• Metro Exodus will be Epic Store Exclusive, Steam Preorders will still be honored
    464 replies, posted
I'm still baffled that they had this big thing of being a really open and supportive platform, and then immediately started doing this exclusionary (and with the fact that PHYSICAL COPIES STILL HAVE STEAM KEYS) fucking predatory
Im willing to bet that they already amended the contract for new games being put on the store, though this wont be able to be done to games already listed.
I would care a lot less if other game platforms weren't paultry bloatware filled with spammy emails, obnoxious overlays, and adding layers of hassle into launching a fuckin' game. Like a few other users have mentioned, I dared to touch Fortnite one time and my (thankfully spare/trash) email is now filled with Brazilians and Ukrainians trying to get into my account for some reason.
"Metro Exodus will now be Epic Store and Pirate Bay exclusive"
Feel free to debate it then? Exclusivity deals are very rarely illegal until antitrust laws. Epic store's market power is minuscule compared to Steam. They simply offered better margins and Deep Silver jumped on it. Whether Deep Silver breached any agreements with Valve while doing so is another story and has nothing to do with Epic.
I was about to fucking buy it but they JUST pulled it off. I sold a bunch of Dota shit for it too. Fuck Epic.
I refunded my Steam preorder. I enjoyed the first two games but I'm not supporting this bullshit.
Once really nice upside to Steam that nobody really talks about, if the fact that every version for a game is stored on their servers. This means that, if a developer releases a patch that breaks something, or patches a bug you want to explore, you can go back and download that specific version. No other platform I've seen does this, and it's the primary reason I love Steam.
And I couldn't buy it before they pulled it off because this bomb dropped the moment I got to work, fucking great. Epic Store doesn't even have the transaction method that I used on Steam so I literally can't buy the fucking game now. Fuck off Epic.
Deep Silver and Epic shouldve at least had the balls to tell everyone long before the game comes out instead of pretending it's a sudden change, that's not benefiting anyone
but if they did that then they would lose on the profit of people panic pre-ordering on Steam after learning of this it was what i was going to do
https://twitter.com/MetroVideoGame/status/1089973166489915394 Looks like it's only going to be exclusive to Epic's store for the release and will come to Steam shortly after.
Its the same thing that they've been doing with other titles. Epic is forcing them in to a year of exclusivity.
I'm relieved to see it's only for a year. They'll get my money eventually, but they'll see where it came from, and Epic won't see a dime of it.
This is a part of Epic's clause, other devs have said that part of Epic's ToS is that Epic gets exclusivity for a year.
Oh so this is why you couldn't buy the PC version on GMG... The publisher didn't give them selling rights because they probably knew far in advance of today what they were going to do.
Epic probably gave Deep Silver a good deal on top of the greater revenue share, but I feel it was very short sighted of them to accept the exclusivity deal considering It will most likely get fewer buyers, whether out of spite or inconvenience. The strong-arming makes sense considering virtually nobody would get the game on the Epic store if they also had the choice of buying on Steam, but to limit choice is arbitrary to the end user. Uplay, Battle.net, Origin and the Bethesda launcher all have their own case: they sell the games that they publish on those platforms. Even then, you'll find a handful of titles that are also on Steam. I'm all about building a steam-parallel platform, but doing so by limiting customer choice is ironic and definitely not the way to go.
Installing software from a company that's owned by Tencent of all people Im good tbh
Looks like I'll be spending my 60 bucks of Ace 7 this February Still looking forward to this game on piratebay though
Mother fucker I was looking forward to this game, I'm not hopping onto another fucking game client to remember details for a single god damn game. Fuck you Epic.
I would rather spend the extra $10 and buy it on steam so I don't have to install another fucking game distribution service on my computer. Origin, Uplay and Steam is fucken enough
Did you skip the thread just to post this epic zinger that other people have stupidly already said?
