of Hammer supports. It's moving away from brushes and displacements so it can focus on rich detailed meshes and models to build the level.
Congrats, Valve has an engine demonstrably less capable than Unity, given that the other 90% of their VR demos run in that engine.
Good thing they spent all that money on it and lied to the community about it being released.
I just want source 2, and the inevitable gold age of mods/custom maps it would bring.
Too bad Grey Newell couldn't even find out if source 2 was even being worked on, according to Valve News Network.
I really need to find a new game/engine to move on to, I'm still mapping for Garry's Mod in 20-fucking-19
are you okay, dude?
It just seems like you're projecting hardcore, I've never seen Source 2 being advertised as the "next big thing" but just another project victim of Valve time. There's plenty of stuff to criticize or mock Valve for but trying to pass Source 2 as a scam (???) literally makes no sense. By that standard, anything that is advertised by a company ever but ends up delayed or canceled is also a scam even if they neverr charged anyone for anything. Why can't a delayed or aborted project just be... that? What's with your hard-on for calling it a scam?
Source 2 may not be an intentional scam, but it sure as hell isn't coming to any first person shooter.
Turns out half of the Left 4 Dead 3 team wanted to jump ship for Unreal Engine.
https://www.youtube.com/watch?v=66TBG6LsieI
Maybe it was hyped up in the past but I try to keep a close ear to the ground when it comes to the games industry and I haven't heard anything regarding Source 2 of note in the last 3 years or so at the very least. Nobody talks about it in the gaming mainstream.
I very much think you're attributing malice to something that's very explained by incompetence. I'm sure that the people that worked on the project very much did believe in it but when has Valve ever announced that they stop working on something? You're talking about them like some kind of evil geniuses when they're closer to talented, well-intentionned idiots in a more and more mismanaged company.
Pragma is my Source 2, and ain't nothing no one can say to convince me different.
Everyone should give Silverlan some love. He's doing God's work with that engine.
Hold on, is this that alternative Gmod that someone ported gm_construct to?
I might give that a shot. Heck yeah.
Lol.
Do you have any sources to back up that Valve have been intentionally and maliciously deceiving and misleading people over Source 2 or are you just mad they haven't done much with the engine yet. Because it sounds like you're waiting for them to make something, and taking the lack of them making something as a personal attack.
You're saying all that as if Valve hyped up the engine to get people to preorder a game or something like that and then just decided not to release it or use a different engine. They have not released any concrete announcements on any new game, let alone a new game using Source 2. For a scam, they sure pulled the short stick there.
Nobody's been scammed because Valve is notorious for not announcing jack shit. So far it's more or less been just announcing that an already released game would be upgraded to Source 2.
Source 2 debacle isn't malice on Valve's part, it's just incompetence. Incompetence that clearly shows with the entire story of Artifact so far, from the very moment it was announced.
People get way too hung up on the engine, Source 2 isn't bad, it just suffers from the same problem that Source does: Valve sucks at providing updated development tools. The guys over at Respawn have built their own dev tools and they're able to make the old Portal 2 engine sing.
Not a single source to anything he says on there. Sorry but VNN has a long history of messing up facts or straight up making them without doing a proper research first, let alone giving credits to where he gets the info ( Combine Overwiki being one of the most frequent places ). I'm not going to believe what he says without proofs.
As for the engine itself, it is known at this point that the ones who worked on it have been gradually stop on it and working on other projects to the point no one really knows what's going on with it, like many other projects Valve have left to die. A shame, because the editor had for a long time an advantage above the UE one ( live edit of models within a map at the editor ) but even on recent plugins Unreal has been catching up to it.
We rooted for S2 in order to replace Source, but that's it. It was never in condition to be on an equal fight with other engines.
Ironic enough Silverlan has done more progress with his engine than what Valve has showed to us during all this time.
https://files.facepunch.com/forum/upload/165573/ade8f86a-df84-4e7b-bf9e-cf853b68b042/Screen Shot 2019-02-12 at 3.22.46 PM.png
At a certain point, even the biggest of idiots would recognize that isn't the case.
I mean, Activision has the black ops pass for black ops 4, and people obviously shun it away, but will at the very least say "well at least have that give us good content then". And then they proceed to fucking that up BADLY.
Valve on the other hand literaly has almost all of its community saying they want half life 3, and if not that, any game at all from their portfolio, that isn't a competitive anything. Valve should have realised this WAY before the booing at the Artifact reveal.
Honestly have no idea how they thought this game was a good idea.
The company that has the most people crying about video games, plus crying about a video game in particular, couldn't figure out that a competitive schlock of microtransactions and admitedly boring gameplay (yes its fucking boring, come at me with a straight face and tell me its even as exciting as RICOCHET) would do extremely poorly, especially with a completely pay2win system that might just ramp up the price of the game tenfold.
You know what? I hate EA and the only good things they've done lately for me was NFS2015 and Apex Legends. Same for Activision, but on a worser level seeing how they shat on black ops 4.
But the only thing Valve has going for it is Steam. It's the usual "you expect bad things from bad people, not bad things from good people" logic, and thats just sad.
I wonder if Valve is going to admit defeat and just drop the game
They did say they were in it for the long haul.
Will they still feel the same when they have like 100 current players