• Valve's Artifact drops to below 1,000 players two months after release
    334 replies, posted
589 people spending time with their girlfriend Monika. I'm happy for them.
It's a difference of 10 people right now. Everyone launch Half-Life, we can do this.
I highly doubt Artifact will have a redemption arc like NMS did too.
Everybody who had gotten hyped in the first place wanted NMS, and Hello Games absolutely had to fix NMS if they wanted to survive. Valve introduced a game nearly nobody wanted, and they can just afford to cut their losses and let it die without going bankrupt. If I was going to go back to playing pay-for-cards TCGs I'd go back to Magic Online (the old-ass client, long before the Plainswalker releases and now Arena) where there's an established if aging card game with lots of player investment and proven longevity and -- most importantly -- the ability to trade without having to sell and trade on the developer-controlled marketplace with the developer eating a 15% cut on each transaction. And if I want a modern game client then it's MTG Arena, which is F2P and gives you free packs just for playing regularly. I'm not happy to watch Artifact die but I could've told them what was going to happen and I'm confident I could've designed a more palateable system while still keeping it profitable and even lucrative if the game was successful.
That all time peak looks a little low, maybe we should get /r/halflife involved…
The sad part is that ultimately it still will not influence Valve in any direction. But I admit the schadenfreude is still delicious
I still say we should all jump on DOD:S just because that's the absolute last game Valve would expect to beat Artifact.
Someone needs to rent a hugeen screen across of Valve hq that displays live updates on artifact's player count vs player count in their other games with this picture beneath it: https://steamuserimages-a.akamaihd.net/ugc/272843630103311693/E940E6FEC8B76BF1466C6B6D6D55CCB87D8FCF69/
https://www.youtube.com/watch?v=E19E67Oc9Ek&
I was just talking about DoDs the other night with someone I hadn't talked to in ages (guess why). Clearly this means it's the more viable game and needs an update. Things got so bad with DoDs that for the last real patch they got a third party who was close to the team to do some minor QoL stuff on a few of the maps. This is when the visual goofs that you see around the bridge in Anzio showed up. I found myself personally messaging the guy to point out mistakes, but anything he fixed was never rolled out.
https://files.facepunch.com/forum/upload/143764/a1330e17-8110-47bd-b741-b9cfd19be293/LAUGH7.wav
For real who the fuck plays card games on PC like I thought the point of videogames was so you didn't have to use poor paper-based simulations for graphics and fantasy
Black Mesa split the vote, we already won, it just doesn't look like it.
Can we give this man a round of applause. Fucking exactly.
So we can have let's plays like this: https://www.youtube.com/watch?v=eN-bvbdUc8E
"why do people like thing I don't like"
some digital card games like the magick the gathering ones have you get all the cards so you don't have to spend 100$ on an actual card deck
"Here's looking at you, kid"
Being able to play tabletop stuff digitally is a boon for playing with friends who live across the world. Its just that most of the CCGs there except for Gwent are shameful bullshit.
Artifact just got Art-a-FRAG-mented by it's playerbase.
You had an idea there, but I think the delivery could be better. How about, Artifact just got Artifragged.
A better question would be why the hell are all virtual card games so visually boring? Give me a card game where giant monsters physically spawn out of the cards or something. It's so dull just seeing portraits and particle effects all the damn time.
https://classicreload.com/sites/default/files/solitare-win31.png ?
Nah, only Demoman's laugh is needed since he easily has the best laugh: https://files.facepunch.com/forum/upload/239377/c99a0f83-9698-4274-8789-d194649af123/Demoman_laughlong02.wav It needs to start over the playercount drops a single digit so it basically goes WO-WO-WO-WOOOOOHAAA-WO-WO-WOAHAH-WO-WO-WOHAHAHAHAOHDE-WO-WO
So today's Dota 2 update removed the in-game advertisement for Artifact, note that this is almost certainly because of the near-daily top rated posts asking for it to be removed. I want to believe Valve will somehow salvage this game, but it's freefalling harder than Fallout 76, and the both of them have already clipped through the ground.
Imagine if five years ago you could have told your past self that it is 2019 and the latest Bethesda release is hot garbage, the latest Valve release is even hotter garbage and btw HL3 is never happening, everything is a lootbox, and the hottest new game is a free-to-play Battle Royale Titanfall spinoff (while also explaining what a battle royale game mode is, as PlayerUnknown did not release the original Arma 3 BR gamemode until mid-2014) that EA allowed to become awesome by not fucking with it at all.
I'd let myself know that the Resident Evil 2 remake finally comes out and is an awesome game to soften the blow a little.
I love this thread. Reminds me of the Hunt the Freeman trainwreck thread. It's just pure entertainment. The ultimate Schadenfreude.
Only way in hell I can see them salvage this is they admit they fucked up, refund everyone (somehow), got rid of the card marketplace, made the game and all features free and started from there with a statement saying their focus will be cosmetics only. Maybe some Dota 2/TF2 promo tie-in to get people to try it out too.
There is no way they will offer refunds considering how much they wanted to get the cut out of the fees from cards on the community market
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