• Tim Sweeney: EGS improves the industry, and gamers don't understand
    105 replies, posted
Everyone in the game industry uses terms fast and loose, they always have. https://files.facepunch.com/forum/upload/129/5939c3cb-466e-4894-b8bf-e9f71f753781/Ea-indie[1].png
That's quite an interesting snippet. It's pretty similar to the arts festival in Edinburgh - the artists and workers without whom there'd no festival get paid peanuts, but the companies profiting off it are charging more and more to the point that a cheese toastie will cost you £10. It's not about art anymore, it's about money.
To me the obvious approach for Epic and devs/publishers to take in order to compete with steam without being shitty would be to have the game be available on both but be cheaper on Epic's store. Basically the dev would be saying we need to make X amount per game for ourselves, and we can achieve that at this price on this store but only at this higher price on steam due to Valve taking a bigger cut. That would motivate people to buy from EGS, give Valve reason to reconsider their pricing, allow people buy from whomever they prefer, and Epic don't look like cockbags. Everybody wins.
Actually, that's a normal practice for corporations. Its called Astroturfing.
That wouldnt work nor would publishers agree to that.
That’s not fair, I don’t want to use Unity.
I honestly don’t mind the exclusitivity thing and I don’t really inow why everyone is getting up in arms about it since pretty much every company has some kind of exclusive product/feature. Like xbox has halo, Costco has kirkland signature, Ford has mustang, etc. It does suck a little bit from a consumer standpoint, since you can’t get it elsewhere, but that’s part of the point to build up a franchise. The metro part did suck since it was kind of a bait and switch, but that’s more of the developer/publisher’s fault for accepting the money. It’s not like epic strongarmed them to do it.
Halo is coming to PC and Steam.
Fine, I'll make an exception just for you. But only once!
Everyones mad because EGS is a shit platform by a shitty company thats being bossed around by a Chinese company and its bribing developers to use their platform exclusively instead of allowing it on both.
'the customer is always right' is a mantra that spawn practices like those of amazon.
Metro is coming to steam in a year as well, but that wasn’t my point.
Honestly, we should go down to Cary and burn the Epic Games offices before nailing Tim to a fucking cross! And if you don't agree or ban me, then you must be bankrolled by Crooked Tim and his Chinese cronies!
They basically did. They're offering a deal of "payback for lost sales targets". So if your game misses it's lofty sales targets, Epic will cover you the difference. Who knows how long they're going to keep doing that for, but seeing as they literally print money with Fortnite, they're probably going to abuse that to strongarm more devs to them. you can't offer someone a deal that good and expect them to not take it on morals, businesses don't operate on morals.
Let's see... One series that's coming to pc (in fact Halo and Halo 2 have been on pc for years in the first place), a brand produced and released by Costco, and a model produced and released by Ford. Hm... Somehow your examples really don't hold up even remotely. Literally the only thing actually comparable to your shit examples would be Valve only selling their games on Steam or Epic selling their games exclusively on their own store. Which most people wouldn't bother complaining about.
"Reee dont criticize my multibillion dollar corporations that are half-owned and clearly operated as a stooge for Chinese corporate interests reeeeeee"
That’s not really a strongarm or threat, just a lucrative deal. It didn’t stop cdprojekt red from rejecting it. Kirkland signature is basically a publisher for multiple manufacturers. A lot of other store brands are the same. If we’re talking about halo coming to pc then it’s basically a timed exclusive like what epic is doing? 1 year exclusive. Again, not my point.
Funny how you keep parroting this line then not bothering to clarify your point despite the fact people are obviously not getting it.
It's a lucrative deal that costs consumers in the end, so I don't care. It's a measure that only costs us in the long run, and only rewards developers for half assed, community ignoring work. CdProjekt rejected it because they own, and operate GoG. They would be harming their own business taking a "lucrative" deal.
Your point sucks and maybe you should make a better one.
Unity's p gr8 m8
I can’t be the only one that thinks 30% is a fucking bargain considering it includes publishing and distributing and advertising and community
because I stated it pretty clearly and people keep going after the examples, which I admit could have been better. To reiterate, basically every company has exclusives to help sell their storefront/business, and I think it’s unreasonable to hit on epic harder than other brands because of it. I’m not saying it’s great for consumers, but it’s a pretty effective way to sell a product/service which is why it’s being done
And how many of those exclusives are exclusive because the store they're being sold on paid them a shitload of cash up front as a bribe? Steam has a lot of exclusives that aren't on other stores. This is not because of Valve. This is because the developers/publishers didn't want to put out the effort to put them on the other stores. Likewise Gog has a fair few games that you can't get on other stores. In Gog's case, however, this is because they're older games and Gog worked together with developers to put out the effort necessary for the games to run on modern computers, something that other storefronts are not willing to do. You also have first party exclusives which are inconvenient but not really a problem. All three of those situations are common and legitimate exclusive situations. The ones on Epic are artificial situations created by Epic with the express purpose of undermining the competition. Also again: No you didn't. If multiple people are consistently not understanding what you said then the issue is likely you and not them. Considering how all of your posts have nothing but negative ratings, it's pretty clear that you're not making your point adequately.
How difficult is it even to understand the difference between first party and third party exclusives? Like anyone who brings that up has to be disingenuous because they'd know it's a bullshit argument the second they shit it out.
Not for long
Why would that difference matter? You're still effectively denying the competition the product in favor of having it solely on your platform.
Because selling your own game on your own platform is inherently different from paying people to only sell their games on your platform????
They are not denying it. First party devs choose their own platform because they directly benefit from it. Epic is buying out developers to stop devs from releasing on other platforms. I don't see why this is hard to understand.
Sure, but you still end up with the same result which is consumers not being able to pick the platform they want to purchase it on.
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