• Anthem expected to sell 5-6 million copies, Bioware on suicide watch.
    63 replies, posted
They demanded Dead Space 3 to sell more than Dead Space 1 and 2 combined. EA's sale ultimatums are not so much chances at redemption as convenient excuses to execute a dev team after the most possible has been squeezed out of them.
What exactly do they hope to accomplish by setting the bar that unrealistically high?
There investors, get them excited by bragging about how money you're going to make. It doesn't matter if the target is unrealistic, the people this announcement is for don't have a clue and don't care. If the game doesn't sell this much its the fault of the developers, and they're the ones who pay the price.
The stock holders are the customer Your money is the product
And I was just thinking the other day how ironically swtor is really good now and yet EA's more likely to leave it to die if BW's janitor is fired.
It probably will, people eat up these looter shooters. The problem with them is retaining a playerbase post launch.
Basically it sounds like these investors are just a bunch of greedy idiots.
they're getting there, imo at a worser rate Decision after decision with F76. Don't know if they have anything to do with it, but F76 is a trainwreck that keeps on getting worser and worser, even after having crashed and blown up several times over.
I mean, i'll give it a shot with access premier, but I don't have any desire to purchase it.
soon: "anthem fails to meet sales expectations", "bioware hit with a round of layoffs", "EA shuts down bioware; remaining staff moved to DICE"
While most here are talking about the momentary situation Bioware could be in. I'm more worried about the local scene, You see i live in Alberta, Edmonton and i have meet several folks who have worked on the mass effect series. There's a lot of people in my city that have inspirations to work in the gaming scene and i recall some collages allow a gateway to be allowed into Bioware Edmonton immediately after graduation, Sure Bioware haven't been the same since Mass Effect 2 as one of my acquainted friends told me once but losing Bioware up here would be a devastation to the local game studio scene, Bioware is the only Triple A company in my city and EA finally killing Bioware would both be an expected ordeal and a terrible cut off for those who wish to climb the gaming industry up here in the north. Mind you Edmonton is a pretty small place.
Suicide watch? For what? The 3 self inflicted gunshot wounds to the back of the head, with the bullets having two weird runes engraved onto them in the shapes similar to an 'E' and an 'A' ?
Those are entirely different studios and situations that don't even apply here at all. Neversoft and Activison have nothing to do with what EA is doing. Activison, by the way, also has a pretty similarly shit history of bad things. Pretty much every studio they own ends up with a really hard-coded micro transaction system that massively ruins the game, and a ton of them make games that very clearly wouldn't have been released in the state they were. Obviously I can't 100% claim that they give them shitty scheduals, but you'd have to be a fool to not see the obvious pattern of negligence that exists here. They're very open about forcing this shit into games, and then it kills sales and they end up killing studios. It shouldn't be taken as a grain of salt, it should be taken as something that has a very clear pattern of behavior. It's not about the devs product, its what EA makes the devs do to said product.
Also, EA gave Bioware 5 years and $100 million to make Mass Effect Andromeda. They then tried to make a procedurally generated open world game, failed, then scrambled to make the final game within the remaining 18 months.
And then Bioware peddled the product off to their former multiplayer/DLC team so that they could focus on their big new IP that this very thread is worried about the probable failure of.
Everything I've seen of Anthem has just made it look like a less cartoony retread of Firefall. Is it just me here? ... I still miss Firefall.
God imagine a timeline where EA were in charge of GTA:O Jesus chirst how horrifying
What they did to the Sims is deplorable. Literally has microtransactions directly in the furniture buy menu
There has been a LOT going on with swtor updates, it’s not on life support at all
These unrealistic numbers just tell me it's going to be dead within the year with 1 major update at most and then dropped.
Why can't they just sell Bioware? Give them their IPs and let them go. I don't understand why you'd ever just close a studio permanently. Just fucking sell them. You get profit from it. You're just going to sit on all the franchises anyways. God I hate them.
Alright, Bioware is done. 5-6 million is absolutely delusional for something like this.
I haven't heard that name in eons. But now that you mention it, yeah it does bare some resemblance to Firefall - it'll probably share a similar fate too.
You heard wrong, most of that was marketing budget and paying focus groups on useless surveys, the Build Team was taken apart at EA's behest to incentivize monetization across titles.
Greedy geniuses, you mean. As I said, they know exactly what they're doing. EA in its entirety is just an expendable pawn in the ongoing game of venture capitalism.
You don't have to be a genius to exploit an obviously broken system.
Definitely greedy idiots. Just because the big business world thinks of itself as smart and above the the plebs, doesn't mean that they're that smart. The whole system revolves around making as much money as possible along with the infantile delusion of infinite growth. All the AAA studios for example trying to compete with each other for the Battle Royale crowd, the Live service crowd, whales and whatnot, without realizing that there's only a limited playerbase of people who like Battle Royales and the live service consumer base is limited to people who have time for them. Self flagellating business exec's probably don't entertain the notion that people have tastes and a lot of money could be made with funding medium budget titles and creating a platform for coupling peoples niché's and taste's with corresponding products. But that won't happen since they're all trying to make the biggest iteration of the current AAA thing. Which is doubly ironic since funding a wider spectrum of AA games with more experimental mechanics and design would probably find the next big thing a lot quicker. We can also observe this from the end of the end of the last decade and the beginning of this decade with how innovation and experimentation in the AAA-sphere has dwindled to near extinction with most of the innovation in the last 10 years having been in the consumer monetizing department. Though that's kinda the sad truth of the modern era. Our economy being mainly geared at creating profitable consumers for the producers.
to be honest bioware will never make another masterpiece like dragon age origins again when it comes to the DA-series so theyre as good as dead
And its been panned outside of the rapid fanbase who thinks the game is infallible despite very strong evidence to the contrary. I'm not going to be surprised when this completely falls apart. There is no way that it will reach this goal within a month i'd bet.
While Inquisition wasn't the follow up everyone wanted (especially with the rushed as fuck ending), I think it was a really good game and am hopeful for DA4.
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