"I enjoy fucking myself over with a inferior service because publisher getting more money >>> consumer rights" If these bullshit managed to success, the only thing Valve could do is to strip even more consumer rights from the people by pouring money to the publishers instead of the community. Steam is already a superior service despite its flaw and there's no way Valve can compete in these scenarios even if they drastically improve their service. Hell, Valve even responded to the revenue cut by changing the revenue tiers couple months ago, and as far as I know, Valve's old cut isn't too high, but rather Epic's cut is too low since they have all the money from Fortnite and they're offering the barebone service of a store without 90% of the feature Steam offer. Shit like theses doesn't cause competiton.
Eh, I get the issue, but it's not one I really have or can share in this case. I already have the Epic launcher on my computer because of Fortnite and UE4. Metro Exodus is a single player game, so I'm not worried about missing out on playing with friends. As such, I don't really have a problem getting it on another storefront, and the $10 saved, while not much, is at least something over Steam. If anything, I find it funny that everyone is rushing to Steam's defense now when just before Epic and Discord stepped up their game, everyone was complaining about Steam and how it "needed competition." Make up your minds, people. Like it or not, this is how competition works in a digital market for games. I don't exactly approve of it some times either, but this is the competition you wanted. Now yeah, if it was a multiplayer game that I'm interested in pulling this shit, I'd be peeved, because I do have friends that probably wouldn't buy the game on the store and would probably wait the year for it to come on Steam, which would result in me waiting with them. Especially with Epic's current lack of online community infrastructure when compared to Steam, which I hope they plan on improving if they really want to be a viable alternative. Also, do expect this to become a norm. MS already does it with their PC ports (exclusive to the Win 10 store for a bit), so it's only natural for both other AAAs and even indies to pull the same thing with the Epic Store. There's no denying that while it's annoying as hell in some cases, it is an effective tactic at getting people over to a platform. In the end, if the game is good and there is a desire to obtain it, people will obtain it no matter how or where the game is sold. The funny thing is, all Valve has to do here to make this all end and stop games from leaving and flock back to Steam is simply match Epic's revenue share. Developers and publishers will be grateful (indies especially), and consumers won't have to whine about other storefronts anymore and just stick with Steam. Consumers may even get a nice kickback in the same way they are with Metro Exodus right now, with games being a bit less expensive. Why Valve refuses to do this when they have more than enough resources to do so escapes me.
I've been using steam for just about 11 years now. I have 300 games on it. Strong arming me to use your shitty client is NOT how you get me to move over, if you want me to use your fucking client, do what uPlay does and let me buy it on steam, but launch the client through it. Otherwise I ain't budging, I've been on steam for too long, and it's way too convenient for me, and especially when it comes to Linux games now that 75% of my library now works on Linux thanks to Proton. I was looking forward to Metro Exodus but guess I won't be buying it any time soon. I'd rather buy it on console at this point since I know that if I get it on another client (just like with Origin, Desura, probably a few others that I forgot), I will honestly forget that I even own the game after a year. The only times I remember is with uPlay where I can launch the game on steam and see my library and remember that "Hey, I actually do own FarCry 3 Blood Dragon and it wasn't a fever dream, it's just on uPlay, neat", or with GoG Galaxy where they give you games for free if you own them on steam. Plus that DRM Free shit is fucking great when you build retro computers. Sure I may be loyal to Steam, but it's for the right reasons and none of the greedy-ness. You can't expect me to move by strong arming me. Give me the option to buy it on your shitty client for cheaper, AND the option to buy it on Steam. Make your client actually look good with deals and premier passes, and don't force yourself into my life.
