• Vlambeer co-founder blames steam for metro's sudden swap to epic.
    93 replies, posted
Well the post was mainly directed towards indie devs who have a grudge against steam for not doing enough to put their game out there, but the big publishers is a pretty straightfoward free money and lack of negative review score on epic store page reason.
I sincerely don't understand what you said here. Too early? Steam is already 15 years old, I think that Valve know their numbers by now. And is an standard on the industry, Nintendo, Sony and Microsoft asks the same amount of money, Why is Valve the only one to be questioned about this?
I already made a post about this but to be frank toward Indie Devs: Its an over-saturated market, if they're not prepared for the impending crash and their only solution is to clamber and climb for a gated community, they didn't make a compelling game.
Every time I see people defending Epic's business model and fucking up the industry precedents to try to make competition with questionable methods, it always rounds about to "yeah but Valve datamines too and the 30% cut is unreasonable." Let's also not forget that every time you put an indie game up there, Steam doesn't really have to advertise it and that should be your part - even if they took a 10% cut, that doesn't ensure you're gonna be the next Undertale, Nuclear Throne or so forth at all. Making an indie game to be sold and marketed has and always will be a complete gamble of whether everything else overwhelms you, you get a niche cult classic, or you hit the bank of popularity.
The ironic thing is that Indie developers seems to have forgotten that they cried in the past because Valve only allowed big games by big publishers on Steam, and they celebrated when games small games were finally allowed. But now, these same indies are the ones shitting on Steam because they allow everyone and their pixel platform is not longer unique and is buried between thousands of similar games. If it were not because Steam now allows "anyone", games like Undertale or Doki Doki Literature Club would never have had the opportunity to be recognized.
"Fuck you, I've got mine." or perhaps, "Fuck you, I want mine."
Once again, Discord and Epic (especially Epic) don't offer half the services steam does. You can't simplify it to "They take 30% but these other guys take 18%" because there's far more to running a successful business than what cut everyone takes.
Apparently what that lower cut gets you is implementing a feature as bitch-basic as a shopping cart nearly ten months after you launch your store.
Literally no one said this. Stop arguing against strawmen, they're very uninteresting. Learn what competition is. Understand that exclusivity deals are NOT an acceptable form of competition. Acknowledge that stores like GoG, Origin, uPlay, Desura, Gamersgate, Greenmangaming, Humble Bundle and Amazon have existed for decades, all of which provide competition to steam. Acknowledge that Epic does NOT allow competition by restricting purchases entirely to their store, with only Humble Bundle being allowed to sell Epic keys in the near future. Why is it every defence of Epic's shit store ignores literally every problem it has, the anti-competition nature of Epic's dealings, and just harps on over and over about the fucking revenue split?
Because it is literally the only "positive" thing that EGS has going for it.
I repeat what I said to you 3 hours ago: Epic already confirmed no forums, limited reviews, no Linux support on the foreseeable future, etc. Hell, the shopping cart feature is expected to be added to the store on 6+ months. And if you look at your roadmap, even a year later they will have like 5% of the features that Steam already has. They don't care about the service, they are very anti-consumer, why spend money on the store when you can force the consumers to use your shitty inferior service?
I just want to also point out that saying "Well they'll get better in the future" is fucking hilarious when they're planning for a shopping cart in 6+ months. Six or more months for a feature so basic every fucking take away website on the planet has. Never mind creating a service to rival steam, Epic can't even make a service which is fully functional.
Sio are you like a for real shill or some shit? Cause from what i understand the Epic Game Store is just complete garbage and the company is also complete garbage and their practices are complete garbage but you keep going off about an arbrtrary sales cut as if thats somehow proves that Epic is better despite literally everything about it being worse.
Web 1.0 Technology
Hey back off broski. They don't have shopping cart cuz they care about your internet connection obviously. They wanna ship an app that is lightweight and fast and has small bundle size, that's why they used React. /s
If they were actually being competitive then devs would offer their games on both platforms and the consumer would pick the better one.
So long as Epic's strategy consists of throwing bucketloads of cash and developers and publishers to sign exclusivity deals, I don't think Valve feels as though they have to change anything. We can talk all we want about how much better the revenue sharing is at Epic, but thus far companies seem more inclined to sign for them for the cash upfront, rather than a better revenue split in the long run. And even then, these are timed exclusivity deals for a reason. No publisher or developer is crazy enough to risk isolating themselves to the platform for a period longer than a year. They know Steam is where the big sales are at. It's not unsurprising really, given the power that Steam has in the marketplace. In the short term they can afford to sit back, observe and let Epic throw it's weight (and cash) around. Valve's been at this for over a decade now, they're in it for the long haul.
I regret wishing that Fortnite came out. https://www.youtube.com/watch?v=hHTE5xg9E-g How far we've gone
Still can't believe I was on the side saying Steam was screwing Indies; god what it takes to slap someone out of it.
Pfft, you live and learn. It was one thread and a good prompt to do a deep dive. I actually have fun with that shit, even if I did spend most of my night on it.
Mad props for a data-driven dive, takes quite some effort.
Sorry, you need to Log In to post a reply to this thread.