• Local developer Jeff Kaplam fails to understand his audience. Stunned by results
    101 replies, posted
I still find overwatch's hard counters to be annoying. In tf2 a good demo could pill a scout still, but still faces a dissdvantage.
Non-ranked should be a standard, not a fucking feature.
TF2's cast is a set of "generic" archetypal mercenaries, but what made and makes them work is that their personalities and characterisations and voice lines, built out of stereotypes as they are, have a consistency that's perfectly aligned with the underlying writing (depicted mostly through the shorts early on). The writing in TF2 builds a very strong setting of a cartoony mid-century secret war and the entire basis for the mercenaries and the (once-)enigmatic Announcer. It's played for jokes because it's an excuse plot to justify why teams kill each other on the same maps over and over, but it's still written with a consistency that was nearly unbreakable before Valve went nuts adding lore-bending and outright anachronistic weapons and the comics took the story on a wild ride. I've never played OW and I've watched very very little gameplay (compared to how much time I personally invested into TF2), but if you asked me what the core writing theme of OW was, I'd say something like "a bunch of friends with super powers and-or unusual weaponry dress up in costumes and go to a theme park so they can try and murder each other in various game modes". I don't know anything about most of the characters except for the big drama ticket items that've rolled out (this character's gay, that one's autistic, etc.), but I don't get anything more clear in the writing than that, and in the first three years of TF2 you could look at two minutes of random vanilla-map gameplay footage and get an idea that this game was something to do with cartoon-retro 1950s shadow-war stuff (thanks to the Announcer) which is not a bad approximation of the original story in TF2. I know nearly zero about OW's lore and don't really care to learn, but I'd be amused by the notion that Mei is suffering Pyrovision (Cryovision?).
If you want to know how bad selection is getting in Overwatch, just last night an OWL match got fucking booed because, when getting their ass kicked, one team just ran back to spawn, changed into the meta comp and went back fighting, a comp that has made over half of the roster redundant, and basically just becomes the worst version of "Spam all our ults at once".
Okay, no. The entire Meet the Heavy video is brilliant because it starts with with this loud dumb sounding Russian, who then immediately breaks into a fucking monologue going over every minut detail of his minigun. He then gets upset, noticing that someone fucked with it showing that not only is he not stupid but he's also into keeping things maintained, something a stupid Russian wouldn't do. And then right after that; you watch him actually pause and contemplate the fact that many people see him as stupid and reflect on that in a carefully worded way that even further derails the 'stupid Russian with a big gun' stereotype. And then we get the fight scene where you see him screaming like that dumb Russian Stereotype that you're going on about, playing into the part of the character. He is actively encouraging and using that 'Dumb Russian' stereotype to his advantage. And the on the flipside? The Soldier, a man whose opening voice lines are quoting Sun Tzu, a well studied General who is required reading for many military academies where Officers who lead troops and generally considered very intelligent, only for him to mix it up with fucking Noah's Ark, demonstrating between the actions of this crazed combat veteran that he is actually fucking god damned brain dead which is only further illustrated in the comics and the fact he is screaming these at dead severed heads. His entire short starts with this crack American Commando only to land in 'holy fuck he's mixing the Bible and Sun Tzu, is this guy stupid and psychotic?' There's not a single fucking stereotype in there. All of the TF2 Meet The videos are filled with these, whether if its about the trained Assassin actively getting into arguments with his parents, to the French Spy who seemingly seems to be sticking to one fucking one instead of constantly banging models.
Overwatch can't decide if it's The Avengers or Big Hero 6, and hasn't actually done anything besides backstory since release.
"Some people think they can outsmart me. Maybe *sniff* maybe... I've yet to meet one that can outsmart bullet." is without a doubt one of the best lines ever I only played Overwatch on a friend's computer once and admittedly did little to no research on the matter but what does the story about robots have to do with Overwatch killing each other? Do they even acknowledge that there would be situations where characters literally kill themselves (or a clone)?
According to the developers the game isn´t actually canon in any way to the story.
What I like about Valve characters is that they aren't afraid to put a little bit of crazy and contrast into every single one of them. Blizzard characters feel very safe, their idiosyncrasies firmly attached to their alignments.
They've spent 3 years making backstory to a game with whose story doesn't exist and wouldn't be canon if it did.
to play into this, according to Poker Night at The Inventory he has a degree in Literature.
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