• Steam Link is now available for iOS, a year after its initial rejection
    13 replies, posted
https://www.pcgamer.com/steam-link-is-now-available-for-ios-a-year-after-its-initial-rejection/
fuck yes. Does it work for non steam games? Might be able to stop using chrome remote desktop
I'm pretty happy about this since it's also for Apple TV and I have a controller for my Apple TV, so I can now play Steam games pretty easily on my big TV downstairs, which is great. Happy to see this finally come out.
I'd assume adding games as a non-steam game will give better performance, as it injects the steam code into the game (usually for overlays), but I can't actually say for sure if they actually have any code for Remote Play in there. Might only just be the difference form hooking the graphics engine of a game to render that into the stream, instead of desktop capture. Compare it to OBS for example, captruring from a game is always preferred
I don't suppose this works away from home? As in, is it possible for me to fire up some TF2 on my morning commute to work?
That sounds like a job for Parsec. Steam Link is definitely for local stuff.
From the app store page: The Steam Link app brings desktop gaming to your iPhone or iPad. Just pair an MFI or Steam controller to your device, connect to a computer running Steam on the same local network, and start playing your existing Steam games. Requirements: * iPhone or iPad using iOS 10 or higher * Computer running Steam - Windows, Mac, or Linux * iOS device must be on the same local network as the computer running Steam For best performance: * Connect your computer using Ethernet to your 5Ghz WiFi router * Connect your iOS device to the 5GHz band of your WiFi network * Keep your iOS device within a reasonable range of your router ‎Steam Link on the App Store
However, in the Beta branch of Steam they’re changing “In Home Streaming” to “Steam Link Anywhere”, meaning you can stream from your home network no matter where you are
I've had some issues with Steam even locally, Parsec usually does a much smoother job.
I mean I tried Steam Link Anywhere in the beta branch and it worked shockingly well over my mobile connection
if you need to be on your local network to play your games, and input delay and all can result from using a router to be able to get the game back to your phone, then why not just play the damn thing on the system itself in the first place unless you really need some Guacamelee on the shitter
Apple TVs connect to...wait for it...TVs. Ory ou can steam games to your macbook which I'd assume is better than not being able to play them at all on a mac. Or you can lie down and play games in bed instead of being up all night sitting at your desk. But above all else, im guessing this is laying the foundation for moving past the limitations of a local network. Probably best for them to iron out input lag from the router in the same building as you are before they try to build a platform for "non-local" streaming of video games.
are these useful for things other than games? i almost pulled the trigger when they were dirt cheap on sale after seeing how poorly apple TVs mirrored my mac screen, i figured anything would be better for graphics editing.
you have to set up a piece of software as a non-steam game, and you don’t have access to alt-tab for example. It’s iffy. I wouldn’t recommend it as a screen mirroring solution. I’d look into KVM over IP first.
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