That's assuming Epic doesn't throw more money at them and they go "Oh man we know we said 2020 but gosh we just couldn't do it this year. See you in 2021!*snigger*" This post is funny because its points have already been dissected already. First of all, people do still want Steam to have competition. What we don't want are scummy exclusivity deals that are anti competitive. This actually ISN'T the competition we wanted just so you know. Second, if this becomes the norm that I hope and pray the the gaming market crashes and burns and takes all the garbage business practices we've had to suffer with for the past near decade with it. The industry can burn in hell for all I care if the consumer always gets the short end of the stick. Third, this pretty obviously did not happen because of Valves revenue practices. It was because Epic paid them a lot of money. If this had been about the revenue split then this would not have been of Steam in the first place. Also, since Epic has fucking crappy currency options so people like me who live in Canada do not get a "kickback" since after the exchange rate is calculated I'd only save 20 friggin cents, not $10. Saving 20 cents is not gonna make suck Epics cock.
https://files.facepunch.com/forum/upload/247204/31749747-de90-4372-a9ae-48b5235e51a2/1548719866084.png Gaming journalism at it's peak, everybody.
Gotta post the whole twitter thread so people can wish harm upon themselves by reading the replies. https://twitter.com/Vahn16/status/1089977933949628416
This isn't "competition you wanted". People want better services, not shittier services that you're forced to use because you have no choice. Epic didn't "stepped up their game", they just stepped on your face and force you to use their shit. Companies might be leaving because of the revenue share on Steam, but it definitely isn't that big of a issue in this case since the game was ALREADY on Steam, and physical copies are still gonna contain Steam Keys, using Steam's infrastruture for these copies of the game. These shits are becoming the norm doesn't mean we shouldn't complain or just let it pass. That's how we get the current microtransaction hell to begin with, we as consumers NEED to stop these bullshit as best as we can. Meanwhile, as I've said above, Steam's cut aren't that high when you compare it to other platforms before Epic starts throwing money at publishers, and Valve DID change their policy a while back. On the other hand, Epic is able to offer a low revenue cut wasn't because they aren't greedy fucks, but rather they have way too much money from Fortnite and they are barely putting any resources toward their platform's service at the moment. $10 discount isn't worth potentially screwing ourselves over in the future when more companies learn that they can simply lock their shit up instead of improving.
What's funny here is that exclusivity deals actually do the opposite of what you claim. They PROMOTE competition, because they get people to check out the competition in the first place. Tell me, if the Epic Store was literally the same as Steam with the only difference being the revenue share, then how do you expect to get consumers to check it out and generate actual interest in it that drives up numbers? Consumers won't care because "what's the point of getting this game here if it's already on Steam?", and developers won't care because "most of the consumers are just gonna stick with Steam, why put our games elsewhere?" You can't have competition if there is nothing you have to actually compete with, and you can't exactly grab consumers with a statement like "our store is better for developers." Your average consumer who has no interest in the gaming industry outside of what the latest hot games are does not care about what the developers make unless it's that game they're excited about. Second, this is just a really childish counterpoint. You want the industry to die and have thousands upon thousands of people out of a job, thus potentially killing one of the greatest and most unique mediums of art we have ever had because "MY GAME WASN'T ON STEAM FOR A YEAR!!!" I really have no words over how childish and selfish this line of thought is. Why the hell are you so invested in the medium of video games if you're this quick to condemn the medium as a whole at such a small flip of a switch? It's crazy. Calm down. Third, well duh. Of course money was part of it, just as money is also part of the reason why developers are even considering hopping stores in the first place. Epic pays the devs a sum up front, and then they make more in sales due to the better revenue split. Valve did the same stuff during the early days of Steam. They paid developers to be on their platform to promote it. People complained about that too, as some back in Steam's early days actually preferred their games being on a disk and being sold in stores, especially with bandwidth not being as good as it was. As such, Valve could literally follow in Epic's footsteps and do the same. Just lower the revenue share. They wouldn't even need to pay developers a sum of money to stick with Steam, because Steam still currently has the largest install base of any platform. No sum of money Epic could have could convince them to move over because then it would be an actual loss of sales to go on the other platform at that point. However, the longer Valve stalls, the more Epic will pick up customers, and the more the gap will shorten. Things could literally turn around right now, but Valve refuses.
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